// // Copyright 2024 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayWgpu.h: // Defines the class interface for DisplayWgpu, implementing DisplayImpl. // #ifndef LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_ #define LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_ #include #include #include "libANGLE/renderer/DisplayImpl.h" #include "libANGLE/renderer/ShareGroupImpl.h" namespace rx { class ShareGroupWgpu : public ShareGroupImpl { public: ShareGroupWgpu(const egl::ShareGroupState &state) : ShareGroupImpl(state) {} }; class AllocationTrackerWgpu; class DisplayWgpu : public DisplayImpl { public: DisplayWgpu(const egl::DisplayState &state); ~DisplayWgpu() override; egl::Error initialize(egl::Display *display) override; void terminate() override; egl::Error makeCurrent(egl::Display *display, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override; egl::ConfigSet generateConfigs() override; bool testDeviceLost() override; egl::Error restoreLostDevice(const egl::Display *display) override; bool isValidNativeWindow(EGLNativeWindowType window) const override; std::string getRendererDescription() override; std::string getVendorString() override; std::string getVersionString(bool includeFullVersion) override; DeviceImpl *createDevice() override; egl::Error waitClient(const gl::Context *context) override; egl::Error waitNative(const gl::Context *context, EGLint engine) override; gl::Version getMaxSupportedESVersion() const override; gl::Version getMaxConformantESVersion() const override; Optional getMaxSupportedDesktopVersion() const override; SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, EGLNativeWindowType window, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, EGLenum buftype, EGLClientBuffer buffer, const egl::AttributeMap &attribs) override; SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, NativePixmapType nativePixmap, const egl::AttributeMap &attribs) override; ImageImpl *createImage(const egl::ImageState &state, const gl::Context *context, EGLenum target, const egl::AttributeMap &attribs) override; ContextImpl *createContext(const gl::State &state, gl::ErrorSet *errorSet, const egl::Config *configuration, const gl::Context *shareContext, const egl::AttributeMap &attribs) override; StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, const egl::AttributeMap &attribs) override; ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) override; void populateFeatureList(angle::FeatureList *features) override {} wgpu::Device &getDevice() { return mDevice; } wgpu::Queue &getQueue() { return mQueue; } wgpu::Instance getInstance() const; private: void generateExtensions(egl::DisplayExtensions *outExtensions) const override; void generateCaps(egl::Caps *outCaps) const override; egl::Error createWgpuDevice(); std::unique_ptr mInstance; wgpu::Device mDevice; wgpu::Queue mQueue; }; } // namespace rx #endif // LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_