• Home
  • Raw
  • Download

Lines Matching refs:GLuint

11 void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
18 void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
19 void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
20 void glBindProgramPipeline(GLuint pipeline);
22 void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
23 void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog…
25 void glValidateProgramPipeline(GLuint pipeline);
26 GLboolean glIsProgramPipeline(GLuint pipeline);
27 void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
30 void glActiveShaderProgram(GLuint pipeline, GLuint program);
32 GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const char **strings);
34 void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
35 void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
36 void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
37 void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat…
38 void glProgramUniform1i(GLuint program, GLint location, GLint v0);
39 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
40 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
41 void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
42 void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
43 void glProgramUniform2ui(GLuint program, GLint location, GLint v0, GLuint v1);
44 void glProgramUniform3ui(GLuint program, GLint location, GLint v0, GLint v1, GLuint v2);
45 void glProgramUniform4ui(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3);
46 void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
47 void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
48 void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
49 void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
50 void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value);
51 void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value);
52 void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value);
53 void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value);
54 void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
55 void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
56 void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
57 void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
58 void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, …
59 void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, …
60 void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, …
61 void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose…
62 void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose…
63 void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose…
64 void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose…
65 void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose…
66 void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose…
68 void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params);
69 void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCoun…
71 GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const char * name);
72 GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const char * name);
73 void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSiz…
76 void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, G…
77 void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
81 void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride);
82 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
83 void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint
84 void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
85 void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
93 void glSampleMaski(GLuint maskNumber, GLbitfield mask);
94 void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);