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Lines Matching refs:GLuint

13 void glGenVertexArrays(GLsizei n, GLuint* arrays);
14 void glBindVertexArray(GLuint array);
15 void glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
16 GLboolean glIsVertexArray(GLuint array);
23 void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size…
24 void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
29 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint * value);
37 void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
39 GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
40 void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint
42 void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *param…
43 void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei…
46 void glUniform1ui(GLint location, GLuint v0);
47 void glUniform2ui(GLint location, GLuint v0, GLuint v1);
48 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
49 void glUniform4ui(GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3);
50 void glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
51 void glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
52 void glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
53 void glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
61 void glGetUniformuiv(GLuint program, GLint location, GLuint *params);
62 void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLen…
65 void glVertexAttribI4i(GLuint index, GLint v0, GLint v1, GLint v2, GLint v3);
66 void glVertexAttribI4ui(GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
67 void glVertexAttribI4iv(GLuint index, const GLint *v);
68 void glVertexAttribI4uiv(GLuint index, const GLuint *v);
69 void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * p…
70 void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
71 void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
74 void glVertexAttribDivisor(GLuint index, GLuint divisor);
79 void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const G…
95 void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint…
102 void glGenTransformFeedbacks(GLsizei n, GLuint *ids);
103 void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
104 void glBindTransformFeedback(GLenum target, GLuint id);
107 GLboolean glIsTransformFeedback(GLuint id);
108 void glTransformFeedbackVaryings(GLuint program, GLsizei count, const char ** varyings, GLenum buff…
109 void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length,…
112 void glGenSamplers(GLsizei n, GLuint *samplers);
113 void glDeleteSamplers(GLsizei n, const GLuint * samplers);
114 void glBindSampler(GLuint unit, GLuint sampler);
115 void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
116 void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
117 void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * params);
118 void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * params);
119 void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
120 void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
121 GLboolean glIsSampler(GLuint sampler);
124 void glGenQueries(GLsizei n, GLuint * queries);
125 void glDeleteQueries(GLsizei n, const GLuint * queries);
126 void glBeginQuery(GLenum target, GLuint query);
129 void glGetQueryObjectuiv(GLuint query, GLenum pname, GLuint * params);
130 GLboolean glIsQuery(GLuint query);
133 void glProgramParameteri(GLuint program, GLenum pname, GLint value);
134 void glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
135 void glGetProgramBinary(GLuint program, GLsizei bufsize, GLsizei *length, GLenum *binaryFormat, voi…
138 GLint glGetFragDataLocation(GLuint program, const char * name);
140 void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
141 void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);