// // Copyright 2018 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // OES_standard_derivatives_test.cpp: // Test for OES_standard_derivatives // #include "tests/test_utils/ShaderExtensionTest.h" using OESStandardDerivativesTest = sh::ShaderExtensionTest; namespace { const char OESPragma[] = "#extension GL_OES_standard_derivatives : require\n"; // Shader calling dFdx() const char ESSL100_DfdxShader[] = R"( precision mediump float; varying float x; void main() { gl_FragColor = vec4(dFdx(x)); })"; // Shader calling dFdy() const char ESSL100_DfdyShader[] = R"( precision mediump float; varying float x; void main() { gl_FragColor = vec4(dFdy(x)); })"; // Shader calling fwidth() const char ESSL100_FwidthShader[] = R"( precision mediump float; varying float x; void main() { gl_FragColor = vec4(fwidth(x)); })"; // Extension flag is required to compile properly. Expect failure when it is // not present. TEST_P(OESStandardDerivativesTest, CompileFailsWithoutExtension) { mResources.OES_standard_derivatives = 0; InitializeCompiler(); EXPECT_FALSE(TestShaderCompile(OESPragma)); } // Extension directive is required to compile properly. Expect failure when // it is not present. TEST_P(OESStandardDerivativesTest, CompileFailsWithExtensionWithoutPragma) { mResources.OES_standard_derivatives = 1; InitializeCompiler(); EXPECT_FALSE(TestShaderCompile("")); } // With extension flag and extension directive, compiling succeeds. // Also test that the extension directive state is reset correctly. TEST_P(OESStandardDerivativesTest, CompileSucceedsWithExtensionAndPragma) { mResources.OES_standard_derivatives = 1; InitializeCompiler(); EXPECT_TRUE(TestShaderCompile(OESPragma)); // Test reset functionality. EXPECT_FALSE(TestShaderCompile("")); EXPECT_TRUE(TestShaderCompile(OESPragma)); } // The SL #version 100 shaders that are correct work similarly // in both GL2 and GL3, with and without the version string. INSTANTIATE_TEST_SUITE_P( CorrectESSL100Shaders, OESStandardDerivativesTest, Combine(Values(SH_GLES2_SPEC), Values(sh::ESSLVersion100), Values(ESSL100_DfdxShader, ESSL100_DfdyShader, ESSL100_FwidthShader))); } // anonymous namespace