Lines Matching refs:mRenderingState
1015 mRenderingState(RENDERING_STATE_NONE), in ExynosDisplay()
1144 mRenderingState = RENDERING_STATE_NONE; in initDisplay()
2475 mDevice->mGeometryChanged, mGeometryChanged, mRenderingState); in printDebugInfos()
2989 if (mRenderingState != RENDERING_STATE_VALIDATED) { in acceptDisplayChanges()
2990 DISPLAY_LOGE("%s:: display is not validated : %d", __func__, mRenderingState); in acceptDisplayChanges()
3010 mRenderingState = RENDERING_STATE_ACCEPTED_CHANGE; in acceptDisplayChanges()
3096 if (mRenderingState != RENDERING_STATE_VALIDATED) { in getChangedCompositionTypes()
3097 DISPLAY_LOGE("%s:: display is not validated : %d", __func__, mRenderingState); in getChangedCompositionTypes()
3379 if (mRenderingState == RENDERING_STATE_NONE) in canSkipValidate()
3693 mRenderingState = RENDERING_STATE_PRESENTED; in presentDisplay()
3721 if (mRenderingState == RENDERING_STATE_NONE) { in presentDisplay()
3728 mRenderingState = RENDERING_STATE_PRESENTED; in presentDisplay()
3735 if (mRenderingState != RENDERING_STATE_ACCEPTED_CHANGE) { in presentDisplay()
3741 …GE("%s:: Skip validate is not supported. Invalid rendering state : %d", __func__, mRenderingState); in presentDisplay()
3744 if ((mRenderingState != RENDERING_STATE_NONE) && in presentDisplay()
3745 (mRenderingState != RENDERING_STATE_PRESENTED)) { in presentDisplay()
3746 DISPLAY_LOGE("%s:: invalid rendering state : %d", __func__, mRenderingState); in presentDisplay()
3798 mRenderingState = RENDERING_STATE_PRESENTED; in presentDisplay()
3809 mRenderingState = RENDERING_STATE_PRESENTED; in presentDisplay()
3959 mRenderingState = RENDERING_STATE_PRESENTED; in presentDisplay()
3992 mRenderingState = RENDERING_STATE_PRESENTED; in presentDisplay()
4012 mRenderingState = RENDERING_STATE_NONE; in presentDisplay()
4065 mRenderingState = RENDERING_STATE_NONE; in setActiveConfigInternal()
4091 DISPLAY_LOGE("\t%s:: mRenderingState(%d)",__func__, mRenderingState); in setClientTarget()
4432 mRenderingState = RENDERING_STATE_NONE; in setActiveConfigWithConstraints()
4833 if ((mRenderingState >= RENDERING_STATE_VALIDATED) && in setPowerMode()
4834 (mRenderingState < RENDERING_STATE_PRESENTED)) in setPowerMode()
4836 mRenderingState = RENDERING_STATE_NONE; in setPowerMode()
4963 mRenderingState = RENDERING_STATE_VALIDATED; in validateDisplay()