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Lines Matching refs:getBufferData

1388                 const BufferData* buf = m_shared->getBufferData(bufferObject);  in sendVertexAttributes()
1514 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1634 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()
2834 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
2836 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexImage2D()
2839 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
2840 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexImage2D()
2844 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
2924 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()
2926 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexSubImage2D()
2929 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()
3074 BufferData* GL2Encoder::getBufferData(GLenum target) const { in getBufferData() function in GL2Encoder
3077 return m_shared->getBufferData(bufferId); in getBufferData()
3082 return m_shared->getBufferData(bufferId); in getBufferDataById()
3086 return m_shared->getBufferData(buffer)->m_mapped; in isBufferMapped()
3090 BufferData* buf = getBufferData(target); in isBufferTargetMapped()
3357 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glMapBufferOES()
3405 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glMapBufferRange()
3443 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glUnmapBuffer()
3494 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glFlushMappedBufferRange()
3550 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexImage2D()
3551 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexImage2D()
3618 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexSubImage2D()
3619 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexSubImage2D()
3782 BufferData* readBufferData = ctx->getBufferData(readtarget); in s_glCopyBufferSubData()
3783 BufferData* writeBufferData = ctx->getBufferData(writetarget); in s_glCopyBufferSubData()
3829 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferParameteriv()
3881 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferParameteri64v()
3920 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferPointerv()
4436 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage3D()
4438 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexImage3D()
4441 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage3D()
4497 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage3D()
4499 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexSubImage3D()
4502 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage3D()
4563 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexImage3D()
4564 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexImage3D()
4593 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexSubImage3D()
4594 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexSubImage3D()
4762 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()
4855 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements()
4989 ctx->getBufferData(GL_PIXEL_PACK_BUFFER) && in s_glReadPixels()
4991 ctx->getBufferData(GL_PIXEL_PACK_BUFFER)->m_size), in s_glReadPixels()