Lines Matching defs:_lock
284 AutoLock<Lock> _lock(m_lock); in isShaderOrProgramObject() local
293 AutoLock<Lock> _lock(m_lock); in getBufferData() local
312 AutoLock<Lock> _lock(m_lock); in addBufferData() local
319 AutoLock<Lock> _lock(m_lock); in updateBufferData() local
330 AutoLock<Lock> _lock(m_lock); in setBufferUsage() local
363 AutoLock<Lock> _lock(m_lock); in subUpdateBufferData() local
379 AutoLock<Lock> _lock(m_lock); in deleteBufferData() local
390 AutoLock<Lock> _lock(m_lock); in addProgramData() local
402 AutoLock<Lock> _lock(m_lock); in initProgramData() local
411 AutoLock<Lock> _lock(m_lock); in refProgramData() local
420 AutoLock<Lock> _lock(m_lock); in onUseProgram() local
433 AutoLock<Lock> _lock(m_lock); in isProgramInitialized() local
456 AutoLock<Lock> _lock(m_lock); in deleteProgramData() local
489 AutoLock<Lock> _lock(m_lock); in attachShader() local
507 AutoLock<Lock> _lock(m_lock); in detachShader() local
532 AutoLock<Lock> _lock(m_lock); in setProgramIndexInfo() local
566 AutoLock<Lock> _lock(m_lock); in setProgramAttribInfo() local
577 AutoLock<Lock> _lock(m_lock); in getProgramUniformType() local
602 AutoLock<Lock> _lock(m_lock); in isProgram() local
622 AutoLock<Lock> _lock(m_lock); in getNextSamplerUniform() local
644 AutoLock<Lock> _lock(m_lock); in setSamplerUniform() local
665 AutoLock<Lock> _lock(m_lock); in isProgramUniformLocationValid() local
677 AutoLock<Lock> _lock(m_lock); in isShader() local
686 AutoLock<Lock> _lock(m_lock); in addShaderData() local
701 AutoLock<Lock> _lock(m_lock); in getShaderData() local
708 AutoLock<Lock> _lock(m_lock); in unrefShaderData() local
746 AutoLock<Lock> _lock(m_lock); in addNewShaderProgramData() local
759 AutoLock<Lock> _lock(m_lock); in associateGLShaderProgram() local
766 AutoLock<Lock> _lock(m_lock); in getShaderProgramDataById() local
776 AutoLock<Lock> _lock(m_lock); in getShaderProgramData() local
784 AutoLock<Lock> _lock(m_lock); in deleteShaderProgramDataById() local
797 AutoLock<Lock> _lock(m_lock); in deleteShaderProgramData() local
844 AutoLock<Lock> _lock(m_lock); in getUniformValidationInfo() local
858 AutoLock<Lock> _lock(m_lock); in getAttribValidationInfo() local
870 AutoLock<Lock> _lock(m_lock); in setProgramLinkStatus() local
878 AutoLock<Lock> _lock(m_lock); in getProgramLinkStatus() local
885 AutoLock<Lock> _lock(m_lock); in setActiveUniformBlockCountForProgram() local
895 AutoLock<Lock> _lock(m_lock); in getActiveUniformBlockCount() local
905 AutoLock<Lock> _lock(m_lock); in setTransformFeedbackVaryingsCountForProgram() local
912 AutoLock<Lock> _lock(m_lock); in getTransformFeedbackVaryingsCountForProgram() local
919 AutoLock<Lock> _lock(m_lock); in getActiveUniformsCountForProgram() local
929 AutoLock<Lock> _lock(m_lock); in getActiveAttributesCountForProgram() local