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Lines Matching refs:mallocPtr

90     uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;  in GetOffsetPtr()
175 if (!alloc->mHal.drvState.lod[0].mallocPtr) { in UploadToTexture()
189 if (alloc->mHal.drvState.lod[0].mallocPtr) { in UploadToTexture()
190 free(alloc->mHal.drvState.lod[0].mallocPtr); in UploadToTexture()
191 alloc->mHal.drvState.lod[0].mallocPtr = nullptr; in UploadToTexture()
243 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); in UploadToBufferObject()
274 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + in DeriveYUVLayout()
279 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + in DeriveYUVLayout()
287 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + in DeriveYUVLayout()
289 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1; in DeriveYUVLayout()
304 alloc->mHal.drvState.lod[0].mallocPtr = 0; in AllocationBuildPointerTable()
320 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; in AllocationBuildPointerTable()
342 alloc->mHal.drvState.lod[0].mallocPtr = ptr; in AllocationBuildPointerTable()
344 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; in AllocationBuildPointerTable()
516 alloc->mHal.drvState.lod[lod].mallocPtr = GetOffsetPtr(alloc, in rsdAllocationAdapterOffset()
556 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationDestroy()
561 free(alloc->mHal.drvState.lod[0].mallocPtr); in rsdAllocationDestroy()
563 alloc->mHal.drvState.lod[0].mallocPtr = nullptr; in rsdAllocationDestroy()
604 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; in rsdAllocationResize()
617 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, in rsdAllocationResize()
648 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); in rsdAllocationSyncFromFBO()
726 alloc->mHal.drvState.lod[0].mallocPtr = dst; in IoGetBuffer()
859 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationData2D()
923 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationData3D()
970 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationRead2D()
1000 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationRead3D()
1022 return alloc->mHal.drvState.lod[0].mallocPtr; in rsdAllocationLock1D()
1199 if(!alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationGenerateMipmaps()