Lines Matching refs:GLClientState
25 using gfxstream::guest::GLClientState;
80 GLClientState* state = ctx->m_state; in s_glGetIntegerv()
95 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS); in s_glGetIntegerv()
123 GLClientState* state = ctx->m_state; in s_glGetFloatv()
139 *ptr = MIN(*ptr, (GLfloat)GLClientState::MAX_TEXTURE_UNITS); in s_glGetFloatv()
162 GLClientState* state = ctx->m_state; in s_glGetFixedv()
178 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS << 16); in s_glGetFixedv()
201 GLClientState* state = ctx->m_state; in s_glGetBooleanv()
280 …ctx->m_state->setVertexAttribState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data… in s_glVertexPointer()
287 … ctx->m_state->setVertexAttribState(GLClientState::NORMAL_LOCATION, 3, type, false, stride, data); in s_glNormalPointer()
294 …ctx->m_state->setVertexAttribState(GLClientState::COLOR_LOCATION, size, type, false, stride, data); in s_glColorPointer()
301 …ctx->m_state->setVertexAttribState(GLClientState::POINTSIZE_LOCATION, 1, type, false, stride, data… in s_glPointSizePointerOES()
356 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled()
406 for (int i = 0; i < GLClientState::LAST_LOCATION; i++) { in sendVertexData()
408 … const GLClientState::VertexAttribState& state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexData()
413 if ( i >= GLClientState::TEXCOORD0_LOCATION && in sendVertexData()
414 i <= GLClientState::TEXCOORD7_LOCATION ) { in sendVertexData()
415 m_glClientActiveTexture_enc(this, GL_TEXTURE0 + i - GLClientState::TEXCOORD0_LOCATION); in sendVertexData()
431 case GLClientState::VERTEX_LOCATION: in sendVertexData()
435 case GLClientState::NORMAL_LOCATION: in sendVertexData()
439 case GLClientState::COLOR_LOCATION: in sendVertexData()
443 case GLClientState::TEXCOORD0_LOCATION: in sendVertexData()
444 case GLClientState::TEXCOORD1_LOCATION: in sendVertexData()
445 case GLClientState::TEXCOORD2_LOCATION: in sendVertexData()
446 case GLClientState::TEXCOORD3_LOCATION: in sendVertexData()
447 case GLClientState::TEXCOORD4_LOCATION: in sendVertexData()
448 case GLClientState::TEXCOORD5_LOCATION: in sendVertexData()
449 case GLClientState::TEXCOORD6_LOCATION: in sendVertexData()
450 case GLClientState::TEXCOORD7_LOCATION: in sendVertexData()
451 … m_state->setActiveTextureUnit(i - GLClientState::TEXCOORD0_LOCATION + GL_TEXTURE0); in sendVertexData()
453 …this->glTexCoordPointerData(this, i - GLClientState::TEXCOORD0_LOCATION, state.size, state.type, s… in sendVertexData()
457 case GLClientState::POINTSIZE_LOCATION: in sendVertexData()
461 case GLClientState::WEIGHT_LOCATION: in sendVertexData()
465 case GLClientState::MATRIXINDEX_LOCATION: in sendVertexData()
473 case GLClientState::VERTEX_LOCATION: in sendVertexData()
477 case GLClientState::NORMAL_LOCATION: in sendVertexData()
481 case GLClientState::POINTSIZE_LOCATION: in sendVertexData()
485 case GLClientState::COLOR_LOCATION: in sendVertexData()
489 case GLClientState::TEXCOORD0_LOCATION: in sendVertexData()
490 case GLClientState::TEXCOORD1_LOCATION: in sendVertexData()
491 case GLClientState::TEXCOORD2_LOCATION: in sendVertexData()
492 case GLClientState::TEXCOORD3_LOCATION: in sendVertexData()
493 case GLClientState::TEXCOORD4_LOCATION: in sendVertexData()
494 case GLClientState::TEXCOORD5_LOCATION: in sendVertexData()
495 case GLClientState::TEXCOORD6_LOCATION: in sendVertexData()
496 case GLClientState::TEXCOORD7_LOCATION: in sendVertexData()
500 case GLClientState::WEIGHT_LOCATION: in sendVertexData()
504 case GLClientState::MATRIXINDEX_LOCATION: in sendVertexData()
523 for (int i = 0; i < GLClientState::LAST_LOCATION; i++) { in s_glDrawArrays()
524 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawArrays()
555 for (int i = 0; i < GLClientState::LAST_LOCATION; i++) { in s_glDrawElements()
556 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawElements()
650 GLClientState* state = ctx->m_state; in s_glActiveTexture()
665 GLClientState* state = ctx->m_state; in s_glBindTexture()
706 GLClientState* state = ctx->m_state; in s_glDeleteTextures()
715 GLClientState* state = ctx->m_state; in s_glDisable()
742 GLClientState* state = ctx->m_state; in s_glEnable()
959 GLClientState* state = ctx->m_state; in s_glGenFramebuffersOES()
970 GLClientState* state = ctx->m_state; in s_glDeleteFramebuffersOES()
981 GLClientState* state = ctx->m_state; in s_glBindFramebufferOES()
995 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DOES()
1006 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DMultisampleIMG()
1017 const GLClientState* state = ctx->m_state; in s_glGetFramebufferAttachmentParameterivOES()