Lines Matching refs:textures
68 std::vector<uint32_t> textures(2 * kFRAME_POOL_SIZE); in getTextureFrame() local
71 textures.data()); in getTextureFrame()
73 TextureFrame frame{textures[2 * i], textures[2 * i + 1]}; in getTextureFrame()
92 uint32_t textures[2] = {frame.Ytex, frame.UVtex}; in saveDecodedFrameToTexture() local
93 mVirtioGpuOps->update_yuv_textures(kFRAMEWORK_FORMAT_NV12, textures, in saveDecodedFrameToTexture()
119 std::vector<uint32_t> textures; in deleteTextures() local
120 textures.push_back(frame.Ytex); in deleteTextures()
121 textures.push_back(frame.UVtex); in deleteTextures()
123 textures.data()); in deleteTextures()
133 std::vector<uint32_t> textures; in cleanUpTextures() local
135 textures.push_back(frame.Ytex); in cleanUpTextures()
136 textures.push_back(frame.UVtex); in cleanUpTextures()
140 kFRAMEWORK_FORMAT_NV12, myFramePool.size(), textures.data()); in cleanUpTextures()