/* * Copyright © 2016 Red Hat. * Copyright © 2016 Bas Nieuwenhuizen * * based in part on anv driver which is: * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "meta/radv_meta.h" #include "radv_cs.h" #include "radv_debug.h" #include "radv_private.h" #include "radv_radeon_winsys.h" #include "radv_shader.h" #include "sid.h" #include "vk_common_entrypoints.h" #include "vk_enum_defines.h" #include "vk_format.h" #include "vk_framebuffer.h" #include "vk_render_pass.h" #include "vk_util.h" #include "ac_debug.h" #include "ac_shader_args.h" #include "aco_interface.h" #include "util/fast_idiv_by_const.h" enum { RADV_PREFETCH_VBO_DESCRIPTORS = (1 << 0), RADV_PREFETCH_VS = (1 << 1), RADV_PREFETCH_TCS = (1 << 2), RADV_PREFETCH_TES = (1 << 3), RADV_PREFETCH_GS = (1 << 4), RADV_PREFETCH_PS = (1 << 5), RADV_PREFETCH_MS = (1 << 6), RADV_PREFETCH_SHADERS = (RADV_PREFETCH_VS | RADV_PREFETCH_TCS | RADV_PREFETCH_TES | RADV_PREFETCH_GS | RADV_PREFETCH_PS | RADV_PREFETCH_MS) }; static void radv_handle_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout, VkImageLayout dst_layout, uint32_t src_family_index, uint32_t dst_family_index, const VkImageSubresourceRange *range, struct radv_sample_locations_state *sample_locs); static void radv_bind_dynamic_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_dynamic_state *src) { struct radv_dynamic_state *dest = &cmd_buffer->state.dynamic; uint64_t copy_mask = src->mask; uint64_t dest_mask = 0; dest->vk.dr.rectangle_count = src->vk.dr.rectangle_count; dest->sample_location.count = src->sample_location.count; if (copy_mask & RADV_DYNAMIC_VIEWPORT) { if (dest->vk.vp.viewport_count != src->vk.vp.viewport_count) { dest->vk.vp.viewport_count = src->vk.vp.viewport_count; dest_mask |= RADV_DYNAMIC_VIEWPORT; } if (memcmp(&dest->vk.vp.viewports, &src->vk.vp.viewports, src->vk.vp.viewport_count * sizeof(VkViewport))) { typed_memcpy(dest->vk.vp.viewports, src->vk.vp.viewports, src->vk.vp.viewport_count); typed_memcpy(dest->hw_vp.xform, src->hw_vp.xform, src->vk.vp.viewport_count); dest_mask |= RADV_DYNAMIC_VIEWPORT; } } if (copy_mask & RADV_DYNAMIC_SCISSOR) { if (dest->vk.vp.scissor_count != src->vk.vp.scissor_count) { dest->vk.vp.scissor_count = src->vk.vp.scissor_count; dest_mask |= RADV_DYNAMIC_SCISSOR; } if (memcmp(&dest->vk.vp.scissors, &src->vk.vp.scissors, src->vk.vp.scissor_count * sizeof(VkRect2D))) { typed_memcpy(dest->vk.vp.scissors, src->vk.vp.scissors, src->vk.vp.scissor_count); dest_mask |= RADV_DYNAMIC_SCISSOR; } } if (copy_mask & RADV_DYNAMIC_BLEND_CONSTANTS) { if (memcmp(&dest->vk.cb.blend_constants, &src->vk.cb.blend_constants, sizeof(src->vk.cb.blend_constants))) { typed_memcpy(dest->vk.cb.blend_constants, src->vk.cb.blend_constants, 4); dest_mask |= RADV_DYNAMIC_BLEND_CONSTANTS; } } if (copy_mask & RADV_DYNAMIC_DISCARD_RECTANGLE) { if (memcmp(&dest->vk.dr.rectangles, &src->vk.dr.rectangles, src->vk.dr.rectangle_count * sizeof(VkRect2D))) { typed_memcpy(dest->vk.dr.rectangles, src->vk.dr.rectangles, src->vk.dr.rectangle_count); dest_mask |= RADV_DYNAMIC_DISCARD_RECTANGLE; } } if (copy_mask & RADV_DYNAMIC_SAMPLE_LOCATIONS) { if (dest->sample_location.per_pixel != src->sample_location.per_pixel || dest->sample_location.grid_size.width != src->sample_location.grid_size.width || dest->sample_location.grid_size.height != src->sample_location.grid_size.height || memcmp(&dest->sample_location.locations, &src->sample_location.locations, src->sample_location.count * sizeof(VkSampleLocationEXT))) { dest->sample_location.per_pixel = src->sample_location.per_pixel; dest->sample_location.grid_size = src->sample_location.grid_size; typed_memcpy(dest->sample_location.locations, src->sample_location.locations, src->sample_location.count); dest_mask |= RADV_DYNAMIC_SAMPLE_LOCATIONS; } } if (copy_mask & RADV_DYNAMIC_COLOR_WRITE_MASK) { for (uint32_t i = 0; i < MAX_RTS; i++) { if (dest->vk.cb.attachments[i].write_mask != src->vk.cb.attachments[i].write_mask) { dest->vk.cb.attachments[i].write_mask = src->vk.cb.attachments[i].write_mask; dest_mask |= RADV_DYNAMIC_COLOR_WRITE_MASK; } } } if (copy_mask & RADV_DYNAMIC_COLOR_BLEND_ENABLE) { for (uint32_t i = 0; i < MAX_RTS; i++) { if (dest->vk.cb.attachments[i].blend_enable != src->vk.cb.attachments[i].blend_enable) { dest->vk.cb.attachments[i].blend_enable = src->vk.cb.attachments[i].blend_enable; dest_mask |= RADV_DYNAMIC_COLOR_BLEND_ENABLE; } } } if (copy_mask & RADV_DYNAMIC_COLOR_BLEND_EQUATION) { for (uint32_t i = 0; i < MAX_RTS; i++) { if (dest->vk.cb.attachments[i].src_color_blend_factor != src->vk.cb.attachments[i].src_color_blend_factor || dest->vk.cb.attachments[i].dst_color_blend_factor != src->vk.cb.attachments[i].dst_color_blend_factor || dest->vk.cb.attachments[i].color_blend_op != src->vk.cb.attachments[i].color_blend_op || dest->vk.cb.attachments[i].src_alpha_blend_factor != src->vk.cb.attachments[i].src_alpha_blend_factor || dest->vk.cb.attachments[i].dst_alpha_blend_factor != src->vk.cb.attachments[i].dst_alpha_blend_factor || dest->vk.cb.attachments[i].alpha_blend_op != src->vk.cb.attachments[i].alpha_blend_op) { dest->vk.cb.attachments[i].src_color_blend_factor = src->vk.cb.attachments[i].src_color_blend_factor; dest->vk.cb.attachments[i].dst_color_blend_factor = src->vk.cb.attachments[i].dst_color_blend_factor; dest->vk.cb.attachments[i].color_blend_op = src->vk.cb.attachments[i].color_blend_op; dest->vk.cb.attachments[i].src_alpha_blend_factor = src->vk.cb.attachments[i].src_alpha_blend_factor; dest->vk.cb.attachments[i].dst_alpha_blend_factor = src->vk.cb.attachments[i].dst_alpha_blend_factor; dest->vk.cb.attachments[i].alpha_blend_op = src->vk.cb.attachments[i].alpha_blend_op; dest_mask |= RADV_DYNAMIC_COLOR_BLEND_EQUATION; } } } #define RADV_CMP_COPY(field, flag) \ if (copy_mask & flag) { \ if (dest->field != src->field) { \ dest->field = src->field; \ dest_mask |= flag; \ } \ } RADV_CMP_COPY(vk.ia.primitive_topology, RADV_DYNAMIC_PRIMITIVE_TOPOLOGY); RADV_CMP_COPY(vk.ia.primitive_restart_enable, RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE); RADV_CMP_COPY(vk.vp.depth_clip_negative_one_to_one, RADV_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE); RADV_CMP_COPY(vk.ts.patch_control_points, RADV_DYNAMIC_PATCH_CONTROL_POINTS); RADV_CMP_COPY(vk.ts.domain_origin, RADV_DYNAMIC_TESS_DOMAIN_ORIGIN); RADV_CMP_COPY(vk.rs.line.width, RADV_DYNAMIC_LINE_WIDTH); RADV_CMP_COPY(vk.rs.depth_bias.constant, RADV_DYNAMIC_DEPTH_BIAS); RADV_CMP_COPY(vk.rs.depth_bias.clamp, RADV_DYNAMIC_DEPTH_BIAS); RADV_CMP_COPY(vk.rs.depth_bias.slope, RADV_DYNAMIC_DEPTH_BIAS); RADV_CMP_COPY(vk.rs.depth_bias.representation, RADV_DYNAMIC_DEPTH_BIAS); RADV_CMP_COPY(vk.rs.line.stipple.factor, RADV_DYNAMIC_LINE_STIPPLE); RADV_CMP_COPY(vk.rs.line.stipple.pattern, RADV_DYNAMIC_LINE_STIPPLE); RADV_CMP_COPY(vk.rs.cull_mode, RADV_DYNAMIC_CULL_MODE); RADV_CMP_COPY(vk.rs.front_face, RADV_DYNAMIC_FRONT_FACE); RADV_CMP_COPY(vk.rs.depth_bias.enable, RADV_DYNAMIC_DEPTH_BIAS_ENABLE); RADV_CMP_COPY(vk.rs.rasterizer_discard_enable, RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE); RADV_CMP_COPY(vk.rs.polygon_mode, RADV_DYNAMIC_POLYGON_MODE); RADV_CMP_COPY(vk.rs.line.stipple.enable, RADV_DYNAMIC_LINE_STIPPLE_ENABLE); RADV_CMP_COPY(vk.rs.depth_clip_enable, RADV_DYNAMIC_DEPTH_CLIP_ENABLE); RADV_CMP_COPY(vk.rs.conservative_mode, RADV_DYNAMIC_CONSERVATIVE_RAST_MODE); RADV_CMP_COPY(vk.rs.provoking_vertex, RADV_DYNAMIC_PROVOKING_VERTEX_MODE); RADV_CMP_COPY(vk.rs.depth_clamp_enable, RADV_DYNAMIC_DEPTH_CLAMP_ENABLE); RADV_CMP_COPY(vk.rs.line.mode, RADV_DYNAMIC_LINE_RASTERIZATION_MODE); RADV_CMP_COPY(vk.ms.alpha_to_coverage_enable, RADV_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE); RADV_CMP_COPY(vk.ms.sample_mask, RADV_DYNAMIC_SAMPLE_MASK); RADV_CMP_COPY(vk.ms.rasterization_samples, RADV_DYNAMIC_RASTERIZATION_SAMPLES); RADV_CMP_COPY(vk.ms.sample_locations_enable, RADV_DYNAMIC_SAMPLE_LOCATIONS_ENABLE); RADV_CMP_COPY(vk.ds.depth.bounds_test.min, RADV_DYNAMIC_DEPTH_BOUNDS); RADV_CMP_COPY(vk.ds.depth.bounds_test.max, RADV_DYNAMIC_DEPTH_BOUNDS); RADV_CMP_COPY(vk.ds.stencil.front.compare_mask, RADV_DYNAMIC_STENCIL_COMPARE_MASK); RADV_CMP_COPY(vk.ds.stencil.back.compare_mask, RADV_DYNAMIC_STENCIL_COMPARE_MASK); RADV_CMP_COPY(vk.ds.stencil.front.write_mask, RADV_DYNAMIC_STENCIL_WRITE_MASK); RADV_CMP_COPY(vk.ds.stencil.back.write_mask, RADV_DYNAMIC_STENCIL_WRITE_MASK); RADV_CMP_COPY(vk.ds.stencil.front.reference, RADV_DYNAMIC_STENCIL_REFERENCE); RADV_CMP_COPY(vk.ds.stencil.back.reference, RADV_DYNAMIC_STENCIL_REFERENCE); RADV_CMP_COPY(vk.ds.depth.test_enable, RADV_DYNAMIC_DEPTH_TEST_ENABLE); RADV_CMP_COPY(vk.ds.depth.write_enable, RADV_DYNAMIC_DEPTH_WRITE_ENABLE); RADV_CMP_COPY(vk.ds.depth.compare_op, RADV_DYNAMIC_DEPTH_COMPARE_OP); RADV_CMP_COPY(vk.ds.depth.bounds_test.enable, RADV_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE); RADV_CMP_COPY(vk.ds.stencil.test_enable, RADV_DYNAMIC_STENCIL_TEST_ENABLE); RADV_CMP_COPY(vk.ds.stencil.front.op.fail, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.ds.stencil.front.op.pass, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.ds.stencil.front.op.depth_fail, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.ds.stencil.front.op.compare, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.ds.stencil.back.op.fail, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.ds.stencil.back.op.pass, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.ds.stencil.back.op.depth_fail, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.ds.stencil.back.op.compare, RADV_DYNAMIC_STENCIL_OP); RADV_CMP_COPY(vk.cb.logic_op, RADV_DYNAMIC_LOGIC_OP); RADV_CMP_COPY(vk.cb.color_write_enables, RADV_DYNAMIC_COLOR_WRITE_ENABLE); RADV_CMP_COPY(vk.cb.logic_op_enable, RADV_DYNAMIC_LOGIC_OP_ENABLE); RADV_CMP_COPY(vk.fsr.fragment_size.width, RADV_DYNAMIC_FRAGMENT_SHADING_RATE); RADV_CMP_COPY(vk.fsr.fragment_size.height, RADV_DYNAMIC_FRAGMENT_SHADING_RATE); RADV_CMP_COPY(vk.fsr.combiner_ops[0], RADV_DYNAMIC_FRAGMENT_SHADING_RATE); RADV_CMP_COPY(vk.fsr.combiner_ops[1], RADV_DYNAMIC_FRAGMENT_SHADING_RATE); RADV_CMP_COPY(vk.dr.enable, RADV_DYNAMIC_DISCARD_RECTANGLE_ENABLE); RADV_CMP_COPY(vk.dr.mode, RADV_DYNAMIC_DISCARD_RECTANGLE_MODE); RADV_CMP_COPY(feedback_loop_aspects, RADV_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE); #undef RADV_CMP_COPY cmd_buffer->state.dirty |= dest_mask; /* Handle driver specific states that need to be re-emitted when PSO are bound. */ if (dest_mask & (RADV_DYNAMIC_VIEWPORT | RADV_DYNAMIC_POLYGON_MODE | RADV_DYNAMIC_LINE_WIDTH | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY)) { cmd_buffer->state.dirty |= RADV_CMD_DIRTY_GUARDBAND; } if (cmd_buffer->device->physical_device->rad_info.rbplus_allowed && (dest_mask & RADV_DYNAMIC_COLOR_WRITE_MASK)) { cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS; } } bool radv_cmd_buffer_uses_mec(struct radv_cmd_buffer *cmd_buffer) { return cmd_buffer->qf == RADV_QUEUE_COMPUTE && cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7; } enum amd_ip_type radv_queue_family_to_ring(const struct radv_physical_device *physical_device, enum radv_queue_family f) { switch (f) { case RADV_QUEUE_GENERAL: return AMD_IP_GFX; case RADV_QUEUE_COMPUTE: return AMD_IP_COMPUTE; case RADV_QUEUE_TRANSFER: return AMD_IP_SDMA; case RADV_QUEUE_VIDEO_DEC: return physical_device->vid_decode_ip; case RADV_QUEUE_VIDEO_ENC: return AMD_IP_VCN_ENC; default: unreachable("Unknown queue family"); } } static void radv_write_data(struct radv_cmd_buffer *cmd_buffer, const unsigned engine_sel, const uint64_t va, const unsigned count, const uint32_t *data, const bool predicating) { radv_cs_write_data(cmd_buffer->device, cmd_buffer->cs, cmd_buffer->qf, engine_sel, va, count, data, predicating); } static void radv_emit_clear_data(struct radv_cmd_buffer *cmd_buffer, unsigned engine_sel, uint64_t va, unsigned size) { uint32_t *zeroes = alloca(size); memset(zeroes, 0, size); radv_write_data(cmd_buffer, engine_sel, va, size / 4, zeroes, false); } static void radv_cmd_buffer_finish_shader_part_cache(struct radv_cmd_buffer *cmd_buffer) { ralloc_free(cmd_buffer->vs_prologs.table); ralloc_free(cmd_buffer->ps_epilogs.table); ralloc_free(cmd_buffer->tcs_epilogs.table); } static bool radv_cmd_buffer_init_shader_part_cache(struct radv_device *device, struct radv_cmd_buffer *cmd_buffer) { if (device->vs_prologs.ops) { if (!_mesa_set_init(&cmd_buffer->vs_prologs, NULL, device->vs_prologs.ops->hash, device->vs_prologs.ops->equals)) return false; } if (device->tcs_epilogs.ops) { if (!_mesa_set_init(&cmd_buffer->tcs_epilogs, NULL, device->tcs_epilogs.ops->hash, device->tcs_epilogs.ops->equals)) return false; } if (device->ps_epilogs.ops) { if (!_mesa_set_init(&cmd_buffer->ps_epilogs, NULL, device->ps_epilogs.ops->hash, device->ps_epilogs.ops->equals)) return false; } return true; } static void radv_destroy_cmd_buffer(struct vk_command_buffer *vk_cmd_buffer) { struct radv_cmd_buffer *cmd_buffer = container_of(vk_cmd_buffer, struct radv_cmd_buffer, vk); if (cmd_buffer->qf != RADV_QUEUE_SPARSE) { util_dynarray_fini(&cmd_buffer->ray_history); list_for_each_entry_safe (struct radv_cmd_buffer_upload, up, &cmd_buffer->upload.list, list) { radv_rmv_log_command_buffer_bo_destroy(cmd_buffer->device, up->upload_bo); cmd_buffer->device->ws->buffer_destroy(cmd_buffer->device->ws, up->upload_bo); list_del(&up->list); free(up); } if (cmd_buffer->upload.upload_bo) { radv_rmv_log_command_buffer_bo_destroy(cmd_buffer->device, cmd_buffer->upload.upload_bo); cmd_buffer->device->ws->buffer_destroy(cmd_buffer->device->ws, cmd_buffer->upload.upload_bo); } if (cmd_buffer->cs) cmd_buffer->device->ws->cs_destroy(cmd_buffer->cs); if (cmd_buffer->gang.cs) cmd_buffer->device->ws->cs_destroy(cmd_buffer->gang.cs); if (cmd_buffer->transfer.copy_temp) cmd_buffer->device->ws->buffer_destroy(cmd_buffer->device->ws, cmd_buffer->transfer.copy_temp); radv_cmd_buffer_finish_shader_part_cache(cmd_buffer); for (unsigned i = 0; i < MAX_BIND_POINTS; i++) { struct radv_descriptor_set_header *set = &cmd_buffer->descriptors[i].push_set.set; free(set->mapped_ptr); if (set->layout) vk_descriptor_set_layout_unref(&cmd_buffer->device->vk, &set->layout->vk); vk_object_base_finish(&set->base); } vk_object_base_finish(&cmd_buffer->meta_push_descriptors.base); } vk_command_buffer_finish(&cmd_buffer->vk); vk_free(&cmd_buffer->vk.pool->alloc, cmd_buffer); } static VkResult radv_create_cmd_buffer(struct vk_command_pool *pool, struct vk_command_buffer **cmd_buffer_out) { struct radv_device *device = container_of(pool->base.device, struct radv_device, vk); struct radv_cmd_buffer *cmd_buffer; unsigned ring; cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); if (cmd_buffer == NULL) return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); VkResult result = vk_command_buffer_init(pool, &cmd_buffer->vk, &radv_cmd_buffer_ops, 0); if (result != VK_SUCCESS) { vk_free(&cmd_buffer->vk.pool->alloc, cmd_buffer); return result; } cmd_buffer->device = device; cmd_buffer->qf = vk_queue_to_radv(device->physical_device, pool->queue_family_index); if (cmd_buffer->qf != RADV_QUEUE_SPARSE) { list_inithead(&cmd_buffer->upload.list); if (!radv_cmd_buffer_init_shader_part_cache(device, cmd_buffer)) { radv_destroy_cmd_buffer(&cmd_buffer->vk); return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); } ring = radv_queue_family_to_ring(device->physical_device, cmd_buffer->qf); cmd_buffer->cs = device->ws->cs_create(device->ws, ring, cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY); if (!cmd_buffer->cs) { radv_destroy_cmd_buffer(&cmd_buffer->vk); return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY); } vk_object_base_init(&device->vk, &cmd_buffer->meta_push_descriptors.base, VK_OBJECT_TYPE_DESCRIPTOR_SET); for (unsigned i = 0; i < MAX_BIND_POINTS; i++) vk_object_base_init(&device->vk, &cmd_buffer->descriptors[i].push_set.set.base, VK_OBJECT_TYPE_DESCRIPTOR_SET); util_dynarray_init(&cmd_buffer->ray_history, NULL); } *cmd_buffer_out = &cmd_buffer->vk; return VK_SUCCESS; } void radv_cmd_buffer_reset_rendering(struct radv_cmd_buffer *cmd_buffer) { memset(&cmd_buffer->state.render, 0, sizeof(cmd_buffer->state.render)); } static void radv_reset_cmd_buffer(struct vk_command_buffer *vk_cmd_buffer, UNUSED VkCommandBufferResetFlags flags) { struct radv_cmd_buffer *cmd_buffer = container_of(vk_cmd_buffer, struct radv_cmd_buffer, vk); vk_command_buffer_reset(&cmd_buffer->vk); if (cmd_buffer->qf == RADV_QUEUE_SPARSE) return; cmd_buffer->device->ws->cs_reset(cmd_buffer->cs); if (cmd_buffer->gang.cs) cmd_buffer->device->ws->cs_reset(cmd_buffer->gang.cs); list_for_each_entry_safe (struct radv_cmd_buffer_upload, up, &cmd_buffer->upload.list, list) { radv_rmv_log_command_buffer_bo_destroy(cmd_buffer->device, up->upload_bo); cmd_buffer->device->ws->buffer_destroy(cmd_buffer->device->ws, up->upload_bo); list_del(&up->list); free(up); } util_dynarray_clear(&cmd_buffer->ray_history); cmd_buffer->push_constant_stages = 0; cmd_buffer->scratch_size_per_wave_needed = 0; cmd_buffer->scratch_waves_wanted = 0; cmd_buffer->compute_scratch_size_per_wave_needed = 0; cmd_buffer->compute_scratch_waves_wanted = 0; cmd_buffer->esgs_ring_size_needed = 0; cmd_buffer->gsvs_ring_size_needed = 0; cmd_buffer->tess_rings_needed = false; cmd_buffer->task_rings_needed = false; cmd_buffer->mesh_scratch_ring_needed = false; cmd_buffer->gds_needed = false; cmd_buffer->gds_oa_needed = false; cmd_buffer->sample_positions_needed = false; cmd_buffer->gang.sem.leader_value = 0; cmd_buffer->gang.sem.emitted_leader_value = 0; cmd_buffer->gang.sem.va = 0; cmd_buffer->shader_upload_seq = 0; if (cmd_buffer->upload.upload_bo) radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->upload.upload_bo); cmd_buffer->upload.offset = 0; memset(cmd_buffer->vertex_binding_buffers, 0, sizeof(struct radv_buffer *) * cmd_buffer->used_vertex_bindings); cmd_buffer->used_vertex_bindings = 0; for (unsigned i = 0; i < MAX_BIND_POINTS; i++) { cmd_buffer->descriptors[i].dirty = 0; cmd_buffer->descriptors[i].valid = 0; } radv_cmd_buffer_reset_rendering(cmd_buffer); } const struct vk_command_buffer_ops radv_cmd_buffer_ops = { .create = radv_create_cmd_buffer, .reset = radv_reset_cmd_buffer, .destroy = radv_destroy_cmd_buffer, }; static bool radv_cmd_buffer_resize_upload_buf(struct radv_cmd_buffer *cmd_buffer, uint64_t min_needed) { uint64_t new_size; struct radeon_winsys_bo *bo = NULL; struct radv_cmd_buffer_upload *upload; struct radv_device *device = cmd_buffer->device; new_size = MAX2(min_needed, 16 * 1024); new_size = MAX2(new_size, 2 * cmd_buffer->upload.size); VkResult result = device->ws->buffer_create( device->ws, new_size, 4096, device->ws->cs_domain(device->ws), RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_NO_INTERPROCESS_SHARING | RADEON_FLAG_32BIT | RADEON_FLAG_GTT_WC, RADV_BO_PRIORITY_UPLOAD_BUFFER, 0, &bo); if (result != VK_SUCCESS) { vk_command_buffer_set_error(&cmd_buffer->vk, result); return false; } radv_cs_add_buffer(device->ws, cmd_buffer->cs, bo); if (cmd_buffer->upload.upload_bo) { upload = malloc(sizeof(*upload)); if (!upload) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); device->ws->buffer_destroy(device->ws, bo); return false; } memcpy(upload, &cmd_buffer->upload, sizeof(*upload)); list_add(&upload->list, &cmd_buffer->upload.list); } cmd_buffer->upload.upload_bo = bo; cmd_buffer->upload.size = new_size; cmd_buffer->upload.offset = 0; cmd_buffer->upload.map = device->ws->buffer_map(cmd_buffer->upload.upload_bo); if (!cmd_buffer->upload.map) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_DEVICE_MEMORY); return false; } radv_rmv_log_command_buffer_bo_create(device, cmd_buffer->upload.upload_bo, 0, cmd_buffer->upload.size, 0); return true; } bool radv_cmd_buffer_upload_alloc_aligned(struct radv_cmd_buffer *cmd_buffer, unsigned size, unsigned alignment, unsigned *out_offset, void **ptr) { assert(size % 4 == 0); const struct radeon_info *rad_info = &cmd_buffer->device->physical_device->rad_info; /* Align to the scalar cache line size if it results in this allocation * being placed in less of them. */ unsigned offset = cmd_buffer->upload.offset; unsigned line_size = rad_info->gfx_level >= GFX10 ? 64 : 32; unsigned gap = align(offset, line_size) - offset; if ((size & (line_size - 1)) > gap) offset = align(offset, line_size); if (alignment) offset = align(offset, alignment); if (offset + size > cmd_buffer->upload.size) { if (!radv_cmd_buffer_resize_upload_buf(cmd_buffer, size)) return false; offset = 0; } *out_offset = offset; *ptr = cmd_buffer->upload.map + offset; cmd_buffer->upload.offset = offset + size; return true; } bool radv_cmd_buffer_upload_alloc(struct radv_cmd_buffer *cmd_buffer, unsigned size, unsigned *out_offset, void **ptr) { return radv_cmd_buffer_upload_alloc_aligned(cmd_buffer, size, 0, out_offset, ptr); } bool radv_cmd_buffer_upload_data(struct radv_cmd_buffer *cmd_buffer, unsigned size, const void *data, unsigned *out_offset) { uint8_t *ptr; if (!radv_cmd_buffer_upload_alloc(cmd_buffer, size, out_offset, (void **)&ptr)) return false; assert(ptr); memcpy(ptr, data, size); return true; } void radv_cmd_buffer_trace_emit(struct radv_cmd_buffer *cmd_buffer) { struct radv_device *device = cmd_buffer->device; struct radeon_cmdbuf *cs = cmd_buffer->cs; uint64_t va; if (cmd_buffer->qf != RADV_QUEUE_GENERAL && cmd_buffer->qf != RADV_QUEUE_COMPUTE) return; va = radv_buffer_get_va(device->trace_bo); if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) va += 4; ++cmd_buffer->state.trace_id; radv_write_data(cmd_buffer, V_370_ME, va, 1, &cmd_buffer->state.trace_id, false); radeon_check_space(cmd_buffer->device->ws, cs, 2); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, AC_ENCODE_TRACE_POINT(cmd_buffer->state.trace_id)); } static void radv_gang_barrier(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 src_stage_mask, VkPipelineStageFlags2 dst_stage_mask) { /* Update flush bits from the main cmdbuf, except the stage flush. */ cmd_buffer->gang.flush_bits |= cmd_buffer->state.flush_bits & RADV_CMD_FLUSH_ALL_COMPUTE & ~RADV_CMD_FLAG_CS_PARTIAL_FLUSH; /* Add stage flush only when necessary. */ if (src_stage_mask & (VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT | VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)) cmd_buffer->gang.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH; /* Block task shaders when we have to wait for CP DMA on the GFX cmdbuf. */ if (src_stage_mask & (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_CLEAR_BIT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT | VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)) dst_stage_mask |= cmd_buffer->state.dma_is_busy ? VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT : 0; /* Increment the GFX/ACE semaphore when task shaders are blocked. */ if (dst_stage_mask & (VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT)) cmd_buffer->gang.sem.leader_value++; } void radv_gang_cache_flush(struct radv_cmd_buffer *cmd_buffer) { struct radeon_cmdbuf *ace_cs = cmd_buffer->gang.cs; const uint32_t flush_bits = cmd_buffer->gang.flush_bits; enum rgp_flush_bits sqtt_flush_bits = 0; radv_cs_emit_cache_flush(cmd_buffer->device->ws, ace_cs, cmd_buffer->device->physical_device->rad_info.gfx_level, NULL, 0, RADV_QUEUE_COMPUTE, flush_bits, &sqtt_flush_bits, 0); cmd_buffer->gang.flush_bits = 0; } static bool radv_gang_sem_init(struct radv_cmd_buffer *cmd_buffer) { if (cmd_buffer->gang.sem.va) return true; /* DWORD 0: GFX->ACE semaphore (GFX blocks ACE, ie. ACE waits for GFX) * DWORD 1: ACE->GFX semaphore */ uint64_t sem_init = 0; uint32_t va_off = 0; if (!radv_cmd_buffer_upload_data(cmd_buffer, sizeof(uint64_t), &sem_init, &va_off)) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); return false; } cmd_buffer->gang.sem.va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + va_off; return true; } static bool radv_gang_leader_sem_dirty(const struct radv_cmd_buffer *cmd_buffer) { return cmd_buffer->gang.sem.leader_value != cmd_buffer->gang.sem.emitted_leader_value; } static bool radv_gang_follower_sem_dirty(const struct radv_cmd_buffer *cmd_buffer) { return cmd_buffer->gang.sem.follower_value != cmd_buffer->gang.sem.emitted_follower_value; } ALWAYS_INLINE static bool radv_flush_gang_semaphore(struct radv_cmd_buffer *cmd_buffer, struct radeon_cmdbuf *cs, const enum radv_queue_family qf, const uint32_t va_off, const uint32_t value) { if (!radv_gang_sem_init(cmd_buffer)) return false; ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cs, 12); radv_cs_emit_write_event_eop(cs, cmd_buffer->device->physical_device->rad_info.gfx_level, qf, V_028A90_BOTTOM_OF_PIPE_TS, 0, EOP_DST_SEL_MEM, EOP_DATA_SEL_VALUE_32BIT, cmd_buffer->gang.sem.va + va_off, value, cmd_buffer->gfx9_eop_bug_va); assert(cmd_buffer->cs->cdw <= cdw_max); return true; } ALWAYS_INLINE static bool radv_flush_gang_leader_semaphore(struct radv_cmd_buffer *cmd_buffer) { if (!radv_gang_leader_sem_dirty(cmd_buffer)) return false; /* Gang leader writes a value to the semaphore which the follower can wait for. */ cmd_buffer->gang.sem.emitted_leader_value = cmd_buffer->gang.sem.leader_value; return radv_flush_gang_semaphore(cmd_buffer, cmd_buffer->cs, cmd_buffer->qf, 0, cmd_buffer->gang.sem.leader_value); } ALWAYS_INLINE static bool radv_flush_gang_follower_semaphore(struct radv_cmd_buffer *cmd_buffer) { if (!radv_gang_follower_sem_dirty(cmd_buffer)) return false; /* Follower writes a value to the semaphore which the gang leader can wait for. */ cmd_buffer->gang.sem.emitted_follower_value = cmd_buffer->gang.sem.follower_value; return radv_flush_gang_semaphore(cmd_buffer, cmd_buffer->gang.cs, RADV_QUEUE_COMPUTE, 4, cmd_buffer->gang.sem.follower_value); } ALWAYS_INLINE static void radv_wait_gang_semaphore(struct radv_cmd_buffer *cmd_buffer, struct radeon_cmdbuf *cs, const enum radv_queue_family qf, const uint32_t va_off, const uint32_t value) { assert(cmd_buffer->gang.sem.va); radeon_check_space(cmd_buffer->device->ws, cs, 7); radv_cp_wait_mem(cs, qf, WAIT_REG_MEM_GREATER_OR_EQUAL, cmd_buffer->gang.sem.va + va_off, value, 0xffffffff); } ALWAYS_INLINE static void radv_wait_gang_leader(struct radv_cmd_buffer *cmd_buffer) { /* Follower waits for the semaphore which the gang leader wrote. */ radv_wait_gang_semaphore(cmd_buffer, cmd_buffer->gang.cs, RADV_QUEUE_COMPUTE, 0, cmd_buffer->gang.sem.leader_value); } ALWAYS_INLINE static void radv_wait_gang_follower(struct radv_cmd_buffer *cmd_buffer) { /* Gang leader waits for the semaphore which the follower wrote. */ radv_wait_gang_semaphore(cmd_buffer, cmd_buffer->cs, cmd_buffer->qf, 4, cmd_buffer->gang.sem.follower_value); } bool radv_gang_init(struct radv_cmd_buffer *cmd_buffer) { if (cmd_buffer->gang.cs) return true; struct radv_device *device = cmd_buffer->device; struct radeon_cmdbuf *ace_cs = device->ws->cs_create(device->ws, AMD_IP_COMPUTE, cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY); if (!ace_cs) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_DEVICE_MEMORY); return false; } cmd_buffer->gang.cs = ace_cs; return true; } static VkResult radv_gang_finalize(struct radv_cmd_buffer *cmd_buffer) { assert(cmd_buffer->gang.cs); struct radv_device *device = cmd_buffer->device; struct radeon_cmdbuf *ace_cs = cmd_buffer->gang.cs; /* Emit pending cache flush. */ radv_gang_cache_flush(cmd_buffer); /* Clear the leader<->follower semaphores if they exist. * This is necessary in case the same cmd buffer is submitted again in the future. */ if (cmd_buffer->gang.sem.va) { uint64_t leader2follower_va = cmd_buffer->gang.sem.va; uint64_t follower2leader_va = cmd_buffer->gang.sem.va + 4; const uint32_t zero = 0; /* Follower: write 0 to the leader->follower semaphore. */ radv_cs_write_data(device, ace_cs, RADV_QUEUE_COMPUTE, V_370_ME, leader2follower_va, 1, &zero, false); /* Leader: write 0 to the follower->leader semaphore. */ radv_write_data(cmd_buffer, V_370_ME, follower2leader_va, 1, &zero, false); } return device->ws->cs_finalize(ace_cs); } static void radv_cmd_buffer_after_draw(struct radv_cmd_buffer *cmd_buffer, enum radv_cmd_flush_bits flags, bool dgc) { const struct radv_device *device = cmd_buffer->device; if (unlikely(device->sqtt.bo) && !dgc) { radeon_check_space(device->ws, cmd_buffer->cs, 2); radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, cmd_buffer->state.predicating)); radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_THREAD_TRACE_MARKER) | EVENT_INDEX(0)); } if (device->instance->debug_flags & RADV_DEBUG_SYNC_SHADERS) { enum rgp_flush_bits sqtt_flush_bits = 0; assert(flags & (RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH)); /* Force wait for graphics or compute engines to be idle. */ radv_cs_emit_cache_flush(device->ws, cmd_buffer->cs, device->physical_device->rad_info.gfx_level, &cmd_buffer->gfx9_fence_idx, cmd_buffer->gfx9_fence_va, cmd_buffer->qf, flags, &sqtt_flush_bits, cmd_buffer->gfx9_eop_bug_va); if ((flags & RADV_CMD_FLAG_PS_PARTIAL_FLUSH) && radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) { /* Force wait for compute engines to be idle on the internal cmdbuf. */ radv_cs_emit_cache_flush(device->ws, cmd_buffer->gang.cs, device->physical_device->rad_info.gfx_level, NULL, 0, RADV_QUEUE_COMPUTE, RADV_CMD_FLAG_CS_PARTIAL_FLUSH, &sqtt_flush_bits, 0); } } if (radv_device_fault_detection_enabled(device)) radv_cmd_buffer_trace_emit(cmd_buffer); } static void radv_save_pipeline(struct radv_cmd_buffer *cmd_buffer, struct radv_pipeline *pipeline) { struct radv_device *device = cmd_buffer->device; enum amd_ip_type ring; uint32_t data[2]; uint64_t va; va = radv_buffer_get_va(device->trace_bo); ring = radv_queue_family_to_ring(device->physical_device, cmd_buffer->qf); switch (ring) { case AMD_IP_GFX: va += 8; break; case AMD_IP_COMPUTE: va += 16; break; default: assert(!"invalid IP type"); } uint64_t pipeline_address = (uintptr_t)pipeline; data[0] = pipeline_address; data[1] = pipeline_address >> 32; radv_write_data(cmd_buffer, V_370_ME, va, 2, data, false); } static void radv_save_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer, uint64_t vb_ptr) { struct radv_device *device = cmd_buffer->device; uint32_t data[2]; uint64_t va; va = radv_buffer_get_va(device->trace_bo); va += 24; data[0] = vb_ptr; data[1] = vb_ptr >> 32; radv_write_data(cmd_buffer, V_370_ME, va, 2, data, false); } static void radv_save_vs_prolog(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader_part *prolog) { struct radv_device *device = cmd_buffer->device; uint32_t data[2]; uint64_t va; va = radv_buffer_get_va(device->trace_bo); va += 32; uint64_t prolog_address = (uintptr_t)prolog; data[0] = prolog_address; data[1] = prolog_address >> 32; radv_write_data(cmd_buffer, V_370_ME, va, 2, data, false); } void radv_set_descriptor_set(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point, struct radv_descriptor_set *set, unsigned idx) { struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); descriptors_state->sets[idx] = set; descriptors_state->valid |= (1u << idx); /* active descriptors */ descriptors_state->dirty |= (1u << idx); } static void radv_save_descriptors(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point) { struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); struct radv_device *device = cmd_buffer->device; uint32_t data[MAX_SETS * 2] = {0}; uint64_t va; va = radv_buffer_get_va(device->trace_bo) + 40; u_foreach_bit (i, descriptors_state->valid) { struct radv_descriptor_set *set = descriptors_state->sets[i]; data[i * 2] = (uint64_t)(uintptr_t)set; data[i * 2 + 1] = (uint64_t)(uintptr_t)set >> 32; } radv_write_data(cmd_buffer, V_370_ME, va, MAX_SETS * 2, data, false); } const struct radv_userdata_info * radv_get_user_sgpr(const struct radv_shader *shader, int idx) { return &shader->info.user_sgprs_locs.shader_data[idx]; } static void radv_emit_userdata_address(struct radv_device *device, struct radeon_cmdbuf *cs, struct radv_shader *shader, uint32_t base_reg, int idx, uint64_t va) { const struct radv_userdata_info *loc = &shader->info.user_sgprs_locs.shader_data[idx]; if (loc->sgpr_idx == -1) return; assert(loc->num_sgprs == 1); radv_emit_shader_pointer(device, cs, base_reg + loc->sgpr_idx * 4, va, false); } static uint64_t radv_descriptor_get_va(const struct radv_descriptor_state *descriptors_state, unsigned set_idx) { struct radv_descriptor_set *set = descriptors_state->sets[set_idx]; uint64_t va; if (set) { va = set->header.va; } else { va = descriptors_state->descriptor_buffers[set_idx]; } return va; } static void radv_emit_descriptor_pointers(struct radv_device *device, struct radeon_cmdbuf *cs, struct radv_shader *shader, uint32_t sh_base, struct radv_descriptor_state *descriptors_state) { struct radv_userdata_locations *locs = &shader->info.user_sgprs_locs; unsigned mask = locs->descriptor_sets_enabled; mask &= descriptors_state->dirty & descriptors_state->valid; while (mask) { int start, count; u_bit_scan_consecutive_range(&mask, &start, &count); struct radv_userdata_info *loc = &locs->descriptor_sets[start]; unsigned sh_offset = sh_base + loc->sgpr_idx * 4; radv_emit_shader_pointer_head(cs, sh_offset, count, true); for (int i = 0; i < count; i++) { uint64_t va = radv_descriptor_get_va(descriptors_state, start + i); radv_emit_shader_pointer_body(device, cs, va, true); } } } static unsigned radv_get_rasterization_prim(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; if (cmd_buffer->state.active_stages & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT | VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_MESH_BIT_EXT)) { /* Ignore dynamic primitive topology for TES/GS/MS stages. */ return cmd_buffer->state.rast_prim; } return radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, last_vgt_shader->info.is_ngg); } static ALWAYS_INLINE unsigned radv_get_rasterization_samples(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; if (d->vk.rs.line.mode == VK_LINE_RASTERIZATION_MODE_BRESENHAM_KHR && radv_rast_prim_is_line(radv_get_rasterization_prim(cmd_buffer))) { /* From the Vulkan spec 1.3.221: * * "When Bresenham lines are being rasterized, sample locations may all be treated as being at * the pixel center (this may affect attribute and depth interpolation)." * * "One consequence of this is that Bresenham lines cover the same pixels regardless of the * number of rasterization samples, and cover all samples in those pixels (unless masked out * or killed)." */ return 1; } if (d->vk.rs.line.mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_KHR && radv_rast_prim_is_line(radv_get_rasterization_prim(cmd_buffer))) { return RADV_NUM_SMOOTH_AA_SAMPLES; } return MAX2(1, d->vk.ms.rasterization_samples); } static ALWAYS_INLINE unsigned radv_get_ps_iter_samples(struct radv_cmd_buffer *cmd_buffer) { const struct radv_rendering_state *render = &cmd_buffer->state.render; unsigned ps_iter_samples = 1; if (cmd_buffer->state.ms.sample_shading_enable) { unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer); unsigned color_samples = MAX2(render->color_samples, rasterization_samples); ps_iter_samples = ceilf(cmd_buffer->state.ms.min_sample_shading * color_samples); ps_iter_samples = util_next_power_of_two(ps_iter_samples); } return ps_iter_samples; } /** * Convert the user sample locations to hardware sample locations (the values * that will be emitted by PA_SC_AA_SAMPLE_LOCS_PIXEL_*). */ static void radv_convert_user_sample_locs(const struct radv_sample_locations_state *state, uint32_t x, uint32_t y, VkOffset2D *sample_locs) { uint32_t x_offset = x % state->grid_size.width; uint32_t y_offset = y % state->grid_size.height; uint32_t num_samples = (uint32_t)state->per_pixel; uint32_t pixel_offset; pixel_offset = (x_offset + y_offset * state->grid_size.width) * num_samples; assert(pixel_offset <= MAX_SAMPLE_LOCATIONS); const VkSampleLocationEXT *user_locs = &state->locations[pixel_offset]; for (uint32_t i = 0; i < num_samples; i++) { float shifted_pos_x = user_locs[i].x - 0.5; float shifted_pos_y = user_locs[i].y - 0.5; int32_t scaled_pos_x = floorf(shifted_pos_x * 16); int32_t scaled_pos_y = floorf(shifted_pos_y * 16); sample_locs[i].x = CLAMP(scaled_pos_x, -8, 7); sample_locs[i].y = CLAMP(scaled_pos_y, -8, 7); } } /** * Compute the PA_SC_AA_SAMPLE_LOCS_PIXEL_* mask based on hardware sample * locations. */ static void radv_compute_sample_locs_pixel(uint32_t num_samples, VkOffset2D *sample_locs, uint32_t *sample_locs_pixel) { for (uint32_t i = 0; i < num_samples; i++) { uint32_t sample_reg_idx = i / 4; uint32_t sample_loc_idx = i % 4; int32_t pos_x = sample_locs[i].x; int32_t pos_y = sample_locs[i].y; uint32_t shift_x = 8 * sample_loc_idx; uint32_t shift_y = shift_x + 4; sample_locs_pixel[sample_reg_idx] |= (pos_x & 0xf) << shift_x; sample_locs_pixel[sample_reg_idx] |= (pos_y & 0xf) << shift_y; } } /** * Compute the PA_SC_CENTROID_PRIORITY_* mask based on the top left hardware * sample locations. */ static uint64_t radv_compute_centroid_priority(struct radv_cmd_buffer *cmd_buffer, VkOffset2D *sample_locs, uint32_t num_samples) { uint32_t *centroid_priorities = alloca(num_samples * sizeof(*centroid_priorities)); uint32_t sample_mask = num_samples - 1; uint32_t *distances = alloca(num_samples * sizeof(*distances)); uint64_t centroid_priority = 0; /* Compute the distances from center for each sample. */ for (int i = 0; i < num_samples; i++) { distances[i] = (sample_locs[i].x * sample_locs[i].x) + (sample_locs[i].y * sample_locs[i].y); } /* Compute the centroid priorities by looking at the distances array. */ for (int i = 0; i < num_samples; i++) { uint32_t min_idx = 0; for (int j = 1; j < num_samples; j++) { if (distances[j] < distances[min_idx]) min_idx = j; } centroid_priorities[i] = min_idx; distances[min_idx] = 0xffffffff; } /* Compute the final centroid priority. */ for (int i = 0; i < 8; i++) { centroid_priority |= centroid_priorities[i & sample_mask] << (i * 4); } return centroid_priority << 32 | centroid_priority; } /** * Emit the sample locations that are specified with VK_EXT_sample_locations. */ static void radv_emit_sample_locations(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; uint32_t num_samples = (uint32_t)d->sample_location.per_pixel; struct radeon_cmdbuf *cs = cmd_buffer->cs; uint32_t sample_locs_pixel[4][2] = {0}; VkOffset2D sample_locs[4][8]; /* 8 is the max. sample count supported */ uint64_t centroid_priority; if (!d->sample_location.count || !d->vk.ms.sample_locations_enable) return; /* Convert the user sample locations to hardware sample locations. */ radv_convert_user_sample_locs(&d->sample_location, 0, 0, sample_locs[0]); radv_convert_user_sample_locs(&d->sample_location, 1, 0, sample_locs[1]); radv_convert_user_sample_locs(&d->sample_location, 0, 1, sample_locs[2]); radv_convert_user_sample_locs(&d->sample_location, 1, 1, sample_locs[3]); /* Compute the PA_SC_AA_SAMPLE_LOCS_PIXEL_* mask. */ for (uint32_t i = 0; i < 4; i++) { radv_compute_sample_locs_pixel(num_samples, sample_locs[i], sample_locs_pixel[i]); } /* Compute the PA_SC_CENTROID_PRIORITY_* mask. */ centroid_priority = radv_compute_centroid_priority(cmd_buffer, sample_locs[0], num_samples); /* Emit the specified user sample locations. */ switch (num_samples) { case 2: case 4: radeon_set_context_reg(cs, R_028BF8_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0, sample_locs_pixel[0][0]); radeon_set_context_reg(cs, R_028C08_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y0_0, sample_locs_pixel[1][0]); radeon_set_context_reg(cs, R_028C18_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y1_0, sample_locs_pixel[2][0]); radeon_set_context_reg(cs, R_028C28_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y1_0, sample_locs_pixel[3][0]); break; case 8: radeon_set_context_reg(cs, R_028BF8_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0, sample_locs_pixel[0][0]); radeon_set_context_reg(cs, R_028C08_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y0_0, sample_locs_pixel[1][0]); radeon_set_context_reg(cs, R_028C18_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y1_0, sample_locs_pixel[2][0]); radeon_set_context_reg(cs, R_028C28_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y1_0, sample_locs_pixel[3][0]); radeon_set_context_reg(cs, R_028BFC_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_1, sample_locs_pixel[0][1]); radeon_set_context_reg(cs, R_028C0C_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y0_1, sample_locs_pixel[1][1]); radeon_set_context_reg(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y1_1, sample_locs_pixel[2][1]); radeon_set_context_reg(cs, R_028C2C_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y1_1, sample_locs_pixel[3][1]); break; default: unreachable("invalid number of samples"); } radeon_set_context_reg_seq(cs, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 2); radeon_emit(cs, centroid_priority); radeon_emit(cs, centroid_priority >> 32); } static void radv_emit_inline_push_consts(struct radv_device *device, struct radeon_cmdbuf *cs, const struct radv_shader *shader, uint32_t base_reg, int idx, uint32_t *values) { const struct radv_userdata_info *loc = &shader->info.user_sgprs_locs.shader_data[idx]; if (loc->sgpr_idx == -1) return; radeon_check_space(device->ws, cs, 2 + loc->num_sgprs); radeon_set_sh_reg_seq(cs, base_reg + loc->sgpr_idx * 4, loc->num_sgprs); radeon_emit_array(cs, values, loc->num_sgprs); } struct radv_bin_size_entry { unsigned bpp; VkExtent2D extent; }; static VkExtent2D radv_gfx10_compute_bin_size(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_rendering_state *render = &cmd_buffer->state.render; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; VkExtent2D extent = {512, 512}; const unsigned db_tag_size = 64; const unsigned db_tag_count = 312; const unsigned color_tag_size = 1024; const unsigned color_tag_count = 31; const unsigned fmask_tag_size = 256; const unsigned fmask_tag_count = 44; const unsigned rb_count = pdevice->rad_info.max_render_backends; const unsigned pipe_count = MAX2(rb_count, pdevice->rad_info.num_tcc_blocks); const unsigned db_tag_part = (db_tag_count * rb_count / pipe_count) * db_tag_size * pipe_count; const unsigned color_tag_part = (color_tag_count * rb_count / pipe_count) * color_tag_size * pipe_count; const unsigned fmask_tag_part = (fmask_tag_count * rb_count / pipe_count) * fmask_tag_size * pipe_count; const unsigned total_samples = radv_get_rasterization_samples(cmd_buffer); const unsigned samples_log = util_logbase2_ceil(total_samples); unsigned color_bytes_per_pixel = 0; unsigned fmask_bytes_per_pixel = 0; for (unsigned i = 0; i < render->color_att_count; ++i) { struct radv_image_view *iview = render->color_att[i].iview; if (!iview) continue; if (!d->vk.cb.attachments[i].write_mask) continue; color_bytes_per_pixel += vk_format_get_blocksize(render->color_att[i].format); if (total_samples > 1) { assert(samples_log <= 3); const unsigned fmask_array[] = {0, 1, 1, 4}; fmask_bytes_per_pixel += fmask_array[samples_log]; } } color_bytes_per_pixel *= total_samples; color_bytes_per_pixel = MAX2(color_bytes_per_pixel, 1); const unsigned color_pixel_count_log = util_logbase2(color_tag_part / color_bytes_per_pixel); extent.width = 1ull << ((color_pixel_count_log + 1) / 2); extent.height = 1ull << (color_pixel_count_log / 2); if (fmask_bytes_per_pixel) { const unsigned fmask_pixel_count_log = util_logbase2(fmask_tag_part / fmask_bytes_per_pixel); const VkExtent2D fmask_extent = (VkExtent2D){.width = 1ull << ((fmask_pixel_count_log + 1) / 2), .height = 1ull << (color_pixel_count_log / 2)}; if (fmask_extent.width * fmask_extent.height < extent.width * extent.height) extent = fmask_extent; } if (render->ds_att.iview) { /* Coefficients taken from AMDVLK */ unsigned depth_coeff = vk_format_has_depth(render->ds_att.format) ? 5 : 0; unsigned stencil_coeff = vk_format_has_stencil(render->ds_att.format) ? 1 : 0; unsigned db_bytes_per_pixel = (depth_coeff + stencil_coeff) * total_samples; const unsigned db_pixel_count_log = util_logbase2(db_tag_part / db_bytes_per_pixel); const VkExtent2D db_extent = (VkExtent2D){.width = 1ull << ((db_pixel_count_log + 1) / 2), .height = 1ull << (color_pixel_count_log / 2)}; if (db_extent.width * db_extent.height < extent.width * extent.height) extent = db_extent; } extent.width = MAX2(extent.width, 128); extent.height = MAX2(extent.width, 64); return extent; } static VkExtent2D radv_gfx9_compute_bin_size(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_rendering_state *render = &cmd_buffer->state.render; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; static const struct radv_bin_size_entry color_size_table[][3][9] = { { /* One RB / SE */ { /* One shader engine */ {0, {128, 128}}, {1, {64, 128}}, {2, {32, 128}}, {3, {16, 128}}, {17, {0, 0}}, {UINT_MAX, {0, 0}}, }, { /* Two shader engines */ {0, {128, 128}}, {2, {64, 128}}, {3, {32, 128}}, {5, {16, 128}}, {17, {0, 0}}, {UINT_MAX, {0, 0}}, }, { /* Four shader engines */ {0, {128, 128}}, {3, {64, 128}}, {5, {16, 128}}, {17, {0, 0}}, {UINT_MAX, {0, 0}}, }, }, { /* Two RB / SE */ { /* One shader engine */ {0, {128, 128}}, {2, {64, 128}}, {3, {32, 128}}, {5, {16, 128}}, {33, {0, 0}}, {UINT_MAX, {0, 0}}, }, { /* Two shader engines */ {0, {128, 128}}, {3, {64, 128}}, {5, {32, 128}}, {9, {16, 128}}, {33, {0, 0}}, {UINT_MAX, {0, 0}}, }, { /* Four shader engines */ {0, {256, 256}}, {2, {128, 256}}, {3, {128, 128}}, {5, {64, 128}}, {9, {16, 128}}, {33, {0, 0}}, {UINT_MAX, {0, 0}}, }, }, { /* Four RB / SE */ { /* One shader engine */ {0, {128, 256}}, {2, {128, 128}}, {3, {64, 128}}, {5, {32, 128}}, {9, {16, 128}}, {33, {0, 0}}, {UINT_MAX, {0, 0}}, }, { /* Two shader engines */ {0, {256, 256}}, {2, {128, 256}}, {3, {128, 128}}, {5, {64, 128}}, {9, {32, 128}}, {17, {16, 128}}, {33, {0, 0}}, {UINT_MAX, {0, 0}}, }, { /* Four shader engines */ {0, {256, 512}}, {2, {256, 256}}, {3, {128, 256}}, {5, {128, 128}}, {9, {64, 128}}, {17, {16, 128}}, {33, {0, 0}}, {UINT_MAX, {0, 0}}, }, }, }; static const struct radv_bin_size_entry ds_size_table[][3][9] = { { // One RB / SE { // One shader engine {0, {128, 256}}, {2, {128, 128}}, {4, {64, 128}}, {7, {32, 128}}, {13, {16, 128}}, {49, {0, 0}}, {UINT_MAX, {0, 0}}, }, { // Two shader engines {0, {256, 256}}, {2, {128, 256}}, {4, {128, 128}}, {7, {64, 128}}, {13, {32, 128}}, {25, {16, 128}}, {49, {0, 0}}, {UINT_MAX, {0, 0}}, }, { // Four shader engines {0, {256, 512}}, {2, {256, 256}}, {4, {128, 256}}, {7, {128, 128}}, {13, {64, 128}}, {25, {16, 128}}, {49, {0, 0}}, {UINT_MAX, {0, 0}}, }, }, { // Two RB / SE { // One shader engine {0, {256, 256}}, {2, {128, 256}}, {4, {128, 128}}, {7, {64, 128}}, {13, {32, 128}}, {25, {16, 128}}, {97, {0, 0}}, {UINT_MAX, {0, 0}}, }, { // Two shader engines {0, {256, 512}}, {2, {256, 256}}, {4, {128, 256}}, {7, {128, 128}}, {13, {64, 128}}, {25, {32, 128}}, {49, {16, 128}}, {97, {0, 0}}, {UINT_MAX, {0, 0}}, }, { // Four shader engines {0, {512, 512}}, {2, {256, 512}}, {4, {256, 256}}, {7, {128, 256}}, {13, {128, 128}}, {25, {64, 128}}, {49, {16, 128}}, {97, {0, 0}}, {UINT_MAX, {0, 0}}, }, }, { // Four RB / SE { // One shader engine {0, {256, 512}}, {2, {256, 256}}, {4, {128, 256}}, {7, {128, 128}}, {13, {64, 128}}, {25, {32, 128}}, {49, {16, 128}}, {UINT_MAX, {0, 0}}, }, { // Two shader engines {0, {512, 512}}, {2, {256, 512}}, {4, {256, 256}}, {7, {128, 256}}, {13, {128, 128}}, {25, {64, 128}}, {49, {32, 128}}, {97, {16, 128}}, {UINT_MAX, {0, 0}}, }, { // Four shader engines {0, {512, 512}}, {4, {256, 512}}, {7, {256, 256}}, {13, {128, 256}}, {25, {128, 128}}, {49, {64, 128}}, {97, {16, 128}}, {UINT_MAX, {0, 0}}, }, }, }; VkExtent2D extent = {512, 512}; unsigned log_num_rb_per_se = util_logbase2_ceil(pdevice->rad_info.max_render_backends / pdevice->rad_info.max_se); unsigned log_num_se = util_logbase2_ceil(pdevice->rad_info.max_se); unsigned total_samples = radv_get_rasterization_samples(cmd_buffer); unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer); unsigned effective_samples = total_samples; unsigned color_bytes_per_pixel = 0; for (unsigned i = 0; i < render->color_att_count; ++i) { struct radv_image_view *iview = render->color_att[i].iview; if (!iview) continue; if (!d->vk.cb.attachments[i].write_mask) continue; color_bytes_per_pixel += vk_format_get_blocksize(render->color_att[i].format); } /* MSAA images typically don't use all samples all the time. */ if (effective_samples >= 2 && ps_iter_samples <= 1) effective_samples = 2; color_bytes_per_pixel *= effective_samples; const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se]; while (color_entry[1].bpp <= color_bytes_per_pixel) ++color_entry; extent = color_entry->extent; if (render->ds_att.iview) { /* Coefficients taken from AMDVLK */ unsigned depth_coeff = vk_format_has_depth(render->ds_att.format) ? 5 : 0; unsigned stencil_coeff = vk_format_has_stencil(render->ds_att.format) ? 1 : 0; unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples; const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se]; while (ds_entry[1].bpp <= ds_bytes_per_pixel) ++ds_entry; if (ds_entry->extent.width * ds_entry->extent.height < extent.width * extent.height) extent = ds_entry->extent; } return extent; } static unsigned radv_get_disabled_binning_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_rendering_state *render = &cmd_buffer->state.render; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; uint32_t pa_sc_binner_cntl_0; if (pdevice->rad_info.gfx_level >= GFX10) { unsigned min_bytes_per_pixel = 0; for (unsigned i = 0; i < render->color_att_count; ++i) { struct radv_image_view *iview = render->color_att[i].iview; if (!iview) continue; if (!d->vk.cb.attachments[i].write_mask) continue; unsigned bytes = vk_format_get_blocksize(render->color_att[i].format); if (!min_bytes_per_pixel || bytes < min_bytes_per_pixel) min_bytes_per_pixel = bytes; } pa_sc_binner_cntl_0 = S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_NEW_SC) | S_028C44_BIN_SIZE_X(0) | S_028C44_BIN_SIZE_Y(0) | S_028C44_BIN_SIZE_X_EXTEND(2) | /* 128 */ S_028C44_BIN_SIZE_Y_EXTEND(min_bytes_per_pixel <= 4 ? 2 : 1) | /* 128 or 64 */ S_028C44_DISABLE_START_OF_PRIM(1) | S_028C44_FLUSH_ON_BINNING_TRANSITION(1); } else { pa_sc_binner_cntl_0 = S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) | S_028C44_DISABLE_START_OF_PRIM(1) | S_028C44_FLUSH_ON_BINNING_TRANSITION(pdevice->rad_info.family == CHIP_VEGA12 || pdevice->rad_info.family == CHIP_VEGA20 || pdevice->rad_info.family >= CHIP_RAVEN2); } return pa_sc_binner_cntl_0; } static unsigned radv_get_binning_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_device *device = cmd_buffer->device; unsigned pa_sc_binner_cntl_0; VkExtent2D bin_size; if (device->physical_device->rad_info.gfx_level >= GFX10) { bin_size = radv_gfx10_compute_bin_size(cmd_buffer); } else { assert(device->physical_device->rad_info.gfx_level == GFX9); bin_size = radv_gfx9_compute_bin_size(cmd_buffer); } if (device->pbb_allowed && bin_size.width && bin_size.height) { struct radv_binning_settings *settings = &device->physical_device->binning_settings; pa_sc_binner_cntl_0 = S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED) | S_028C44_BIN_SIZE_X(bin_size.width == 16) | S_028C44_BIN_SIZE_Y(bin_size.height == 16) | S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size.width, 32)) - 5) | S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size.height, 32)) - 5) | S_028C44_CONTEXT_STATES_PER_BIN(settings->context_states_per_bin - 1) | S_028C44_PERSISTENT_STATES_PER_BIN(settings->persistent_states_per_bin - 1) | S_028C44_DISABLE_START_OF_PRIM(1) | S_028C44_FPOVS_PER_BATCH(settings->fpovs_per_batch) | S_028C44_OPTIMAL_BIN_SELECTION(1) | S_028C44_FLUSH_ON_BINNING_TRANSITION(device->physical_device->rad_info.family == CHIP_VEGA12 || device->physical_device->rad_info.family == CHIP_VEGA20 || device->physical_device->rad_info.family >= CHIP_RAVEN2); } else { pa_sc_binner_cntl_0 = radv_get_disabled_binning_state(cmd_buffer); } return pa_sc_binner_cntl_0; } static void radv_emit_binning_state(struct radv_cmd_buffer *cmd_buffer) { unsigned pa_sc_binner_cntl_0; if (cmd_buffer->device->physical_device->rad_info.gfx_level < GFX9) return; pa_sc_binner_cntl_0 = radv_get_binning_state(cmd_buffer); if (pa_sc_binner_cntl_0 == cmd_buffer->state.last_pa_sc_binner_cntl_0) return; radeon_set_context_reg(cmd_buffer->cs, R_028C44_PA_SC_BINNER_CNTL_0, pa_sc_binner_cntl_0); cmd_buffer->state.last_pa_sc_binner_cntl_0 = pa_sc_binner_cntl_0; } static void radv_emit_shader_prefetch(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *shader) { uint64_t va; if (!shader) return; va = radv_shader_get_va(shader); radv_cp_dma_prefetch(cmd_buffer, va, shader->code_size); } ALWAYS_INLINE static void radv_emit_prefetch_L2(struct radv_cmd_buffer *cmd_buffer, bool first_stage_only) { struct radv_cmd_state *state = &cmd_buffer->state; uint32_t mask = state->prefetch_L2_mask; /* Fast prefetch path for starting draws as soon as possible. */ if (first_stage_only) mask &= RADV_PREFETCH_VS | RADV_PREFETCH_VBO_DESCRIPTORS | RADV_PREFETCH_MS; if (mask & RADV_PREFETCH_VS) radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_VERTEX]); if (mask & RADV_PREFETCH_MS) radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_MESH]); if (mask & RADV_PREFETCH_VBO_DESCRIPTORS) radv_cp_dma_prefetch(cmd_buffer, state->vb_va, state->vb_size); if (mask & RADV_PREFETCH_TCS) radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]); if (mask & RADV_PREFETCH_TES) radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL]); if (mask & RADV_PREFETCH_GS) { radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]); if (cmd_buffer->state.gs_copy_shader) radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.gs_copy_shader); } if (mask & RADV_PREFETCH_PS) { radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]); } state->prefetch_L2_mask &= ~mask; } static void radv_emit_rbplus_state(struct radv_cmd_buffer *cmd_buffer) { assert(cmd_buffer->device->physical_device->rad_info.rbplus_allowed); const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; struct radv_rendering_state *render = &cmd_buffer->state.render; unsigned sx_ps_downconvert = 0; unsigned sx_blend_opt_epsilon = 0; unsigned sx_blend_opt_control = 0; for (unsigned i = 0; i < render->color_att_count; i++) { unsigned format, swap; bool has_alpha, has_rgb; if (render->color_att[i].iview == NULL) { /* We don't set the DISABLE bits, because the HW can't have holes, * so the SPI color format is set to 32-bit 1-component. */ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4); continue; } struct radv_color_buffer_info *cb = &render->color_att[i].cb; format = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11 ? G_028C70_FORMAT_GFX11(cb->cb_color_info) : G_028C70_FORMAT_GFX6(cb->cb_color_info); swap = G_028C70_COMP_SWAP(cb->cb_color_info); has_alpha = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11 ? !G_028C74_FORCE_DST_ALPHA_1_GFX11(cb->cb_color_attrib) : !G_028C74_FORCE_DST_ALPHA_1_GFX6(cb->cb_color_attrib); uint32_t spi_format = (cmd_buffer->state.col_format_non_compacted >> (i * 4)) & 0xf; uint32_t colormask = d->vk.cb.attachments[i].write_mask; if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_16 || format == V_028C70_COLOR_32) has_rgb = !has_alpha; else has_rgb = true; /* Check the colormask and export format. */ if (!(colormask & 0x7)) has_rgb = false; if (!(colormask & 0x8)) has_alpha = false; if (spi_format == V_028714_SPI_SHADER_ZERO) { has_rgb = false; has_alpha = false; } /* The HW doesn't quite blend correctly with rgb9e5 if we disable the alpha * optimization, even though it has no alpha. */ if (has_rgb && format == V_028C70_COLOR_5_9_9_9) has_alpha = true; /* Disable value checking for disabled channels. */ if (!has_rgb) sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4); if (!has_alpha) sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4); /* Enable down-conversion for 32bpp and smaller formats. */ switch (format) { case V_028C70_COLOR_8: case V_028C70_COLOR_8_8: case V_028C70_COLOR_8_8_8_8: /* For 1 and 2-channel formats, use the superset thereof. */ if (spi_format == V_028714_SPI_SHADER_FP16_ABGR || spi_format == V_028714_SPI_SHADER_UINT16_ABGR || spi_format == V_028714_SPI_SHADER_SINT16_ABGR) { sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4); if (G_028C70_NUMBER_TYPE(cb->cb_color_info) != V_028C70_NUMBER_SRGB) sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT_0_5 << (i * 4); } break; case V_028C70_COLOR_5_6_5: if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4); sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT_0_5 << (i * 4); } break; case V_028C70_COLOR_1_5_5_5: if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4); sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT_0_5 << (i * 4); } break; case V_028C70_COLOR_4_4_4_4: if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4); sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT_0_5 << (i * 4); } break; case V_028C70_COLOR_32: if (swap == V_028C70_SWAP_STD && spi_format == V_028714_SPI_SHADER_32_R) sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4); else if (swap == V_028C70_SWAP_ALT_REV && spi_format == V_028714_SPI_SHADER_32_AR) sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4); break; case V_028C70_COLOR_16: case V_028C70_COLOR_16_16: /* For 1-channel formats, use the superset thereof. */ if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR || spi_format == V_028714_SPI_SHADER_SNORM16_ABGR || spi_format == V_028714_SPI_SHADER_UINT16_ABGR || spi_format == V_028714_SPI_SHADER_SINT16_ABGR) { if (swap == V_028C70_SWAP_STD || swap == V_028C70_SWAP_STD_REV) sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4); else sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4); } break; case V_028C70_COLOR_10_11_11: if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4); break; case V_028C70_COLOR_2_10_10_10: if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4); sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT_0_5 << (i * 4); } break; case V_028C70_COLOR_5_9_9_9: if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) sx_ps_downconvert |= V_028754_SX_RT_EXPORT_9_9_9_E5 << (i * 4); break; } } /* Do not set the DISABLE bits for the unused attachments, as that * breaks dual source blending in SkQP and does not seem to improve * performance. */ if (sx_ps_downconvert != cmd_buffer->state.last_sx_ps_downconvert || sx_blend_opt_epsilon != cmd_buffer->state.last_sx_blend_opt_epsilon || sx_blend_opt_control != cmd_buffer->state.last_sx_blend_opt_control) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028754_SX_PS_DOWNCONVERT, 3); radeon_emit(cmd_buffer->cs, sx_ps_downconvert); radeon_emit(cmd_buffer->cs, sx_blend_opt_epsilon); radeon_emit(cmd_buffer->cs, sx_blend_opt_control); cmd_buffer->state.last_sx_ps_downconvert = sx_ps_downconvert; cmd_buffer->state.last_sx_blend_opt_epsilon = sx_blend_opt_epsilon; cmd_buffer->state.last_sx_blend_opt_control = sx_blend_opt_control; } cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_RBPLUS; } static void radv_emit_ps_epilog_state(struct radv_cmd_buffer *cmd_buffer, struct radv_shader_part *ps_epilog) { struct radv_shader *ps_shader = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; const struct radv_device *device = cmd_buffer->device; if (cmd_buffer->state.emitted_ps_epilog == ps_epilog) return; uint32_t col_format = radv_compact_spi_shader_col_format(ps_shader, ps_epilog->spi_shader_col_format); bool need_null_export_workaround = radv_needs_null_export_workaround(device, ps_shader, cmd_buffer->state.custom_blend_mode); if (need_null_export_workaround && !col_format) col_format = V_028714_SPI_SHADER_32_R; radeon_set_context_reg(cmd_buffer->cs, R_028714_SPI_SHADER_COL_FORMAT, col_format); radeon_set_context_reg(cmd_buffer->cs, R_02823C_CB_SHADER_MASK, ac_get_cb_shader_mask(ps_epilog->spi_shader_col_format)); if (ps_epilog->spi_shader_z_format) radeon_set_context_reg(cmd_buffer->cs, R_028710_SPI_SHADER_Z_FORMAT, ps_epilog->spi_shader_z_format); assert(ps_shader->config.num_shared_vgprs == 0); if (G_00B848_VGPRS(ps_epilog->rsrc1) > G_00B848_VGPRS(ps_shader->config.rsrc1)) { uint32_t rsrc1 = ps_shader->config.rsrc1; rsrc1 = (rsrc1 & C_00B848_VGPRS) | (ps_epilog->rsrc1 & ~C_00B848_VGPRS); radeon_set_sh_reg(cmd_buffer->cs, R_00B028_SPI_SHADER_PGM_RSRC1_PS, rsrc1); } radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, ps_epilog->bo); assert((ps_epilog->va >> 32) == cmd_buffer->device->physical_device->rad_info.address32_hi); struct radv_userdata_info *loc = &ps_shader->info.user_sgprs_locs.shader_data[AC_UD_PS_EPILOG_PC]; uint32_t base_reg = ps_shader->info.user_data_0; assert(loc->sgpr_idx != -1); assert(loc->num_sgprs == 1); radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, ps_epilog->va, false); cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, ps_epilog->upload_seq); cmd_buffer->state.emitted_ps_epilog = ps_epilog; } static void radv_emit_tcs_epilog_state(struct radv_cmd_buffer *cmd_buffer, struct radv_shader_part *tcs_epilog) { const enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; struct radv_shader *tcs = cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]; uint32_t rsrc1; if (cmd_buffer->state.emitted_tcs_epilog == tcs_epilog) return; if (tcs->info.merged_shader_compiled_separately) { radv_shader_combine_cfg_vs_tcs(cmd_buffer->state.shaders[MESA_SHADER_VERTEX], tcs, &rsrc1, NULL); } else { rsrc1 = tcs->config.rsrc1; } assert(tcs->config.num_shared_vgprs == 0); if (G_00B848_VGPRS(tcs_epilog->rsrc1) > G_00B848_VGPRS(rsrc1)) rsrc1 = (rsrc1 & C_00B848_VGPRS) | (tcs_epilog->rsrc1 & ~C_00B848_VGPRS); if (gfx_level < GFX10 && G_00B228_SGPRS(tcs_epilog->rsrc1) > G_00B228_SGPRS(rsrc1)) rsrc1 = (rsrc1 & C_00B228_SGPRS) | (tcs_epilog->rsrc1 & ~C_00B228_SGPRS); radeon_set_sh_reg(cmd_buffer->cs, R_00B428_SPI_SHADER_PGM_RSRC1_HS, rsrc1); radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, tcs_epilog->bo); assert((tcs_epilog->va >> 32) == cmd_buffer->device->physical_device->rad_info.address32_hi); struct radv_userdata_info *loc = &tcs->info.user_sgprs_locs.shader_data[AC_UD_TCS_EPILOG_PC]; uint32_t base_reg = tcs->info.user_data_0; assert(loc->sgpr_idx != -1); assert(loc->num_sgprs == 1); radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, tcs_epilog->va, false); cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, tcs_epilog->upload_seq); cmd_buffer->state.emitted_tcs_epilog = tcs_epilog; } static void radv_emit_graphics_pipeline(struct radv_cmd_buffer *cmd_buffer) { struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline; const struct radv_device *device = cmd_buffer->device; if (cmd_buffer->state.emitted_graphics_pipeline == pipeline) return; if (cmd_buffer->state.emitted_graphics_pipeline) { if (radv_rast_prim_is_points_or_lines(cmd_buffer->state.emitted_graphics_pipeline->rast_prim) != radv_rast_prim_is_points_or_lines(pipeline->rast_prim)) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_GUARDBAND; if (cmd_buffer->state.emitted_graphics_pipeline->ms.min_sample_shading != pipeline->ms.min_sample_shading || cmd_buffer->state.emitted_graphics_pipeline->uses_out_of_order_rast != pipeline->uses_out_of_order_rast || cmd_buffer->state.emitted_graphics_pipeline->uses_vrs_attachment != pipeline->uses_vrs_attachment || cmd_buffer->state.emitted_graphics_pipeline->rast_prim != pipeline->rast_prim) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES; if (cmd_buffer->state.emitted_graphics_pipeline->ms.sample_shading_enable != pipeline->ms.sample_shading_enable) { cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES; if (device->physical_device->rad_info.gfx_level >= GFX10_3) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE; } if (cmd_buffer->state.emitted_graphics_pipeline->db_render_control != pipeline->db_render_control) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER; } radeon_emit_array(cmd_buffer->cs, pipeline->base.cs.buf, pipeline->base.cs.cdw); if (!cmd_buffer->state.emitted_graphics_pipeline || cmd_buffer->state.emitted_graphics_pipeline->base.ctx_cs.cdw != pipeline->base.ctx_cs.cdw || cmd_buffer->state.emitted_graphics_pipeline->base.ctx_cs_hash != pipeline->base.ctx_cs_hash || memcmp(cmd_buffer->state.emitted_graphics_pipeline->base.ctx_cs.buf, pipeline->base.ctx_cs.buf, pipeline->base.ctx_cs.cdw * 4)) { radeon_emit_array(cmd_buffer->cs, pipeline->base.ctx_cs.buf, pipeline->base.ctx_cs.cdw); } if (device->pbb_allowed) { struct radv_binning_settings *settings = &device->physical_device->binning_settings; if ((!cmd_buffer->state.emitted_graphics_pipeline || cmd_buffer->state.emitted_graphics_pipeline->base.shaders[MESA_SHADER_FRAGMENT] != cmd_buffer->state.graphics_pipeline->base.shaders[MESA_SHADER_FRAGMENT]) && (settings->context_states_per_bin > 1 || settings->persistent_states_per_bin > 1)) { /* Break the batch on PS changes. */ radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0)); } } if (pipeline->sqtt_shaders_reloc) { /* Emit shaders relocation because RGP requires them to be contiguous in memory. */ radv_sqtt_emit_relocated_shaders(cmd_buffer, pipeline); } for (unsigned s = 0; s < MESA_VULKAN_SHADER_STAGES; s++) { struct radv_shader *shader = cmd_buffer->state.shaders[s]; if (!shader) continue; radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, shader->bo); } if (cmd_buffer->state.gs_copy_shader) { radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->state.gs_copy_shader->bo); } struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK]; if (task_shader) { radv_emit_compute_shader(device->physical_device, cmd_buffer->gang.cs, task_shader); /* Relocate the task shader because RGP requires shaders to be contiguous in memory. */ if (pipeline->sqtt_shaders_reloc) { const struct radv_sqtt_shaders_reloc *reloc = pipeline->sqtt_shaders_reloc; const uint64_t va = reloc->va[MESA_SHADER_TASK]; radeon_set_sh_reg(cmd_buffer->gang.cs, R_00B830_COMPUTE_PGM_LO, va >> 8); } } if (radv_device_fault_detection_enabled(cmd_buffer->device)) radv_save_pipeline(cmd_buffer, &pipeline->base); cmd_buffer->state.emitted_graphics_pipeline = pipeline; cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_PIPELINE; } static bool radv_get_depth_clip_enable(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; return d->vk.rs.depth_clip_enable == VK_MESA_DEPTH_CLIP_ENABLE_TRUE || (d->vk.rs.depth_clip_enable == VK_MESA_DEPTH_CLIP_ENABLE_NOT_CLAMP && !d->vk.rs.depth_clamp_enable); } enum radv_depth_clamp_mode { RADV_DEPTH_CLAMP_MODE_VIEWPORT = 0, /* Clamp to the viewport min/max depth bounds */ RADV_DEPTH_CLAMP_MODE_ZERO_TO_ONE = 1, /* Clamp between 0.0f and 1.0f */ RADV_DEPTH_CLAMP_MODE_DISABLED = 2, /* Disable depth clamping */ }; static enum radv_depth_clamp_mode radv_get_depth_clamp_mode(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; bool depth_clip_enable = radv_get_depth_clip_enable(cmd_buffer); const struct radv_device *device = cmd_buffer->device; enum radv_depth_clamp_mode mode; mode = RADV_DEPTH_CLAMP_MODE_VIEWPORT; if (!d->vk.rs.depth_clamp_enable) { /* For optimal performance, depth clamping should always be enabled except if the application * disables clamping explicitly or uses depth values outside of the [0.0, 1.0] range. */ if (!depth_clip_enable || device->vk.enabled_extensions.EXT_depth_range_unrestricted) { mode = RADV_DEPTH_CLAMP_MODE_DISABLED; } else { mode = RADV_DEPTH_CLAMP_MODE_ZERO_TO_ONE; } } return mode; } static void radv_emit_viewport(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; enum radv_depth_clamp_mode depth_clamp_mode = radv_get_depth_clamp_mode(cmd_buffer); assert(d->vk.vp.viewport_count); radeon_set_context_reg_seq(cmd_buffer->cs, R_02843C_PA_CL_VPORT_XSCALE, d->vk.vp.viewport_count * 6); for (unsigned i = 0; i < d->vk.vp.viewport_count; i++) { radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].scale[0])); radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].translate[0])); radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].scale[1])); radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].translate[1])); double scale_z, translate_z; if (d->vk.vp.depth_clip_negative_one_to_one) { scale_z = d->hw_vp.xform[i].scale[2] * 0.5f; translate_z = (d->hw_vp.xform[i].translate[2] + d->vk.vp.viewports[i].maxDepth) * 0.5f; } else { scale_z = d->hw_vp.xform[i].scale[2]; translate_z = d->hw_vp.xform[i].translate[2]; } radeon_emit(cmd_buffer->cs, fui(scale_z)); radeon_emit(cmd_buffer->cs, fui(translate_z)); } radeon_set_context_reg_seq(cmd_buffer->cs, R_0282D0_PA_SC_VPORT_ZMIN_0, d->vk.vp.viewport_count * 2); for (unsigned i = 0; i < d->vk.vp.viewport_count; i++) { float zmin, zmax; if (depth_clamp_mode == RADV_DEPTH_CLAMP_MODE_ZERO_TO_ONE) { zmin = 0.0f; zmax = 1.0f; } else { zmin = MIN2(d->vk.vp.viewports[i].minDepth, d->vk.vp.viewports[i].maxDepth); zmax = MAX2(d->vk.vp.viewports[i].minDepth, d->vk.vp.viewports[i].maxDepth); } radeon_emit(cmd_buffer->cs, fui(zmin)); radeon_emit(cmd_buffer->cs, fui(zmax)); } } static void radv_emit_scissor(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; radv_write_scissors(cmd_buffer->cs, d->vk.vp.scissor_count, d->vk.vp.scissors, d->vk.vp.viewports); } static void radv_emit_discard_rectangle(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; uint32_t cliprect_rule = 0; if (!d->vk.dr.enable) { cliprect_rule = 0xffff; } else { for (unsigned i = 0; i < (1u << MAX_DISCARD_RECTANGLES); ++i) { /* Interpret i as a bitmask, and then set the bit in * the mask if that combination of rectangles in which * the pixel is contained should pass the cliprect * test. */ unsigned relevant_subset = i & ((1u << d->vk.dr.rectangle_count) - 1); if (d->vk.dr.mode == VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT && !relevant_subset) continue; if (d->vk.dr.mode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT && relevant_subset) continue; cliprect_rule |= 1u << i; } radeon_set_context_reg_seq(cmd_buffer->cs, R_028210_PA_SC_CLIPRECT_0_TL, d->vk.dr.rectangle_count * 2); for (unsigned i = 0; i < d->vk.dr.rectangle_count; ++i) { VkRect2D rect = d->vk.dr.rectangles[i]; radeon_emit(cmd_buffer->cs, S_028210_TL_X(rect.offset.x) | S_028210_TL_Y(rect.offset.y)); radeon_emit(cmd_buffer->cs, S_028214_BR_X(rect.offset.x + rect.extent.width) | S_028214_BR_Y(rect.offset.y + rect.extent.height)); } } radeon_set_context_reg(cmd_buffer->cs, R_02820C_PA_SC_CLIPRECT_RULE, cliprect_rule); } static void radv_emit_line_width(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; radeon_set_context_reg(cmd_buffer->cs, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(CLAMP(d->vk.rs.line.width * 8, 0, 0xFFFF))); } static void radv_emit_blend_constants(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; radeon_set_context_reg_seq(cmd_buffer->cs, R_028414_CB_BLEND_RED, 4); radeon_emit_array(cmd_buffer->cs, (uint32_t *)d->vk.cb.blend_constants, 4); } static void radv_emit_stencil(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; radeon_set_context_reg_seq(cmd_buffer->cs, R_028430_DB_STENCILREFMASK, 2); radeon_emit(cmd_buffer->cs, S_028430_STENCILTESTVAL(d->vk.ds.stencil.front.reference) | S_028430_STENCILMASK(d->vk.ds.stencil.front.compare_mask) | S_028430_STENCILWRITEMASK(d->vk.ds.stencil.front.write_mask) | S_028430_STENCILOPVAL(1)); radeon_emit(cmd_buffer->cs, S_028434_STENCILTESTVAL_BF(d->vk.ds.stencil.back.reference) | S_028434_STENCILMASK_BF(d->vk.ds.stencil.back.compare_mask) | S_028434_STENCILWRITEMASK_BF(d->vk.ds.stencil.back.write_mask) | S_028434_STENCILOPVAL_BF(1)); } static void radv_emit_depth_bounds(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; radeon_set_context_reg_seq(cmd_buffer->cs, R_028020_DB_DEPTH_BOUNDS_MIN, 2); radeon_emit(cmd_buffer->cs, fui(d->vk.ds.depth.bounds_test.min)); radeon_emit(cmd_buffer->cs, fui(d->vk.ds.depth.bounds_test.max)); } static void radv_emit_depth_bias(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; struct radv_rendering_state *render = &cmd_buffer->state.render; unsigned slope = fui(d->vk.rs.depth_bias.slope * 16.0f); unsigned pa_su_poly_offset_db_fmt_cntl = 0; if (vk_format_has_depth(render->ds_att.format) && d->vk.rs.depth_bias.representation != VK_DEPTH_BIAS_REPRESENTATION_FLOAT_EXT) { VkFormat format = vk_format_depth_only(render->ds_att.format); if (format == VK_FORMAT_D16_UNORM) { pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16); } else { assert(format == VK_FORMAT_D32_SFLOAT); if (d->vk.rs.depth_bias.representation == VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT) { pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24); } else { pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) | S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1); } } } radeon_set_context_reg_seq(cmd_buffer->cs, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, 5); radeon_emit(cmd_buffer->cs, fui(d->vk.rs.depth_bias.clamp)); /* CLAMP */ radeon_emit(cmd_buffer->cs, slope); /* FRONT SCALE */ radeon_emit(cmd_buffer->cs, fui(d->vk.rs.depth_bias.constant)); /* FRONT OFFSET */ radeon_emit(cmd_buffer->cs, slope); /* BACK SCALE */ radeon_emit(cmd_buffer->cs, fui(d->vk.rs.depth_bias.constant)); /* BACK OFFSET */ radeon_set_context_reg(cmd_buffer->cs, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL, pa_su_poly_offset_db_fmt_cntl); } static void radv_emit_line_stipple(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; /* GFX9 chips fail linestrip CTS tests unless this is set to 0 = no reset */ uint32_t auto_reset_cntl = (gfx_level == GFX9) ? 0 : 2; if (radv_primitive_topology_is_line_list(d->vk.ia.primitive_topology)) auto_reset_cntl = 1; radeon_set_context_reg(cmd_buffer->cs, R_028A0C_PA_SC_LINE_STIPPLE, S_028A0C_LINE_PATTERN(d->vk.rs.line.stipple.pattern) | S_028A0C_REPEAT_COUNT(d->vk.rs.line.stipple.factor - 1) | S_028A0C_AUTO_RESET_CNTL(auto_reset_cntl)); } static uint32_t radv_get_pa_su_sc_mode_cntl(const struct radv_cmd_buffer *cmd_buffer) { enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned pa_su_sc_mode_cntl; pa_su_sc_mode_cntl = S_028814_CULL_FRONT(!!(d->vk.rs.cull_mode & VK_CULL_MODE_FRONT_BIT)) | S_028814_CULL_BACK(!!(d->vk.rs.cull_mode & VK_CULL_MODE_BACK_BIT)) | S_028814_FACE(d->vk.rs.front_face) | S_028814_POLY_OFFSET_FRONT_ENABLE(d->vk.rs.depth_bias.enable) | S_028814_POLY_OFFSET_BACK_ENABLE(d->vk.rs.depth_bias.enable) | S_028814_POLY_OFFSET_PARA_ENABLE(d->vk.rs.depth_bias.enable) | S_028814_POLY_MODE(d->vk.rs.polygon_mode != V_028814_X_DRAW_TRIANGLES) | S_028814_POLYMODE_FRONT_PTYPE(d->vk.rs.polygon_mode) | S_028814_POLYMODE_BACK_PTYPE(d->vk.rs.polygon_mode) | S_028814_PROVOKING_VTX_LAST(d->vk.rs.provoking_vertex == VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT); if (gfx_level >= GFX10) { /* Ensure that SC processes the primitive group in the same order as PA produced them. Needed * when either POLY_MODE or PERPENDICULAR_ENDCAP_ENA is set. */ pa_su_sc_mode_cntl |= S_028814_KEEP_TOGETHER_ENABLE(d->vk.rs.polygon_mode != V_028814_X_DRAW_TRIANGLES || d->vk.rs.line.mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_KHR); } return pa_su_sc_mode_cntl; } static void radv_emit_culling(struct radv_cmd_buffer *cmd_buffer) { unsigned pa_su_sc_mode_cntl = radv_get_pa_su_sc_mode_cntl(cmd_buffer); radeon_set_context_reg(cmd_buffer->cs, R_028814_PA_SU_SC_MODE_CNTL, pa_su_sc_mode_cntl); } static void radv_emit_provoking_vertex_mode(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; const unsigned stage = last_vgt_shader->info.stage; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; const struct radv_userdata_info *loc = radv_get_user_sgpr(last_vgt_shader, AC_UD_NGG_PROVOKING_VTX); unsigned provoking_vtx = 0; uint32_t base_reg; if (loc->sgpr_idx == -1) return; if (d->vk.rs.provoking_vertex == VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT) { if (stage == MESA_SHADER_VERTEX) { provoking_vtx = radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, last_vgt_shader->info.is_ngg); } else { assert(stage == MESA_SHADER_GEOMETRY); provoking_vtx = last_vgt_shader->info.gs.vertices_in - 1; } } base_reg = last_vgt_shader->info.user_data_0; radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, provoking_vtx); } static void radv_emit_primitive_topology(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; const struct radv_userdata_info *loc = radv_get_user_sgpr(last_vgt_shader, AC_UD_NUM_VERTS_PER_PRIM); const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; uint32_t base_reg; assert(!cmd_buffer->state.mesh_shading); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7) { radeon_set_uconfig_reg_idx(cmd_buffer->device->physical_device, cmd_buffer->cs, R_030908_VGT_PRIMITIVE_TYPE, 1, d->vk.ia.primitive_topology); } else { radeon_set_config_reg(cmd_buffer->cs, R_008958_VGT_PRIMITIVE_TYPE, d->vk.ia.primitive_topology); } if (loc->sgpr_idx == -1) return; base_reg = last_vgt_shader->info.user_data_0; radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, last_vgt_shader->info.is_ngg) + 1); } static void radv_emit_depth_control(struct radv_cmd_buffer *cmd_buffer) { const struct radv_rendering_state *render = &cmd_buffer->state.render; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; const bool stencil_test_enable = d->vk.ds.stencil.test_enable && (render->ds_att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT); radeon_set_context_reg( cmd_buffer->cs, R_028800_DB_DEPTH_CONTROL, S_028800_Z_ENABLE(d->vk.ds.depth.test_enable ? 1 : 0) | S_028800_Z_WRITE_ENABLE(d->vk.ds.depth.write_enable ? 1 : 0) | S_028800_ZFUNC(d->vk.ds.depth.compare_op) | S_028800_DEPTH_BOUNDS_ENABLE(d->vk.ds.depth.bounds_test.enable ? 1 : 0) | S_028800_STENCIL_ENABLE(stencil_test_enable) | S_028800_BACKFACE_ENABLE(stencil_test_enable) | S_028800_STENCILFUNC(d->vk.ds.stencil.front.op.compare) | S_028800_STENCILFUNC_BF(d->vk.ds.stencil.back.op.compare)); } static void radv_emit_stencil_control(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; radeon_set_context_reg(cmd_buffer->cs, R_02842C_DB_STENCIL_CONTROL, S_02842C_STENCILFAIL(radv_translate_stencil_op(d->vk.ds.stencil.front.op.fail)) | S_02842C_STENCILZPASS(radv_translate_stencil_op(d->vk.ds.stencil.front.op.pass)) | S_02842C_STENCILZFAIL(radv_translate_stencil_op(d->vk.ds.stencil.front.op.depth_fail)) | S_02842C_STENCILFAIL_BF(radv_translate_stencil_op(d->vk.ds.stencil.back.op.fail)) | S_02842C_STENCILZPASS_BF(radv_translate_stencil_op(d->vk.ds.stencil.back.op.pass)) | S_02842C_STENCILZFAIL_BF(radv_translate_stencil_op(d->vk.ds.stencil.back.op.depth_fail))); } static bool radv_should_force_vrs1x1(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; return pdevice->rad_info.gfx_level >= GFX10_3 && (cmd_buffer->state.ms.sample_shading_enable || (ps && ps->info.ps.force_sample_iter_shading_rate)); } static void radv_emit_fragment_shading_rate(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; /* When per-vertex VRS is forced and the dynamic fragment shading rate is a no-op, ignore * it. This is needed for vkd3d-proton because it always declares per-draw VRS as dynamic. */ if (cmd_buffer->device->force_vrs != RADV_FORCE_VRS_1x1 && d->vk.fsr.fragment_size.width == 1 && d->vk.fsr.fragment_size.height == 1 && d->vk.fsr.combiner_ops[0] == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && d->vk.fsr.combiner_ops[1] == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR) return; uint32_t rate_x = MIN2(2, d->vk.fsr.fragment_size.width) - 1; uint32_t rate_y = MIN2(2, d->vk.fsr.fragment_size.height) - 1; uint32_t pipeline_comb_mode = d->vk.fsr.combiner_ops[0]; uint32_t htile_comb_mode = d->vk.fsr.combiner_ops[1]; uint32_t pa_cl_vrs_cntl = 0; assert(cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10_3); if (!cmd_buffer->state.render.vrs_att.iview) { /* When the current subpass has no VRS attachment, the VRS rates are expected to be 1x1, so we * can cheat by tweaking the different combiner modes. */ switch (htile_comb_mode) { case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR: /* The result of min(A, 1x1) is always 1x1. */ FALLTHROUGH; case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR: /* Force the per-draw VRS rate to 1x1. */ rate_x = rate_y = 0; /* As the result of min(A, 1x1) or replace(A, 1x1) are always 1x1, set the vertex rate * combiner mode as passthrough. */ pipeline_comb_mode = V_028848_SC_VRS_COMB_MODE_PASSTHRU; break; case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR: /* The result of max(A, 1x1) is always A. */ FALLTHROUGH; case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR: /* Nothing to do here because the SAMPLE_ITER combiner mode should already be passthrough. */ break; default: break; } } /* Emit per-draw VRS rate which is the first combiner. */ radeon_set_uconfig_reg(cmd_buffer->cs, R_03098C_GE_VRS_RATE, S_03098C_RATE_X(rate_x) | S_03098C_RATE_Y(rate_y)); /* Disable VRS and use the rates from PS_ITER_SAMPLES if: * * 1) sample shading is enabled or per-sample interpolation is used by the fragment shader * 2) the fragment shader requires 1x1 shading rate for some other reason */ if (radv_should_force_vrs1x1(cmd_buffer)) { pa_cl_vrs_cntl |= S_028848_SAMPLE_ITER_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_OVERRIDE); } /* VERTEX_RATE_COMBINER_MODE controls the combiner mode between the * draw rate and the vertex rate. */ if (cmd_buffer->state.mesh_shading) { pa_cl_vrs_cntl |= S_028848_VERTEX_RATE_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_PASSTHRU) | S_028848_PRIMITIVE_RATE_COMBINER_MODE(pipeline_comb_mode); } else { pa_cl_vrs_cntl |= S_028848_VERTEX_RATE_COMBINER_MODE(pipeline_comb_mode) | S_028848_PRIMITIVE_RATE_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_PASSTHRU); } /* HTILE_RATE_COMBINER_MODE controls the combiner mode between the primitive rate and the HTILE * rate. */ pa_cl_vrs_cntl |= S_028848_HTILE_RATE_COMBINER_MODE(htile_comb_mode); radeon_set_context_reg(cmd_buffer->cs, R_028848_PA_CL_VRS_CNTL, pa_cl_vrs_cntl); } static uint32_t radv_get_primitive_reset_index(const struct radv_cmd_buffer *cmd_buffer) { const uint32_t index_type = G_028A7C_INDEX_TYPE(cmd_buffer->state.index_type); switch (index_type) { case V_028A7C_VGT_INDEX_8: return 0xffu; case V_028A7C_VGT_INDEX_16: return 0xffffu; case V_028A7C_VGT_INDEX_32: return 0xffffffffu; default: unreachable("invalid index type"); } } static void radv_emit_primitive_restart_enable(struct radv_cmd_buffer *cmd_buffer) { const enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; const struct radv_dynamic_state *const d = &cmd_buffer->state.dynamic; struct radeon_cmdbuf *cs = cmd_buffer->cs; const bool en = d->vk.ia.primitive_restart_enable; if (gfx_level >= GFX11) { radeon_set_uconfig_reg(cs, R_03092C_GE_MULTI_PRIM_IB_RESET_EN, S_03092C_RESET_EN(en) | /* This disables primitive restart for non-indexed draws. * By keeping this set, we don't have to unset RESET_EN * for non-indexed draws. */ S_03092C_DISABLE_FOR_AUTO_INDEX(1)); } else if (gfx_level >= GFX9) { radeon_set_uconfig_reg(cs, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN, en); } else { radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, en); } /* GFX6-7: All 32 bits are compared. * GFX8: Only index type bits are compared. * GFX9+: Default is same as GFX8, MATCH_ALL_BITS=1 selects GFX6-7 behavior */ if (en && gfx_level <= GFX7) { const uint32_t primitive_reset_index = radv_get_primitive_reset_index(cmd_buffer); if (primitive_reset_index != cmd_buffer->state.last_primitive_reset_index) { radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, primitive_reset_index); cmd_buffer->state.last_primitive_reset_index = primitive_reset_index; } } } static void radv_emit_clipping(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; bool depth_clip_enable = radv_get_depth_clip_enable(cmd_buffer); radeon_set_context_reg( cmd_buffer->cs, R_028810_PA_CL_CLIP_CNTL, S_028810_DX_RASTERIZATION_KILL(d->vk.rs.rasterizer_discard_enable) | S_028810_ZCLIP_NEAR_DISABLE(!depth_clip_enable) | S_028810_ZCLIP_FAR_DISABLE(!depth_clip_enable) | S_028810_DX_CLIP_SPACE_DEF(!d->vk.vp.depth_clip_negative_one_to_one) | S_028810_DX_LINEAR_ATTR_CLIP_ENA(1)); } static bool radv_is_mrt0_dual_src(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; if (!d->vk.cb.attachments[0].write_mask || !d->vk.cb.attachments[0].blend_enable) return false; return radv_can_enable_dual_src(&d->vk.cb.attachments[0]); } static void radv_emit_logic_op(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned cb_color_control = 0; if (d->vk.cb.logic_op_enable) { cb_color_control |= S_028808_ROP3(d->vk.cb.logic_op); } else { cb_color_control |= S_028808_ROP3(V_028808_ROP3_COPY); } if (cmd_buffer->device->physical_device->rad_info.has_rbplus) { /* RB+ doesn't work with dual source blending, logic op and CB_RESOLVE. */ bool mrt0_is_dual_src = radv_is_mrt0_dual_src(cmd_buffer); cb_color_control |= S_028808_DISABLE_DUAL_QUAD(mrt0_is_dual_src || d->vk.cb.logic_op_enable || cmd_buffer->state.custom_blend_mode == V_028808_CB_RESOLVE); } if (cmd_buffer->state.custom_blend_mode) { cb_color_control |= S_028808_MODE(cmd_buffer->state.custom_blend_mode); } else { bool color_write_enabled = false; for (unsigned i = 0; i < MAX_RTS; i++) { if (d->vk.cb.attachments[i].write_mask) { color_write_enabled = true; break; } } if (color_write_enabled) { cb_color_control |= S_028808_MODE(V_028808_CB_NORMAL); } else { cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE); } } radeon_set_context_reg(cmd_buffer->cs, R_028808_CB_COLOR_CONTROL, cb_color_control); } static void radv_emit_color_write(struct radv_cmd_buffer *cmd_buffer) { const struct radv_device *device = cmd_buffer->device; const struct radv_binning_settings *settings = &device->physical_device->binning_settings; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; uint32_t color_write_enable = 0, color_write_mask = 0; u_foreach_bit (i, d->vk.cb.color_write_enables) { color_write_enable |= 0xfu << (i * 4); } for (unsigned i = 0; i < MAX_RTS; i++) { color_write_mask |= d->vk.cb.attachments[i].write_mask << (4 * i); } if (device->pbb_allowed && settings->context_states_per_bin > 1) { /* Flush DFSM on CB_TARGET_MASK changes. */ radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0)); } radeon_set_context_reg(cmd_buffer->cs, R_028238_CB_TARGET_MASK, color_write_mask & color_write_enable); } static void radv_emit_patch_control_points(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_shader *vs = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX); const struct radv_shader *tcs = cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]; const struct radv_shader *tes = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL); const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned ls_hs_config, base_reg; /* Compute tessellation info that depends on the number of patch control points when this state * is dynamic. */ if (cmd_buffer->state.uses_dynamic_patch_control_points) { /* Compute the number of patches. */ cmd_buffer->state.tess_num_patches = get_tcs_num_patches( d->vk.ts.patch_control_points, tcs->info.tcs.tcs_vertices_out, vs->info.vs.num_linked_outputs, tcs->info.tcs.num_linked_outputs, tcs->info.tcs.num_linked_patch_outputs, pdevice->hs.tess_offchip_block_dw_size, pdevice->rad_info.gfx_level, pdevice->rad_info.family); /* Compute the LDS size. */ cmd_buffer->state.tess_lds_size = calculate_tess_lds_size( pdevice->rad_info.gfx_level, d->vk.ts.patch_control_points, tcs->info.tcs.tcs_vertices_out, vs->info.vs.num_linked_outputs, cmd_buffer->state.tess_num_patches, tcs->info.tcs.num_linked_outputs, tcs->info.tcs.num_linked_patch_outputs); } ls_hs_config = S_028B58_NUM_PATCHES(cmd_buffer->state.tess_num_patches) | S_028B58_HS_NUM_INPUT_CP(d->vk.ts.patch_control_points) | S_028B58_HS_NUM_OUTPUT_CP(tcs->info.tcs.tcs_vertices_out); if (pdevice->rad_info.gfx_level >= GFX7) { radeon_set_context_reg_idx(cmd_buffer->cs, R_028B58_VGT_LS_HS_CONFIG, 2, ls_hs_config); } else { radeon_set_context_reg(cmd_buffer->cs, R_028B58_VGT_LS_HS_CONFIG, ls_hs_config); } if (pdevice->rad_info.gfx_level >= GFX9) { unsigned hs_rsrc2; if (tcs->info.merged_shader_compiled_separately) { radv_shader_combine_cfg_vs_tcs(cmd_buffer->state.shaders[MESA_SHADER_VERTEX], tcs, NULL, &hs_rsrc2); } else { hs_rsrc2 = tcs->config.rsrc2; } if (pdevice->rad_info.gfx_level >= GFX10) { hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX10(cmd_buffer->state.tess_lds_size); } else { hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX9(cmd_buffer->state.tess_lds_size); } radeon_set_sh_reg(cmd_buffer->cs, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, hs_rsrc2); } else { unsigned ls_rsrc2 = vs->config.rsrc2 | S_00B52C_LDS_SIZE(cmd_buffer->state.tess_lds_size); radeon_set_sh_reg(cmd_buffer->cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2); } /* Emit user SGPRs for dynamic patch control points. */ const struct radv_userdata_info *offchip = radv_get_user_sgpr(tcs, AC_UD_TCS_OFFCHIP_LAYOUT); if (offchip->sgpr_idx == -1) return; assert(offchip->num_sgprs == 1); unsigned tcs_offchip_layout = SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_PATCH_CONTROL_POINTS, d->vk.ts.patch_control_points) | SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_NUM_PATCHES, cmd_buffer->state.tess_num_patches) | SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_LSHS_VERTEX_STRIDE, get_tcs_input_vertex_stride(vs->info.vs.num_linked_outputs) / 4); base_reg = tcs->info.user_data_0; radeon_set_sh_reg(cmd_buffer->cs, base_reg + offchip->sgpr_idx * 4, tcs_offchip_layout); const struct radv_userdata_info *num_patches = radv_get_user_sgpr(tes, AC_UD_TES_STATE); assert(num_patches->sgpr_idx != -1 && num_patches->num_sgprs == 1); const unsigned tes_state = SET_SGPR_FIELD(TES_STATE_NUM_PATCHES, cmd_buffer->state.tess_num_patches) | SET_SGPR_FIELD(TES_STATE_TCS_VERTICES_OUT, tcs->info.tcs.tcs_vertices_out) | SET_SGPR_FIELD(TES_STATE_NUM_TCS_OUTPUTS, tcs->info.tcs.num_linked_outputs); base_reg = tes->info.user_data_0; radeon_set_sh_reg(cmd_buffer->cs, base_reg + num_patches->sgpr_idx * 4, tes_state); } static void radv_emit_conservative_rast_mode(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; if (pdevice->rad_info.gfx_level >= GFX9) { uint32_t pa_sc_conservative_rast; if (d->vk.rs.conservative_mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) { const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; const bool uses_inner_coverage = ps && ps->info.ps.reads_fully_covered; pa_sc_conservative_rast = S_028C4C_PREZ_AA_MASK_ENABLE(1) | S_028C4C_POSTZ_AA_MASK_ENABLE(1) | S_028C4C_CENTROID_SAMPLE_OVERRIDE(1); /* Inner coverage requires underestimate conservative rasterization. */ if (d->vk.rs.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT && !uses_inner_coverage) { pa_sc_conservative_rast |= S_028C4C_OVER_RAST_ENABLE(1) | S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) | S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1); } else { pa_sc_conservative_rast |= S_028C4C_OVER_RAST_SAMPLE_SELECT(1) | S_028C4C_UNDER_RAST_ENABLE(1); } } else { pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1); } radeon_set_context_reg(cmd_buffer->cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL, pa_sc_conservative_rast); } } static void radv_emit_depth_clamp_enable(struct radv_cmd_buffer *cmd_buffer) { enum radv_depth_clamp_mode mode = radv_get_depth_clamp_mode(cmd_buffer); radeon_set_context_reg(cmd_buffer->cs, R_02800C_DB_RENDER_OVERRIDE, S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) | S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE) | S_02800C_DISABLE_VIEWPORT_CLAMP(mode == RADV_DEPTH_CLAMP_MODE_DISABLED)); } static void radv_emit_rasterization_samples(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer); unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer); const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1); unsigned pa_sc_mode_cntl_1; pa_sc_mode_cntl_1 = S_028A4C_WALK_FENCE_ENABLE(1) | // TODO linear dst fixes S_028A4C_WALK_FENCE_SIZE(pdevice->rad_info.num_tile_pipes == 2 ? 2 : 3) | S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(cmd_buffer->state.uses_out_of_order_rast) | S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) | /* always 1: */ S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) | S_028A4C_TILE_WALK_ORDER_ENABLE(1) | S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) | S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) | S_028A4C_FORCE_EOV_REZ_ENABLE(1) | /* This should only be set when VRS surfaces aren't enabled on GFX11, otherwise the GPU might * hang. */ S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(pdevice->rad_info.gfx_level < GFX11 || !cmd_buffer->state.uses_vrs_attachment); if (!d->sample_location.count) radv_emit_default_sample_locations(cmd_buffer->cs, rasterization_samples); if (ps_iter_samples > 1) { spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2); pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(1); } if (radv_should_force_vrs1x1(cmd_buffer)) { /* Make sure sample shading is enabled even if only MSAA1x is used because the SAMPLE_ITER * combiner is in passthrough mode if PS_ITER_SAMPLE is 0, and it uses the per-draw rate. The * default VRS rate when sample shading is enabled is 1x1. */ if (!G_028A4C_PS_ITER_SAMPLE(pa_sc_mode_cntl_1)) pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(1); } radeon_set_context_reg(cmd_buffer->cs, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl); radeon_set_context_reg(cmd_buffer->cs, R_028A4C_PA_SC_MODE_CNTL_1, pa_sc_mode_cntl_1); } static void radv_emit_fb_color_state(struct radv_cmd_buffer *cmd_buffer, int index, struct radv_color_buffer_info *cb, struct radv_image_view *iview, VkImageLayout layout) { bool is_vi = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX8; uint32_t cb_fdcc_control = cb->cb_dcc_control; uint32_t cb_color_info = cb->cb_color_info; struct radv_image *image = iview->image; if (!radv_layout_dcc_compressed(cmd_buffer->device, image, iview->vk.base_mip_level, layout, radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf))) { if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) { cb_fdcc_control &= C_028C78_FDCC_ENABLE; } else { cb_color_info &= C_028C70_DCC_ENABLE; } } const enum radv_fmask_compression fmask_comp = radv_layout_fmask_compression( cmd_buffer->device, image, layout, radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf)); if (fmask_comp == RADV_FMASK_COMPRESSION_NONE) { cb_color_info &= C_028C70_COMPRESSION; } if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028C6C_CB_COLOR0_VIEW + index * 0x3c, 4); radeon_emit(cmd_buffer->cs, cb->cb_color_view); /* CB_COLOR0_VIEW */ radeon_emit(cmd_buffer->cs, cb->cb_color_info); /* CB_COLOR0_INFO */ radeon_emit(cmd_buffer->cs, cb->cb_color_attrib); /* CB_COLOR0_ATTRIB */ radeon_emit(cmd_buffer->cs, cb_fdcc_control); /* CB_COLOR0_FDCC_CONTROL */ radeon_set_context_reg(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, cb->cb_color_base); radeon_set_context_reg(cmd_buffer->cs, R_028E40_CB_COLOR0_BASE_EXT + index * 4, cb->cb_color_base >> 32); radeon_set_context_reg(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, cb->cb_dcc_base); radeon_set_context_reg(cmd_buffer->cs, R_028EA0_CB_COLOR0_DCC_BASE_EXT + index * 4, cb->cb_dcc_base >> 32); radeon_set_context_reg(cmd_buffer->cs, R_028EC0_CB_COLOR0_ATTRIB2 + index * 4, cb->cb_color_attrib2); radeon_set_context_reg(cmd_buffer->cs, R_028EE0_CB_COLOR0_ATTRIB3 + index * 4, cb->cb_color_attrib3); } else if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, 11); radeon_emit(cmd_buffer->cs, cb->cb_color_base); radeon_emit(cmd_buffer->cs, 0); radeon_emit(cmd_buffer->cs, 0); radeon_emit(cmd_buffer->cs, cb->cb_color_view); radeon_emit(cmd_buffer->cs, cb_color_info); radeon_emit(cmd_buffer->cs, cb->cb_color_attrib); radeon_emit(cmd_buffer->cs, cb->cb_dcc_control); radeon_emit(cmd_buffer->cs, cb->cb_color_cmask); radeon_emit(cmd_buffer->cs, 0); radeon_emit(cmd_buffer->cs, cb->cb_color_fmask); radeon_emit(cmd_buffer->cs, 0); radeon_set_context_reg(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, cb->cb_dcc_base); radeon_set_context_reg(cmd_buffer->cs, R_028E40_CB_COLOR0_BASE_EXT + index * 4, cb->cb_color_base >> 32); radeon_set_context_reg(cmd_buffer->cs, R_028E60_CB_COLOR0_CMASK_BASE_EXT + index * 4, cb->cb_color_cmask >> 32); radeon_set_context_reg(cmd_buffer->cs, R_028E80_CB_COLOR0_FMASK_BASE_EXT + index * 4, cb->cb_color_fmask >> 32); radeon_set_context_reg(cmd_buffer->cs, R_028EA0_CB_COLOR0_DCC_BASE_EXT + index * 4, cb->cb_dcc_base >> 32); radeon_set_context_reg(cmd_buffer->cs, R_028EC0_CB_COLOR0_ATTRIB2 + index * 4, cb->cb_color_attrib2); radeon_set_context_reg(cmd_buffer->cs, R_028EE0_CB_COLOR0_ATTRIB3 + index * 4, cb->cb_color_attrib3); } else if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX9) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, 11); radeon_emit(cmd_buffer->cs, cb->cb_color_base); radeon_emit(cmd_buffer->cs, S_028C64_BASE_256B(cb->cb_color_base >> 32)); radeon_emit(cmd_buffer->cs, cb->cb_color_attrib2); radeon_emit(cmd_buffer->cs, cb->cb_color_view); radeon_emit(cmd_buffer->cs, cb_color_info); radeon_emit(cmd_buffer->cs, cb->cb_color_attrib); radeon_emit(cmd_buffer->cs, cb->cb_dcc_control); radeon_emit(cmd_buffer->cs, cb->cb_color_cmask); radeon_emit(cmd_buffer->cs, S_028C80_BASE_256B(cb->cb_color_cmask >> 32)); radeon_emit(cmd_buffer->cs, cb->cb_color_fmask); radeon_emit(cmd_buffer->cs, S_028C88_BASE_256B(cb->cb_color_fmask >> 32)); radeon_set_context_reg_seq(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, 2); radeon_emit(cmd_buffer->cs, cb->cb_dcc_base); radeon_emit(cmd_buffer->cs, S_028C98_BASE_256B(cb->cb_dcc_base >> 32)); radeon_set_context_reg(cmd_buffer->cs, R_0287A0_CB_MRT0_EPITCH + index * 4, cb->cb_mrt_epitch); } else { radeon_set_context_reg_seq(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, 11); radeon_emit(cmd_buffer->cs, cb->cb_color_base); radeon_emit(cmd_buffer->cs, cb->cb_color_pitch); radeon_emit(cmd_buffer->cs, cb->cb_color_slice); radeon_emit(cmd_buffer->cs, cb->cb_color_view); radeon_emit(cmd_buffer->cs, cb_color_info); radeon_emit(cmd_buffer->cs, cb->cb_color_attrib); radeon_emit(cmd_buffer->cs, cb->cb_dcc_control); radeon_emit(cmd_buffer->cs, cb->cb_color_cmask); radeon_emit(cmd_buffer->cs, cb->cb_color_cmask_slice); radeon_emit(cmd_buffer->cs, cb->cb_color_fmask); radeon_emit(cmd_buffer->cs, cb->cb_color_fmask_slice); if (is_vi) { /* DCC BASE */ radeon_set_context_reg(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, cb->cb_dcc_base); } } if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11 ? G_028C78_FDCC_ENABLE(cb_fdcc_control) : G_028C70_DCC_ENABLE(cb_color_info)) { /* Drawing with DCC enabled also compresses colorbuffers. */ VkImageSubresourceRange range = { .aspectMask = iview->vk.aspects, .baseMipLevel = iview->vk.base_mip_level, .levelCount = iview->vk.level_count, .baseArrayLayer = iview->vk.base_array_layer, .layerCount = iview->vk.layer_count, }; radv_update_dcc_metadata(cmd_buffer, image, &range, true); } } static void radv_update_zrange_precision(struct radv_cmd_buffer *cmd_buffer, struct radv_ds_buffer_info *ds, const struct radv_image_view *iview, bool requires_cond_exec) { const struct radv_image *image = iview->image; uint32_t db_z_info = ds->db_z_info; uint32_t db_z_info_reg; if (!cmd_buffer->device->physical_device->rad_info.has_tc_compat_zrange_bug || !radv_image_is_tc_compat_htile(image)) return; db_z_info &= C_028040_ZRANGE_PRECISION; if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX9) { db_z_info_reg = R_028038_DB_Z_INFO; } else { db_z_info_reg = R_028040_DB_Z_INFO; } /* When we don't know the last fast clear value we need to emit a * conditional packet that will eventually skip the following * SET_CONTEXT_REG packet. */ if (requires_cond_exec) { uint64_t va = radv_get_tc_compat_zrange_va(image, iview->vk.base_mip_level); radeon_emit(cmd_buffer->cs, PKT3(PKT3_COND_EXEC, 3, 0)); radeon_emit(cmd_buffer->cs, va); radeon_emit(cmd_buffer->cs, va >> 32); radeon_emit(cmd_buffer->cs, 0); radeon_emit(cmd_buffer->cs, 3); /* SET_CONTEXT_REG size */ } radeon_set_context_reg(cmd_buffer->cs, db_z_info_reg, db_z_info); } static struct radv_image * radv_cmd_buffer_get_vrs_image(struct radv_cmd_buffer *cmd_buffer) { struct radv_device *device = cmd_buffer->device; if (!device->vrs.image) { VkResult result; /* The global VRS state is initialized on-demand to avoid wasting VRAM. */ result = radv_device_init_vrs_state(device); if (result != VK_SUCCESS) { vk_command_buffer_set_error(&cmd_buffer->vk, result); return NULL; } } return device->vrs.image; } static void radv_emit_fb_ds_state(struct radv_cmd_buffer *cmd_buffer, struct radv_ds_buffer_info *ds, struct radv_image_view *iview, bool depth_compressed, bool stencil_compressed) { uint64_t db_htile_data_base = ds->db_htile_data_base; uint32_t db_htile_surface = ds->db_htile_surface; uint32_t db_render_control = ds->db_render_control | cmd_buffer->state.db_render_control; uint32_t db_z_info = ds->db_z_info; if (!depth_compressed) db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(1); if (!stencil_compressed) db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(1); if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX10_3) { if (!cmd_buffer->state.render.vrs_att.iview) { db_htile_surface &= C_028ABC_VRS_HTILE_ENCODING; } else { /* On GFX10.3, when a subpass uses VRS attachment but HTILE can't be enabled, we fallback to * our internal HTILE buffer. */ if (!radv_htile_enabled(iview->image, iview->vk.base_mip_level) && radv_cmd_buffer_get_vrs_image(cmd_buffer)) { struct radv_buffer *htile_buffer = cmd_buffer->device->vrs.buffer; assert(!G_028038_TILE_SURFACE_ENABLE(db_z_info) && !db_htile_data_base && !db_htile_surface); db_z_info |= S_028038_TILE_SURFACE_ENABLE(1); db_htile_data_base = radv_buffer_get_va(htile_buffer->bo) >> 8; db_htile_surface = S_028ABC_FULL_CACHE(1) | S_028ABC_PIPE_ALIGNED(1) | S_028ABC_VRS_HTILE_ENCODING(V_028ABC_VRS_HTILE_4BIT_ENCODING); } } } radeon_set_context_reg(cmd_buffer->cs, R_028000_DB_RENDER_CONTROL, db_render_control); radeon_set_context_reg(cmd_buffer->cs, R_028008_DB_DEPTH_VIEW, ds->db_depth_view); radeon_set_context_reg(cmd_buffer->cs, R_028010_DB_RENDER_OVERRIDE2, ds->db_render_override2); radeon_set_context_reg(cmd_buffer->cs, R_028ABC_DB_HTILE_SURFACE, db_htile_surface); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10) { radeon_set_context_reg(cmd_buffer->cs, R_028014_DB_HTILE_DATA_BASE, db_htile_data_base); radeon_set_context_reg(cmd_buffer->cs, R_02801C_DB_DEPTH_SIZE_XY, ds->db_depth_size); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028040_DB_Z_INFO, 6); } else { radeon_set_context_reg_seq(cmd_buffer->cs, R_02803C_DB_DEPTH_INFO, 7); radeon_emit(cmd_buffer->cs, S_02803C_RESOURCE_LEVEL(1)); } radeon_emit(cmd_buffer->cs, db_z_info); radeon_emit(cmd_buffer->cs, ds->db_stencil_info); radeon_emit(cmd_buffer->cs, ds->db_z_read_base); radeon_emit(cmd_buffer->cs, ds->db_stencil_read_base); radeon_emit(cmd_buffer->cs, ds->db_z_read_base); radeon_emit(cmd_buffer->cs, ds->db_stencil_read_base); radeon_set_context_reg_seq(cmd_buffer->cs, R_028068_DB_Z_READ_BASE_HI, 5); radeon_emit(cmd_buffer->cs, ds->db_z_read_base >> 32); radeon_emit(cmd_buffer->cs, ds->db_stencil_read_base >> 32); radeon_emit(cmd_buffer->cs, ds->db_z_read_base >> 32); radeon_emit(cmd_buffer->cs, ds->db_stencil_read_base >> 32); radeon_emit(cmd_buffer->cs, db_htile_data_base >> 32); } else if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX9) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028014_DB_HTILE_DATA_BASE, 3); radeon_emit(cmd_buffer->cs, db_htile_data_base); radeon_emit(cmd_buffer->cs, S_028018_BASE_HI(db_htile_data_base >> 32)); radeon_emit(cmd_buffer->cs, ds->db_depth_size); radeon_set_context_reg_seq(cmd_buffer->cs, R_028038_DB_Z_INFO, 10); radeon_emit(cmd_buffer->cs, db_z_info); /* DB_Z_INFO */ radeon_emit(cmd_buffer->cs, ds->db_stencil_info); /* DB_STENCIL_INFO */ radeon_emit(cmd_buffer->cs, ds->db_z_read_base); /* DB_Z_READ_BASE */ radeon_emit(cmd_buffer->cs, S_028044_BASE_HI(ds->db_z_read_base >> 32)); /* DB_Z_READ_BASE_HI */ radeon_emit(cmd_buffer->cs, ds->db_stencil_read_base); /* DB_STENCIL_READ_BASE */ radeon_emit(cmd_buffer->cs, S_02804C_BASE_HI(ds->db_stencil_read_base >> 32)); /* DB_STENCIL_READ_BASE_HI */ radeon_emit(cmd_buffer->cs, ds->db_z_write_base); /* DB_Z_WRITE_BASE */ radeon_emit(cmd_buffer->cs, S_028054_BASE_HI(ds->db_z_write_base >> 32)); /* DB_Z_WRITE_BASE_HI */ radeon_emit(cmd_buffer->cs, ds->db_stencil_write_base); /* DB_STENCIL_WRITE_BASE */ radeon_emit(cmd_buffer->cs, S_02805C_BASE_HI(ds->db_stencil_write_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */ radeon_set_context_reg_seq(cmd_buffer->cs, R_028068_DB_Z_INFO2, 2); radeon_emit(cmd_buffer->cs, ds->db_z_info2); radeon_emit(cmd_buffer->cs, ds->db_stencil_info2); } else { radeon_set_context_reg(cmd_buffer->cs, R_028014_DB_HTILE_DATA_BASE, db_htile_data_base); radeon_set_context_reg_seq(cmd_buffer->cs, R_02803C_DB_DEPTH_INFO, 9); radeon_emit(cmd_buffer->cs, ds->db_depth_info); /* R_02803C_DB_DEPTH_INFO */ radeon_emit(cmd_buffer->cs, db_z_info); /* R_028040_DB_Z_INFO */ radeon_emit(cmd_buffer->cs, ds->db_stencil_info); /* R_028044_DB_STENCIL_INFO */ radeon_emit(cmd_buffer->cs, ds->db_z_read_base); /* R_028048_DB_Z_READ_BASE */ radeon_emit(cmd_buffer->cs, ds->db_stencil_read_base); /* R_02804C_DB_STENCIL_READ_BASE */ radeon_emit(cmd_buffer->cs, ds->db_z_write_base); /* R_028050_DB_Z_WRITE_BASE */ radeon_emit(cmd_buffer->cs, ds->db_stencil_write_base); /* R_028054_DB_STENCIL_WRITE_BASE */ radeon_emit(cmd_buffer->cs, ds->db_depth_size); /* R_028058_DB_DEPTH_SIZE */ radeon_emit(cmd_buffer->cs, ds->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */ } /* Update the ZRANGE_PRECISION value for the TC-compat bug. */ radv_update_zrange_precision(cmd_buffer, ds, iview, true); } static void radv_emit_null_ds_state(struct radv_cmd_buffer *cmd_buffer) { const enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; unsigned db_render_control = 0; unsigned num_samples = 0; /* On GFX11, DB_Z_INFO.NUM_SAMPLES should always match MSAA_EXPOSED_SAMPLES. It affects VRS, * occlusion queries and Primitive Ordered Pixel Shading if depth and stencil are not bound. */ if (gfx_level == GFX11) { num_samples = util_logbase2(radv_get_rasterization_samples(cmd_buffer)); radv_gfx11_set_db_render_control(cmd_buffer->device, 1, &db_render_control); } if (gfx_level == GFX9) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028038_DB_Z_INFO, 2); } else { radeon_set_context_reg_seq(cmd_buffer->cs, R_028040_DB_Z_INFO, 2); } radeon_emit(cmd_buffer->cs, S_028040_FORMAT(V_028040_Z_INVALID) | S_028040_NUM_SAMPLES(num_samples)); radeon_emit(cmd_buffer->cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); radeon_set_context_reg(cmd_buffer->cs, R_028000_DB_RENDER_CONTROL, db_render_control); radeon_set_context_reg(cmd_buffer->cs, R_028010_DB_RENDER_OVERRIDE2, S_028010_CENTROID_COMPUTATION_MODE(gfx_level >= GFX10_3)); } /** * Update the fast clear depth/stencil values if the image is bound as a * depth/stencil buffer. */ static void radv_update_bound_fast_clear_ds(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview, VkClearDepthStencilValue ds_clear_value, VkImageAspectFlags aspects) { const struct radv_image *image = iview->image; struct radeon_cmdbuf *cs = cmd_buffer->cs; if (cmd_buffer->state.render.ds_att.iview == NULL || cmd_buffer->state.render.ds_att.iview->image != image) return; if (aspects == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2); radeon_emit(cs, ds_clear_value.stencil); radeon_emit(cs, fui(ds_clear_value.depth)); } else if (aspects == VK_IMAGE_ASPECT_DEPTH_BIT) { radeon_set_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(ds_clear_value.depth)); } else { assert(aspects == VK_IMAGE_ASPECT_STENCIL_BIT); radeon_set_context_reg(cs, R_028028_DB_STENCIL_CLEAR, ds_clear_value.stencil); } /* Update the ZRANGE_PRECISION value for the TC-compat bug. This is * only needed when clearing Z to 0.0. */ if ((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && ds_clear_value.depth == 0.0) { radv_update_zrange_precision(cmd_buffer, &cmd_buffer->state.render.ds_att.ds, iview, false); } cmd_buffer->state.context_roll_without_scissor_emitted = true; } /** * Set the clear depth/stencil values to the image's metadata. */ static void radv_set_ds_clear_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range, VkClearDepthStencilValue ds_clear_value, VkImageAspectFlags aspects) { struct radeon_cmdbuf *cs = cmd_buffer->cs; uint32_t level_count = vk_image_subresource_level_count(&image->vk, range); if (aspects == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { uint64_t va = radv_get_ds_clear_value_va(image, range->baseMipLevel); /* Use the fastest way when both aspects are used. */ ASSERTED unsigned cdw_end = radv_cs_write_data_head(cmd_buffer->device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va, 2 * level_count, cmd_buffer->state.predicating); for (uint32_t l = 0; l < level_count; l++) { radeon_emit(cs, ds_clear_value.stencil); radeon_emit(cs, fui(ds_clear_value.depth)); } assert(cmd_buffer->cs->cdw == cdw_end); } else { /* Otherwise we need one WRITE_DATA packet per level. */ for (uint32_t l = 0; l < level_count; l++) { uint64_t va = radv_get_ds_clear_value_va(image, range->baseMipLevel + l); unsigned value; if (aspects == VK_IMAGE_ASPECT_DEPTH_BIT) { value = fui(ds_clear_value.depth); va += 4; } else { assert(aspects == VK_IMAGE_ASPECT_STENCIL_BIT); value = ds_clear_value.stencil; } radv_write_data(cmd_buffer, V_370_PFP, va, 1, &value, cmd_buffer->state.predicating); } } } /** * Update the TC-compat metadata value for this image. */ static void radv_set_tc_compat_zrange_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range, uint32_t value) { struct radeon_cmdbuf *cs = cmd_buffer->cs; if (!cmd_buffer->device->physical_device->rad_info.has_tc_compat_zrange_bug) return; uint64_t va = radv_get_tc_compat_zrange_va(image, range->baseMipLevel); uint32_t level_count = vk_image_subresource_level_count(&image->vk, range); ASSERTED unsigned cdw_end = radv_cs_write_data_head(cmd_buffer->device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va, level_count, cmd_buffer->state.predicating); for (uint32_t l = 0; l < level_count; l++) radeon_emit(cs, value); assert(cmd_buffer->cs->cdw == cdw_end); } static void radv_update_tc_compat_zrange_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview, VkClearDepthStencilValue ds_clear_value) { VkImageSubresourceRange range = { .aspectMask = iview->vk.aspects, .baseMipLevel = iview->vk.base_mip_level, .levelCount = iview->vk.level_count, .baseArrayLayer = iview->vk.base_array_layer, .layerCount = iview->vk.layer_count, }; uint32_t cond_val; /* Conditionally set DB_Z_INFO.ZRANGE_PRECISION to 0 when the last * depth clear value is 0.0f. */ cond_val = ds_clear_value.depth == 0.0f ? UINT_MAX : 0; radv_set_tc_compat_zrange_metadata(cmd_buffer, iview->image, &range, cond_val); } /** * Update the clear depth/stencil values for this image. */ void radv_update_ds_clear_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview, VkClearDepthStencilValue ds_clear_value, VkImageAspectFlags aspects) { VkImageSubresourceRange range = { .aspectMask = iview->vk.aspects, .baseMipLevel = iview->vk.base_mip_level, .levelCount = iview->vk.level_count, .baseArrayLayer = iview->vk.base_array_layer, .layerCount = iview->vk.layer_count, }; struct radv_image *image = iview->image; assert(radv_htile_enabled(image, range.baseMipLevel)); radv_set_ds_clear_metadata(cmd_buffer, iview->image, &range, ds_clear_value, aspects); if (radv_image_is_tc_compat_htile(image) && (aspects & VK_IMAGE_ASPECT_DEPTH_BIT)) { radv_update_tc_compat_zrange_metadata(cmd_buffer, iview, ds_clear_value); } radv_update_bound_fast_clear_ds(cmd_buffer, iview, ds_clear_value, aspects); } /** * Load the clear depth/stencil values from the image's metadata. */ static void radv_load_ds_clear_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview) { struct radeon_cmdbuf *cs = cmd_buffer->cs; const struct radv_image *image = iview->image; VkImageAspectFlags aspects = vk_format_aspects(image->vk.format); uint64_t va = radv_get_ds_clear_value_va(image, iview->vk.base_mip_level); unsigned reg_offset = 0, reg_count = 0; assert(radv_image_has_htile(image)); if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) { ++reg_count; } else { ++reg_offset; va += 4; } if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) ++reg_count; uint32_t reg = R_028028_DB_STENCIL_CLEAR + 4 * reg_offset; if (cmd_buffer->device->physical_device->rad_info.has_load_ctx_reg_pkt) { radeon_emit(cs, PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, 0)); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, (reg - SI_CONTEXT_REG_OFFSET) >> 2); radeon_emit(cs, reg_count); } else { radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) | (reg_count == 2 ? COPY_DATA_COUNT_SEL : 0)); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, reg >> 2); radeon_emit(cs, 0); radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0)); radeon_emit(cs, 0); } } /* * With DCC some colors don't require CMASK elimination before being * used as a texture. This sets a predicate value to determine if the * cmask eliminate is required. */ void radv_update_fce_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range, bool value) { if (!image->fce_pred_offset) return; uint64_t pred_val = value; uint64_t va = radv_image_get_fce_pred_va(image, range->baseMipLevel); uint32_t level_count = vk_image_subresource_level_count(&image->vk, range); ASSERTED unsigned cdw_end = radv_cs_write_data_head(cmd_buffer->device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va, 2 * level_count, false); for (uint32_t l = 0; l < level_count; l++) { radeon_emit(cmd_buffer->cs, pred_val); radeon_emit(cmd_buffer->cs, pred_val >> 32); } assert(cmd_buffer->cs->cdw == cdw_end); } /** * Update the DCC predicate to reflect the compression state. */ void radv_update_dcc_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range, bool value) { if (image->dcc_pred_offset == 0) return; uint64_t pred_val = value; uint64_t va = radv_image_get_dcc_pred_va(image, range->baseMipLevel); uint32_t level_count = vk_image_subresource_level_count(&image->vk, range); assert(radv_dcc_enabled(image, range->baseMipLevel)); ASSERTED unsigned cdw_end = radv_cs_write_data_head(cmd_buffer->device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va, 2 * level_count, false); for (uint32_t l = 0; l < level_count; l++) { radeon_emit(cmd_buffer->cs, pred_val); radeon_emit(cmd_buffer->cs, pred_val >> 32); } assert(cmd_buffer->cs->cdw == cdw_end); } /** * Update the fast clear color values if the image is bound as a color buffer. */ static void radv_update_bound_fast_clear_color(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, int cb_idx, uint32_t color_values[2]) { struct radeon_cmdbuf *cs = cmd_buffer->cs; if (cb_idx >= cmd_buffer->state.render.color_att_count || cmd_buffer->state.render.color_att[cb_idx].iview == NULL || cmd_buffer->state.render.color_att[cb_idx].iview->image != image) return; ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 4); radeon_set_context_reg_seq(cs, R_028C8C_CB_COLOR0_CLEAR_WORD0 + cb_idx * 0x3c, 2); radeon_emit(cs, color_values[0]); radeon_emit(cs, color_values[1]); assert(cmd_buffer->cs->cdw <= cdw_max); cmd_buffer->state.context_roll_without_scissor_emitted = true; } /** * Set the clear color values to the image's metadata. */ static void radv_set_color_clear_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range, uint32_t color_values[2]) { struct radeon_cmdbuf *cs = cmd_buffer->cs; uint32_t level_count = vk_image_subresource_level_count(&image->vk, range); assert(radv_image_has_cmask(image) || radv_dcc_enabled(image, range->baseMipLevel)); if (radv_image_has_clear_value(image)) { uint64_t va = radv_image_get_fast_clear_va(image, range->baseMipLevel); ASSERTED unsigned cdw_end = radv_cs_write_data_head(cmd_buffer->device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va, 2 * level_count, cmd_buffer->state.predicating); for (uint32_t l = 0; l < level_count; l++) { radeon_emit(cs, color_values[0]); radeon_emit(cs, color_values[1]); } assert(cmd_buffer->cs->cdw == cdw_end); } else { /* Some default value we can set in the update. */ assert(color_values[0] == 0 && color_values[1] == 0); } } /** * Update the clear color values for this image. */ void radv_update_color_clear_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview, int cb_idx, uint32_t color_values[2]) { struct radv_image *image = iview->image; VkImageSubresourceRange range = { .aspectMask = iview->vk.aspects, .baseMipLevel = iview->vk.base_mip_level, .levelCount = iview->vk.level_count, .baseArrayLayer = iview->vk.base_array_layer, .layerCount = iview->vk.layer_count, }; assert(radv_image_has_cmask(image) || radv_dcc_enabled(image, iview->vk.base_mip_level)); /* Do not need to update the clear value for images that are fast cleared with the comp-to-single * mode because the hardware gets the value from the image directly. */ if (iview->image->support_comp_to_single) return; radv_set_color_clear_metadata(cmd_buffer, image, &range, color_values); radv_update_bound_fast_clear_color(cmd_buffer, image, cb_idx, color_values); } /** * Load the clear color values from the image's metadata. */ static void radv_load_color_clear_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image_view *iview, int cb_idx) { struct radeon_cmdbuf *cs = cmd_buffer->cs; struct radv_image *image = iview->image; if (!radv_image_has_cmask(image) && !radv_dcc_enabled(image, iview->vk.base_mip_level)) return; if (iview->image->support_comp_to_single) return; if (!radv_image_has_clear_value(image)) { uint32_t color_values[2] = {0, 0}; radv_update_bound_fast_clear_color(cmd_buffer, image, cb_idx, color_values); return; } uint64_t va = radv_image_get_fast_clear_va(image, iview->vk.base_mip_level); uint32_t reg = R_028C8C_CB_COLOR0_CLEAR_WORD0 + cb_idx * 0x3c; if (cmd_buffer->device->physical_device->rad_info.has_load_ctx_reg_pkt) { radeon_emit(cs, PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, cmd_buffer->state.predicating)); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, (reg - SI_CONTEXT_REG_OFFSET) >> 2); radeon_emit(cs, 2); } else { radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, cmd_buffer->state.predicating)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) | COPY_DATA_COUNT_SEL); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, reg >> 2); radeon_emit(cs, 0); radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, cmd_buffer->state.predicating)); radeon_emit(cs, 0); } } /* GFX9+ metadata cache flushing workaround. metadata cache coherency is * broken if the CB caches data of multiple mips of the same image at the * same time. * * Insert some flushes to avoid this. */ static void radv_emit_fb_mip_change_flush(struct radv_cmd_buffer *cmd_buffer) { struct radv_rendering_state *render = &cmd_buffer->state.render; bool color_mip_changed = false; /* Entire workaround is not applicable before GFX9 */ if (cmd_buffer->device->physical_device->rad_info.gfx_level < GFX9) return; for (int i = 0; i < render->color_att_count; ++i) { struct radv_image_view *iview = render->color_att[i].iview; if (!iview) continue; if ((radv_image_has_cmask(iview->image) || radv_dcc_enabled(iview->image, iview->vk.base_mip_level) || radv_dcc_enabled(iview->image, cmd_buffer->state.cb_mip[i])) && cmd_buffer->state.cb_mip[i] != iview->vk.base_mip_level) color_mip_changed = true; cmd_buffer->state.cb_mip[i] = iview->vk.base_mip_level; } if (color_mip_changed) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; } const struct radv_image_view *iview = render->ds_att.iview; if (iview) { if ((radv_htile_enabled(iview->image, iview->vk.base_mip_level) || radv_htile_enabled(iview->image, cmd_buffer->state.ds_mip)) && cmd_buffer->state.ds_mip != iview->vk.base_mip_level) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; } cmd_buffer->state.ds_mip = iview->vk.base_mip_level; } } /* This function does the flushes for mip changes if the levels are not zero for * all render targets. This way we can assume at the start of the next cmd_buffer * that rendering to mip 0 doesn't need any flushes. As that is the most common * case that saves some flushes. */ static void radv_emit_mip_change_flush_default(struct radv_cmd_buffer *cmd_buffer) { /* Entire workaround is not applicable before GFX9 */ if (cmd_buffer->device->physical_device->rad_info.gfx_level < GFX9) return; bool need_color_mip_flush = false; for (unsigned i = 0; i < 8; ++i) { if (cmd_buffer->state.cb_mip[i]) { need_color_mip_flush = true; break; } } if (need_color_mip_flush) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; } if (cmd_buffer->state.ds_mip) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; } memset(cmd_buffer->state.cb_mip, 0, sizeof(cmd_buffer->state.cb_mip)); cmd_buffer->state.ds_mip = 0; } /* GFX9+ metadata cache flushing workaround. metadata cache coherency is * broken if the CB caches data of multiple mips of the same image at the * same time. * * Insert some flushes to avoid this. */ static void radv_emit_fb_mip_change_flush(struct radv_cmd_buffer *cmd_buffer) { struct radv_framebuffer *framebuffer = cmd_buffer->state.framebuffer; const struct radv_subpass *subpass = cmd_buffer->state.subpass; bool color_mip_changed = false; /* Entire workaround is not applicable before GFX9 */ if (cmd_buffer->device->physical_device->rad_info.chip_class < GFX9) return; if (!framebuffer) return; for (int i = 0; i < subpass->color_count; ++i) { int idx = subpass->color_attachments[i].attachment; if (idx == VK_ATTACHMENT_UNUSED) continue; struct radv_image_view *iview = cmd_buffer->state.attachments[idx].iview; if ((radv_image_has_CB_metadata(iview->image) || radv_image_has_dcc(iview->image)) && cmd_buffer->state.cb_mip[i] != iview->base_mip) color_mip_changed = true; cmd_buffer->state.cb_mip[i] = iview->base_mip; } if (color_mip_changed) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; } } /* This function does the flushes for mip changes if the levels are not zero for * all render targets. This way we can assume at the start of the next cmd_buffer * that rendering to mip 0 doesn't need any flushes. As that is the most common * case that saves some flushes. */ static void radv_emit_mip_change_flush_default(struct radv_cmd_buffer *cmd_buffer) { /* Entire workaround is not applicable before GFX9 */ if (cmd_buffer->device->physical_device->rad_info.chip_class < GFX9) return; bool need_color_mip_flush = false; for (unsigned i = 0; i < 8; ++i) { if (cmd_buffer->state.cb_mip[i]) { need_color_mip_flush = true; break; } } if (need_color_mip_flush) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; } memset(cmd_buffer->state.cb_mip, 0, sizeof(cmd_buffer->state.cb_mip)); } static void radv_emit_framebuffer_state(struct radv_cmd_buffer *cmd_buffer) { struct radv_rendering_state *render = &cmd_buffer->state.render; int i; bool disable_constant_encode_ac01 = false; unsigned color_invalid = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11 ? S_028C70_FORMAT_GFX11(V_028C70_COLOR_INVALID) : S_028C70_FORMAT_GFX6(V_028C70_COLOR_INVALID); VkExtent2D extent = {MAX_FRAMEBUFFER_WIDTH, MAX_FRAMEBUFFER_HEIGHT}; ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 51 + MAX_RTS * 70); for (i = 0; i < render->color_att_count; ++i) { struct radv_image_view *iview = render->color_att[i].iview; if (!iview) { radeon_set_context_reg(cmd_buffer->cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, color_invalid); continue; } VkImageLayout layout = render->color_att[i].layout; radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, iview->image->bindings[0].bo); assert(iview->vk.aspects & (VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_PLANE_0_BIT | VK_IMAGE_ASPECT_PLANE_1_BIT | VK_IMAGE_ASPECT_PLANE_2_BIT)); if (iview->image->disjoint && iview->vk.aspects == VK_IMAGE_ASPECT_COLOR_BIT) { for (uint32_t plane_id = 0; plane_id < iview->image->plane_count; plane_id++) { radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, iview->image->bindings[plane_id].bo); } } else { uint32_t plane_id = iview->image->disjoint ? iview->plane_id : 0; radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, iview->image->bindings[plane_id].bo); } radv_emit_fb_color_state(cmd_buffer, i, &render->color_att[i].cb, iview, layout); radv_load_color_clear_metadata(cmd_buffer, iview, i); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX9 && iview->image->dcc_sign_reinterpret) { /* Disable constant encoding with the clear value of "1" with different DCC signedness * because the hardware will fill "1" instead of the clear value. */ disable_constant_encode_ac01 = true; } extent.width = MIN2(extent.width, iview->vk.extent.width); extent.height = MIN2(extent.height, iview->vk.extent.height); } for (; i < cmd_buffer->state.last_subpass_color_count; i++) { radeon_set_context_reg(cmd_buffer->cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, color_invalid); } cmd_buffer->state.last_subpass_color_count = render->color_att_count; if (render->ds_att.iview) { struct radv_image_view *iview = render->ds_att.iview; const struct radv_image *image = iview->image; radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, image->bindings[0].bo); uint32_t qf_mask = radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf); bool depth_compressed = radv_layout_is_htile_compressed(cmd_buffer->device, image, render->ds_att.layout, qf_mask); bool stencil_compressed = radv_layout_is_htile_compressed(cmd_buffer->device, image, render->ds_att.stencil_layout, qf_mask); radv_emit_fb_ds_state(cmd_buffer, &render->ds_att.ds, iview, depth_compressed, stencil_compressed); if (depth_compressed || stencil_compressed) { /* Only load the depth/stencil fast clear values when * compressed rendering is enabled. */ radv_load_ds_clear_metadata(cmd_buffer, iview); } extent.width = MIN2(extent.width, iview->vk.extent.width); extent.height = MIN2(extent.height, iview->vk.extent.height); } else if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX10_3 && render->vrs_att.iview && radv_cmd_buffer_get_vrs_image(cmd_buffer)) { /* When a subpass uses a VRS attachment without binding a depth/stencil attachment, we have to * bind our internal depth buffer that contains the VRS data as part of HTILE. */ VkImageLayout layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; struct radv_buffer *htile_buffer = cmd_buffer->device->vrs.buffer; struct radv_image *image = cmd_buffer->device->vrs.image; struct radv_ds_buffer_info ds; struct radv_image_view iview; radv_image_view_init(&iview, cmd_buffer->device, &(VkImageViewCreateInfo){ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, .image = radv_image_to_handle(image), .viewType = radv_meta_get_view_type(image), .format = image->vk.format, .subresourceRange = { .aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT, .baseMipLevel = 0, .levelCount = 1, .baseArrayLayer = 0, .layerCount = 1, }, }, 0, NULL); radv_initialise_vrs_surface(image, htile_buffer, &ds); radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, htile_buffer->bo); bool depth_compressed = radv_layout_is_htile_compressed( cmd_buffer->device, image, layout, radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf)); radv_emit_fb_ds_state(cmd_buffer, &ds, &iview, depth_compressed, false); radv_image_view_finish(&iview); } else { radv_emit_null_ds_state(cmd_buffer); } if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) { bool vrs_surface_enable = render->vrs_att.iview != NULL; unsigned xmax = 0, ymax = 0; uint64_t va = 0; if (vrs_surface_enable) { struct radv_image *vrs_image = render->vrs_att.iview->image; va = radv_buffer_get_va(vrs_image->bindings[0].bo) + vrs_image->bindings[0].offset; va |= vrs_image->planes[0].surface.tile_swizzle << 8; xmax = vrs_image->vk.extent.width - 1; ymax = vrs_image->vk.extent.height - 1; } radeon_set_context_reg_seq(cmd_buffer->cs, R_0283F0_PA_SC_VRS_RATE_BASE, 3); radeon_emit(cmd_buffer->cs, va >> 8); radeon_emit(cmd_buffer->cs, S_0283F4_BASE_256B(va >> 40)); radeon_emit(cmd_buffer->cs, S_0283F8_X_MAX(xmax) | S_0283F8_Y_MAX(ymax)); radeon_set_context_reg(cmd_buffer->cs, R_0283D0_PA_SC_VRS_OVERRIDE_CNTL, S_0283D0_VRS_SURFACE_ENABLE(vrs_surface_enable)); } if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX8) { bool disable_constant_encode = cmd_buffer->device->physical_device->rad_info.has_dcc_constant_encode; enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) { radeon_set_context_reg(cmd_buffer->cs, R_028424_CB_FDCC_CONTROL, S_028424_SAMPLE_MASK_TRACKER_WATERMARK(0)); } else { uint8_t watermark = gfx_level >= GFX10 ? 6 : 4; radeon_set_context_reg(cmd_buffer->cs, R_028424_CB_DCC_CONTROL, S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(gfx_level <= GFX9) | S_028424_OVERWRITE_COMBINER_WATERMARK(watermark) | S_028424_DISABLE_CONSTANT_ENCODE_AC01(disable_constant_encode_ac01) | S_028424_DISABLE_CONSTANT_ENCODE_REG(disable_constant_encode)); } } radeon_set_context_reg(cmd_buffer->cs, R_028034_PA_SC_SCREEN_SCISSOR_BR, S_028034_BR_X(extent.width) | S_028034_BR_Y(extent.height)); assert(cmd_buffer->cs->cdw <= cdw_max); cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_FRAMEBUFFER; } static void radv_emit_guardband_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned rast_prim = radv_get_rasterization_prim(cmd_buffer); radv_write_guardband(cmd_buffer->cs, d->vk.vp.viewport_count, d->vk.vp.viewports, rast_prim, d->vk.rs.polygon_mode, d->vk.rs.line.width); cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_GUARDBAND; } /* Bind an internal index buffer for GPUs that hang with 0-sized index buffers to handle robustness2 * which requires 0 for out-of-bounds access. */ static void radv_handle_zero_index_buffer_bug(struct radv_cmd_buffer *cmd_buffer, uint64_t *index_va, uint32_t *remaining_indexes) { const uint32_t zero = 0; uint32_t offset; if (!radv_cmd_buffer_upload_data(cmd_buffer, sizeof(uint32_t), &zero, &offset)) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); return; } *index_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset; *remaining_indexes = 1; } static void radv_emit_index_buffer(struct radv_cmd_buffer *cmd_buffer) { struct radeon_cmdbuf *cs = cmd_buffer->cs; struct radv_cmd_state *state = &cmd_buffer->state; uint32_t max_index_count = state->max_index_count; uint64_t index_va = state->index_va; /* With indirect generated commands the index buffer bind may be part of the * indirect command buffer, in which case the app may not have bound any yet. */ if (state->index_type < 0) return; /* Handle indirect draw calls with NULL index buffer if the GPU doesn't support them. */ if (!max_index_count && cmd_buffer->device->physical_device->rad_info.has_zero_index_buffer_bug) { radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &max_index_count); } radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0)); radeon_emit(cs, index_va); radeon_emit(cs, index_va >> 32); radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0)); radeon_emit(cs, max_index_count); cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_INDEX_BUFFER; } static void radv_flush_occlusion_query_state(struct radv_cmd_buffer *cmd_buffer) { const enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; const bool enable_occlusion_queries = cmd_buffer->state.active_occlusion_queries || cmd_buffer->state.inherited_occlusion_queries; uint32_t db_count_control; if (!enable_occlusion_queries) { db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(gfx_level < GFX11); } else { uint32_t sample_rate = util_logbase2(cmd_buffer->state.render.max_samples); bool gfx10_perfect = gfx_level >= GFX10 && (cmd_buffer->state.perfect_occlusion_queries_enabled || cmd_buffer->state.inherited_query_control_flags & VK_QUERY_CONTROL_PRECISE_BIT); if (gfx_level >= GFX7) { /* Always enable PERFECT_ZPASS_COUNTS due to issues with partially * covered tiles, discards, and early depth testing. For more details, * see https://gitlab.freedesktop.org/mesa/mesa/-/issues/3218 */ db_count_control = S_028004_PERFECT_ZPASS_COUNTS(1) | S_028004_DISABLE_CONSERVATIVE_ZPASS_COUNTS(gfx10_perfect) | S_028004_SAMPLE_RATE(sample_rate) | S_028004_ZPASS_ENABLE(1) | S_028004_SLICE_EVEN_ENABLE(1) | S_028004_SLICE_ODD_ENABLE(1); } else { db_count_control = S_028004_PERFECT_ZPASS_COUNTS(1) | S_028004_SAMPLE_RATE(sample_rate); } } if (db_count_control != cmd_buffer->state.last_db_count_control) { radeon_set_context_reg(cmd_buffer->cs, R_028004_DB_COUNT_CONTROL, db_count_control); cmd_buffer->state.context_roll_without_scissor_emitted = true; cmd_buffer->state.last_db_count_control = db_count_control; } cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_OCCLUSION_QUERY; } unsigned radv_instance_rate_prolog_index(unsigned num_attributes, uint32_t instance_rate_inputs) { /* instance_rate_vs_prologs is a flattened array of array of arrays of different sizes, or a * single array sorted in ascending order using: * - total number of attributes * - number of instanced attributes * - index of first instanced attribute */ /* From total number of attributes to offset. */ static const uint16_t total_to_offset[16] = {0, 1, 4, 10, 20, 35, 56, 84, 120, 165, 220, 286, 364, 455, 560, 680}; unsigned start_index = total_to_offset[num_attributes - 1]; /* From number of instanced attributes to offset. This would require a different LUT depending on * the total number of attributes, but we can exploit a pattern to use just the LUT for 16 total * attributes. */ static const uint8_t count_to_offset_total16[16] = {0, 16, 31, 45, 58, 70, 81, 91, 100, 108, 115, 121, 126, 130, 133, 135}; unsigned count = util_bitcount(instance_rate_inputs); unsigned offset_from_start_index = count_to_offset_total16[count - 1] - ((16 - num_attributes) * (count - 1)); unsigned first = ffs(instance_rate_inputs) - 1; return start_index + offset_from_start_index + first; } static struct radv_shader_part * lookup_vs_prolog(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader, uint32_t *nontrivial_divisors) { assert(vs_shader->info.vs.dynamic_inputs); const struct radv_vs_input_state *state = &cmd_buffer->state.dynamic_vs_input; struct radv_device *device = cmd_buffer->device; unsigned num_attributes = util_last_bit(vs_shader->info.vs.vb_desc_usage_mask); uint32_t attribute_mask = BITFIELD_MASK(num_attributes); uint32_t instance_rate_inputs = state->instance_rate_inputs & attribute_mask; uint32_t zero_divisors = state->zero_divisors & attribute_mask; *nontrivial_divisors = state->nontrivial_divisors & attribute_mask; uint32_t misaligned_mask = cmd_buffer->state.vbo_misaligned_mask; if (cmd_buffer->state.vbo_misaligned_mask_invalid) { assert(device->physical_device->rad_info.gfx_level == GFX6 || device->physical_device->rad_info.gfx_level >= GFX10); u_foreach_bit (index, cmd_buffer->state.vbo_misaligned_mask_invalid & attribute_mask) { uint8_t binding = state->bindings[index]; if (!(cmd_buffer->state.vbo_bound_mask & BITFIELD_BIT(binding))) continue; uint8_t req = state->format_align_req_minus_1[index]; uint64_t vb_offset = cmd_buffer->vertex_bindings[binding].offset; uint64_t vb_stride; if (cmd_buffer->state.uses_dynamic_vertex_binding_stride) { vb_stride = cmd_buffer->vertex_bindings[binding].stride; } else { vb_stride = cmd_buffer->state.graphics_pipeline->binding_stride[binding]; } VkDeviceSize offset = vb_offset + state->offsets[index]; if ((offset & req) || (vb_stride & req)) misaligned_mask |= BITFIELD_BIT(index); } cmd_buffer->state.vbo_misaligned_mask = misaligned_mask; cmd_buffer->state.vbo_misaligned_mask_invalid &= ~attribute_mask; } misaligned_mask |= state->nontrivial_formats; misaligned_mask &= attribute_mask; const bool can_use_simple_input = cmd_buffer->state.shaders[MESA_SHADER_VERTEX] && !cmd_buffer->state.shaders[MESA_SHADER_VERTEX]->info.merged_shader_compiled_separately && cmd_buffer->state.shaders[MESA_SHADER_VERTEX]->info.is_ngg == device->physical_device->use_ngg && cmd_buffer->state.shaders[MESA_SHADER_VERTEX]->info.wave_size == device->physical_device->ge_wave_size; /* The instance ID input VGPR is placed differently when as_ls=true. as_ls is also needed to * workaround the LS VGPR initialization bug. */ bool as_ls = vs_shader->info.vs.as_ls && (instance_rate_inputs || device->physical_device->rad_info.has_ls_vgpr_init_bug); /* try to use a pre-compiled prolog first */ struct radv_shader_part *prolog = NULL; if (can_use_simple_input && !as_ls && !misaligned_mask && !state->alpha_adjust_lo && !state->alpha_adjust_hi) { if (!instance_rate_inputs) { prolog = device->simple_vs_prologs[num_attributes - 1]; } else if (num_attributes <= 16 && !*nontrivial_divisors && !zero_divisors && util_bitcount(instance_rate_inputs) == (util_last_bit(instance_rate_inputs) - ffs(instance_rate_inputs) + 1)) { unsigned index = radv_instance_rate_prolog_index(num_attributes, instance_rate_inputs); prolog = device->instance_rate_vs_prologs[index]; } } if (prolog) return prolog; struct radv_vs_prolog_key key; memset(&key, 0, sizeof(key)); key.instance_rate_inputs = instance_rate_inputs; key.nontrivial_divisors = *nontrivial_divisors; key.zero_divisors = zero_divisors; /* If the attribute is aligned, post shuffle is implemented using DST_SEL instead. */ key.post_shuffle = state->post_shuffle & misaligned_mask; key.alpha_adjust_hi = state->alpha_adjust_hi & attribute_mask; key.alpha_adjust_lo = state->alpha_adjust_lo & attribute_mask; u_foreach_bit (index, misaligned_mask) key.formats[index] = state->formats[index]; key.num_attributes = num_attributes; key.misaligned_mask = misaligned_mask; key.as_ls = as_ls; key.is_ngg = vs_shader->info.is_ngg; key.wave32 = vs_shader->info.wave_size == 32; if (vs_shader->info.merged_shader_compiled_separately) { assert(vs_shader->info.next_stage == MESA_SHADER_TESS_CTRL || vs_shader->info.next_stage == MESA_SHADER_GEOMETRY); key.next_stage = vs_shader->info.next_stage; } else { key.next_stage = vs_shader->info.stage; } return radv_shader_part_cache_get(device, &device->vs_prologs, &cmd_buffer->vs_prologs, &key); } static void emit_prolog_regs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader, const struct radv_shader_part *prolog) { uint32_t rsrc1, rsrc2; /* no need to re-emit anything in this case */ if (cmd_buffer->state.emitted_vs_prolog == prolog) return; enum amd_gfx_level chip = cmd_buffer->device->physical_device->rad_info.gfx_level; assert(cmd_buffer->state.emitted_graphics_pipeline == cmd_buffer->state.graphics_pipeline); if (vs_shader->info.merged_shader_compiled_separately) { if (vs_shader->info.next_stage == MESA_SHADER_GEOMETRY) { radv_shader_combine_cfg_vs_gs(vs_shader, cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY], &rsrc1, &rsrc2); } else { assert(vs_shader->info.next_stage == MESA_SHADER_TESS_CTRL); radv_shader_combine_cfg_vs_tcs(vs_shader, cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL], &rsrc1, &rsrc2); } } else { rsrc1 = vs_shader->config.rsrc1; } if (chip < GFX10 && G_00B228_SGPRS(prolog->rsrc1) > G_00B228_SGPRS(rsrc1)) rsrc1 = (rsrc1 & C_00B228_SGPRS) | (prolog->rsrc1 & ~C_00B228_SGPRS); /* The main shader must not use less VGPRs than the prolog, otherwise shared vgprs might not * work. */ assert(G_00B848_VGPRS(vs_shader->config.rsrc1) >= G_00B848_VGPRS(prolog->rsrc1)); unsigned pgm_lo_reg = R_00B120_SPI_SHADER_PGM_LO_VS; unsigned rsrc1_reg = R_00B128_SPI_SHADER_PGM_RSRC1_VS; if (vs_shader->info.is_ngg || cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY] == vs_shader || (vs_shader->info.merged_shader_compiled_separately && vs_shader->info.next_stage == MESA_SHADER_GEOMETRY)) { pgm_lo_reg = chip >= GFX10 ? R_00B320_SPI_SHADER_PGM_LO_ES : R_00B210_SPI_SHADER_PGM_LO_ES; rsrc1_reg = R_00B228_SPI_SHADER_PGM_RSRC1_GS; } else if (cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL] == vs_shader || (vs_shader->info.merged_shader_compiled_separately && vs_shader->info.next_stage == MESA_SHADER_TESS_CTRL)) { pgm_lo_reg = chip >= GFX10 ? R_00B520_SPI_SHADER_PGM_LO_LS : R_00B410_SPI_SHADER_PGM_LO_LS; rsrc1_reg = R_00B428_SPI_SHADER_PGM_RSRC1_HS; } else if (vs_shader->info.vs.as_ls) { pgm_lo_reg = R_00B520_SPI_SHADER_PGM_LO_LS; rsrc1_reg = R_00B528_SPI_SHADER_PGM_RSRC1_LS; } else if (vs_shader->info.vs.as_es) { pgm_lo_reg = R_00B320_SPI_SHADER_PGM_LO_ES; rsrc1_reg = R_00B328_SPI_SHADER_PGM_RSRC1_ES; } radeon_set_sh_reg(cmd_buffer->cs, pgm_lo_reg, prolog->va >> 8); if (chip < GFX10 || vs_shader->info.merged_shader_compiled_separately) { radeon_set_sh_reg(cmd_buffer->cs, rsrc1_reg, rsrc1); if (vs_shader->info.merged_shader_compiled_separately) { if (vs_shader->info.next_stage == MESA_SHADER_GEOMETRY) { const struct radv_shader *gs = cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]; radeon_set_sh_reg(cmd_buffer->cs, rsrc1_reg + 4, rsrc2 | S_00B22C_LDS_SIZE(gs->info.gs_ring_info.lds_size)); } else { radeon_set_sh_reg(cmd_buffer->cs, rsrc1_reg + 4, rsrc2); } } } else { assert(rsrc1 == vs_shader->config.rsrc1); } radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, prolog->bo); } static void emit_prolog_inputs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader, uint32_t nontrivial_divisors) { /* no need to re-emit anything in this case */ if (!nontrivial_divisors && cmd_buffer->state.emitted_vs_prolog && !cmd_buffer->state.emitted_vs_prolog->nontrivial_divisors) return; const struct radv_vs_input_state *state = &cmd_buffer->state.dynamic_vs_input; uint64_t input_va = radv_shader_get_va(vs_shader); if (nontrivial_divisors) { unsigned inputs_offset; uint32_t *inputs; unsigned size = 8 + util_bitcount(nontrivial_divisors) * 8; if (!radv_cmd_buffer_upload_alloc(cmd_buffer, size, &inputs_offset, (void **)&inputs)) return; *(inputs++) = input_va; *(inputs++) = input_va >> 32; u_foreach_bit (index, nontrivial_divisors) { uint32_t div = state->divisors[index]; if (div == 0) { *(inputs++) = 0; *(inputs++) = 1; } else if (util_is_power_of_two_or_zero(div)) { *(inputs++) = util_logbase2(div) | (1 << 8); *(inputs++) = 0xffffffffu; } else { struct util_fast_udiv_info info = util_compute_fast_udiv_info(div, 32, 32); *(inputs++) = info.pre_shift | (info.increment << 8) | (info.post_shift << 16); *(inputs++) = info.multiplier; } } input_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + inputs_offset; } const struct radv_userdata_info *loc = &vs_shader->info.user_sgprs_locs.shader_data[AC_UD_VS_PROLOG_INPUTS]; uint32_t base_reg = vs_shader->info.user_data_0; assert(loc->sgpr_idx != -1); assert(loc->num_sgprs == 2); radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, input_va, true); } static void radv_emit_vertex_input(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *vs_shader = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX); assert(!cmd_buffer->state.mesh_shading); if (!vs_shader->info.vs.has_prolog) return; uint32_t nontrivial_divisors; struct radv_shader_part *prolog = lookup_vs_prolog(cmd_buffer, vs_shader, &nontrivial_divisors); if (!prolog) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); return; } emit_prolog_regs(cmd_buffer, vs_shader, prolog); emit_prolog_inputs(cmd_buffer, vs_shader, nontrivial_divisors); cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, prolog->upload_seq); cmd_buffer->state.emitted_vs_prolog = prolog; if (radv_device_fault_detection_enabled(cmd_buffer->device)) radv_save_vs_prolog(cmd_buffer, prolog); } static void radv_emit_tess_domain_origin(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_shader *tes = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL); const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned type = 0, partitioning = 0, distribution_mode = 0; unsigned topology; switch (tes->info.tes._primitive_mode) { case TESS_PRIMITIVE_TRIANGLES: type = V_028B6C_TESS_TRIANGLE; break; case TESS_PRIMITIVE_QUADS: type = V_028B6C_TESS_QUAD; break; case TESS_PRIMITIVE_ISOLINES: type = V_028B6C_TESS_ISOLINE; break; default: unreachable("Invalid tess primitive type"); } switch (tes->info.tes.spacing) { case TESS_SPACING_EQUAL: partitioning = V_028B6C_PART_INTEGER; break; case TESS_SPACING_FRACTIONAL_ODD: partitioning = V_028B6C_PART_FRAC_ODD; break; case TESS_SPACING_FRACTIONAL_EVEN: partitioning = V_028B6C_PART_FRAC_EVEN; break; default: unreachable("Invalid tess spacing type"); } if (pdevice->rad_info.has_distributed_tess) { if (pdevice->rad_info.family == CHIP_FIJI || pdevice->rad_info.family >= CHIP_POLARIS10) distribution_mode = V_028B6C_TRAPEZOIDS; else distribution_mode = V_028B6C_DONUTS; } else { distribution_mode = V_028B6C_NO_DIST; } if (tes->info.tes.point_mode) { topology = V_028B6C_OUTPUT_POINT; } else if (tes->info.tes._primitive_mode == TESS_PRIMITIVE_ISOLINES) { topology = V_028B6C_OUTPUT_LINE; } else { bool ccw = tes->info.tes.ccw; if (d->vk.ts.domain_origin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT) { ccw = !ccw; } topology = ccw ? V_028B6C_OUTPUT_TRIANGLE_CCW : V_028B6C_OUTPUT_TRIANGLE_CW; } radeon_set_context_reg(cmd_buffer->cs, R_028B6C_VGT_TF_PARAM, S_028B6C_TYPE(type) | S_028B6C_PARTITIONING(partitioning) | S_028B6C_TOPOLOGY(topology) | S_028B6C_DISTRIBUTION_MODE(distribution_mode)); } static void radv_emit_alpha_to_coverage_enable(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned db_alpha_to_mask = 0; if (cmd_buffer->device->instance->debug_flags & RADV_DEBUG_NO_ATOC_DITHERING) { db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) | S_028B70_ALPHA_TO_MASK_OFFSET1(2) | S_028B70_ALPHA_TO_MASK_OFFSET2(2) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) | S_028B70_OFFSET_ROUND(0); } else { db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(3) | S_028B70_ALPHA_TO_MASK_OFFSET1(1) | S_028B70_ALPHA_TO_MASK_OFFSET2(0) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) | S_028B70_OFFSET_ROUND(1); } db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(d->vk.ms.alpha_to_coverage_enable); radeon_set_context_reg(cmd_buffer->cs, R_028B70_DB_ALPHA_TO_MASK, db_alpha_to_mask); } static void radv_emit_sample_mask(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; radeon_set_context_reg_seq(cmd_buffer->cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2); radeon_emit(cmd_buffer->cs, d->vk.ms.sample_mask | ((uint32_t)d->vk.ms.sample_mask << 16)); radeon_emit(cmd_buffer->cs, d->vk.ms.sample_mask | ((uint32_t)d->vk.ms.sample_mask << 16)); } static void radv_emit_color_blend(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const enum amd_gfx_level gfx_level = pdevice->rad_info.gfx_level; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned cb_blend_control[MAX_RTS], sx_mrt_blend_opt[MAX_RTS]; bool mrt0_is_dual_src = radv_is_mrt0_dual_src(cmd_buffer); for (unsigned i = 0; i < MAX_RTS; i++) { VkBlendOp eqRGB = d->vk.cb.attachments[i].color_blend_op; VkBlendFactor srcRGB = d->vk.cb.attachments[i].src_color_blend_factor; VkBlendFactor dstRGB = d->vk.cb.attachments[i].dst_color_blend_factor; VkBlendOp eqA = d->vk.cb.attachments[i].alpha_blend_op; VkBlendFactor srcA = d->vk.cb.attachments[i].src_alpha_blend_factor; VkBlendFactor dstA = d->vk.cb.attachments[i].dst_alpha_blend_factor; unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt; unsigned blend_cntl = 0; cb_blend_control[i] = sx_mrt_blend_opt[i] = 0; /* Ignore other blend targets if dual-source blending is enabled to prevent wrong behaviour. */ if (i > 0 && mrt0_is_dual_src) continue; if (!d->vk.cb.attachments[i].blend_enable) { sx_mrt_blend_opt[i] |= S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED); continue; } radv_normalize_blend_factor(eqRGB, &srcRGB, &dstRGB); radv_normalize_blend_factor(eqA, &srcA, &dstA); /* Blending optimizations for RB+. * These transformations don't change the behavior. * * First, get rid of DST in the blend factors: * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC) */ radv_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB, VK_BLEND_FACTOR_DST_COLOR, VK_BLEND_FACTOR_SRC_COLOR); radv_blend_remove_dst(&eqA, &srcA, &dstA, VK_BLEND_FACTOR_DST_COLOR, VK_BLEND_FACTOR_SRC_COLOR); radv_blend_remove_dst(&eqA, &srcA, &dstA, VK_BLEND_FACTOR_DST_ALPHA, VK_BLEND_FACTOR_SRC_ALPHA); /* Look up the ideal settings from tables. */ srcRGB_opt = radv_translate_blend_opt_factor(srcRGB, false); dstRGB_opt = radv_translate_blend_opt_factor(dstRGB, false); srcA_opt = radv_translate_blend_opt_factor(srcA, true); dstA_opt = radv_translate_blend_opt_factor(dstA, true); /* Handle interdependencies. */ if (radv_blend_factor_uses_dst(srcRGB)) dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE; if (radv_blend_factor_uses_dst(srcA)) dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE; if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE && (dstRGB == VK_BLEND_FACTOR_ZERO || dstRGB == VK_BLEND_FACTOR_SRC_ALPHA || dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE)) dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0; /* Set the final value. */ sx_mrt_blend_opt[i] = S_028760_COLOR_SRC_OPT(srcRGB_opt) | S_028760_COLOR_DST_OPT(dstRGB_opt) | S_028760_COLOR_COMB_FCN(radv_translate_blend_opt_function(eqRGB)) | S_028760_ALPHA_SRC_OPT(srcA_opt) | S_028760_ALPHA_DST_OPT(dstA_opt) | S_028760_ALPHA_COMB_FCN(radv_translate_blend_opt_function(eqA)); blend_cntl |= S_028780_ENABLE(1); blend_cntl |= S_028780_COLOR_COMB_FCN(radv_translate_blend_function(eqRGB)); blend_cntl |= S_028780_COLOR_SRCBLEND(radv_translate_blend_factor(gfx_level, srcRGB)); blend_cntl |= S_028780_COLOR_DESTBLEND(radv_translate_blend_factor(gfx_level, dstRGB)); if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1); blend_cntl |= S_028780_ALPHA_COMB_FCN(radv_translate_blend_function(eqA)); blend_cntl |= S_028780_ALPHA_SRCBLEND(radv_translate_blend_factor(gfx_level, srcA)); blend_cntl |= S_028780_ALPHA_DESTBLEND(radv_translate_blend_factor(gfx_level, dstA)); } cb_blend_control[i] = blend_cntl; } if (pdevice->rad_info.has_rbplus) { /* Disable RB+ blend optimizations for dual source blending. */ if (mrt0_is_dual_src) { for (unsigned i = 0; i < MAX_RTS; i++) { sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE); } } /* Disable RB+ blend optimizations on GFX11 when alpha-to-coverage is enabled. */ if (gfx_level >= GFX11 && d->vk.ms.alpha_to_coverage_enable) { sx_mrt_blend_opt[0] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE); } } radeon_set_context_reg_seq(cmd_buffer->cs, R_028780_CB_BLEND0_CONTROL, MAX_RTS); radeon_emit_array(cmd_buffer->cs, cb_blend_control, MAX_RTS); if (pdevice->rad_info.has_rbplus) { radeon_set_context_reg_seq(cmd_buffer->cs, R_028760_SX_MRT0_BLEND_OPT, MAX_RTS); radeon_emit_array(cmd_buffer->cs, sx_mrt_blend_opt, MAX_RTS); } } static struct radv_shader_part * lookup_ps_epilog(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; const struct radv_rendering_state *render = &cmd_buffer->state.render; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; struct radv_device *device = cmd_buffer->device; struct radv_ps_epilog_state state = {0}; state.color_attachment_count = render->color_att_count; for (unsigned i = 0; i < render->color_att_count; ++i) { state.color_attachment_formats[i] = render->color_att[i].format; } for (unsigned i = 0; i < MAX_RTS; i++) { VkBlendOp eqRGB = d->vk.cb.attachments[i].color_blend_op; VkBlendFactor srcRGB = d->vk.cb.attachments[i].src_color_blend_factor; VkBlendFactor dstRGB = d->vk.cb.attachments[i].dst_color_blend_factor; state.color_write_mask |= d->vk.cb.attachments[i].write_mask << (4 * i); state.color_blend_enable |= d->vk.cb.attachments[i].blend_enable << (4 * i); radv_normalize_blend_factor(eqRGB, &srcRGB, &dstRGB); if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA || dstRGB == VK_BLEND_FACTOR_SRC_ALPHA || srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE || dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE || srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA || dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA) state.need_src_alpha |= 1 << i; } state.mrt0_is_dual_src = radv_is_mrt0_dual_src(cmd_buffer); if (d->vk.ms.alpha_to_coverage_enable) { /* Select a color export format with alpha when alpha to coverage is enabled. */ state.need_src_alpha |= 0x1; } if (ps) { state.colors_written = ps->info.ps.colors_written; if (ps->info.ps.exports_mrtz_via_epilog) { assert(device->physical_device->rad_info.gfx_level >= GFX11); state.export_depth = ps->info.ps.writes_z; state.export_stencil = ps->info.ps.writes_stencil; state.export_sample_mask = ps->info.ps.writes_sample_mask; state.alpha_to_coverage_via_mrtz = d->vk.ms.alpha_to_coverage_enable; } } struct radv_ps_epilog_key key = radv_generate_ps_epilog_key(device, &state); /* Clear color attachments that aren't exported by the FS to match IO shader arguments. */ key.spi_shader_col_format &= ps->info.ps.colors_written; return radv_shader_part_cache_get(device, &device->ps_epilogs, &cmd_buffer->ps_epilogs, &key); } static struct radv_shader_part * lookup_tcs_epilog(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *tcs = cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]; const struct radv_shader *tes = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL); struct radv_device *device = cmd_buffer->device; struct radv_tcs_epilog_key key = { .primitive_mode = tes->info.tes._primitive_mode, .tes_reads_tessfactors = tes->info.tes.reads_tess_factors, .tcs_out_patch_fits_subgroup = tcs->info.wave_size % tcs->info.tcs.tcs_vertices_out == 0, }; return radv_shader_part_cache_get(device, &device->tcs_epilogs, &cmd_buffer->tcs_epilogs, &key); } static void radv_emit_msaa_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer); const struct radv_rendering_state *render = &cmd_buffer->state.render; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; unsigned log_samples = util_logbase2(rasterization_samples); unsigned pa_sc_aa_config = 0; unsigned max_sample_dist = 0; unsigned db_eqaa; db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) | S_028804_INCOHERENT_EQAA_READS(1) | S_028804_STATIC_ANCHOR_ASSOCIATIONS(1); if (pdevice->rad_info.gfx_level >= GFX9 && d->vk.rs.conservative_mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) { /* Adjust MSAA state if conservative rasterization is enabled. */ db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(4); pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1); } if (!d->sample_location.count) { max_sample_dist = radv_get_default_max_sample_dist(log_samples); } else { uint32_t num_samples = (uint32_t)d->sample_location.per_pixel; VkOffset2D sample_locs[4][8]; /* 8 is the max. sample count supported */ /* Convert the user sample locations to hardware sample locations. */ radv_convert_user_sample_locs(&d->sample_location, 0, 0, sample_locs[0]); radv_convert_user_sample_locs(&d->sample_location, 1, 0, sample_locs[1]); radv_convert_user_sample_locs(&d->sample_location, 0, 1, sample_locs[2]); radv_convert_user_sample_locs(&d->sample_location, 1, 1, sample_locs[3]); /* Compute the maximum sample distance from the specified locations. */ for (unsigned i = 0; i < 4; ++i) { for (uint32_t j = 0; j < num_samples; j++) { VkOffset2D offset = sample_locs[i][j]; max_sample_dist = MAX2(max_sample_dist, MAX2(abs(offset.x), abs(offset.y))); } } } if (rasterization_samples > 1) { unsigned z_samples = MAX2(render->ds_samples, rasterization_samples); unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer); unsigned log_z_samples = util_logbase2(z_samples); unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples); bool uses_underestimate = d->vk.rs.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT; db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) | S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) | S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) | S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples); pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(uses_underestimate ? 0 : log_samples) | S_028BE0_MAX_SAMPLE_DIST(max_sample_dist) | S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples) | S_028BE0_COVERED_CENTROID_IS_CENTER(pdevice->rad_info.gfx_level >= GFX10_3); if (d->vk.rs.line.mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_KHR) db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples); } pa_sc_aa_config |= S_028BE0_COVERAGE_TO_SHADER_SELECT(ps && ps->info.ps.reads_fully_covered); /* On GFX11, DB_Z_INFO.NUM_SAMPLES should always match MSAA_EXPOSED_SAMPLES. It affects VRS, * occlusion queries and Primitive Ordered Pixel Shading if depth and stencil are not bound. * This is normally emitted as framebuffer state, but if no attachments are bound the sample * count is independent of the framebuffer state and hence may need to be updated with MSAA * state. * Checking the format, not the image view, because the latter may not exist in a secondary * command buffer. */ if (pdevice->rad_info.gfx_level == GFX11 && render->ds_att.format == VK_FORMAT_UNDEFINED) { assert(!render->ds_att.iview); radeon_set_context_reg(cmd_buffer->cs, R_028040_DB_Z_INFO, S_028040_FORMAT(V_028040_Z_INVALID) | S_028040_NUM_SAMPLES(log_samples)); } radeon_set_context_reg(cmd_buffer->cs, R_028804_DB_EQAA, db_eqaa); radeon_set_context_reg(cmd_buffer->cs, R_028BE0_PA_SC_AA_CONFIG, pa_sc_aa_config); radeon_set_context_reg( cmd_buffer->cs, R_028A48_PA_SC_MODE_CNTL_0, S_028A48_ALTERNATE_RBS_PER_TILE(pdevice->rad_info.gfx_level >= GFX9) | S_028A48_VPORT_SCISSOR_ENABLE(1) | S_028A48_LINE_STIPPLE_ENABLE(d->vk.rs.line.stipple.enable) | S_028A48_MSAA_ENABLE(rasterization_samples > 1)); } static void radv_emit_line_rasterization_mode(struct radv_cmd_buffer *cmd_buffer) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; /* The DX10 diamond test is unnecessary with Vulkan and it decreases line rasterization * performance. */ radeon_set_context_reg( cmd_buffer->cs, R_028BDC_PA_SC_LINE_CNTL, S_028BDC_PERPENDICULAR_ENDCAP_ENA(d->vk.rs.line.mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_KHR)); } static void radv_cmd_buffer_flush_dynamic_state(struct radv_cmd_buffer *cmd_buffer, const uint64_t states) { if (states & (RADV_CMD_DIRTY_DYNAMIC_VIEWPORT | RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLIP_ENABLE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLAMP_ENABLE)) radv_emit_viewport(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_SCISSOR | RADV_CMD_DIRTY_DYNAMIC_VIEWPORT) && !cmd_buffer->device->physical_device->rad_info.has_gfx9_scissor_bug) radv_emit_scissor(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_LINE_WIDTH) radv_emit_line_width(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) radv_emit_blend_constants(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE | RADV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK | RADV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK)) radv_emit_stencil(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS) radv_emit_depth_bounds(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS) radv_emit_depth_bias(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_DISCARD_RECTANGLE | RADV_CMD_DIRTY_DYNAMIC_DISCARD_RECTANGLE_ENABLE | RADV_CMD_DIRTY_DYNAMIC_DISCARD_RECTANGLE_MODE)) radv_emit_discard_rectangle(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_CONSERVATIVE_RAST_MODE) radv_emit_conservative_rast_mode(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_SAMPLE_LOCATIONS) radv_emit_sample_locations(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE) radv_emit_line_stipple(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_CULL_MODE | RADV_CMD_DIRTY_DYNAMIC_FRONT_FACE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS_ENABLE | RADV_CMD_DIRTY_DYNAMIC_POLYGON_MODE | RADV_CMD_DIRTY_DYNAMIC_PROVOKING_VERTEX_MODE | RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE)) radv_emit_culling(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_PROVOKING_VERTEX_MODE | RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY)) radv_emit_provoking_vertex_mode(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY) radv_emit_primitive_topology(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP | RADV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE | RADV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE | RADV_CMD_DIRTY_DYNAMIC_STENCIL_OP)) radv_emit_depth_control(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_STENCIL_OP) radv_emit_stencil_control(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE) radv_emit_fragment_shading_rate(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_RESTART_ENABLE) radv_emit_primitive_restart_enable(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_RASTERIZER_DISCARD_ENABLE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLIP_ENABLE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLAMP_ENABLE)) radv_emit_clipping(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_LOGIC_OP | RADV_CMD_DIRTY_DYNAMIC_LOGIC_OP_ENABLE | RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_MASK | RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_ENABLE | RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_EQUATION)) radv_emit_logic_op(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_ENABLE | RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_MASK)) radv_emit_color_write(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT) radv_emit_vertex_input(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_PATCH_CONTROL_POINTS) radv_emit_patch_control_points(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_TESS_DOMAIN_ORIGIN) radv_emit_tess_domain_origin(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE) radv_emit_alpha_to_coverage_enable(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_SAMPLE_MASK) radv_emit_sample_mask(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLAMP_ENABLE | RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLIP_ENABLE)) radv_emit_depth_clamp_enable(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_ENABLE | RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_MASK | RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_EQUATION | RADV_CMD_DIRTY_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE)) radv_emit_color_blend(cmd_buffer); if (states & RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE) radv_emit_line_rasterization_mode(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE)) radv_emit_rasterization_samples(cmd_buffer); if (states & (RADV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE_ENABLE | RADV_CMD_DIRTY_DYNAMIC_CONSERVATIVE_RAST_MODE | RADV_CMD_DIRTY_DYNAMIC_SAMPLE_LOCATIONS | RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE)) radv_emit_msaa_state(cmd_buffer); /* RADV_CMD_DIRTY_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE is handled by radv_emit_db_shader_control. */ cmd_buffer->state.dirty &= ~states; } static void radv_flush_push_descriptors(struct radv_cmd_buffer *cmd_buffer, struct radv_descriptor_state *descriptors_state) { struct radv_descriptor_set *set = (struct radv_descriptor_set *)&descriptors_state->push_set.set; unsigned bo_offset; if (!radv_cmd_buffer_upload_data(cmd_buffer, set->header.size, set->header.mapped_ptr, &bo_offset)) return; set->header.va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); set->header.va += bo_offset; } static void radv_flush_indirect_descriptor_sets(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point) { struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); uint32_t size = MAX_SETS * 4; uint32_t offset; void *ptr; if (!radv_cmd_buffer_upload_alloc(cmd_buffer, size, &offset, &ptr)) return; for (unsigned i = 0; i < MAX_SETS; i++) { uint32_t *uptr = ((uint32_t *)ptr) + i; uint64_t set_va = 0; if (descriptors_state->valid & (1u << i)) set_va = radv_descriptor_get_va(descriptors_state, i); uptr[0] = set_va & 0xffffffff; } struct radeon_cmdbuf *cs = cmd_buffer->cs; struct radv_device *device = cmd_buffer->device; uint64_t va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); va += offset; ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cs, MESA_VULKAN_SHADER_STAGES * 3); if (bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS) { for (unsigned s = MESA_SHADER_VERTEX; s <= MESA_SHADER_FRAGMENT; s++) if (radv_cmdbuf_has_stage(cmd_buffer, s)) radv_emit_userdata_address(device, cs, cmd_buffer->state.shaders[s], cmd_buffer->state.shaders[s]->info.user_data_0, AC_UD_INDIRECT_DESCRIPTOR_SETS, va); if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_MESH)) radv_emit_userdata_address(device, cs, cmd_buffer->state.shaders[MESA_SHADER_MESH], cmd_buffer->state.shaders[MESA_SHADER_MESH]->info.user_data_0, AC_UD_INDIRECT_DESCRIPTOR_SETS, va); if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) { radeon_check_space(device->ws, cmd_buffer->gang.cs, 3); radv_emit_userdata_address(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK], cmd_buffer->state.shaders[MESA_SHADER_TASK]->info.user_data_0, AC_UD_INDIRECT_DESCRIPTOR_SETS, va); } } else { struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE] : cmd_buffer->state.rt_prolog; radv_emit_userdata_address(device, cs, compute_shader, compute_shader->info.user_data_0, AC_UD_INDIRECT_DESCRIPTOR_SETS, va); } assert(cmd_buffer->cs->cdw <= cdw_max); } ALWAYS_INLINE static void radv_flush_descriptors(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stages, VkPipelineBindPoint bind_point) { struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); struct radv_device *device = cmd_buffer->device; struct radeon_cmdbuf *cs = cmd_buffer->cs; bool flush_indirect_descriptors; if (!descriptors_state->dirty) return; flush_indirect_descriptors = descriptors_state->need_indirect_descriptor_sets; if (flush_indirect_descriptors) radv_flush_indirect_descriptor_sets(cmd_buffer, bind_point); ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cs, MAX_SETS * MESA_VULKAN_SHADER_STAGES * 4); if (stages & VK_SHADER_STAGE_COMPUTE_BIT) { struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE] : cmd_buffer->state.rt_prolog; radv_emit_descriptor_pointers(device, cs, compute_shader, compute_shader->info.user_data_0, descriptors_state); } else { radv_foreach_stage(stage, stages & ~VK_SHADER_STAGE_TASK_BIT_EXT) { if (!cmd_buffer->state.shaders[stage]) continue; radv_emit_descriptor_pointers(device, cs, cmd_buffer->state.shaders[stage], cmd_buffer->state.shaders[stage]->info.user_data_0, descriptors_state); } if (stages & VK_SHADER_STAGE_TASK_BIT_EXT) { radv_emit_descriptor_pointers(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK], cmd_buffer->state.shaders[MESA_SHADER_TASK]->info.user_data_0, descriptors_state); } } descriptors_state->dirty = 0; assert(cmd_buffer->cs->cdw <= cdw_max); if (radv_device_fault_detection_enabled(cmd_buffer->device)) radv_save_descriptors(cmd_buffer, bind_point); } static void radv_emit_all_inline_push_consts(struct radv_device *device, struct radeon_cmdbuf *cs, struct radv_shader *shader, uint32_t base_reg, uint32_t *values, bool *need_push_constants) { if (radv_get_user_sgpr(shader, AC_UD_PUSH_CONSTANTS)->sgpr_idx != -1) *need_push_constants |= true; const uint64_t mask = shader->info.inline_push_constant_mask; if (!mask) return; const uint8_t base = ffs(mask) - 1; if (mask == u_bit_consecutive64(base, util_last_bit64(mask) - base)) { /* consecutive inline push constants */ radv_emit_inline_push_consts(device, cs, shader, base_reg, AC_UD_INLINE_PUSH_CONSTANTS, values + base); } else { /* sparse inline push constants */ uint32_t consts[AC_MAX_INLINE_PUSH_CONSTS]; unsigned num_consts = 0; u_foreach_bit64 (idx, mask) consts[num_consts++] = values[idx]; radv_emit_inline_push_consts(device, cs, shader, base_reg, AC_UD_INLINE_PUSH_CONSTANTS, consts); } } ALWAYS_INLINE static VkShaderStageFlags radv_must_flush_constants(const struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stages, VkPipelineBindPoint bind_point) { const struct radv_push_constant_state *push_constants = radv_get_push_constants_state(cmd_buffer, bind_point); if (push_constants->size || push_constants->dynamic_offset_count) return stages & cmd_buffer->push_constant_stages; return 0; } static void radv_flush_constants(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stages, VkPipelineBindPoint bind_point) { struct radv_device *device = cmd_buffer->device; struct radeon_cmdbuf *cs = cmd_buffer->cs; struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); const struct radv_push_constant_state *push_constants = radv_get_push_constants_state(cmd_buffer, bind_point); struct radv_shader *shader, *prev_shader; bool need_push_constants = false; unsigned offset; void *ptr; uint64_t va; uint32_t internal_stages = stages; uint32_t dirty_stages = 0; switch (bind_point) { case VK_PIPELINE_BIND_POINT_GRAPHICS: break; case VK_PIPELINE_BIND_POINT_COMPUTE: dirty_stages = RADV_RT_STAGE_BITS; break; case VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR: internal_stages = VK_SHADER_STAGE_COMPUTE_BIT; dirty_stages = VK_SHADER_STAGE_COMPUTE_BIT; break; default: unreachable("Unhandled bind point"); } if (internal_stages & VK_SHADER_STAGE_COMPUTE_BIT) { struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE] : cmd_buffer->state.rt_prolog; radv_emit_all_inline_push_consts(device, cs, compute_shader, compute_shader->info.user_data_0, (uint32_t *)cmd_buffer->push_constants, &need_push_constants); } else { radv_foreach_stage(stage, internal_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT) { shader = radv_get_shader(cmd_buffer->state.shaders, stage); if (!shader) continue; radv_emit_all_inline_push_consts(device, cs, shader, shader->info.user_data_0, (uint32_t *)cmd_buffer->push_constants, &need_push_constants); } if (internal_stages & VK_SHADER_STAGE_TASK_BIT_EXT) { radv_emit_all_inline_push_consts(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK], cmd_buffer->state.shaders[MESA_SHADER_TASK]->info.user_data_0, (uint32_t *)cmd_buffer->push_constants, &need_push_constants); } } if (need_push_constants) { if (!radv_cmd_buffer_upload_alloc(cmd_buffer, push_constants->size + 16 * push_constants->dynamic_offset_count, &offset, &ptr)) return; memcpy(ptr, cmd_buffer->push_constants, push_constants->size); memcpy((char *)ptr + push_constants->size, descriptors_state->dynamic_buffers, 16 * push_constants->dynamic_offset_count); va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); va += offset; ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, MESA_VULKAN_SHADER_STAGES * 4); if (internal_stages & VK_SHADER_STAGE_COMPUTE_BIT) { struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE] : cmd_buffer->state.rt_prolog; radv_emit_userdata_address(device, cs, compute_shader, compute_shader->info.user_data_0, AC_UD_PUSH_CONSTANTS, va); } else { prev_shader = NULL; radv_foreach_stage(stage, internal_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT) { shader = radv_get_shader(cmd_buffer->state.shaders, stage); /* Avoid redundantly emitting the address for merged stages. */ if (shader && shader != prev_shader) { radv_emit_userdata_address(device, cs, shader, shader->info.user_data_0, AC_UD_PUSH_CONSTANTS, va); prev_shader = shader; } } if (internal_stages & VK_SHADER_STAGE_TASK_BIT_EXT) { radv_emit_userdata_address(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK], cmd_buffer->state.shaders[MESA_SHADER_TASK]->info.user_data_0, AC_UD_PUSH_CONSTANTS, va); } } assert(cmd_buffer->cs->cdw <= cdw_max); } cmd_buffer->push_constant_stages &= ~stages; cmd_buffer->push_constant_stages |= dirty_stages; } void radv_write_vertex_descriptors(const struct radv_cmd_buffer *cmd_buffer, const struct radv_graphics_pipeline *pipeline, bool full_null_descriptors, void *vb_ptr) { struct radv_shader *vs_shader = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX); enum amd_gfx_level chip = cmd_buffer->device->physical_device->rad_info.gfx_level; enum radeon_family family = cmd_buffer->device->physical_device->rad_info.family; unsigned desc_index = 0; uint32_t mask = vs_shader->info.vs.vb_desc_usage_mask; uint64_t va; const struct radv_vs_input_state *vs_state = vs_shader->info.vs.dynamic_inputs ? &cmd_buffer->state.dynamic_vs_input : NULL; assert(!vs_state || vs_shader->info.vs.use_per_attribute_vb_descs); const struct ac_vtx_format_info *vtx_info_table = vs_state ? ac_get_vtx_format_info_table(chip, family) : NULL; while (mask) { unsigned i = u_bit_scan(&mask); uint32_t *desc = &((uint32_t *)vb_ptr)[desc_index++ * 4]; uint32_t offset, rsrc_word3; if (vs_state && !(vs_state->attribute_mask & BITFIELD_BIT(i))) { /* No vertex attribute description given: assume that the shader doesn't use this * location (vb_desc_usage_mask can be larger than attribute usage) and use a null * descriptor to avoid hangs (prologs load all attributes, even if there are holes). */ memset(desc, 0, 4 * 4); continue; } unsigned binding = vs_state ? cmd_buffer->state.dynamic_vs_input.bindings[i] : (vs_shader->info.vs.use_per_attribute_vb_descs ? pipeline->attrib_bindings[i] : i); struct radv_buffer *buffer = cmd_buffer->vertex_binding_buffers[binding]; unsigned num_records; unsigned stride; if (vs_state && !(vs_state->nontrivial_formats & BITFIELD_BIT(i))) { const struct ac_vtx_format_info *vtx_info = &vtx_info_table[vs_state->formats[i]]; unsigned hw_format = vtx_info->hw_format[vtx_info->num_channels - 1]; if (chip >= GFX10) { rsrc_word3 = vtx_info->dst_sel | S_008F0C_FORMAT(hw_format); } else { rsrc_word3 = vtx_info->dst_sel | S_008F0C_NUM_FORMAT((hw_format >> 4) & 0x7) | S_008F0C_DATA_FORMAT(hw_format & 0xf); } } else { rsrc_word3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) | S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W); if (chip >= GFX10) rsrc_word3 |= S_008F0C_FORMAT(V_008F0C_GFX10_FORMAT_32_UINT); else rsrc_word3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_UINT) | S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32); } if (cmd_buffer->state.uses_dynamic_vertex_binding_stride) { stride = cmd_buffer->vertex_bindings[binding].stride; } else { stride = pipeline->binding_stride[binding]; } if (!buffer) { if (full_null_descriptors) { /* Put all the info in for the DGC generation shader in case the VBO gets overridden. */ desc[0] = 0; desc[1] = S_008F04_STRIDE(stride); desc[2] = 0; desc[3] = rsrc_word3; } else if (vs_state) { /* Stride needs to be non-zero on GFX9, or else bounds checking is disabled. We need * to include the format/word3 so that the alpha channel is 1 for formats without an * alpha channel. */ desc[0] = 0; desc[1] = S_008F04_STRIDE(16); desc[2] = 0; desc[3] = rsrc_word3; } else { memset(desc, 0, 4 * 4); } continue; } va = radv_buffer_get_va(buffer->bo); offset = cmd_buffer->vertex_bindings[binding].offset; va += offset + buffer->offset; if (vs_state) va += vs_state->offsets[i]; if (cmd_buffer->vertex_bindings[binding].size) { num_records = cmd_buffer->vertex_bindings[binding].size; } else { num_records = vk_buffer_range(&buffer->vk, offset, VK_WHOLE_SIZE); } if (vs_shader->info.vs.use_per_attribute_vb_descs) { uint32_t attrib_end = vs_state ? vs_state->offsets[i] + vs_state->format_sizes[i] : pipeline->attrib_ends[i]; if (num_records < attrib_end) { num_records = 0; /* not enough space for one vertex */ } else if (stride == 0) { num_records = 1; /* only one vertex */ } else { num_records = (num_records - attrib_end) / stride + 1; /* If attrib_offset>stride, then the compiler will increase the vertex index by * attrib_offset/stride and decrease the offset by attrib_offset%stride. This is * only allowed with static strides. */ num_records += pipeline ? pipeline->attrib_index_offset[i] : 0; } /* GFX10 uses OOB_SELECT_RAW if stride==0, so convert num_records from elements into * into bytes in that case. GFX8 always uses bytes. */ if (num_records && (chip == GFX8 || (chip != GFX9 && !stride))) { num_records = (num_records - 1) * stride + attrib_end; } else if (!num_records) { /* On GFX9, it seems bounds checking is disabled if both * num_records and stride are zero. This doesn't seem necessary on GFX8, GFX10 and * GFX10.3 but it doesn't hurt. */ if (full_null_descriptors) { /* Put all the info in for the DGC generation shader in case the VBO gets overridden. */ desc[0] = 0; desc[1] = S_008F04_STRIDE(stride); desc[2] = 0; desc[3] = rsrc_word3; } else if (vs_state) { desc[0] = 0; desc[1] = S_008F04_STRIDE(16); desc[2] = 0; desc[3] = rsrc_word3; } else { memset(desc, 0, 16); } continue; } } else { if (chip != GFX8 && stride) num_records = DIV_ROUND_UP(num_records, stride); } if (chip >= GFX10) { /* OOB_SELECT chooses the out-of-bounds check: * - 1: index >= NUM_RECORDS (Structured) * - 3: offset >= NUM_RECORDS (Raw) */ int oob_select = stride ? V_008F0C_OOB_SELECT_STRUCTURED : V_008F0C_OOB_SELECT_RAW; rsrc_word3 |= S_008F0C_OOB_SELECT(oob_select) | S_008F0C_RESOURCE_LEVEL(chip < GFX11); } desc[0] = va; desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) | S_008F04_STRIDE(stride); desc[2] = num_records; desc[3] = rsrc_word3; } } static void radv_flush_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer) { struct radv_shader *vs = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX); if (!vs->info.vs.vb_desc_usage_mask) return; /* Mesh shaders don't have vertex descriptors. */ assert(!cmd_buffer->state.mesh_shading); struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline; unsigned vb_desc_alloc_size = util_bitcount(vs->info.vs.vb_desc_usage_mask) * 16; unsigned vb_offset; void *vb_ptr; uint64_t va; /* allocate some descriptor state for vertex buffers */ if (!radv_cmd_buffer_upload_alloc(cmd_buffer, vb_desc_alloc_size, &vb_offset, &vb_ptr)) return; radv_write_vertex_descriptors(cmd_buffer, pipeline, false, vb_ptr); va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); va += vb_offset; radv_emit_userdata_address(cmd_buffer->device, cmd_buffer->cs, vs, vs->info.user_data_0, AC_UD_VS_VERTEX_BUFFERS, va); cmd_buffer->state.vb_va = va; cmd_buffer->state.vb_size = vb_desc_alloc_size; cmd_buffer->state.prefetch_L2_mask |= RADV_PREFETCH_VBO_DESCRIPTORS; if (radv_device_fault_detection_enabled(cmd_buffer->device)) radv_save_vertex_descriptors(cmd_buffer, (uintptr_t)vb_ptr); cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_VERTEX_BUFFER; } static void radv_emit_streamout_buffers(struct radv_cmd_buffer *cmd_buffer, uint64_t va) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; const struct radv_userdata_info *loc = radv_get_user_sgpr(last_vgt_shader, AC_UD_STREAMOUT_BUFFERS); uint32_t base_reg; if (loc->sgpr_idx == -1) return; base_reg = last_vgt_shader->info.user_data_0; radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, va, false); if (cmd_buffer->state.gs_copy_shader) { loc = &cmd_buffer->state.gs_copy_shader->info.user_sgprs_locs.shader_data[AC_UD_STREAMOUT_BUFFERS]; if (loc->sgpr_idx != -1) { base_reg = R_00B130_SPI_SHADER_USER_DATA_VS_0; radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, va, false); } } } static void radv_flush_streamout_descriptors(struct radv_cmd_buffer *cmd_buffer) { if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_STREAMOUT_BUFFER) { struct radv_streamout_binding *sb = cmd_buffer->streamout_bindings; struct radv_streamout_state *so = &cmd_buffer->state.streamout; unsigned so_offset; uint64_t desc_va; void *so_ptr; /* Allocate some descriptor state for streamout buffers. */ if (!radv_cmd_buffer_upload_alloc(cmd_buffer, MAX_SO_BUFFERS * 16, &so_offset, &so_ptr)) return; for (uint32_t i = 0; i < MAX_SO_BUFFERS; i++) { struct radv_buffer *buffer = sb[i].buffer; uint32_t *desc = &((uint32_t *)so_ptr)[i * 4]; uint32_t size = 0; uint64_t va = 0; if (so->enabled_mask & (1 << i)) { va = radv_buffer_get_va(buffer->bo) + buffer->offset; va += sb[i].offset; /* Set the descriptor. * * On GFX8, the format must be non-INVALID, otherwise * the buffer will be considered not bound and store * instructions will be no-ops. */ size = 0xffffffff; if (cmd_buffer->device->physical_device->use_ngg_streamout) { /* With NGG streamout, the buffer size is used to determine the max emit per buffer * and also acts as a disable bit when it's 0. */ size = radv_is_streamout_enabled(cmd_buffer) ? sb[i].size : 0; } } uint32_t rsrc_word3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) | S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) { rsrc_word3 |= S_008F0C_FORMAT(V_008F0C_GFX11_FORMAT_32_FLOAT) | S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW); } else if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10) { rsrc_word3 |= S_008F0C_FORMAT(V_008F0C_GFX10_FORMAT_32_FLOAT) | S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) | S_008F0C_RESOURCE_LEVEL(1); } else { rsrc_word3 |= S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32); } desc[0] = va; desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32); desc[2] = size; desc[3] = rsrc_word3; } desc_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); desc_va += so_offset; radv_emit_streamout_buffers(cmd_buffer, desc_va); } cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_STREAMOUT_BUFFER; } static void radv_flush_shader_query_state_gfx(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; const struct radv_userdata_info *loc = radv_get_user_sgpr(last_vgt_shader, AC_UD_SHADER_QUERY_STATE); enum radv_shader_query_state shader_query_state = radv_shader_query_none; uint32_t base_reg; if (loc->sgpr_idx == -1) return; assert(last_vgt_shader->info.is_ngg || last_vgt_shader->info.stage == MESA_SHADER_GEOMETRY); /* By default shader queries are disabled but they are enabled if the command buffer has active GDS * queries or if it's a secondary command buffer that inherits the number of generated * primitives. */ if (cmd_buffer->state.active_pipeline_gds_queries || (cmd_buffer->state.inherited_pipeline_statistics & (VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT | VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT)) || (cmd_buffer->device->physical_device->emulate_mesh_shader_queries && (cmd_buffer->state.inherited_pipeline_statistics & VK_QUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXT))) shader_query_state |= radv_shader_query_pipeline_stat; if (cmd_buffer->state.active_prims_gen_gds_queries) shader_query_state |= radv_shader_query_prim_gen; if (cmd_buffer->state.active_prims_xfb_gds_queries && radv_is_streamout_enabled(cmd_buffer)) { shader_query_state |= radv_shader_query_prim_xfb | radv_shader_query_prim_gen; } base_reg = last_vgt_shader->info.user_data_0; assert(loc->sgpr_idx != -1); radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, shader_query_state); } static void radv_flush_shader_query_state_ace(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *task_shader) { const struct radv_userdata_info *loc = radv_get_user_sgpr(task_shader, AC_UD_SHADER_QUERY_STATE); enum radv_shader_query_state shader_query_state = radv_shader_query_none; uint32_t base_reg; if (loc->sgpr_idx == -1) return; /* By default shader queries are disabled but they are enabled if the command buffer has active ACE * queries or if it's a secondary command buffer that inherits the number of task shader * invocations query. */ if (cmd_buffer->state.active_pipeline_ace_queries || (cmd_buffer->state.inherited_pipeline_statistics & VK_QUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXT)) shader_query_state |= radv_shader_query_pipeline_stat; base_reg = task_shader->info.user_data_0; assert(loc->sgpr_idx != -1); radeon_set_sh_reg(cmd_buffer->gang.cs, base_reg + loc->sgpr_idx * 4, shader_query_state); } static void radv_flush_shader_query_state(struct radv_cmd_buffer *cmd_buffer) { radv_flush_shader_query_state_gfx(cmd_buffer); if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK) && cmd_buffer->device->physical_device->emulate_mesh_shader_queries) radv_flush_shader_query_state_ace(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_TASK]); cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_SHADER_QUERY; } static void radv_flush_force_vrs_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; if (!last_vgt_shader->info.force_vrs_per_vertex) { /* Un-set the SGPR index so we know to re-emit it later. */ cmd_buffer->state.last_vrs_rates_sgpr_idx = -1; return; } const struct radv_userdata_info *loc; uint32_t base_reg; if (cmd_buffer->state.gs_copy_shader) { loc = &cmd_buffer->state.gs_copy_shader->info.user_sgprs_locs.shader_data[AC_UD_FORCE_VRS_RATES]; base_reg = R_00B130_SPI_SHADER_USER_DATA_VS_0; } else { loc = radv_get_user_sgpr(last_vgt_shader, AC_UD_FORCE_VRS_RATES); base_reg = last_vgt_shader->info.user_data_0; } assert(loc->sgpr_idx != -1); enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; uint32_t vrs_rates = 0; switch (cmd_buffer->device->force_vrs) { case RADV_FORCE_VRS_2x2: vrs_rates = gfx_level >= GFX11 ? V_0283D0_VRS_SHADING_RATE_2X2 : (1u << 2) | (1u << 4); break; case RADV_FORCE_VRS_2x1: vrs_rates = gfx_level >= GFX11 ? V_0283D0_VRS_SHADING_RATE_2X1 : (1u << 2) | (0u << 4); break; case RADV_FORCE_VRS_1x2: vrs_rates = gfx_level >= GFX11 ? V_0283D0_VRS_SHADING_RATE_1X2 : (0u << 2) | (1u << 4); break; default: break; } if (cmd_buffer->state.last_vrs_rates != vrs_rates || cmd_buffer->state.last_vrs_rates_sgpr_idx != loc->sgpr_idx) { radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, vrs_rates); } cmd_buffer->state.last_vrs_rates = vrs_rates; cmd_buffer->state.last_vrs_rates_sgpr_idx = loc->sgpr_idx; } static void radv_upload_graphics_shader_descriptors(struct radv_cmd_buffer *cmd_buffer) { if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_VERTEX_BUFFER) radv_flush_vertex_descriptors(cmd_buffer); radv_flush_streamout_descriptors(cmd_buffer); VkShaderStageFlags stages = VK_SHADER_STAGE_ALL_GRAPHICS; radv_flush_descriptors(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS); const VkShaderStageFlags pc_stages = radv_must_flush_constants(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS); if (pc_stages) radv_flush_constants(cmd_buffer, pc_stages, VK_PIPELINE_BIND_POINT_GRAPHICS); radv_flush_force_vrs_state(cmd_buffer); } struct radv_draw_info { /** * Number of vertices. */ uint32_t count; /** * First instance id. */ uint32_t first_instance; /** * Number of instances. */ uint32_t instance_count; /** * Whether it's an indexed draw. */ bool indexed; /** * Indirect draw parameters resource. */ struct radv_buffer *indirect; uint64_t indirect_offset; uint32_t stride; /** * Draw count parameters resource. */ struct radv_buffer *count_buffer; uint64_t count_buffer_offset; /** * Stream output parameters resource. */ struct radv_buffer *strmout_buffer; uint64_t strmout_buffer_offset; }; static void radv_emit_ia_multi_vgt_param(struct radv_cmd_buffer *cmd_buffer, bool instanced_draw, bool indirect_draw, bool count_from_stream_output, uint32_t draw_vertex_count) { const struct radeon_info *info = &cmd_buffer->device->physical_device->rad_info; struct radv_cmd_state *state = &cmd_buffer->state; const unsigned patch_control_points = state->dynamic.vk.ts.patch_control_points; const unsigned topology = state->dynamic.vk.ia.primitive_topology; const bool prim_restart_enable = state->dynamic.vk.ia.primitive_restart_enable; struct radeon_cmdbuf *cs = cmd_buffer->cs; unsigned ia_multi_vgt_param; ia_multi_vgt_param = radv_get_ia_multi_vgt_param(cmd_buffer, instanced_draw, indirect_draw, count_from_stream_output, draw_vertex_count, topology, prim_restart_enable, patch_control_points, state->tess_num_patches); if (state->last_ia_multi_vgt_param != ia_multi_vgt_param) { if (info->gfx_level == GFX9) { radeon_set_uconfig_reg_idx(cmd_buffer->device->physical_device, cs, R_030960_IA_MULTI_VGT_PARAM, 4, ia_multi_vgt_param); } else if (info->gfx_level >= GFX7) { radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param); } else { radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param); } state->last_ia_multi_vgt_param = ia_multi_vgt_param; } } static void gfx10_emit_ge_cntl(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; struct radv_cmd_state *state = &cmd_buffer->state; bool break_wave_at_eoi = false; unsigned primgroup_size; unsigned ge_cntl; if (last_vgt_shader->info.is_ngg) return; if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TESS_CTRL)) { primgroup_size = state->tess_num_patches; if (cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]->info.uses_prim_id || radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL)->info.uses_prim_id) { break_wave_at_eoi = true; } } else if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_GEOMETRY)) { const struct radv_legacy_gs_info *gs_state = &cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]->info.gs_ring_info; primgroup_size = G_028A44_GS_PRIMS_PER_SUBGRP(gs_state->vgt_gs_onchip_cntl); } else { primgroup_size = 128; /* recommended without a GS and tess */ } ge_cntl = S_03096C_PRIM_GRP_SIZE_GFX10(primgroup_size) | S_03096C_VERT_GRP_SIZE(256) | /* disable vertex grouping */ S_03096C_PACKET_TO_ONE_PA(0) /* this should only be set if LINE_STIPPLE_TEX_ENA == 1 */ | S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi); if (state->last_ge_cntl != ge_cntl) { radeon_set_uconfig_reg(cmd_buffer->cs, R_03096C_GE_CNTL, ge_cntl); state->last_ge_cntl = ge_cntl; } } static void radv_emit_draw_registers(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *draw_info) { const struct radeon_info *info = &cmd_buffer->device->physical_device->rad_info; struct radv_cmd_state *state = &cmd_buffer->state; struct radeon_cmdbuf *cs = cmd_buffer->cs; uint32_t topology = state->dynamic.vk.ia.primitive_topology; bool disable_instance_packing = false; /* Draw state. */ if (info->gfx_level >= GFX10) { gfx10_emit_ge_cntl(cmd_buffer); } else { radv_emit_ia_multi_vgt_param(cmd_buffer, draw_info->instance_count > 1, draw_info->indirect, !!draw_info->strmout_buffer, draw_info->indirect ? 0 : draw_info->count); } /* RDNA2 is affected by a hardware bug when instance packing is enabled for adjacent primitive * topologies and instance_count > 1, pipeline stats generated by GE are incorrect. It needs to * be applied for indexed and non-indexed draws. */ if (info->gfx_level == GFX10_3 && state->active_pipeline_queries > 0 && (draw_info->instance_count > 1 || draw_info->indirect) && (topology == V_008958_DI_PT_LINELIST_ADJ || topology == V_008958_DI_PT_LINESTRIP_ADJ || topology == V_008958_DI_PT_TRILIST_ADJ || topology == V_008958_DI_PT_TRISTRIP_ADJ)) { disable_instance_packing = true; } if ((draw_info->indexed && state->index_type != state->last_index_type) || (info->gfx_level == GFX10_3 && (state->last_index_type == -1 || disable_instance_packing != G_028A7C_DISABLE_INSTANCE_PACKING(state->last_index_type)))) { uint32_t index_type = state->index_type | S_028A7C_DISABLE_INSTANCE_PACKING(disable_instance_packing); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX9) { radeon_set_uconfig_reg_idx(cmd_buffer->device->physical_device, cs, R_03090C_VGT_INDEX_TYPE, 2, index_type); } else { radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0)); radeon_emit(cs, index_type); } state->last_index_type = index_type; } } static void radv_stage_flush(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 src_stage_mask) { /* For simplicity, if the barrier wants to wait for the task shader, * just make it wait for the mesh shader too. */ if (src_stage_mask & VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT) src_stage_mask |= VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT; if (src_stage_mask & (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_RESOLVE_BIT | VK_PIPELINE_STAGE_2_BLIT_BIT | VK_PIPELINE_STAGE_2_CLEAR_BIT)) { /* Be conservative for now. */ src_stage_mask |= VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT; } if (src_stage_mask & (VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT | VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV | VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR | VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY_BIT_KHR | VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR | VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH; } if (src_stage_mask & (VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT | VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH; } else if (src_stage_mask & (VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT | VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT | VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT | VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT | VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT | VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT)) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VS_PARTIAL_FLUSH; } } static bool can_skip_buffer_l2_flushes(struct radv_device *device) { return device->physical_device->rad_info.gfx_level == GFX9 || (device->physical_device->rad_info.gfx_level >= GFX10 && !device->physical_device->rad_info.tcc_rb_non_coherent); } /* * In vulkan barriers have two kinds of operations: * * - visibility (implemented with radv_src_access_flush) * - availability (implemented with radv_dst_access_flush) * * for a memory operation to observe the result of a previous memory operation * one needs to do a visibility operation from the source memory and then an * availability operation to the target memory. * * The complication is the availability and visibility operations do not need to * be in the same barrier. * * The cleanest way to implement this is to define the visibility operation to * bring the caches to a "state of rest", which none of the caches below that * level dirty. * * For GFX8 and earlier this would be VRAM/GTT with none of the caches dirty. * * For GFX9+ we can define the state at rest to be L2 instead of VRAM for all * buffers and for images marked as coherent, and VRAM/GTT for non-coherent * images. However, given the existence of memory barriers which do not specify * the image/buffer it often devolves to just VRAM/GTT anyway. * * To help reducing the invalidations for GPUs that have L2 coherency between the * RB and the shader caches, we always invalidate L2 on the src side, as we can * use our knowledge of past usage to optimize flushes away. */ enum radv_cmd_flush_bits radv_src_access_flush(struct radv_cmd_buffer *cmd_buffer, VkAccessFlags2 src_flags, const struct radv_image *image) { bool has_CB_meta = true, has_DB_meta = true; bool image_is_coherent = image ? image->l2_coherent : false; enum radv_cmd_flush_bits flush_bits = 0; if (image) { if (!radv_image_has_CB_metadata(image)) has_CB_meta = false; if (!radv_image_has_htile(image)) has_DB_meta = false; } u_foreach_bit64 (b, src_flags) { switch ((VkAccessFlags2)BITFIELD64_BIT(b)) { case VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV: flush_bits |= RADV_CMD_FLAG_INV_L2; break; case VK_ACCESS_2_SHADER_WRITE_BIT: case VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT: /* since the STORAGE bit isn't set we know that this is a meta operation. * on the dst flush side we skip CB/DB flushes without the STORAGE bit, so * set it here. */ if (image && !(image->vk.usage & VK_IMAGE_USAGE_STORAGE_BIT)) { if (vk_format_is_depth_or_stencil(image->vk.format)) { flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB; } else { flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB; } } if (!image_is_coherent) flush_bits |= RADV_CMD_FLAG_INV_L2; break; case VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR: case VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT: case VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT: if (!image_is_coherent) flush_bits |= RADV_CMD_FLAG_WB_L2; break; case VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT: flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB; if (has_CB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; break; case VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT: flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB; if (has_DB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; break; case VK_ACCESS_2_TRANSFER_WRITE_BIT: flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_DB; if (!image_is_coherent) flush_bits |= RADV_CMD_FLAG_INV_L2; if (has_CB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; if (has_DB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; break; case VK_ACCESS_2_MEMORY_WRITE_BIT: flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_DB; if (!image_is_coherent) flush_bits |= RADV_CMD_FLAG_INV_L2; if (has_CB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; if (has_DB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; break; default: break; } } return flush_bits; } enum radv_cmd_flush_bits radv_dst_access_flush(struct radv_cmd_buffer *cmd_buffer, VkAccessFlags2 dst_flags, const struct radv_image *image) { bool has_CB_meta = true, has_DB_meta = true; enum radv_cmd_flush_bits flush_bits = 0; bool flush_CB = true, flush_DB = true; bool image_is_coherent = image ? image->l2_coherent : false; if (image) { if (!(image->vk.usage & VK_IMAGE_USAGE_STORAGE_BIT)) { flush_CB = false; flush_DB = false; } if (!radv_image_has_CB_metadata(image)) has_CB_meta = false; if (!radv_image_has_htile(image)) has_DB_meta = false; } /* All the L2 invalidations below are not the CB/DB. So if there are no incoherent images * in the L2 cache in CB/DB mode then they are already usable from all the other L2 clients. */ image_is_coherent |= can_skip_buffer_l2_flushes(cmd_buffer->device) && !cmd_buffer->state.rb_noncoherent_dirty; u_foreach_bit64 (b, dst_flags) { switch ((VkAccessFlags2)BITFIELD64_BIT(b)) { case VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT: /* SMEM loads are used to read compute dispatch size in shaders */ if (!cmd_buffer->device->load_grid_size_from_user_sgpr) flush_bits |= RADV_CMD_FLAG_INV_SCACHE; /* Ensure the DGC meta shader can read the commands. */ if (radv_uses_device_generated_commands(cmd_buffer->device)) { flush_bits |= RADV_CMD_FLAG_INV_SCACHE | RADV_CMD_FLAG_INV_VCACHE; if (cmd_buffer->device->physical_device->rad_info.gfx_level < GFX9) flush_bits |= RADV_CMD_FLAG_INV_L2; } break; case VK_ACCESS_2_INDEX_READ_BIT: case VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT: break; case VK_ACCESS_2_UNIFORM_READ_BIT: flush_bits |= RADV_CMD_FLAG_INV_VCACHE | RADV_CMD_FLAG_INV_SCACHE; break; case VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT: case VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT: case VK_ACCESS_2_TRANSFER_READ_BIT: case VK_ACCESS_2_TRANSFER_WRITE_BIT: flush_bits |= RADV_CMD_FLAG_INV_VCACHE; if (has_CB_meta || has_DB_meta) flush_bits |= RADV_CMD_FLAG_INV_L2_METADATA; if (!image_is_coherent) flush_bits |= RADV_CMD_FLAG_INV_L2; break; case VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT: flush_bits |= RADV_CMD_FLAG_INV_SCACHE; break; case VK_ACCESS_2_SHADER_BINDING_TABLE_READ_BIT_KHR: case VK_ACCESS_2_SHADER_READ_BIT: case VK_ACCESS_2_SHADER_STORAGE_READ_BIT: /* Unlike LLVM, ACO uses SMEM for SSBOs and we have to * invalidate the scalar cache. */ if (!cmd_buffer->device->physical_device->use_llvm && !image) flush_bits |= RADV_CMD_FLAG_INV_SCACHE; FALLTHROUGH; case VK_ACCESS_2_SHADER_SAMPLED_READ_BIT: flush_bits |= RADV_CMD_FLAG_INV_VCACHE; if (has_CB_meta || has_DB_meta) flush_bits |= RADV_CMD_FLAG_INV_L2_METADATA; if (!image_is_coherent) flush_bits |= RADV_CMD_FLAG_INV_L2; break; case VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV: case VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR: flush_bits |= RADV_CMD_FLAG_INV_VCACHE; if (cmd_buffer->device->physical_device->rad_info.gfx_level < GFX9) flush_bits |= RADV_CMD_FLAG_INV_L2; break; case VK_ACCESS_2_SHADER_WRITE_BIT: case VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT: case VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR: break; case VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT: case VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT: if (flush_CB) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB; if (has_CB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; break; case VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT: case VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT: if (flush_DB) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB; if (has_DB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; break; case VK_ACCESS_2_MEMORY_READ_BIT: case VK_ACCESS_2_MEMORY_WRITE_BIT: flush_bits |= RADV_CMD_FLAG_INV_VCACHE | RADV_CMD_FLAG_INV_SCACHE; if (!image_is_coherent) flush_bits |= RADV_CMD_FLAG_INV_L2; if (flush_CB) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB; if (has_CB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META; if (flush_DB) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB; if (has_DB_meta) flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; break; default: break; } } return flush_bits; } void radv_emit_resolve_barrier(struct radv_cmd_buffer *cmd_buffer, const struct radv_resolve_barrier *barrier) { struct radv_rendering_state *render = &cmd_buffer->state.render; for (uint32_t i = 0; i < render->color_att_count; i++) { struct radv_image_view *iview = render->color_att[i].iview; if (!iview) continue; cmd_buffer->state.flush_bits |= radv_src_access_flush(cmd_buffer, barrier->src_access_mask, iview->image); } if (render->ds_att.iview) { cmd_buffer->state.flush_bits |= radv_src_access_flush(cmd_buffer, barrier->src_access_mask, render->ds_att.iview->image); } radv_stage_flush(cmd_buffer, barrier->src_stage_mask); for (uint32_t i = 0; i < render->color_att_count; i++) { struct radv_image_view *iview = render->color_att[i].iview; if (!iview) continue; cmd_buffer->state.flush_bits |= radv_dst_access_flush(cmd_buffer, barrier->dst_access_mask, iview->image); } if (render->ds_att.iview) { cmd_buffer->state.flush_bits |= radv_dst_access_flush(cmd_buffer, barrier->dst_access_mask, render->ds_att.iview->image); } radv_gang_barrier(cmd_buffer, barrier->src_stage_mask, barrier->dst_stage_mask); } static void radv_handle_image_transition_separate(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout, VkImageLayout dst_layout, VkImageLayout src_stencil_layout, VkImageLayout dst_stencil_layout, uint32_t src_family_index, uint32_t dst_family_index, const VkImageSubresourceRange *range, struct radv_sample_locations_state *sample_locs) { /* If we have a stencil layout that's different from depth, we need to * perform the stencil transition separately. */ if ((range->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && (src_layout != src_stencil_layout || dst_layout != dst_stencil_layout)) { VkImageSubresourceRange aspect_range = *range; /* Depth-only transitions. */ if (range->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) { aspect_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; radv_handle_image_transition(cmd_buffer, image, src_layout, dst_layout, src_family_index, dst_family_index, &aspect_range, sample_locs); } /* Stencil-only transitions. */ aspect_range.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; radv_handle_image_transition(cmd_buffer, image, src_stencil_layout, dst_stencil_layout, src_family_index, dst_family_index, &aspect_range, sample_locs); } else { radv_handle_image_transition(cmd_buffer, image, src_layout, dst_layout, src_family_index, dst_family_index, range, sample_locs); } } static void radv_handle_rendering_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image_view *view, uint32_t layer_count, uint32_t view_mask, VkImageLayout initial_layout, VkImageLayout initial_stencil_layout, VkImageLayout final_layout, VkImageLayout final_stencil_layout, struct radv_sample_locations_state *sample_locs) { VkImageSubresourceRange range; range.aspectMask = view->image->vk.aspects; range.baseMipLevel = view->vk.base_mip_level; range.levelCount = 1; if (view_mask) { while (view_mask) { int start, count; u_bit_scan_consecutive_range(&view_mask, &start, &count); range.baseArrayLayer = view->vk.base_array_layer + start; range.layerCount = count; radv_handle_image_transition_separate(cmd_buffer, view->image, initial_layout, final_layout, initial_stencil_layout, final_stencil_layout, 0, 0, &range, sample_locs); } } else { range.baseArrayLayer = view->vk.base_array_layer; range.layerCount = layer_count; radv_handle_image_transition_separate(cmd_buffer, view->image, initial_layout, final_layout, initial_stencil_layout, final_stencil_layout, 0, 0, &range, sample_locs); } } VKAPI_ATTR VkResult VKAPI_CALL radv_BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo *pBeginInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); VkResult result = VK_SUCCESS; vk_command_buffer_begin(&cmd_buffer->vk, pBeginInfo); if (cmd_buffer->qf == RADV_QUEUE_SPARSE) return result; memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state)); cmd_buffer->state.last_index_type = -1; cmd_buffer->state.last_num_instances = -1; cmd_buffer->state.last_vertex_offset_valid = false; cmd_buffer->state.last_first_instance = -1; cmd_buffer->state.last_drawid = -1; cmd_buffer->state.last_subpass_color_count = MAX_RTS; cmd_buffer->state.predication_type = -1; cmd_buffer->state.last_sx_ps_downconvert = -1; cmd_buffer->state.last_sx_blend_opt_epsilon = -1; cmd_buffer->state.last_sx_blend_opt_control = -1; cmd_buffer->state.mesh_shading = false; cmd_buffer->state.last_vrs_rates = -1; cmd_buffer->state.last_vrs_rates_sgpr_idx = -1; cmd_buffer->state.last_pa_sc_binner_cntl_0 = -1; cmd_buffer->state.last_db_count_control = -1; cmd_buffer->state.last_db_shader_control = -1; cmd_buffer->usage_flags = pBeginInfo->flags; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_ALL | RADV_CMD_DIRTY_GUARDBAND | RADV_CMD_DIRTY_OCCLUSION_QUERY | RADV_CMD_DIRTY_DB_SHADER_CONTROL; if (cmd_buffer->qf == RADV_QUEUE_GENERAL) vk_dynamic_graphics_state_init(&cmd_buffer->state.dynamic.vk); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7) { uint32_t pred_value = 0; uint32_t pred_offset; if (!radv_cmd_buffer_upload_data(cmd_buffer, 4, &pred_value, &pred_offset)) vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); cmd_buffer->mec_inv_pred_emitted = false; cmd_buffer->mec_inv_pred_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + pred_offset; } if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX9 && cmd_buffer->qf == RADV_QUEUE_GENERAL) { unsigned num_db = cmd_buffer->device->physical_device->rad_info.max_render_backends; unsigned fence_offset, eop_bug_offset; void *fence_ptr; radv_cmd_buffer_upload_alloc(cmd_buffer, 8, &fence_offset, &fence_ptr); memset(fence_ptr, 0, 8); cmd_buffer->gfx9_fence_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); cmd_buffer->gfx9_fence_va += fence_offset; radv_emit_clear_data(cmd_buffer, V_370_PFP, cmd_buffer->gfx9_fence_va, 8); if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX9) { /* Allocate a buffer for the EOP bug on GFX9. */ radv_cmd_buffer_upload_alloc(cmd_buffer, 16 * num_db, &eop_bug_offset, &fence_ptr); memset(fence_ptr, 0, 16 * num_db); cmd_buffer->gfx9_eop_bug_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); cmd_buffer->gfx9_eop_bug_va += eop_bug_offset; radv_emit_clear_data(cmd_buffer, V_370_PFP, cmd_buffer->gfx9_eop_bug_va, 16 * num_db); } } if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY && (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) { char gcbiar_data[VK_GCBIARR_DATA_SIZE(MAX_RTS)]; const VkRenderingInfo *resume_info = vk_get_command_buffer_inheritance_as_rendering_resume(cmd_buffer->vk.level, pBeginInfo, gcbiar_data); if (resume_info) { radv_CmdBeginRendering(commandBuffer, resume_info); } else { const VkCommandBufferInheritanceRenderingInfo *inheritance_info = vk_get_command_buffer_inheritance_rendering_info(cmd_buffer->vk.level, pBeginInfo); radv_cmd_buffer_reset_rendering(cmd_buffer); struct radv_rendering_state *render = &cmd_buffer->state.render; render->active = true; render->view_mask = inheritance_info->viewMask; render->max_samples = inheritance_info->rasterizationSamples; render->color_att_count = inheritance_info->colorAttachmentCount; for (uint32_t i = 0; i < render->color_att_count; i++) { render->color_att[i] = (struct radv_attachment){ .format = inheritance_info->pColorAttachmentFormats[i], }; } assert(inheritance_info->depthAttachmentFormat == VK_FORMAT_UNDEFINED || inheritance_info->stencilAttachmentFormat == VK_FORMAT_UNDEFINED || inheritance_info->depthAttachmentFormat == inheritance_info->stencilAttachmentFormat); render->ds_att = (struct radv_attachment){.iview = NULL}; if (inheritance_info->depthAttachmentFormat != VK_FORMAT_UNDEFINED) render->ds_att.format = inheritance_info->depthAttachmentFormat; if (inheritance_info->stencilAttachmentFormat != VK_FORMAT_UNDEFINED) render->ds_att.format = inheritance_info->stencilAttachmentFormat; if (vk_format_has_depth(render->ds_att.format)) render->ds_att_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT; if (vk_format_has_stencil(render->ds_att.format)) render->ds_att_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; } cmd_buffer->state.inherited_pipeline_statistics = pBeginInfo->pInheritanceInfo->pipelineStatistics; if (cmd_buffer->state.inherited_pipeline_statistics & (VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT | VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT)) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_SHADER_QUERY; cmd_buffer->state.inherited_occlusion_queries = pBeginInfo->pInheritanceInfo->occlusionQueryEnable; cmd_buffer->state.inherited_query_control_flags = pBeginInfo->pInheritanceInfo->queryFlags; if (cmd_buffer->state.inherited_occlusion_queries) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_OCCLUSION_QUERY; } if (radv_device_fault_detection_enabled(cmd_buffer->device)) radv_cmd_buffer_trace_emit(cmd_buffer); radv_describe_begin_cmd_buffer(cmd_buffer); return result; } VKAPI_ATTR void VKAPI_CALL radv_CmdBindVertexBuffers2(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer *pBuffers, const VkDeviceSize *pOffsets, const VkDeviceSize *pSizes, const VkDeviceSize *pStrides) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_vertex_binding *vb = cmd_buffer->vertex_bindings; const struct radv_vs_input_state *state = &cmd_buffer->state.dynamic_vs_input; /* We have to defer setting up vertex buffer since we need the buffer * stride from the pipeline. */ assert(firstBinding + bindingCount <= MAX_VBS); enum amd_gfx_level chip = cmd_buffer->device->physical_device->rad_info.gfx_level; if (firstBinding + bindingCount > cmd_buffer->used_vertex_bindings) cmd_buffer->used_vertex_bindings = firstBinding + bindingCount; uint32_t misaligned_mask_invalid = 0; for (uint32_t i = 0; i < bindingCount; i++) { RADV_FROM_HANDLE(radv_buffer, buffer, pBuffers[i]); uint32_t idx = firstBinding + i; VkDeviceSize size = pSizes ? pSizes[i] : 0; /* if pStrides=NULL, it shouldn't overwrite the strides specified by CmdSetVertexInputEXT */ VkDeviceSize stride = pStrides ? pStrides[i] : vb[idx].stride; if (!!cmd_buffer->vertex_binding_buffers[idx] != !!buffer || (buffer && ((vb[idx].offset & 0x3) != (pOffsets[i] & 0x3) || (vb[idx].stride & 0x3) != (stride & 0x3)))) { misaligned_mask_invalid |= state->bindings_match_attrib ? BITFIELD_BIT(idx) : 0xffffffff; } cmd_buffer->vertex_binding_buffers[idx] = buffer; vb[idx].offset = pOffsets[i]; vb[idx].size = buffer ? vk_buffer_range(&buffer->vk, pOffsets[i], size) : size; vb[idx].stride = stride; uint32_t bit = BITFIELD_BIT(idx); if (buffer) { radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->vertex_binding_buffers[idx]->bo); cmd_buffer->state.vbo_bound_mask |= bit; } else { cmd_buffer->state.vbo_bound_mask &= ~bit; } } if ((chip == GFX6 || chip >= GFX10) && misaligned_mask_invalid) { cmd_buffer->state.vbo_misaligned_mask_invalid = misaligned_mask_invalid; cmd_buffer->state.vbo_misaligned_mask &= ~misaligned_mask_invalid; } cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER | RADV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT; } static uint32_t vk_to_index_type(VkIndexType type) { switch (type) { case VK_INDEX_TYPE_UINT8_KHR: return V_028A7C_VGT_INDEX_8; case VK_INDEX_TYPE_UINT16: return V_028A7C_VGT_INDEX_16; case VK_INDEX_TYPE_UINT32: return V_028A7C_VGT_INDEX_32; default: unreachable("invalid index type"); } } uint32_t radv_get_vgt_index_size(uint32_t type) { uint32_t index_type = G_028A7C_INDEX_TYPE(type); switch (index_type) { case V_028A7C_VGT_INDEX_8: return 1; case V_028A7C_VGT_INDEX_16: return 2; case V_028A7C_VGT_INDEX_32: return 4; default: unreachable("invalid index type"); } } VKAPI_ATTR void VKAPI_CALL radv_CmdBindIndexBuffer2KHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, VkIndexType indexType) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, index_buffer, buffer); cmd_buffer->state.index_type = vk_to_index_type(indexType); if (index_buffer) { cmd_buffer->state.index_va = radv_buffer_get_va(index_buffer->bo); cmd_buffer->state.index_va += index_buffer->offset + offset; int index_size = radv_get_vgt_index_size(vk_to_index_type(indexType)); cmd_buffer->state.max_index_count = (vk_buffer_range(&index_buffer->vk, offset, size)) / index_size; radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, index_buffer->bo); } else { cmd_buffer->state.index_va = 0; cmd_buffer->state.max_index_count = 0; } cmd_buffer->state.dirty |= RADV_CMD_DIRTY_INDEX_BUFFER; /* Primitive restart state depends on the index type. */ if (cmd_buffer->state.dynamic.vk.ia.primitive_restart_enable) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_RESTART_ENABLE; } static void radv_bind_descriptor_set(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point, struct radv_descriptor_set *set, unsigned idx) { struct radeon_winsys *ws = cmd_buffer->device->ws; radv_set_descriptor_set(cmd_buffer, bind_point, set, idx); assert(set); assert(!(set->header.layout->flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR)); if (!cmd_buffer->device->use_global_bo_list) { for (unsigned j = 0; j < set->header.buffer_count; ++j) if (set->descriptors[j]) radv_cs_add_buffer(ws, cmd_buffer->cs, set->descriptors[j]); } if (set->header.bo) radv_cs_add_buffer(ws, cmd_buffer->cs, set->header.bo); } static void radv_bind_descriptor_sets(struct radv_cmd_buffer *cmd_buffer, const VkBindDescriptorSetsInfoKHR *pBindDescriptorSetsInfo, VkPipelineBindPoint bind_point) { RADV_FROM_HANDLE(radv_pipeline_layout, layout, pBindDescriptorSetsInfo->layout); const bool no_dynamic_bounds = cmd_buffer->device->instance->debug_flags & RADV_DEBUG_NO_DYNAMIC_BOUNDS; struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); unsigned dyn_idx = 0; for (unsigned i = 0; i < pBindDescriptorSetsInfo->descriptorSetCount; ++i) { unsigned set_idx = i + pBindDescriptorSetsInfo->firstSet; RADV_FROM_HANDLE(radv_descriptor_set, set, pBindDescriptorSetsInfo->pDescriptorSets[i]); if (!set) continue; /* If the set is already bound we only need to update the * (potentially changed) dynamic offsets. */ if (descriptors_state->sets[set_idx] != set || !(descriptors_state->valid & (1u << set_idx))) { radv_bind_descriptor_set(cmd_buffer, bind_point, set, set_idx); } for (unsigned j = 0; j < set->header.layout->dynamic_offset_count; ++j, ++dyn_idx) { unsigned idx = j + layout->set[i + pBindDescriptorSetsInfo->firstSet].dynamic_offset_start; uint32_t *dst = descriptors_state->dynamic_buffers + idx * 4; assert(dyn_idx < pBindDescriptorSetsInfo->dynamicOffsetCount); struct radv_descriptor_range *range = set->header.dynamic_descriptors + j; if (!range->va) { memset(dst, 0, 4 * 4); } else { uint64_t va = range->va + pBindDescriptorSetsInfo->pDynamicOffsets[dyn_idx]; dst[0] = va; dst[1] = S_008F04_BASE_ADDRESS_HI(va >> 32); dst[2] = no_dynamic_bounds ? 0xffffffffu : range->size; dst[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) | S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) { dst[3] |= S_008F0C_FORMAT(V_008F0C_GFX11_FORMAT_32_FLOAT) | S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW); } else if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10) { dst[3] |= S_008F0C_FORMAT(V_008F0C_GFX10_FORMAT_32_FLOAT) | S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) | S_008F0C_RESOURCE_LEVEL(1); } else { dst[3] |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) | S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32); } } cmd_buffer->push_constant_stages |= set->header.layout->dynamic_shader_stages; } } } VKAPI_ATTR void VKAPI_CALL radv_CmdBindDescriptorSets2KHR(VkCommandBuffer commandBuffer, const VkBindDescriptorSetsInfoKHR *pBindDescriptorSetsInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); if (pBindDescriptorSetsInfo->stageFlags & VK_SHADER_STAGE_COMPUTE_BIT) { radv_bind_descriptor_sets(cmd_buffer, pBindDescriptorSetsInfo, VK_PIPELINE_BIND_POINT_COMPUTE); } if (pBindDescriptorSetsInfo->stageFlags & RADV_GRAPHICS_STAGE_BITS) { radv_bind_descriptor_sets(cmd_buffer, pBindDescriptorSetsInfo, VK_PIPELINE_BIND_POINT_GRAPHICS); } if (pBindDescriptorSetsInfo->stageFlags & RADV_RT_STAGE_BITS) { radv_bind_descriptor_sets(cmd_buffer, pBindDescriptorSetsInfo, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR); } } static bool radv_init_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer, struct radv_descriptor_set *set, struct radv_descriptor_set_layout *layout, VkPipelineBindPoint bind_point) { struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); set->header.size = layout->size; if (set->header.layout != layout) { if (set->header.layout) vk_descriptor_set_layout_unref(&cmd_buffer->device->vk, &set->header.layout->vk); vk_descriptor_set_layout_ref(&layout->vk); set->header.layout = layout; } if (descriptors_state->push_set.capacity < set->header.size) { size_t new_size = MAX2(set->header.size, 1024); new_size = MAX2(new_size, 2 * descriptors_state->push_set.capacity); new_size = MIN2(new_size, 96 * MAX_PUSH_DESCRIPTORS); free(set->header.mapped_ptr); set->header.mapped_ptr = malloc(new_size); if (!set->header.mapped_ptr) { descriptors_state->push_set.capacity = 0; vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); return false; } descriptors_state->push_set.capacity = new_size; } return true; } void radv_meta_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout _layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet *pDescriptorWrites) { RADV_FROM_HANDLE(radv_pipeline_layout, layout, _layout); struct radv_descriptor_set *push_set = (struct radv_descriptor_set *)&cmd_buffer->meta_push_descriptors; unsigned bo_offset; assert(set == 0); assert(layout->set[set].layout->flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR); push_set->header.size = layout->set[set].layout->size; push_set->header.layout = layout->set[set].layout; if (!radv_cmd_buffer_upload_alloc(cmd_buffer, push_set->header.size, &bo_offset, (void **)&push_set->header.mapped_ptr)) return; push_set->header.va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); push_set->header.va += bo_offset; radv_cmd_update_descriptor_sets(cmd_buffer->device, cmd_buffer, radv_descriptor_set_to_handle(push_set), descriptorWriteCount, pDescriptorWrites, 0, NULL); radv_set_descriptor_set(cmd_buffer, pipelineBindPoint, push_set, set); } static void radv_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer, const VkPushDescriptorSetInfoKHR *pPushDescriptorSetInfo, VkPipelineBindPoint bind_point) { RADV_FROM_HANDLE(radv_pipeline_layout, layout, pPushDescriptorSetInfo->layout); struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); struct radv_descriptor_set *push_set = (struct radv_descriptor_set *)&descriptors_state->push_set.set; assert(layout->set[pPushDescriptorSetInfo->set].layout->flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR); if (!radv_init_push_descriptor_set(cmd_buffer, push_set, layout->set[pPushDescriptorSetInfo->set].layout, bind_point)) return; /* Check that there are no inline uniform block updates when calling vkCmdPushDescriptorSetKHR() * because it is invalid, according to Vulkan spec. */ for (int i = 0; i < pPushDescriptorSetInfo->descriptorWriteCount; i++) { ASSERTED const VkWriteDescriptorSet *writeset = &pPushDescriptorSetInfo->pDescriptorWrites[i]; assert(writeset->descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK); } radv_cmd_update_descriptor_sets(cmd_buffer->device, cmd_buffer, radv_descriptor_set_to_handle(push_set), pPushDescriptorSetInfo->descriptorWriteCount, pPushDescriptorSetInfo->pDescriptorWrites, 0, NULL); radv_set_descriptor_set(cmd_buffer, bind_point, push_set, pPushDescriptorSetInfo->set); radv_flush_push_descriptors(cmd_buffer, descriptors_state); } VKAPI_ATTR void VKAPI_CALL radv_CmdPushDescriptorSet2KHR(VkCommandBuffer commandBuffer, const VkPushDescriptorSetInfoKHR *pPushDescriptorSetInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); if (pPushDescriptorSetInfo->stageFlags & VK_SHADER_STAGE_COMPUTE_BIT) { radv_push_descriptor_set(cmd_buffer, pPushDescriptorSetInfo, VK_PIPELINE_BIND_POINT_COMPUTE); } if (pPushDescriptorSetInfo->stageFlags & RADV_GRAPHICS_STAGE_BITS) { radv_push_descriptor_set(cmd_buffer, pPushDescriptorSetInfo, VK_PIPELINE_BIND_POINT_GRAPHICS); } if (pPushDescriptorSetInfo->stageFlags & RADV_RT_STAGE_BITS) { radv_push_descriptor_set(cmd_buffer, pPushDescriptorSetInfo, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR); } } VKAPI_ATTR void VKAPI_CALL radv_CmdPushDescriptorSetWithTemplate2KHR( VkCommandBuffer commandBuffer, const VkPushDescriptorSetWithTemplateInfoKHR *pPushDescriptorSetWithTemplateInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_pipeline_layout, layout, pPushDescriptorSetWithTemplateInfo->layout); RADV_FROM_HANDLE(radv_descriptor_update_template, templ, pPushDescriptorSetWithTemplateInfo->descriptorUpdateTemplate); struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, templ->bind_point); struct radv_descriptor_set *push_set = (struct radv_descriptor_set *)&descriptors_state->push_set.set; assert(layout->set[pPushDescriptorSetWithTemplateInfo->set].layout->flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR); if (!radv_init_push_descriptor_set(cmd_buffer, push_set, layout->set[pPushDescriptorSetWithTemplateInfo->set].layout, templ->bind_point)) return; radv_cmd_update_descriptor_set_with_template(cmd_buffer->device, cmd_buffer, push_set, pPushDescriptorSetWithTemplateInfo->descriptorUpdateTemplate, pPushDescriptorSetWithTemplateInfo->pData); radv_set_descriptor_set(cmd_buffer, templ->bind_point, push_set, pPushDescriptorSetWithTemplateInfo->set); radv_flush_push_descriptors(cmd_buffer, descriptors_state); } VKAPI_ATTR void VKAPI_CALL radv_CmdPushConstants2KHR(VkCommandBuffer commandBuffer, const VkPushConstantsInfoKHR *pPushConstantsInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); memcpy(cmd_buffer->push_constants + pPushConstantsInfo->offset, pPushConstantsInfo->pValues, pPushConstantsInfo->size); cmd_buffer->push_constant_stages |= pPushConstantsInfo->stageFlags; } VKAPI_ATTR VkResult VKAPI_CALL radv_EndCommandBuffer(VkCommandBuffer commandBuffer) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); if (cmd_buffer->qf == RADV_QUEUE_SPARSE) return vk_command_buffer_end(&cmd_buffer->vk); radv_emit_mip_change_flush_default(cmd_buffer); const bool is_gfx_or_ace = cmd_buffer->qf == RADV_QUEUE_GENERAL || cmd_buffer->qf == RADV_QUEUE_COMPUTE; if (is_gfx_or_ace) { if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX6) cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH | RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_WB_L2; /* Make sure to sync all pending active queries at the end of * command buffer. */ cmd_buffer->state.flush_bits |= cmd_buffer->active_query_flush_bits; /* Flush noncoherent images on GFX9+ so we can assume they're clean on the start of a * command buffer. */ if (cmd_buffer->state.rb_noncoherent_dirty && !can_skip_buffer_l2_flushes(cmd_buffer->device)) cmd_buffer->state.flush_bits |= radv_src_access_flush( cmd_buffer, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, NULL); /* Since NGG streamout uses GDS, we need to make GDS idle when * we leave the IB, otherwise another process might overwrite * it while our shaders are busy. */ if (cmd_buffer->gds_needed) cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH; } /* Finalize the internal compute command stream, if it exists. */ if (cmd_buffer->gang.cs) { VkResult result = radv_gang_finalize(cmd_buffer); if (result != VK_SUCCESS) return vk_error(cmd_buffer, result); } if (is_gfx_or_ace) { radv_emit_cache_flush(cmd_buffer); /* Make sure CP DMA is idle at the end of IBs because the kernel * doesn't wait for it. */ radv_cp_dma_wait_for_idle(cmd_buffer); } radv_describe_end_cmd_buffer(cmd_buffer); VkResult result = cmd_buffer->device->ws->cs_finalize(cmd_buffer->cs); if (result != VK_SUCCESS) return vk_error(cmd_buffer, result); return vk_command_buffer_end(&cmd_buffer->vk); } static void radv_emit_compute_pipeline(struct radv_cmd_buffer *cmd_buffer, struct radv_compute_pipeline *pipeline) { if (pipeline == cmd_buffer->state.emitted_compute_pipeline) return; assert(!pipeline->base.ctx_cs.cdw); cmd_buffer->state.emitted_compute_pipeline = pipeline; radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, pipeline->base.cs.cdw); radeon_emit_array(cmd_buffer->cs, pipeline->base.cs.buf, pipeline->base.cs.cdw); if (pipeline->base.type == RADV_PIPELINE_COMPUTE) { radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]->bo); } else { radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->state.rt_prolog->bo); if (cmd_buffer->state.shaders[MESA_SHADER_INTERSECTION]) radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->state.shaders[MESA_SHADER_INTERSECTION]->bo); struct radv_ray_tracing_pipeline *rt_pipeline = radv_pipeline_to_ray_tracing(&pipeline->base); for (unsigned i = 0; i < rt_pipeline->stage_count; ++i) { struct radv_shader *shader = rt_pipeline->stages[i].shader; if (shader) radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, shader->bo); } } if (radv_device_fault_detection_enabled(cmd_buffer->device)) radv_save_pipeline(cmd_buffer, &pipeline->base); } static void radv_mark_descriptor_sets_dirty(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point) { struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); descriptors_state->dirty |= descriptors_state->valid; } static void radv_bind_vs_input_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_graphics_pipeline *pipeline) { const struct radv_shader *vs_shader = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX); const struct radv_vs_input_state *src = &pipeline->vs_input_state; /* Bind the vertex input state from the pipeline when the VS has a prolog and the state isn't * dynamic. This can happen when the pre-rasterization stages and the vertex input state are from * two different libraries. Otherwise, if the VS has a prolog, the state is dynamic and there is * nothing to bind. */ if (!vs_shader || !vs_shader->info.vs.has_prolog || (pipeline->dynamic_states & RADV_DYNAMIC_VERTEX_INPUT)) return; cmd_buffer->state.dynamic_vs_input = *src; if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX6 || cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10) { cmd_buffer->state.vbo_misaligned_mask = 0; cmd_buffer->state.vbo_misaligned_mask_invalid = src->attribute_mask; } cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT; } static void radv_bind_multisample_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_multisample_state *ms) { if (ms->sample_shading_enable) { cmd_buffer->state.ms.sample_shading_enable = true; cmd_buffer->state.ms.min_sample_shading = ms->min_sample_shading; } } static void radv_bind_custom_blend_mode(struct radv_cmd_buffer *cmd_buffer, unsigned custom_blend_mode) { /* Re-emit CB_COLOR_CONTROL when the custom blending mode changes. */ if (cmd_buffer->state.custom_blend_mode != custom_blend_mode) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_LOGIC_OP | RADV_CMD_DIRTY_DYNAMIC_LOGIC_OP_ENABLE; cmd_buffer->state.custom_blend_mode = custom_blend_mode; } static void radv_bind_pre_rast_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *shader) { bool mesh_shading = shader->info.stage == MESA_SHADER_MESH; const struct radv_userdata_info *loc; assert(shader->info.stage == MESA_SHADER_VERTEX || shader->info.stage == MESA_SHADER_TESS_CTRL || shader->info.stage == MESA_SHADER_TESS_EVAL || shader->info.stage == MESA_SHADER_GEOMETRY || shader->info.stage == MESA_SHADER_MESH); if (radv_get_user_sgpr(shader, AC_UD_NGG_PROVOKING_VTX)->sgpr_idx != -1) { /* Re-emit the provoking vertex mode state because the SGPR idx can be different. */ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_PROVOKING_VERTEX_MODE; } if (radv_get_user_sgpr(shader, AC_UD_STREAMOUT_BUFFERS)->sgpr_idx != -1) { /* Re-emit the streamout buffers because the SGPR idx can be different and with NGG streamout * they always need to be emitted because a buffer size of 0 is used to disable streamout. */ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_BUFFER; if (cmd_buffer->device->physical_device->use_ngg_streamout) { /* GFX11 needs GDS OA for streamout. */ cmd_buffer->gds_oa_needed = true; } } if (radv_get_user_sgpr(shader, AC_UD_NUM_VERTS_PER_PRIM)->sgpr_idx != -1) { /* Re-emit the primitive topology because the SGPR idx can be different. */ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY; } if (radv_get_user_sgpr(shader, AC_UD_SHADER_QUERY_STATE)->sgpr_idx != -1) { /* Re-emit shader query state when SGPR exists but location potentially changed. */ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_SHADER_QUERY; } const bool needs_vtx_sgpr = shader->info.stage == MESA_SHADER_VERTEX || shader->info.stage == MESA_SHADER_MESH || (shader->info.stage == MESA_SHADER_GEOMETRY && !shader->info.merged_shader_compiled_separately) || (shader->info.stage == MESA_SHADER_TESS_CTRL && !shader->info.merged_shader_compiled_separately); loc = radv_get_user_sgpr(shader, AC_UD_VS_BASE_VERTEX_START_INSTANCE); if (needs_vtx_sgpr && loc->sgpr_idx != -1) { cmd_buffer->state.vtx_base_sgpr = shader->info.user_data_0 + loc->sgpr_idx * 4; cmd_buffer->state.vtx_emit_num = loc->num_sgprs; cmd_buffer->state.uses_drawid = shader->info.vs.needs_draw_id; cmd_buffer->state.uses_baseinstance = shader->info.vs.needs_base_instance; if (shader->info.merged_shader_compiled_separately) { /* Merged shaders compiled separately (eg. VS+TCS) always declare these user SGPRS * because the input arguments must match. */ cmd_buffer->state.uses_drawid = true; cmd_buffer->state.uses_baseinstance = true; } /* Re-emit some vertex states because the SGPR idx can be different. */ cmd_buffer->state.last_first_instance = -1; cmd_buffer->state.last_vertex_offset_valid = false; cmd_buffer->state.last_drawid = -1; } if (mesh_shading != cmd_buffer->state.mesh_shading) { /* Re-emit VRS state because the combiner is different (vertex vs primitive). Re-emit * primitive topology because the mesh shading pipeline clobbered it. */ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE | RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY; } cmd_buffer->state.mesh_shading = mesh_shading; } static void radv_bind_vertex_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs) { radv_bind_pre_rast_shader(cmd_buffer, vs); /* Re-emit states that need to be updated when the vertex shader is compiled separately * because shader configs are combined. */ if (vs->info.merged_shader_compiled_separately && vs->info.next_stage == MESA_SHADER_TESS_CTRL) { cmd_buffer->state.emitted_tcs_epilog = NULL; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_PATCH_CONTROL_POINTS; } /* Can't put anything else here due to merged shaders */ } static void radv_bind_tess_ctrl_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *tcs) { radv_bind_pre_rast_shader(cmd_buffer, tcs); cmd_buffer->tess_rings_needed = true; /* Always re-emit patch control points/domain origin when a new pipeline with tessellation is * bound because a bunch of parameters (user SGPRs, TCS vertices out, ccw, etc) can be different. */ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_PATCH_CONTROL_POINTS | RADV_CMD_DIRTY_DYNAMIC_TESS_DOMAIN_ORIGIN; /* Re-emit the TCS epilog when a new tessellation control shader is bound. */ if (tcs->info.has_epilog) cmd_buffer->state.emitted_tcs_epilog = NULL; /* Re-emit the VS prolog when the tessellation control shader is compiled separately because * shader configs are combined and need to be updated. */ if (tcs->info.merged_shader_compiled_separately) cmd_buffer->state.emitted_vs_prolog = NULL; } static void radv_bind_tess_eval_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *tes) { radv_bind_pre_rast_shader(cmd_buffer, tes); /* Can't put anything else here due to merged shaders */ } static void radv_bind_geometry_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *gs) { radv_bind_pre_rast_shader(cmd_buffer, gs); cmd_buffer->esgs_ring_size_needed = MAX2(cmd_buffer->esgs_ring_size_needed, gs->info.gs_ring_info.esgs_ring_size); cmd_buffer->gsvs_ring_size_needed = MAX2(cmd_buffer->gsvs_ring_size_needed, gs->info.gs_ring_info.gsvs_ring_size); /* Re-emit the VS prolog when the geometry shader is compiled separately because shader configs * are combined and need to be updated. */ if (gs->info.merged_shader_compiled_separately) cmd_buffer->state.emitted_vs_prolog = NULL; } static void radv_bind_mesh_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ms) { radv_bind_pre_rast_shader(cmd_buffer, ms); cmd_buffer->mesh_scratch_ring_needed |= ms->info.ms.needs_ms_scratch_ring; } static void radv_bind_fragment_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ps) { const enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; const struct radv_shader *previous_ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; const float min_sample_shading = 1.0f; if (ps->info.ps.needs_sample_positions) { cmd_buffer->sample_positions_needed = true; } /* Re-emit the FS state because the SGPR idx can be different. */ if (radv_get_user_sgpr(ps, AC_UD_PS_STATE)->sgpr_idx != -1) { cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE; } /* Re-emit the conservative rasterization mode because inner coverage is different. */ if (!previous_ps || previous_ps->info.ps.reads_fully_covered != ps->info.ps.reads_fully_covered) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_CONSERVATIVE_RAST_MODE; if (gfx_level >= GFX10_3 && (!previous_ps || previous_ps->info.ps.force_sample_iter_shading_rate != ps->info.ps.force_sample_iter_shading_rate)) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE; if (cmd_buffer->state.ms.sample_shading_enable != ps->info.ps.uses_sample_shading) { cmd_buffer->state.ms.sample_shading_enable = ps->info.ps.uses_sample_shading; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES; if (gfx_level >= GFX10_3) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE; } if (cmd_buffer->state.ms.min_sample_shading != min_sample_shading) { cmd_buffer->state.ms.min_sample_shading = min_sample_shading; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES; } if (!previous_ps || previous_ps->info.ps.db_shader_control != ps->info.ps.db_shader_control || previous_ps->info.ps.pops_is_per_sample != ps->info.ps.pops_is_per_sample) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DB_SHADER_CONTROL; /* Re-emit the PS epilog when a new fragment shader is bound. */ if (ps->info.has_epilog) cmd_buffer->state.emitted_ps_epilog = NULL; } static void radv_bind_task_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ts) { if (!radv_gang_init(cmd_buffer)) return; cmd_buffer->task_rings_needed = true; } /* This function binds/unbinds a shader to the cmdbuffer state. */ static void radv_bind_shader(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *shader, gl_shader_stage stage) { const struct radv_device *device = cmd_buffer->device; if (!shader) { cmd_buffer->state.shaders[stage] = NULL; cmd_buffer->state.active_stages &= ~mesa_to_vk_shader_stage(stage); /* Reset some dynamic states when a shader stage is unbound. */ switch (stage) { case MESA_SHADER_FRAGMENT: cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_CONSERVATIVE_RAST_MODE | RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE | RADV_CMD_DIRTY_DB_SHADER_CONTROL; break; default: break; } return; } switch (stage) { case MESA_SHADER_VERTEX: radv_bind_vertex_shader(cmd_buffer, shader); break; case MESA_SHADER_TESS_CTRL: radv_bind_tess_ctrl_shader(cmd_buffer, shader); break; case MESA_SHADER_TESS_EVAL: radv_bind_tess_eval_shader(cmd_buffer, shader); break; case MESA_SHADER_GEOMETRY: radv_bind_geometry_shader(cmd_buffer, shader); break; case MESA_SHADER_FRAGMENT: radv_bind_fragment_shader(cmd_buffer, shader); break; case MESA_SHADER_MESH: radv_bind_mesh_shader(cmd_buffer, shader); break; case MESA_SHADER_TASK: radv_bind_task_shader(cmd_buffer, shader); break; case MESA_SHADER_COMPUTE: { cmd_buffer->compute_scratch_size_per_wave_needed = MAX2(cmd_buffer->compute_scratch_size_per_wave_needed, shader->config.scratch_bytes_per_wave); const unsigned max_stage_waves = radv_get_max_scratch_waves(device, shader); cmd_buffer->compute_scratch_waves_wanted = MAX2(cmd_buffer->compute_scratch_waves_wanted, max_stage_waves); break; } case MESA_SHADER_INTERSECTION: /* no-op */ break; default: unreachable("invalid shader stage"); } cmd_buffer->state.shaders[stage] = shader; cmd_buffer->state.active_stages |= mesa_to_vk_shader_stage(stage); if (mesa_to_vk_shader_stage(stage) & RADV_GRAPHICS_STAGE_BITS) { cmd_buffer->scratch_size_per_wave_needed = MAX2(cmd_buffer->scratch_size_per_wave_needed, shader->config.scratch_bytes_per_wave); const unsigned max_stage_waves = radv_get_max_scratch_waves(device, shader); cmd_buffer->scratch_waves_wanted = MAX2(cmd_buffer->scratch_waves_wanted, max_stage_waves); } } static void radv_reset_shader_object_state(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint pipelineBindPoint) { switch (pipelineBindPoint) { case VK_PIPELINE_BIND_POINT_COMPUTE: if (cmd_buffer->state.shader_objs[MESA_SHADER_COMPUTE]) { radv_bind_shader(cmd_buffer, NULL, MESA_SHADER_COMPUTE); cmd_buffer->state.shader_objs[MESA_SHADER_COMPUTE] = NULL; } break; case VK_PIPELINE_BIND_POINT_GRAPHICS: radv_foreach_stage(s, RADV_GRAPHICS_STAGE_BITS) { if (cmd_buffer->state.shader_objs[s]) { radv_bind_shader(cmd_buffer, NULL, s); cmd_buffer->state.shader_objs[s] = NULL; } } break; default: break; } cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_GRAPHICS_SHADERS; } VKAPI_ATTR void VKAPI_CALL radv_CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline _pipeline) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline); radv_reset_shader_object_state(cmd_buffer, pipelineBindPoint); switch (pipelineBindPoint) { case VK_PIPELINE_BIND_POINT_COMPUTE: { struct radv_compute_pipeline *compute_pipeline = radv_pipeline_to_compute(pipeline); if (cmd_buffer->state.compute_pipeline == compute_pipeline) return; radv_mark_descriptor_sets_dirty(cmd_buffer, pipelineBindPoint); radv_bind_shader(cmd_buffer, compute_pipeline->base.shaders[MESA_SHADER_COMPUTE], MESA_SHADER_COMPUTE); cmd_buffer->state.compute_pipeline = compute_pipeline; cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_COMPUTE_BIT; break; } case VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR: { struct radv_ray_tracing_pipeline *rt_pipeline = radv_pipeline_to_ray_tracing(pipeline); if (cmd_buffer->state.rt_pipeline == rt_pipeline) return; radv_mark_descriptor_sets_dirty(cmd_buffer, pipelineBindPoint); radv_bind_shader(cmd_buffer, rt_pipeline->base.base.shaders[MESA_SHADER_INTERSECTION], MESA_SHADER_INTERSECTION); cmd_buffer->state.rt_prolog = rt_pipeline->prolog; cmd_buffer->state.rt_pipeline = rt_pipeline; cmd_buffer->push_constant_stages |= RADV_RT_STAGE_BITS; /* Bind the stack size when it's not dynamic. */ if (rt_pipeline->stack_size != -1u) cmd_buffer->state.rt_stack_size = rt_pipeline->stack_size; const unsigned max_scratch_waves = radv_get_max_scratch_waves(cmd_buffer->device, rt_pipeline->prolog); cmd_buffer->compute_scratch_waves_wanted = MAX2(cmd_buffer->compute_scratch_waves_wanted, max_scratch_waves); break; } case VK_PIPELINE_BIND_POINT_GRAPHICS: { struct radv_graphics_pipeline *graphics_pipeline = radv_pipeline_to_graphics(pipeline); /* Bind the non-dynamic graphics state from the pipeline unconditionally because some PSO * might have been overwritten between two binds of the same pipeline. */ radv_bind_dynamic_state(cmd_buffer, &graphics_pipeline->dynamic_state); if (cmd_buffer->state.graphics_pipeline == graphics_pipeline) return; radv_mark_descriptor_sets_dirty(cmd_buffer, pipelineBindPoint); radv_foreach_stage( stage, (cmd_buffer->state.active_stages | graphics_pipeline->active_stages) & RADV_GRAPHICS_STAGE_BITS) { radv_bind_shader(cmd_buffer, graphics_pipeline->base.shaders[stage], stage); } cmd_buffer->state.gs_copy_shader = graphics_pipeline->base.gs_copy_shader; cmd_buffer->state.last_vgt_shader = graphics_pipeline->base.shaders[graphics_pipeline->last_vgt_api_stage]; cmd_buffer->state.graphics_pipeline = graphics_pipeline; cmd_buffer->state.has_nggc = graphics_pipeline->has_ngg_culling; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_PIPELINE; cmd_buffer->push_constant_stages |= graphics_pipeline->active_stages; /* Prefetch all pipeline shaders at first draw time. */ cmd_buffer->state.prefetch_L2_mask |= RADV_PREFETCH_SHADERS; if (cmd_buffer->device->physical_device->rad_info.has_vgt_flush_ngg_legacy_bug && cmd_buffer->state.emitted_graphics_pipeline && cmd_buffer->state.emitted_graphics_pipeline->is_ngg && !cmd_buffer->state.graphics_pipeline->is_ngg) { /* Transitioning from NGG to legacy GS requires * VGT_FLUSH on GFX10 and Navi21. VGT_FLUSH * is also emitted at the beginning of IBs when legacy * GS ring pointers are set. */ cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VGT_FLUSH; } cmd_buffer->state.uses_dynamic_patch_control_points = !!(graphics_pipeline->dynamic_states & RADV_DYNAMIC_PATCH_CONTROL_POINTS); if (graphics_pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) { if (!cmd_buffer->state.uses_dynamic_patch_control_points) { /* Bind the tessellation state from the pipeline when it's not dynamic. */ struct radv_shader *tcs = cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]; cmd_buffer->state.tess_num_patches = tcs->info.num_tess_patches; cmd_buffer->state.tess_lds_size = tcs->info.tcs.num_lds_blocks; } } const struct radv_shader *vs = radv_get_shader(graphics_pipeline->base.shaders, MESA_SHADER_VERTEX); if (vs) { /* Re-emit the VS prolog when a new vertex shader is bound. */ if (vs->info.vs.has_prolog) { cmd_buffer->state.emitted_vs_prolog = NULL; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT; } /* Re-emit the vertex buffer descriptors because they are really tied to the pipeline. */ if (vs->info.vs.vb_desc_usage_mask) { cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER; } } if (cmd_buffer->device->physical_device->rad_info.rbplus_allowed && (!cmd_buffer->state.emitted_graphics_pipeline || cmd_buffer->state.col_format_non_compacted != graphics_pipeline->col_format_non_compacted)) { cmd_buffer->state.col_format_non_compacted = graphics_pipeline->col_format_non_compacted; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS; } radv_bind_vs_input_state(cmd_buffer, graphics_pipeline); radv_bind_multisample_state(cmd_buffer, &graphics_pipeline->ms); radv_bind_custom_blend_mode(cmd_buffer, graphics_pipeline->custom_blend_mode); cmd_buffer->state.db_render_control = graphics_pipeline->db_render_control; cmd_buffer->state.rast_prim = graphics_pipeline->rast_prim; cmd_buffer->state.ia_multi_vgt_param = graphics_pipeline->ia_multi_vgt_param; cmd_buffer->state.uses_out_of_order_rast = graphics_pipeline->uses_out_of_order_rast; cmd_buffer->state.uses_vrs_attachment = graphics_pipeline->uses_vrs_attachment; cmd_buffer->state.uses_dynamic_vertex_binding_stride = !!(graphics_pipeline->dynamic_states & (RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE | RADV_DYNAMIC_VERTEX_INPUT)); break; } default: assert(!"invalid bind point"); break; } cmd_buffer->push_constant_state[vk_to_bind_point(pipelineBindPoint)].size = pipeline->push_constant_size; cmd_buffer->push_constant_state[vk_to_bind_point(pipelineBindPoint)].dynamic_offset_count = pipeline->dynamic_offset_count; cmd_buffer->descriptors[vk_to_bind_point(pipelineBindPoint)].need_indirect_descriptor_sets = pipeline->need_indirect_descriptor_sets; if (cmd_buffer->device->shader_use_invisible_vram) cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, pipeline->shader_upload_seq); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; ASSERTED const uint32_t total_count = firstViewport + viewportCount; assert(firstViewport < MAX_VIEWPORTS); assert(total_count >= 1 && total_count <= MAX_VIEWPORTS); if (state->dynamic.vk.vp.viewport_count < total_count) state->dynamic.vk.vp.viewport_count = total_count; memcpy(state->dynamic.vk.vp.viewports + firstViewport, pViewports, viewportCount * sizeof(*pViewports)); for (unsigned i = 0; i < viewportCount; i++) { radv_get_viewport_xform(&pViewports[i], state->dynamic.hw_vp.xform[i + firstViewport].scale, state->dynamic.hw_vp.xform[i + firstViewport].translate); } state->dirty |= RADV_CMD_DIRTY_DYNAMIC_VIEWPORT | RADV_CMD_DIRTY_GUARDBAND; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D *pScissors) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; ASSERTED const uint32_t total_count = firstScissor + scissorCount; assert(firstScissor < MAX_SCISSORS); assert(total_count >= 1 && total_count <= MAX_SCISSORS); if (state->dynamic.vk.vp.scissor_count < total_count) state->dynamic.vk.vp.scissor_count = total_count; memcpy(state->dynamic.vk.vp.scissors + firstScissor, pScissors, scissorCount * sizeof(*pScissors)); state->dirty |= RADV_CMD_DIRTY_DYNAMIC_SCISSOR; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.line.width = lineWidth; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_LINE_WIDTH | RADV_CMD_DIRTY_GUARDBAND; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; memcpy(state->dynamic.vk.cb.blend_constants, blendConstants, sizeof(float) * 4); state->dirty |= RADV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ds.depth.bounds_test.min = minDepthBounds; state->dynamic.vk.ds.depth.bounds_test.max = maxDepthBounds; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; if (faceMask & VK_STENCIL_FACE_FRONT_BIT) state->dynamic.vk.ds.stencil.front.compare_mask = compareMask; if (faceMask & VK_STENCIL_FACE_BACK_BIT) state->dynamic.vk.ds.stencil.back.compare_mask = compareMask; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; if (faceMask & VK_STENCIL_FACE_FRONT_BIT) state->dynamic.vk.ds.stencil.front.write_mask = writeMask; if (faceMask & VK_STENCIL_FACE_BACK_BIT) state->dynamic.vk.ds.stencil.back.write_mask = writeMask; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; if (faceMask & VK_STENCIL_FACE_FRONT_BIT) state->dynamic.vk.ds.stencil.front.reference = reference; if (faceMask & VK_STENCIL_FACE_BACK_BIT) state->dynamic.vk.ds.stencil.back.reference = reference; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDiscardRectangleEXT(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D *pDiscardRectangles) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; ASSERTED const uint32_t total_count = firstDiscardRectangle + discardRectangleCount; assert(firstDiscardRectangle < MAX_DISCARD_RECTANGLES); assert(total_count >= 1 && total_count <= MAX_DISCARD_RECTANGLES); typed_memcpy(&state->dynamic.vk.dr.rectangles[firstDiscardRectangle], pDiscardRectangles, discardRectangleCount); state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DISCARD_RECTANGLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT *pSampleLocationsInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; assert(pSampleLocationsInfo->sampleLocationsCount <= MAX_SAMPLE_LOCATIONS); state->dynamic.sample_location.per_pixel = pSampleLocationsInfo->sampleLocationsPerPixel; state->dynamic.sample_location.grid_size = pSampleLocationsInfo->sampleLocationGridSize; state->dynamic.sample_location.count = pSampleLocationsInfo->sampleLocationsCount; typed_memcpy(&state->dynamic.sample_location.locations[0], pSampleLocationsInfo->pSampleLocations, pSampleLocationsInfo->sampleLocationsCount); state->dirty |= RADV_CMD_DIRTY_DYNAMIC_SAMPLE_LOCATIONS; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetLineStippleKHR(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.line.stipple.factor = lineStippleFactor; state->dynamic.vk.rs.line.stipple.pattern = lineStipplePattern; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetCullMode(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.cull_mode = cullMode; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_CULL_MODE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetFrontFace(VkCommandBuffer commandBuffer, VkFrontFace frontFace) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.front_face = frontFace; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_FRONT_FACE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetPrimitiveTopology(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; unsigned primitive_topology = radv_translate_prim(primitiveTopology); if (radv_primitive_topology_is_line_list(state->dynamic.vk.ia.primitive_topology) != radv_primitive_topology_is_line_list(primitive_topology)) state->dirty |= RADV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE; if (radv_prim_is_points_or_lines(state->dynamic.vk.ia.primitive_topology) != radv_prim_is_points_or_lines(primitive_topology)) state->dirty |= RADV_CMD_DIRTY_GUARDBAND; state->dynamic.vk.ia.primitive_topology = primitive_topology; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetViewportWithCount(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport *pViewports) { radv_CmdSetViewport(commandBuffer, 0, viewportCount, pViewports); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetScissorWithCount(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D *pScissors) { radv_CmdSetScissor(commandBuffer, 0, scissorCount, pScissors); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthTestEnable(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ds.depth.test_enable = depthTestEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthWriteEnable(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ds.depth.write_enable = depthWriteEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthCompareOp(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ds.depth.compare_op = depthCompareOp; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthBoundsTestEnable(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ds.depth.bounds_test.enable = depthBoundsTestEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetStencilTestEnable(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ds.stencil.test_enable = stencilTestEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetStencilOp(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; if (faceMask & VK_STENCIL_FACE_FRONT_BIT) { state->dynamic.vk.ds.stencil.front.op.fail = failOp; state->dynamic.vk.ds.stencil.front.op.pass = passOp; state->dynamic.vk.ds.stencil.front.op.depth_fail = depthFailOp; state->dynamic.vk.ds.stencil.front.op.compare = compareOp; } if (faceMask & VK_STENCIL_FACE_BACK_BIT) { state->dynamic.vk.ds.stencil.back.op.fail = failOp; state->dynamic.vk.ds.stencil.back.op.pass = passOp; state->dynamic.vk.ds.stencil.back.op.depth_fail = depthFailOp; state->dynamic.vk.ds.stencil.back.op.compare = compareOp; } state->dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_OP; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetFragmentShadingRateKHR(VkCommandBuffer commandBuffer, const VkExtent2D *pFragmentSize, const VkFragmentShadingRateCombinerOpKHR combinerOps[2]) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.fsr.fragment_size = *pFragmentSize; for (unsigned i = 0; i < 2; i++) state->dynamic.vk.fsr.combiner_ops[i] = combinerOps[i]; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthBiasEnable(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.depth_bias.enable = depthBiasEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetPrimitiveRestartEnable(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ia.primitive_restart_enable = primitiveRestartEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_RESTART_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetRasterizerDiscardEnable(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.rasterizer_discard_enable = rasterizerDiscardEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZER_DISCARD_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetPatchControlPointsEXT(VkCommandBuffer commandBuffer, uint32_t patchControlPoints) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ts.patch_control_points = patchControlPoints; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_PATCH_CONTROL_POINTS; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetLogicOpEXT(VkCommandBuffer commandBuffer, VkLogicOp logicOp) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; unsigned logic_op = radv_translate_blend_logic_op(logicOp); state->dynamic.vk.cb.logic_op = logic_op; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_LOGIC_OP; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetColorWriteEnableEXT(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkBool32 *pColorWriteEnables) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; uint8_t color_write_enable = 0; assert(attachmentCount <= MAX_RTS); for (uint32_t i = 0; i < attachmentCount; i++) { if (pColorWriteEnables[i]) { color_write_enable |= BITFIELD_BIT(i); } } state->dynamic.vk.cb.color_write_enables = color_write_enable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetVertexInputEXT(VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount, const VkVertexInputBindingDescription2EXT *pVertexBindingDescriptions, uint32_t vertexAttributeDescriptionCount, const VkVertexInputAttributeDescription2EXT *pVertexAttributeDescriptions) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; struct radv_vs_input_state *vs_state = &state->dynamic_vs_input; const VkVertexInputBindingDescription2EXT *bindings[MAX_VBS]; for (unsigned i = 0; i < vertexBindingDescriptionCount; i++) bindings[pVertexBindingDescriptions[i].binding] = &pVertexBindingDescriptions[i]; state->vbo_misaligned_mask = 0; state->vbo_misaligned_mask_invalid = 0; vs_state->attribute_mask = 0; vs_state->instance_rate_inputs = 0; vs_state->nontrivial_divisors = 0; vs_state->zero_divisors = 0; vs_state->post_shuffle = 0; vs_state->alpha_adjust_lo = 0; vs_state->alpha_adjust_hi = 0; vs_state->nontrivial_formats = 0; vs_state->bindings_match_attrib = true; enum amd_gfx_level chip = cmd_buffer->device->physical_device->rad_info.gfx_level; enum radeon_family family = cmd_buffer->device->physical_device->rad_info.family; const struct ac_vtx_format_info *vtx_info_table = ac_get_vtx_format_info_table(chip, family); for (unsigned i = 0; i < vertexAttributeDescriptionCount; i++) { const VkVertexInputAttributeDescription2EXT *attrib = &pVertexAttributeDescriptions[i]; const VkVertexInputBindingDescription2EXT *binding = bindings[attrib->binding]; unsigned loc = attrib->location; vs_state->attribute_mask |= 1u << loc; vs_state->bindings[loc] = attrib->binding; if (attrib->binding != loc) vs_state->bindings_match_attrib = false; if (binding->inputRate == VK_VERTEX_INPUT_RATE_INSTANCE) { vs_state->instance_rate_inputs |= 1u << loc; vs_state->divisors[loc] = binding->divisor; if (binding->divisor == 0) { vs_state->zero_divisors |= 1u << loc; } else if (binding->divisor > 1) { vs_state->nontrivial_divisors |= 1u << loc; } } cmd_buffer->vertex_bindings[attrib->binding].stride = binding->stride; vs_state->offsets[loc] = attrib->offset; enum pipe_format format = vk_format_map[attrib->format]; const struct ac_vtx_format_info *vtx_info = &vtx_info_table[format]; vs_state->formats[loc] = format; uint8_t align_req_minus_1 = vtx_info->chan_byte_size >= 4 ? 3 : (vtx_info->element_size - 1); vs_state->format_align_req_minus_1[loc] = align_req_minus_1; vs_state->format_sizes[loc] = vtx_info->element_size; vs_state->alpha_adjust_lo |= (vtx_info->alpha_adjust & 0x1) << loc; vs_state->alpha_adjust_hi |= (vtx_info->alpha_adjust >> 1) << loc; if (G_008F0C_DST_SEL_X(vtx_info->dst_sel) == V_008F0C_SQ_SEL_Z) vs_state->post_shuffle |= BITFIELD_BIT(loc); if (!(vtx_info->has_hw_format & BITFIELD_BIT(vtx_info->num_channels - 1))) vs_state->nontrivial_formats |= BITFIELD_BIT(loc); if ((chip == GFX6 || chip >= GFX10) && state->vbo_bound_mask & BITFIELD_BIT(attrib->binding)) { if (binding->stride & align_req_minus_1) { state->vbo_misaligned_mask |= BITFIELD_BIT(loc); } else if ((cmd_buffer->vertex_bindings[attrib->binding].offset + vs_state->offsets[loc]) & align_req_minus_1) { state->vbo_misaligned_mask |= BITFIELD_BIT(loc); } } } state->dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER | RADV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetPolygonModeEXT(VkCommandBuffer commandBuffer, VkPolygonMode polygonMode) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; unsigned polygon_mode = radv_translate_fill(polygonMode); if (radv_polygon_mode_is_points_or_lines(state->dynamic.vk.rs.polygon_mode) != radv_polygon_mode_is_points_or_lines(polygon_mode)) state->dirty |= RADV_CMD_DIRTY_GUARDBAND; state->dynamic.vk.rs.polygon_mode = polygon_mode; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_POLYGON_MODE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetTessellationDomainOriginEXT(VkCommandBuffer commandBuffer, VkTessellationDomainOrigin domainOrigin) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ts.domain_origin = domainOrigin; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_TESS_DOMAIN_ORIGIN; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetLogicOpEnableEXT(VkCommandBuffer commandBuffer, VkBool32 logicOpEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.cb.logic_op_enable = logicOpEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_LOGIC_OP_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetLineStippleEnableEXT(VkCommandBuffer commandBuffer, VkBool32 stippledLineEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.line.stipple.enable = stippledLineEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetAlphaToCoverageEnableEXT(VkCommandBuffer commandBuffer, VkBool32 alphaToCoverageEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ms.alpha_to_coverage_enable = alphaToCoverageEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetSampleMaskEXT(VkCommandBuffer commandBuffer, VkSampleCountFlagBits samples, const VkSampleMask *pSampleMask) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ms.sample_mask = pSampleMask[0] & 0xffff; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_SAMPLE_MASK; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthClipEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthClipEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.depth_clip_enable = depthClipEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLIP_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetConservativeRasterizationModeEXT(VkCommandBuffer commandBuffer, VkConservativeRasterizationModeEXT conservativeRasterizationMode) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.conservative_mode = conservativeRasterizationMode; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_CONSERVATIVE_RAST_MODE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthClipNegativeOneToOneEXT(VkCommandBuffer commandBuffer, VkBool32 negativeOneToOne) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.vp.depth_clip_negative_one_to_one = negativeOneToOne; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetProvokingVertexModeEXT(VkCommandBuffer commandBuffer, VkProvokingVertexModeEXT provokingVertexMode) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.provoking_vertex = provokingVertexMode; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_PROVOKING_VERTEX_MODE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthClampEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthClampEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.depth_clamp_enable = depthClampEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_CLAMP_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetColorWriteMaskEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment, uint32_t attachmentCount, const VkColorComponentFlags *pColorWriteMasks) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; assert(firstAttachment + attachmentCount <= MAX_RTS); for (uint32_t i = 0; i < attachmentCount; i++) { uint32_t idx = firstAttachment + i; state->dynamic.vk.cb.attachments[idx].write_mask = pColorWriteMasks[i]; } state->dirty |= RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_MASK; if (cmd_buffer->device->physical_device->rad_info.rbplus_allowed) state->dirty |= RADV_CMD_DIRTY_RBPLUS; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetColorBlendEnableEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment, uint32_t attachmentCount, const VkBool32 *pColorBlendEnables) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; assert(firstAttachment + attachmentCount <= MAX_RTS); for (uint32_t i = 0; i < attachmentCount; i++) { uint32_t idx = firstAttachment + i; state->dynamic.vk.cb.attachments[idx].blend_enable = pColorBlendEnables[i]; } state->dirty |= RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetRasterizationSamplesEXT(VkCommandBuffer commandBuffer, VkSampleCountFlagBits rasterizationSamples) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ms.rasterization_samples = rasterizationSamples; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetLineRasterizationModeEXT(VkCommandBuffer commandBuffer, VkLineRasterizationModeKHR lineRasterizationMode) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.rs.line.mode = lineRasterizationMode; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetColorBlendEquationEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment, uint32_t attachmentCount, const VkColorBlendEquationEXT *pColorBlendEquations) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; assert(firstAttachment + attachmentCount <= MAX_RTS); for (uint32_t i = 0; i < attachmentCount; i++) { unsigned idx = firstAttachment + i; state->dynamic.vk.cb.attachments[idx].src_color_blend_factor = pColorBlendEquations[i].srcColorBlendFactor; state->dynamic.vk.cb.attachments[idx].dst_color_blend_factor = pColorBlendEquations[i].dstColorBlendFactor; state->dynamic.vk.cb.attachments[idx].color_blend_op = pColorBlendEquations[i].colorBlendOp; state->dynamic.vk.cb.attachments[idx].src_alpha_blend_factor = pColorBlendEquations[i].srcAlphaBlendFactor; state->dynamic.vk.cb.attachments[idx].dst_alpha_blend_factor = pColorBlendEquations[i].dstAlphaBlendFactor; state->dynamic.vk.cb.attachments[idx].alpha_blend_op = pColorBlendEquations[i].alphaBlendOp; } state->dirty |= RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_EQUATION; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetSampleLocationsEnableEXT(VkCommandBuffer commandBuffer, VkBool32 sampleLocationsEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.ms.sample_locations_enable = sampleLocationsEnable; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_SAMPLE_LOCATIONS_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDiscardRectangleEnableEXT(VkCommandBuffer commandBuffer, VkBool32 discardRectangleEnable) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.dr.enable = discardRectangleEnable; state->dynamic.vk.dr.rectangle_count = discardRectangleEnable ? MAX_DISCARD_RECTANGLES : 0; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DISCARD_RECTANGLE_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDiscardRectangleModeEXT(VkCommandBuffer commandBuffer, VkDiscardRectangleModeEXT discardRectangleMode) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.vk.dr.mode = discardRectangleMode; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DISCARD_RECTANGLE_MODE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetAttachmentFeedbackLoopEnableEXT(VkCommandBuffer commandBuffer, VkImageAspectFlags aspectMask) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; state->dynamic.feedback_loop_aspects = aspectMask; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDepthBias2EXT(VkCommandBuffer commandBuffer, const VkDepthBiasInfoEXT *pDepthBiasInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_cmd_state *state = &cmd_buffer->state; const VkDepthBiasRepresentationInfoEXT *dbr_info = vk_find_struct_const(pDepthBiasInfo->pNext, DEPTH_BIAS_REPRESENTATION_INFO_EXT); state->dynamic.vk.rs.depth_bias.constant = pDepthBiasInfo->depthBiasConstantFactor; state->dynamic.vk.rs.depth_bias.clamp = pDepthBiasInfo->depthBiasClamp; state->dynamic.vk.rs.depth_bias.slope = pDepthBiasInfo->depthBiasSlopeFactor; state->dynamic.vk.rs.depth_bias.representation = dbr_info ? dbr_info->depthBiasRepresentation : VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORMAT_EXT; state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS; } VKAPI_ATTR void VKAPI_CALL radv_CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer *pCmdBuffers) { RADV_FROM_HANDLE(radv_cmd_buffer, primary, commandBuffer); assert(commandBufferCount > 0); radv_emit_mip_change_flush_default(primary); /* Emit pending flushes on primary prior to executing secondary */ radv_emit_cache_flush(primary); /* Make sure CP DMA is idle on primary prior to executing secondary. */ radv_cp_dma_wait_for_idle(primary); for (uint32_t i = 0; i < commandBufferCount; i++) { RADV_FROM_HANDLE(radv_cmd_buffer, secondary, pCmdBuffers[i]); /* Do not launch an IB2 for secondary command buffers that contain * DRAW_{INDEX}_INDIRECT_{MULTI} on GFX6-7 because it's illegal and hangs the GPU. */ const bool allow_ib2 = !secondary->state.uses_draw_indirect || secondary->device->physical_device->rad_info.gfx_level >= GFX8; primary->scratch_size_per_wave_needed = MAX2(primary->scratch_size_per_wave_needed, secondary->scratch_size_per_wave_needed); primary->scratch_waves_wanted = MAX2(primary->scratch_waves_wanted, secondary->scratch_waves_wanted); primary->compute_scratch_size_per_wave_needed = MAX2(primary->compute_scratch_size_per_wave_needed, secondary->compute_scratch_size_per_wave_needed); primary->compute_scratch_waves_wanted = MAX2(primary->compute_scratch_waves_wanted, secondary->compute_scratch_waves_wanted); if (secondary->esgs_ring_size_needed > primary->esgs_ring_size_needed) primary->esgs_ring_size_needed = secondary->esgs_ring_size_needed; if (secondary->gsvs_ring_size_needed > primary->gsvs_ring_size_needed) primary->gsvs_ring_size_needed = secondary->gsvs_ring_size_needed; if (secondary->tess_rings_needed) primary->tess_rings_needed = true; if (secondary->task_rings_needed) primary->task_rings_needed = true; if (secondary->mesh_scratch_ring_needed) primary->mesh_scratch_ring_needed = true; if (secondary->sample_positions_needed) primary->sample_positions_needed = true; if (secondary->gds_needed) primary->gds_needed = true; if (secondary->gds_oa_needed) primary->gds_oa_needed = true; primary->shader_upload_seq = MAX2(primary->shader_upload_seq, secondary->shader_upload_seq); if (!secondary->state.render.has_image_views && primary->state.render.active && (primary->state.dirty & RADV_CMD_DIRTY_FRAMEBUFFER)) { /* Emit the framebuffer state from primary if secondary * has been recorded without a framebuffer, otherwise * fast color/depth clears can't work. */ radv_emit_framebuffer_state(primary); } if (secondary->gang.cs) { if (!radv_gang_init(primary)) return; struct radeon_cmdbuf *ace_primary = primary->gang.cs; struct radeon_cmdbuf *ace_secondary = secondary->gang.cs; /* Emit pending flushes on primary prior to executing secondary. */ radv_gang_cache_flush(primary); /* Wait for gang semaphores, if necessary. */ if (radv_flush_gang_leader_semaphore(primary)) radv_wait_gang_leader(primary); if (radv_flush_gang_follower_semaphore(primary)) radv_wait_gang_follower(primary); /* Execute the secondary compute cmdbuf. * Don't use IB2 packets because they are not supported on compute queues. */ primary->device->ws->cs_execute_secondary(ace_primary, ace_secondary, false); } /* Update pending ACE internal flush bits from the secondary cmdbuf */ primary->gang.flush_bits |= secondary->gang.flush_bits; /* Increment gang semaphores if secondary was dirty. * This happens when the secondary cmdbuf has a barrier which * isn't consumed by a draw call. */ if (radv_gang_leader_sem_dirty(secondary)) primary->gang.sem.leader_value++; if (radv_gang_follower_sem_dirty(secondary)) primary->gang.sem.follower_value++; primary->device->ws->cs_execute_secondary(primary->cs, secondary->cs, allow_ib2); /* When the secondary command buffer is compute only we don't * need to re-emit the current graphics pipeline. */ if (secondary->state.emitted_graphics_pipeline) { primary->state.emitted_graphics_pipeline = secondary->state.emitted_graphics_pipeline; } /* When the secondary command buffer is graphics only we don't * need to re-emit the current compute pipeline. */ if (secondary->state.emitted_compute_pipeline) { primary->state.emitted_compute_pipeline = secondary->state.emitted_compute_pipeline; } if (secondary->state.last_primitive_reset_index) { primary->state.last_primitive_reset_index = secondary->state.last_primitive_reset_index; } if (secondary->state.last_ia_multi_vgt_param) { primary->state.last_ia_multi_vgt_param = secondary->state.last_ia_multi_vgt_param; } if (secondary->state.last_ge_cntl) { primary->state.last_ge_cntl = secondary->state.last_ge_cntl; } primary->state.last_num_instances = secondary->state.last_num_instances; primary->state.last_subpass_color_count = secondary->state.last_subpass_color_count; primary->state.last_sx_ps_downconvert = secondary->state.last_sx_ps_downconvert; primary->state.last_sx_blend_opt_epsilon = secondary->state.last_sx_blend_opt_epsilon; primary->state.last_sx_blend_opt_control = secondary->state.last_sx_blend_opt_control; if (secondary->state.last_index_type != -1) { primary->state.last_index_type = secondary->state.last_index_type; } primary->state.last_vrs_rates = secondary->state.last_vrs_rates; primary->state.last_vrs_rates_sgpr_idx = secondary->state.last_vrs_rates_sgpr_idx; primary->state.last_pa_sc_binner_cntl_0 = secondary->state.last_pa_sc_binner_cntl_0; primary->state.last_db_shader_control = secondary->state.last_db_shader_control; primary->state.rb_noncoherent_dirty |= secondary->state.rb_noncoherent_dirty; } /* After executing commands from secondary buffers we have to dirty * some states. */ primary->state.dirty |= RADV_CMD_DIRTY_PIPELINE | RADV_CMD_DIRTY_INDEX_BUFFER | RADV_CMD_DIRTY_GUARDBAND | RADV_CMD_DIRTY_DYNAMIC_ALL | RADV_CMD_DIRTY_SHADER_QUERY | RADV_CMD_DIRTY_OCCLUSION_QUERY | RADV_CMD_DIRTY_DB_SHADER_CONTROL; radv_mark_descriptor_sets_dirty(primary, VK_PIPELINE_BIND_POINT_GRAPHICS); radv_mark_descriptor_sets_dirty(primary, VK_PIPELINE_BIND_POINT_COMPUTE); primary->state.last_first_instance = -1; primary->state.last_drawid = -1; primary->state.last_vertex_offset_valid = false; primary->state.last_db_count_control = -1; } static void radv_mark_noncoherent_rb(struct radv_cmd_buffer *cmd_buffer) { struct radv_rendering_state *render = &cmd_buffer->state.render; /* Have to be conservative in cmdbuffers with inherited attachments. */ if (!render->has_image_views) { cmd_buffer->state.rb_noncoherent_dirty = true; return; } for (uint32_t i = 0; i < render->color_att_count; i++) { if (render->color_att[i].iview && !render->color_att[i].iview->image->l2_coherent) { cmd_buffer->state.rb_noncoherent_dirty = true; return; } } if (render->ds_att.iview && !render->ds_att.iview->image->l2_coherent) cmd_buffer->state.rb_noncoherent_dirty = true; } static VkImageLayout attachment_initial_layout(const VkRenderingAttachmentInfo *att) { const VkRenderingAttachmentInitialLayoutInfoMESA *layout_info = vk_find_struct_const(att->pNext, RENDERING_ATTACHMENT_INITIAL_LAYOUT_INFO_MESA); if (layout_info != NULL) return layout_info->initialLayout; return att->imageLayout; } VKAPI_ATTR void VKAPI_CALL radv_CmdBeginRendering(VkCommandBuffer commandBuffer, const VkRenderingInfo *pRenderingInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); const struct VkSampleLocationsInfoEXT *sample_locs_info = vk_find_struct_const(pRenderingInfo->pNext, SAMPLE_LOCATIONS_INFO_EXT); struct radv_sample_locations_state sample_locations = { .count = 0, }; if (sample_locs_info) { sample_locations = (struct radv_sample_locations_state){ .per_pixel = sample_locs_info->sampleLocationsPerPixel, .grid_size = sample_locs_info->sampleLocationGridSize, .count = sample_locs_info->sampleLocationsCount, }; typed_memcpy(sample_locations.locations, sample_locs_info->pSampleLocations, sample_locs_info->sampleLocationsCount); } /* Dynamic rendering does not have implicit transitions, so limit the marker to * when a render pass is used. * Additionally, some internal meta operations called inside a barrier may issue * render calls (with dynamic rendering), so this makes sure those case don't * create a nested barrier scope. */ if (cmd_buffer->vk.render_pass) radv_describe_barrier_start(cmd_buffer, RGP_BARRIER_EXTERNAL_RENDER_PASS_SYNC); uint32_t color_samples = 0, ds_samples = 0; struct radv_attachment color_att[MAX_RTS]; for (uint32_t i = 0; i < pRenderingInfo->colorAttachmentCount; i++) { const VkRenderingAttachmentInfo *att_info = &pRenderingInfo->pColorAttachments[i]; color_att[i] = (struct radv_attachment){.iview = NULL}; if (att_info->imageView == VK_NULL_HANDLE) continue; VK_FROM_HANDLE(radv_image_view, iview, att_info->imageView); color_att[i].format = iview->vk.format; color_att[i].iview = iview; color_att[i].layout = att_info->imageLayout; radv_initialise_color_surface(cmd_buffer->device, &color_att[i].cb, iview); if (att_info->resolveMode != VK_RESOLVE_MODE_NONE && att_info->resolveImageView != VK_NULL_HANDLE) { color_att[i].resolve_mode = att_info->resolveMode; color_att[i].resolve_iview = radv_image_view_from_handle(att_info->resolveImageView); color_att[i].resolve_layout = att_info->resolveImageLayout; } color_samples = MAX2(color_samples, color_att[i].iview->vk.image->samples); VkImageLayout initial_layout = attachment_initial_layout(att_info); if (initial_layout != color_att[i].layout) { assert(!(pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT)); radv_handle_rendering_image_transition(cmd_buffer, color_att[i].iview, pRenderingInfo->layerCount, pRenderingInfo->viewMask, initial_layout, VK_IMAGE_LAYOUT_UNDEFINED, color_att[i].layout, VK_IMAGE_LAYOUT_UNDEFINED, &sample_locations); } } struct radv_attachment ds_att = {.iview = NULL}; VkImageAspectFlags ds_att_aspects = 0; const VkRenderingAttachmentInfo *d_att_info = pRenderingInfo->pDepthAttachment; const VkRenderingAttachmentInfo *s_att_info = pRenderingInfo->pStencilAttachment; if ((d_att_info != NULL && d_att_info->imageView != VK_NULL_HANDLE) || (s_att_info != NULL && s_att_info->imageView != VK_NULL_HANDLE)) { struct radv_image_view *d_iview = NULL, *s_iview = NULL; struct radv_image_view *d_res_iview = NULL, *s_res_iview = NULL; VkImageLayout initial_depth_layout = VK_IMAGE_LAYOUT_UNDEFINED; VkImageLayout initial_stencil_layout = VK_IMAGE_LAYOUT_UNDEFINED; if (d_att_info != NULL && d_att_info->imageView != VK_NULL_HANDLE) { d_iview = radv_image_view_from_handle(d_att_info->imageView); initial_depth_layout = attachment_initial_layout(d_att_info); ds_att.layout = d_att_info->imageLayout; if (d_att_info->resolveMode != VK_RESOLVE_MODE_NONE && d_att_info->resolveImageView != VK_NULL_HANDLE) { d_res_iview = radv_image_view_from_handle(d_att_info->resolveImageView); ds_att.resolve_mode = d_att_info->resolveMode; ds_att.resolve_layout = d_att_info->resolveImageLayout; } } if (s_att_info != NULL && s_att_info->imageView != VK_NULL_HANDLE) { s_iview = radv_image_view_from_handle(s_att_info->imageView); initial_stencil_layout = attachment_initial_layout(s_att_info); ds_att.stencil_layout = s_att_info->imageLayout; if (s_att_info->resolveMode != VK_RESOLVE_MODE_NONE && s_att_info->resolveImageView != VK_NULL_HANDLE) { s_res_iview = radv_image_view_from_handle(s_att_info->resolveImageView); ds_att.stencil_resolve_mode = s_att_info->resolveMode; ds_att.stencil_resolve_layout = s_att_info->resolveImageLayout; } } assert(d_iview == NULL || s_iview == NULL || d_iview == s_iview); ds_att.iview = d_iview ? d_iview : s_iview, ds_att.format = ds_att.iview->vk.format; if (d_iview && s_iview) { ds_att_aspects = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; } else if (d_iview) { ds_att_aspects = VK_IMAGE_ASPECT_DEPTH_BIT; } else { ds_att_aspects = VK_IMAGE_ASPECT_STENCIL_BIT; } radv_initialise_ds_surface(cmd_buffer->device, &ds_att.ds, ds_att.iview, ds_att_aspects); assert(d_res_iview == NULL || s_res_iview == NULL || d_res_iview == s_res_iview); ds_att.resolve_iview = d_res_iview ? d_res_iview : s_res_iview; ds_samples = ds_att.iview->vk.image->samples; if (initial_depth_layout != ds_att.layout || initial_stencil_layout != ds_att.stencil_layout) { assert(!(pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT)); radv_handle_rendering_image_transition(cmd_buffer, ds_att.iview, pRenderingInfo->layerCount, pRenderingInfo->viewMask, initial_depth_layout, initial_stencil_layout, ds_att.layout, ds_att.stencil_layout, &sample_locations); } } if (cmd_buffer->vk.render_pass) radv_describe_barrier_end(cmd_buffer); const VkRenderingFragmentShadingRateAttachmentInfoKHR *fsr_info = vk_find_struct_const(pRenderingInfo->pNext, RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR); struct radv_attachment vrs_att = {.iview = NULL}; VkExtent2D vrs_texel_size = {.width = 0}; if (fsr_info && fsr_info->imageView) { VK_FROM_HANDLE(radv_image_view, iview, fsr_info->imageView); vrs_att = (struct radv_attachment){ .format = iview->vk.format, .iview = iview, .layout = fsr_info->imageLayout, }; vrs_texel_size = fsr_info->shadingRateAttachmentTexelSize; } /* Now that we've done any layout transitions which may invoke meta, we can * fill out the actual rendering info and set up for the client's render pass. */ radv_cmd_buffer_reset_rendering(cmd_buffer); struct radv_rendering_state *render = &cmd_buffer->state.render; render->active = true; render->has_image_views = true; render->area = pRenderingInfo->renderArea; render->view_mask = pRenderingInfo->viewMask; render->layer_count = pRenderingInfo->layerCount; render->color_samples = color_samples; render->ds_samples = ds_samples; render->max_samples = MAX2(color_samples, ds_samples); render->sample_locations = sample_locations; render->color_att_count = pRenderingInfo->colorAttachmentCount; typed_memcpy(render->color_att, color_att, render->color_att_count); render->ds_att = ds_att; render->ds_att_aspects = ds_att_aspects; render->vrs_att = vrs_att; render->vrs_texel_size = vrs_texel_size; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER; if (cmd_buffer->device->physical_device->rad_info.rbplus_allowed) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS | RADV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE; if (render->vrs_att.iview && cmd_buffer->device->physical_device->rad_info.gfx_level == GFX10_3) { if (render->ds_att.iview && radv_htile_enabled(render->ds_att.iview->image, render->ds_att.iview->vk.base_mip_level)) { /* When we have a VRS attachment and a depth/stencil attachment, we just need to copy the * VRS rates to the HTILE buffer of the attachment. */ struct radv_image_view *ds_iview = render->ds_att.iview; struct radv_image *ds_image = ds_iview->image; uint32_t level = ds_iview->vk.base_mip_level; /* HTILE buffer */ uint64_t htile_offset = ds_image->bindings[0].offset + ds_image->planes[0].surface.meta_offset + ds_image->planes[0].surface.u.gfx9.meta_levels[level].offset; uint64_t htile_size = ds_image->planes[0].surface.u.gfx9.meta_levels[level].size; struct radv_buffer htile_buffer; radv_buffer_init(&htile_buffer, cmd_buffer->device, ds_image->bindings[0].bo, htile_size, htile_offset); assert(render->area.offset.x + render->area.extent.width <= ds_image->vk.extent.width && render->area.offset.x + render->area.extent.height <= ds_image->vk.extent.height); /* Copy the VRS rates to the HTILE buffer. */ radv_copy_vrs_htile(cmd_buffer, render->vrs_att.iview->image, &render->area, ds_image, &htile_buffer, true); radv_buffer_finish(&htile_buffer); } else { /* When a subpass uses a VRS attachment without binding a depth/stencil attachment, or when * HTILE isn't enabled, we use a fallback that copies the VRS rates to our internal HTILE buffer. */ struct radv_image *ds_image = radv_cmd_buffer_get_vrs_image(cmd_buffer); if (ds_image && render->area.offset.x < ds_image->vk.extent.width && render->area.offset.y < ds_image->vk.extent.height) { /* HTILE buffer */ struct radv_buffer *htile_buffer = cmd_buffer->device->vrs.buffer; VkRect2D area = render->area; area.extent.width = MIN2(area.extent.width, ds_image->vk.extent.width - area.offset.x); area.extent.height = MIN2(area.extent.height, ds_image->vk.extent.height - area.offset.y); /* Copy the VRS rates to the HTILE buffer. */ radv_copy_vrs_htile(cmd_buffer, render->vrs_att.iview->image, &area, ds_image, htile_buffer, false); } } } radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 6); radeon_set_context_reg(cmd_buffer->cs, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_TL_X(render->area.offset.x) | S_028204_TL_Y(render->area.offset.y)); radeon_set_context_reg(cmd_buffer->cs, R_028208_PA_SC_WINDOW_SCISSOR_BR, S_028208_BR_X(render->area.offset.x + render->area.extent.width) | S_028208_BR_Y(render->area.offset.y + render->area.extent.height)); radv_emit_fb_mip_change_flush(cmd_buffer); if (!(pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT)) radv_cmd_buffer_clear_rendering(cmd_buffer, pRenderingInfo); } VKAPI_ATTR void VKAPI_CALL radv_CmdEndRendering(VkCommandBuffer commandBuffer) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); radv_mark_noncoherent_rb(cmd_buffer); radv_cmd_buffer_resolve_rendering(cmd_buffer); radv_cmd_buffer_reset_rendering(cmd_buffer); } static void radv_emit_view_index_per_stage(struct radeon_cmdbuf *cs, const struct radv_shader *shader, uint32_t base_reg, unsigned index) { const struct radv_userdata_info *loc = radv_get_user_sgpr(shader, AC_UD_VIEW_INDEX); if (loc->sgpr_idx == -1) return; radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4, index); } static void radv_emit_view_index(struct radv_cmd_buffer *cmd_buffer, unsigned index) { struct radeon_cmdbuf *cs = cmd_buffer->cs; radv_foreach_stage(stage, cmd_buffer->state.active_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT) { const struct radv_shader *shader = radv_get_shader(cmd_buffer->state.shaders, stage); radv_emit_view_index_per_stage(cs, shader, shader->info.user_data_0, index); } if (cmd_buffer->state.gs_copy_shader) { radv_emit_view_index_per_stage(cs, cmd_buffer->state.gs_copy_shader, R_00B130_SPI_SHADER_USER_DATA_VS_0, index); } if (cmd_buffer->state.active_stages & VK_SHADER_STAGE_TASK_BIT_EXT) { radv_emit_view_index_per_stage(cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK], cmd_buffer->state.shaders[MESA_SHADER_TASK]->info.user_data_0, index); } } /** * Emulates predication for MEC using COND_EXEC. * When the current command buffer is predicating, emit a COND_EXEC packet * so that the MEC skips the next few dwords worth of packets. * * To make it work with inverted conditional rendering, we allocate * space in the upload BO and emit some packets to invert the condition. */ static void radv_cs_emit_compute_predication(struct radv_cmd_state *state, struct radeon_cmdbuf *cs, uint64_t inv_va, bool *inv_emitted, unsigned dwords) { if (!state->predicating) return; uint64_t va = state->predication_va; if (!state->predication_type) { /* Invert the condition the first time it is needed. */ if (!*inv_emitted) { *inv_emitted = true; /* Write 1 to the inverted predication VA. */ radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, 1); radeon_emit(cs, 0); radeon_emit(cs, inv_va); radeon_emit(cs, inv_va >> 32); /* If the API predication VA == 0, skip next command. */ radeon_emit(cs, PKT3(PKT3_COND_EXEC, 3, 0)); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, 0); radeon_emit(cs, 6); /* 1x COPY_DATA size */ /* Write 0 to the new predication VA (when the API condition != 0) */ radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, 0); radeon_emit(cs, 0); radeon_emit(cs, inv_va); radeon_emit(cs, inv_va >> 32); } va = inv_va; } radeon_emit(cs, PKT3(PKT3_COND_EXEC, 3, 0)); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, 0); /* Cache policy */ radeon_emit(cs, dwords); /* Size of the predicated packet(s) in DWORDs. */ } static void radv_cs_emit_draw_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t vertex_count, uint32_t use_opaque) { radeon_emit(cmd_buffer->cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, cmd_buffer->state.predicating)); radeon_emit(cmd_buffer->cs, vertex_count); radeon_emit(cmd_buffer->cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque); } /** * Emit a PKT3_DRAW_INDEX_2 packet to render "index_count` vertices. * * The starting address "index_va" may point anywhere within the index buffer. The number of * indexes allocated in the index buffer *past that point* is specified by "max_index_count". * Hardware uses this information to return 0 for out-of-bounds reads. */ static void radv_cs_emit_draw_indexed_packet(struct radv_cmd_buffer *cmd_buffer, uint64_t index_va, uint32_t max_index_count, uint32_t index_count, bool not_eop) { radeon_emit(cmd_buffer->cs, PKT3(PKT3_DRAW_INDEX_2, 4, cmd_buffer->state.predicating)); radeon_emit(cmd_buffer->cs, max_index_count); radeon_emit(cmd_buffer->cs, index_va); radeon_emit(cmd_buffer->cs, index_va >> 32); radeon_emit(cmd_buffer->cs, index_count); /* NOT_EOP allows merging multiple draws into 1 wave, but only user VGPRs * can be changed between draws and GS fast launch must be disabled. * NOT_EOP doesn't work on gfx9 and older. */ radeon_emit(cmd_buffer->cs, V_0287F0_DI_SRC_SEL_DMA | S_0287F0_NOT_EOP(not_eop)); } /* MUST inline this function to avoid massive perf loss in drawoverhead */ ALWAYS_INLINE static void radv_cs_emit_indirect_draw_packet(struct radv_cmd_buffer *cmd_buffer, bool indexed, uint32_t draw_count, uint64_t count_va, uint32_t stride) { struct radeon_cmdbuf *cs = cmd_buffer->cs; const unsigned di_src_sel = indexed ? V_0287F0_DI_SRC_SEL_DMA : V_0287F0_DI_SRC_SEL_AUTO_INDEX; bool draw_id_enable = cmd_buffer->state.uses_drawid; uint32_t base_reg = cmd_buffer->state.vtx_base_sgpr; uint32_t vertex_offset_reg, start_instance_reg = 0, draw_id_reg = 0; bool predicating = cmd_buffer->state.predicating; bool mesh = cmd_buffer->state.mesh_shading; assert(base_reg); /* just reset draw state for vertex data */ cmd_buffer->state.last_first_instance = -1; cmd_buffer->state.last_num_instances = -1; cmd_buffer->state.last_drawid = -1; cmd_buffer->state.last_vertex_offset_valid = false; vertex_offset_reg = (base_reg - SI_SH_REG_OFFSET) >> 2; if (cmd_buffer->state.uses_baseinstance) start_instance_reg = ((base_reg + (draw_id_enable ? 8 : 4)) - SI_SH_REG_OFFSET) >> 2; if (draw_id_enable) draw_id_reg = ((base_reg + mesh * 12 + 4) - SI_SH_REG_OFFSET) >> 2; if (draw_count == 1 && !count_va && !draw_id_enable) { radeon_emit(cs, PKT3(indexed ? PKT3_DRAW_INDEX_INDIRECT : PKT3_DRAW_INDIRECT, 3, predicating)); radeon_emit(cs, 0); radeon_emit(cs, vertex_offset_reg); radeon_emit(cs, start_instance_reg); radeon_emit(cs, di_src_sel); } else { radeon_emit(cs, PKT3(indexed ? PKT3_DRAW_INDEX_INDIRECT_MULTI : PKT3_DRAW_INDIRECT_MULTI, 8, predicating)); radeon_emit(cs, 0); radeon_emit(cs, vertex_offset_reg); radeon_emit(cs, start_instance_reg); radeon_emit(cs, draw_id_reg | S_2C3_DRAW_INDEX_ENABLE(draw_id_enable) | S_2C3_COUNT_INDIRECT_ENABLE(!!count_va)); radeon_emit(cs, draw_count); /* count */ radeon_emit(cs, count_va); /* count_addr */ radeon_emit(cs, count_va >> 32); radeon_emit(cs, stride); /* stride */ radeon_emit(cs, di_src_sel); } cmd_buffer->state.uses_draw_indirect = true; } ALWAYS_INLINE static void radv_cs_emit_indirect_mesh_draw_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t draw_count, uint64_t count_va, uint32_t stride) { const struct radv_shader *mesh_shader = cmd_buffer->state.shaders[MESA_SHADER_MESH]; struct radeon_cmdbuf *cs = cmd_buffer->cs; uint32_t base_reg = cmd_buffer->state.vtx_base_sgpr; bool predicating = cmd_buffer->state.predicating; assert(base_reg || (!cmd_buffer->state.uses_drawid && !mesh_shader->info.cs.uses_grid_size)); /* Reset draw state. */ cmd_buffer->state.last_first_instance = -1; cmd_buffer->state.last_num_instances = -1; cmd_buffer->state.last_drawid = -1; cmd_buffer->state.last_vertex_offset_valid = false; uint32_t xyz_dim_enable = mesh_shader->info.cs.uses_grid_size; uint32_t xyz_dim_reg = !xyz_dim_enable ? 0 : (base_reg - SI_SH_REG_OFFSET) >> 2; uint32_t draw_id_enable = !!cmd_buffer->state.uses_drawid; uint32_t draw_id_reg = !draw_id_enable ? 0 : (base_reg + (xyz_dim_enable ? 12 : 0) - SI_SH_REG_OFFSET) >> 2; uint32_t mode1_enable = !cmd_buffer->device->physical_device->mesh_fast_launch_2; radeon_emit(cs, PKT3(PKT3_DISPATCH_MESH_INDIRECT_MULTI, 7, predicating) | PKT3_RESET_FILTER_CAM_S(1)); radeon_emit(cs, 0); /* data_offset */ radeon_emit(cs, S_4C1_XYZ_DIM_REG(xyz_dim_reg) | S_4C1_DRAW_INDEX_REG(draw_id_reg)); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) radeon_emit(cs, S_4C2_DRAW_INDEX_ENABLE(draw_id_enable) | S_4C2_COUNT_INDIRECT_ENABLE(!!count_va) | S_4C2_XYZ_DIM_ENABLE(xyz_dim_enable) | S_4C2_MODE1_ENABLE(mode1_enable)); else radeon_emit(cs, S_4C2_DRAW_INDEX_ENABLE(draw_id_enable) | S_4C2_COUNT_INDIRECT_ENABLE(!!count_va)); radeon_emit(cs, draw_count); radeon_emit(cs, count_va & 0xFFFFFFFF); radeon_emit(cs, count_va >> 32); radeon_emit(cs, stride); radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX); } ALWAYS_INLINE static void radv_cs_emit_dispatch_taskmesh_direct_ace_packet(struct radv_cmd_buffer *cmd_buffer, const uint32_t x, const uint32_t y, const uint32_t z) { struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK]; struct radeon_cmdbuf *cs = cmd_buffer->gang.cs; const bool predicating = cmd_buffer->state.predicating; const uint32_t dispatch_initiator = cmd_buffer->device->dispatch_initiator_task | S_00B800_CS_W32_EN(task_shader->info.wave_size == 32); const struct radv_userdata_info *ring_entry_loc = radv_get_user_sgpr(task_shader, AC_UD_TASK_RING_ENTRY); assert(ring_entry_loc && ring_entry_loc->sgpr_idx != -1 && ring_entry_loc->num_sgprs == 1); uint32_t ring_entry_reg = (R_00B900_COMPUTE_USER_DATA_0 + ring_entry_loc->sgpr_idx * 4 - SI_SH_REG_OFFSET) >> 2; radeon_emit(cs, PKT3(PKT3_DISPATCH_TASKMESH_DIRECT_ACE, 4, predicating) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, x); radeon_emit(cs, y); radeon_emit(cs, z); radeon_emit(cs, dispatch_initiator); radeon_emit(cs, ring_entry_reg & 0xFFFF); } ALWAYS_INLINE static void radv_cs_emit_dispatch_taskmesh_indirect_multi_ace_packet(struct radv_cmd_buffer *cmd_buffer, uint64_t data_va, uint32_t draw_count, uint64_t count_va, uint32_t stride) { assert((data_va & 0x03) == 0); assert((count_va & 0x03) == 0); struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK]; struct radeon_cmdbuf *cs = cmd_buffer->gang.cs; const uint32_t xyz_dim_enable = task_shader->info.cs.uses_grid_size; const uint32_t draw_id_enable = task_shader->info.vs.needs_draw_id; const uint32_t dispatch_initiator = cmd_buffer->device->dispatch_initiator_task | S_00B800_CS_W32_EN(task_shader->info.wave_size == 32); const struct radv_userdata_info *ring_entry_loc = radv_get_user_sgpr(task_shader, AC_UD_TASK_RING_ENTRY); const struct radv_userdata_info *xyz_dim_loc = radv_get_user_sgpr(task_shader, AC_UD_CS_GRID_SIZE); const struct radv_userdata_info *draw_id_loc = radv_get_user_sgpr(task_shader, AC_UD_CS_TASK_DRAW_ID); assert(ring_entry_loc->sgpr_idx != -1 && ring_entry_loc->num_sgprs == 1); assert(!xyz_dim_enable || (xyz_dim_loc->sgpr_idx != -1 && xyz_dim_loc->num_sgprs == 3)); assert(!draw_id_enable || (draw_id_loc->sgpr_idx != -1 && draw_id_loc->num_sgprs == 1)); const uint32_t ring_entry_reg = (R_00B900_COMPUTE_USER_DATA_0 + ring_entry_loc->sgpr_idx * 4 - SI_SH_REG_OFFSET) >> 2; const uint32_t xyz_dim_reg = !xyz_dim_enable ? 0 : (R_00B900_COMPUTE_USER_DATA_0 + xyz_dim_loc->sgpr_idx * 4 - SI_SH_REG_OFFSET) >> 2; const uint32_t draw_id_reg = !draw_id_enable ? 0 : (R_00B900_COMPUTE_USER_DATA_0 + draw_id_loc->sgpr_idx * 4 - SI_SH_REG_OFFSET) >> 2; radeon_emit(cs, PKT3(PKT3_DISPATCH_TASKMESH_INDIRECT_MULTI_ACE, 9, 0) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, data_va); radeon_emit(cs, data_va >> 32); radeon_emit(cs, S_AD2_RING_ENTRY_REG(ring_entry_reg)); radeon_emit(cs, S_AD3_COUNT_INDIRECT_ENABLE(!!count_va) | S_AD3_DRAW_INDEX_ENABLE(draw_id_enable) | S_AD3_XYZ_DIM_ENABLE(xyz_dim_enable) | S_AD3_DRAW_INDEX_REG(draw_id_reg)); radeon_emit(cs, S_AD4_XYZ_DIM_REG(xyz_dim_reg)); radeon_emit(cs, draw_count); radeon_emit(cs, count_va); radeon_emit(cs, count_va >> 32); radeon_emit(cs, stride); radeon_emit(cs, dispatch_initiator); } ALWAYS_INLINE static void radv_cs_emit_dispatch_taskmesh_gfx_packet(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *mesh_shader = cmd_buffer->state.shaders[MESA_SHADER_MESH]; struct radeon_cmdbuf *cs = cmd_buffer->cs; bool predicating = cmd_buffer->state.predicating; const struct radv_userdata_info *ring_entry_loc = radv_get_user_sgpr(cmd_buffer->state.last_vgt_shader, AC_UD_TASK_RING_ENTRY); assert(ring_entry_loc->sgpr_idx != -1); uint32_t xyz_dim_en = mesh_shader->info.cs.uses_grid_size; uint32_t xyz_dim_reg = !xyz_dim_en ? 0 : (cmd_buffer->state.vtx_base_sgpr - SI_SH_REG_OFFSET) >> 2; uint32_t ring_entry_reg = ((mesh_shader->info.user_data_0 - SI_SH_REG_OFFSET) >> 2) + ring_entry_loc->sgpr_idx; uint32_t mode1_en = !cmd_buffer->device->physical_device->mesh_fast_launch_2; uint32_t linear_dispatch_en = cmd_buffer->state.shaders[MESA_SHADER_TASK]->info.cs.linear_taskmesh_dispatch; const bool sqtt_en = !!cmd_buffer->device->sqtt.bo; radeon_emit(cs, PKT3(PKT3_DISPATCH_TASKMESH_GFX, 2, predicating) | PKT3_RESET_FILTER_CAM_S(1)); radeon_emit(cs, S_4D0_RING_ENTRY_REG(ring_entry_reg) | S_4D0_XYZ_DIM_REG(xyz_dim_reg)); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11) radeon_emit(cs, S_4D1_XYZ_DIM_ENABLE(xyz_dim_en) | S_4D1_MODE1_ENABLE(mode1_en) | S_4D1_LINEAR_DISPATCH_ENABLE(linear_dispatch_en) | S_4D1_THREAD_TRACE_MARKER_ENABLE(sqtt_en)); else radeon_emit(cs, S_4D1_THREAD_TRACE_MARKER_ENABLE(sqtt_en)); radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX); } ALWAYS_INLINE static void radv_emit_userdata_vertex_internal(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, const uint32_t vertex_offset) { struct radv_cmd_state *state = &cmd_buffer->state; struct radeon_cmdbuf *cs = cmd_buffer->cs; const bool uses_baseinstance = state->uses_baseinstance; const bool uses_drawid = state->uses_drawid; radeon_set_sh_reg_seq(cs, state->vtx_base_sgpr, state->vtx_emit_num); radeon_emit(cs, vertex_offset); state->last_vertex_offset_valid = true; state->last_vertex_offset = vertex_offset; if (uses_drawid) { radeon_emit(cs, 0); state->last_drawid = 0; } if (uses_baseinstance) { radeon_emit(cs, info->first_instance); state->last_first_instance = info->first_instance; } } ALWAYS_INLINE static void radv_emit_userdata_vertex(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, const uint32_t vertex_offset) { const struct radv_cmd_state *state = &cmd_buffer->state; const bool uses_baseinstance = state->uses_baseinstance; const bool uses_drawid = state->uses_drawid; if (!state->last_vertex_offset_valid || vertex_offset != state->last_vertex_offset || (uses_drawid && 0 != state->last_drawid) || (uses_baseinstance && info->first_instance != state->last_first_instance)) radv_emit_userdata_vertex_internal(cmd_buffer, info, vertex_offset); } ALWAYS_INLINE static void radv_emit_userdata_vertex_drawid(struct radv_cmd_buffer *cmd_buffer, uint32_t vertex_offset, uint32_t drawid) { struct radv_cmd_state *state = &cmd_buffer->state; struct radeon_cmdbuf *cs = cmd_buffer->cs; radeon_set_sh_reg_seq(cs, state->vtx_base_sgpr, 1 + !!drawid); radeon_emit(cs, vertex_offset); state->last_vertex_offset_valid = true; state->last_vertex_offset = vertex_offset; if (drawid) radeon_emit(cs, drawid); } ALWAYS_INLINE static void radv_emit_userdata_mesh(struct radv_cmd_buffer *cmd_buffer, const uint32_t x, const uint32_t y, const uint32_t z) { struct radv_cmd_state *state = &cmd_buffer->state; const struct radv_shader *mesh_shader = state->shaders[MESA_SHADER_MESH]; struct radeon_cmdbuf *cs = cmd_buffer->cs; const bool uses_drawid = state->uses_drawid; const bool uses_grid_size = mesh_shader->info.cs.uses_grid_size; if (!uses_drawid && !uses_grid_size) return; radeon_set_sh_reg_seq(cs, state->vtx_base_sgpr, state->vtx_emit_num); if (uses_grid_size) { radeon_emit(cs, x); radeon_emit(cs, y); radeon_emit(cs, z); } if (uses_drawid) { radeon_emit(cs, 0); state->last_drawid = 0; } } ALWAYS_INLINE static void radv_emit_userdata_task(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z, uint32_t draw_id) { struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK]; struct radeon_cmdbuf *cs = cmd_buffer->gang.cs; const struct radv_userdata_info *xyz_loc = radv_get_user_sgpr(task_shader, AC_UD_CS_GRID_SIZE); const struct radv_userdata_info *draw_id_loc = radv_get_user_sgpr(task_shader, AC_UD_CS_TASK_DRAW_ID); if (xyz_loc->sgpr_idx != -1) { assert(xyz_loc->num_sgprs == 3); unsigned xyz_reg = R_00B900_COMPUTE_USER_DATA_0 + xyz_loc->sgpr_idx * 4; radeon_set_sh_reg_seq(cs, xyz_reg, 3); radeon_emit(cs, x); radeon_emit(cs, y); radeon_emit(cs, z); } if (draw_id_loc->sgpr_idx != -1) { assert(draw_id_loc->num_sgprs == 1); unsigned draw_id_reg = R_00B900_COMPUTE_USER_DATA_0 + draw_id_loc->sgpr_idx * 4; radeon_set_sh_reg_seq(cs, draw_id_reg, 1); radeon_emit(cs, draw_id); } } ALWAYS_INLINE static void radv_emit_draw_packets_indexed(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, uint32_t drawCount, const VkMultiDrawIndexedInfoEXT *minfo, uint32_t stride, const int32_t *vertexOffset) { struct radv_cmd_state *state = &cmd_buffer->state; struct radeon_cmdbuf *cs = cmd_buffer->cs; const int index_size = radv_get_vgt_index_size(state->index_type); unsigned i = 0; const bool uses_drawid = state->uses_drawid; const bool can_eop = !uses_drawid && cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10; if (uses_drawid) { if (vertexOffset) { radv_emit_userdata_vertex(cmd_buffer, info, *vertexOffset); vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) { uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex; uint64_t index_va = state->index_va + draw->firstIndex * index_size; /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */ if (!remaining_indexes && cmd_buffer->device->physical_device->rad_info.has_zero_index_buffer_bug) radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes); if (i > 0) radeon_set_sh_reg(cs, state->vtx_base_sgpr + sizeof(uint32_t), i); if (!state->render.view_mask) { radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false); } else { u_foreach_bit (view, state->render.view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false); } } } } else { vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) { uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex; uint64_t index_va = state->index_va + draw->firstIndex * index_size; /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */ if (!remaining_indexes && cmd_buffer->device->physical_device->rad_info.has_zero_index_buffer_bug) radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes); if (i > 0) { assert(state->last_vertex_offset_valid); if (state->last_vertex_offset != draw->vertexOffset) radv_emit_userdata_vertex_drawid(cmd_buffer, draw->vertexOffset, i); else radeon_set_sh_reg(cs, state->vtx_base_sgpr + sizeof(uint32_t), i); } else radv_emit_userdata_vertex(cmd_buffer, info, draw->vertexOffset); if (!state->render.view_mask) { radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false); } else { u_foreach_bit (view, state->render.view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false); } } } } if (drawCount > 1) { state->last_drawid = drawCount - 1; } } else { if (vertexOffset) { if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX10) { /* GFX10 has a bug that consecutive draw packets with NOT_EOP must not have * count == 0 for the last draw that doesn't have NOT_EOP. */ while (drawCount > 1) { const VkMultiDrawIndexedInfoEXT *last = (const VkMultiDrawIndexedInfoEXT *)(((const uint8_t *)minfo) + (drawCount - 1) * stride); if (last->indexCount) break; drawCount--; } } radv_emit_userdata_vertex(cmd_buffer, info, *vertexOffset); vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) { uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex; uint64_t index_va = state->index_va + draw->firstIndex * index_size; /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */ if (!remaining_indexes && cmd_buffer->device->physical_device->rad_info.has_zero_index_buffer_bug) radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes); if (!state->render.view_mask) { radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, can_eop && i < drawCount - 1); } else { u_foreach_bit (view, state->render.view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false); } } } } else { vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) { uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex; uint64_t index_va = state->index_va + draw->firstIndex * index_size; /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */ if (!remaining_indexes && cmd_buffer->device->physical_device->rad_info.has_zero_index_buffer_bug) radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes); const VkMultiDrawIndexedInfoEXT *next = (const VkMultiDrawIndexedInfoEXT *)(i < drawCount - 1 ? ((uint8_t *)draw + stride) : NULL); const bool offset_changes = next && next->vertexOffset != draw->vertexOffset; radv_emit_userdata_vertex(cmd_buffer, info, draw->vertexOffset); if (!state->render.view_mask) { radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, can_eop && !offset_changes && i < drawCount - 1); } else { u_foreach_bit (view, state->render.view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false); } } } } if (drawCount > 1) { state->last_drawid = drawCount - 1; } } } ALWAYS_INLINE static void radv_emit_direct_draw_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, uint32_t drawCount, const VkMultiDrawInfoEXT *minfo, uint32_t use_opaque, uint32_t stride) { unsigned i = 0; const uint32_t view_mask = cmd_buffer->state.render.view_mask; const bool uses_drawid = cmd_buffer->state.uses_drawid; uint32_t last_start = 0; vk_foreach_multi_draw (draw, i, minfo, drawCount, stride) { if (!i) radv_emit_userdata_vertex(cmd_buffer, info, draw->firstVertex); else radv_emit_userdata_vertex_drawid(cmd_buffer, draw->firstVertex, uses_drawid ? i : 0); if (!view_mask) { radv_cs_emit_draw_packet(cmd_buffer, draw->vertexCount, use_opaque); } else { u_foreach_bit (view, view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_draw_packet(cmd_buffer, draw->vertexCount, use_opaque); } } last_start = draw->firstVertex; } if (drawCount > 1) { struct radv_cmd_state *state = &cmd_buffer->state; assert(state->last_vertex_offset_valid); state->last_vertex_offset = last_start; if (uses_drawid) state->last_drawid = drawCount - 1; } } static void radv_cs_emit_mesh_dispatch_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z) { radeon_emit(cmd_buffer->cs, PKT3(PKT3_DISPATCH_MESH_DIRECT, 3, cmd_buffer->state.predicating)); radeon_emit(cmd_buffer->cs, x); radeon_emit(cmd_buffer->cs, y); radeon_emit(cmd_buffer->cs, z); radeon_emit(cmd_buffer->cs, S_0287F0_SOURCE_SELECT(V_0287F0_DI_SRC_SEL_AUTO_INDEX)); } ALWAYS_INLINE static void radv_emit_direct_mesh_draw_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z) { const uint32_t view_mask = cmd_buffer->state.render.view_mask; radv_emit_userdata_mesh(cmd_buffer, x, y, z); if (cmd_buffer->device->physical_device->mesh_fast_launch_2) { if (!view_mask) { radv_cs_emit_mesh_dispatch_packet(cmd_buffer, x, y, z); } else { u_foreach_bit (view, view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_mesh_dispatch_packet(cmd_buffer, x, y, z); } } } else { const uint32_t count = x * y * z; if (!view_mask) { radv_cs_emit_draw_packet(cmd_buffer, count, 0); } else { u_foreach_bit (view, view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_draw_packet(cmd_buffer, count, 0); } } } } ALWAYS_INLINE static void radv_emit_indirect_mesh_draw_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info) { const struct radv_cmd_state *state = &cmd_buffer->state; struct radeon_winsys *ws = cmd_buffer->device->ws; struct radeon_cmdbuf *cs = cmd_buffer->cs; const uint64_t va = radv_buffer_get_va(info->indirect->bo) + info->indirect->offset + info->indirect_offset; const uint64_t count_va = !info->count_buffer ? 0 : radv_buffer_get_va(info->count_buffer->bo) + info->count_buffer->offset + info->count_buffer_offset; radv_cs_add_buffer(ws, cs, info->indirect->bo); if (info->count_buffer) { radv_cs_add_buffer(ws, cs, info->count_buffer->bo); } radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0)); radeon_emit(cs, 1); radeon_emit(cs, va); radeon_emit(cs, va >> 32); if (state->uses_drawid) { const struct radv_shader *mesh_shader = state->shaders[MESA_SHADER_MESH]; unsigned reg = state->vtx_base_sgpr + (mesh_shader->info.cs.uses_grid_size ? 12 : 0); radeon_set_sh_reg_seq(cs, reg, 1); radeon_emit(cs, 0); } if (!state->render.view_mask) { radv_cs_emit_indirect_mesh_draw_packet(cmd_buffer, info->count, count_va, info->stride); } else { u_foreach_bit (i, state->render.view_mask) { radv_emit_view_index(cmd_buffer, i); radv_cs_emit_indirect_mesh_draw_packet(cmd_buffer, info->count, count_va, info->stride); } } } ALWAYS_INLINE static void radv_emit_direct_taskmesh_draw_packets(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z) { const uint32_t view_mask = cmd_buffer->state.render.view_mask; const unsigned num_views = MAX2(1, util_bitcount(view_mask)); unsigned ace_predication_size = num_views * 6; /* DISPATCH_TASKMESH_DIRECT_ACE size */ radv_emit_userdata_task(cmd_buffer, x, y, z, 0); radv_cs_emit_compute_predication(&cmd_buffer->state, cmd_buffer->gang.cs, cmd_buffer->mec_inv_pred_va, &cmd_buffer->mec_inv_pred_emitted, ace_predication_size); if (!view_mask) { radv_cs_emit_dispatch_taskmesh_direct_ace_packet(cmd_buffer, x, y, z); radv_cs_emit_dispatch_taskmesh_gfx_packet(cmd_buffer); } else { u_foreach_bit (view, view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_dispatch_taskmesh_direct_ace_packet(cmd_buffer, x, y, z); radv_cs_emit_dispatch_taskmesh_gfx_packet(cmd_buffer); } } } static void radv_emit_indirect_taskmesh_draw_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info) { const uint32_t view_mask = cmd_buffer->state.render.view_mask; struct radeon_winsys *ws = cmd_buffer->device->ws; const unsigned num_views = MAX2(1, util_bitcount(view_mask)); unsigned ace_predication_size = num_views * 11; /* DISPATCH_TASKMESH_INDIRECT_MULTI_ACE size */ struct radeon_cmdbuf *ace_cs = cmd_buffer->gang.cs; const uint64_t va = radv_buffer_get_va(info->indirect->bo) + info->indirect->offset + info->indirect_offset; const uint64_t count_va = !info->count_buffer ? 0 : radv_buffer_get_va(info->count_buffer->bo) + info->count_buffer->offset + info->count_buffer_offset; uint64_t workaround_cond_va = 0; if (num_views > 1) ace_predication_size += num_views * 3; /* SET_SH_REG size (view index SGPR) */ if (count_va) radv_cs_add_buffer(ws, cmd_buffer->gang.cs, info->count_buffer->bo); if (cmd_buffer->device->physical_device->rad_info.has_taskmesh_indirect0_bug && count_va) { /* MEC firmware bug workaround. * When the count buffer contains zero, DISPATCH_TASKMESH_INDIRECT_MULTI_ACE hangs. * - We must ensure that DISPATCH_TASKMESH_INDIRECT_MULTI_ACE * is only executed when the count buffer contains non-zero. * - Furthermore, we must also ensure that each DISPATCH_TASKMESH_GFX packet * has a matching ACE packet. * * As a workaround: * - Reserve a dword in the upload buffer and initialize it to 1 for the workaround * - When count != 0, write 0 to the workaround BO and execute the indirect dispatch * - When workaround BO != 0 (count was 0), execute an empty direct dispatch */ uint32_t workaround_cond_init = 0; uint32_t workaround_cond_off; if (!radv_cmd_buffer_upload_data(cmd_buffer, 4, &workaround_cond_init, &workaround_cond_off)) vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); workaround_cond_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + workaround_cond_off; radeon_emit(ace_cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(ace_cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(ace_cs, 1); radeon_emit(ace_cs, 0); radeon_emit(ace_cs, workaround_cond_va); radeon_emit(ace_cs, workaround_cond_va >> 32); /* 2x COND_EXEC + 1x COPY_DATA + Nx DISPATCH_TASKMESH_DIRECT_ACE */ ace_predication_size += 2 * 5 + 6 + 6 * num_views; } radv_cs_add_buffer(ws, cmd_buffer->gang.cs, info->indirect->bo); radv_cs_emit_compute_predication(&cmd_buffer->state, cmd_buffer->gang.cs, cmd_buffer->mec_inv_pred_va, &cmd_buffer->mec_inv_pred_emitted, ace_predication_size); if (workaround_cond_va) { radeon_emit(ace_cs, PKT3(PKT3_COND_EXEC, 3, 0)); radeon_emit(ace_cs, count_va); radeon_emit(ace_cs, count_va >> 32); radeon_emit(ace_cs, 0); radeon_emit(ace_cs, 6 + 11 * num_views); /* 1x COPY_DATA + Nx DISPATCH_TASKMESH_INDIRECT_MULTI_ACE */ radeon_emit(ace_cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(ace_cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(ace_cs, 0); radeon_emit(ace_cs, 0); radeon_emit(ace_cs, workaround_cond_va); radeon_emit(ace_cs, workaround_cond_va >> 32); } if (!view_mask) { radv_cs_emit_dispatch_taskmesh_indirect_multi_ace_packet(cmd_buffer, va, info->count, count_va, info->stride); radv_cs_emit_dispatch_taskmesh_gfx_packet(cmd_buffer); } else { u_foreach_bit (view, view_mask) { radv_emit_view_index(cmd_buffer, view); radv_cs_emit_dispatch_taskmesh_indirect_multi_ace_packet(cmd_buffer, va, info->count, count_va, info->stride); radv_cs_emit_dispatch_taskmesh_gfx_packet(cmd_buffer); } } if (workaround_cond_va) { radeon_emit(ace_cs, PKT3(PKT3_COND_EXEC, 3, 0)); radeon_emit(ace_cs, workaround_cond_va); radeon_emit(ace_cs, workaround_cond_va >> 32); radeon_emit(ace_cs, 0); radeon_emit(ace_cs, 6 * num_views); /* Nx DISPATCH_TASKMESH_DIRECT_ACE */ for (unsigned v = 0; v < num_views; ++v) { radv_cs_emit_dispatch_taskmesh_direct_ace_packet(cmd_buffer, 0, 0, 0); } } } static void radv_emit_indirect_draw_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info) { const struct radv_cmd_state *state = &cmd_buffer->state; struct radeon_winsys *ws = cmd_buffer->device->ws; struct radeon_cmdbuf *cs = cmd_buffer->cs; const uint64_t va = radv_buffer_get_va(info->indirect->bo) + info->indirect->offset + info->indirect_offset; const uint64_t count_va = info->count_buffer ? radv_buffer_get_va(info->count_buffer->bo) + info->count_buffer->offset + info->count_buffer_offset : 0; radv_cs_add_buffer(ws, cs, info->indirect->bo); radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0)); radeon_emit(cs, 1); radeon_emit(cs, va); radeon_emit(cs, va >> 32); if (info->count_buffer) { radv_cs_add_buffer(ws, cs, info->count_buffer->bo); } if (!state->render.view_mask) { radv_cs_emit_indirect_draw_packet(cmd_buffer, info->indexed, info->count, count_va, info->stride); } else { u_foreach_bit (i, state->render.view_mask) { radv_emit_view_index(cmd_buffer, i); radv_cs_emit_indirect_draw_packet(cmd_buffer, info->indexed, info->count, count_va, info->stride); } } } static uint64_t radv_get_needed_dynamic_states(struct radv_cmd_buffer *cmd_buffer) { uint64_t dynamic_states = RADV_DYNAMIC_ALL; if (cmd_buffer->state.graphics_pipeline) return cmd_buffer->state.graphics_pipeline->needed_dynamic_state; /* Clear unnecessary dynamic states for shader objects. */ if (!cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]) dynamic_states &= ~(RADV_DYNAMIC_PATCH_CONTROL_POINTS | RADV_DYNAMIC_TESS_DOMAIN_ORIGIN); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10_3) { if (cmd_buffer->state.shaders[MESA_SHADER_MESH]) dynamic_states &= ~(RADV_DYNAMIC_VERTEX_INPUT | RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE | RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY); } else { dynamic_states &= ~RADV_DYNAMIC_FRAGMENT_SHADING_RATE; } return dynamic_states; } /* * Vega and raven have a bug which triggers if there are multiple context * register contexts active at the same time with different scissor values. * * There are two possible workarounds: * 1) Wait for PS_PARTIAL_FLUSH every time the scissor is changed. That way * there is only ever 1 active set of scissor values at the same time. * * 2) Whenever the hardware switches contexts we have to set the scissor * registers again even if it is a noop. That way the new context gets * the correct scissor values. * * This implements option 2. radv_need_late_scissor_emission needs to * return true on affected HW if radv_emit_all_graphics_states sets * any context registers. */ static bool radv_need_late_scissor_emission(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info) { if (cmd_buffer->state.context_roll_without_scissor_emitted || info->strmout_buffer) return true; uint64_t used_states = radv_get_needed_dynamic_states(cmd_buffer) | ~RADV_CMD_DIRTY_DYNAMIC_ALL; /* Index, vertex and streamout buffers don't change context regs. * We assume that any other dirty flag causes context rolls. */ used_states &= ~(RADV_CMD_DIRTY_INDEX_BUFFER | RADV_CMD_DIRTY_VERTEX_BUFFER | RADV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT | RADV_CMD_DIRTY_STREAMOUT_BUFFER); return cmd_buffer->state.dirty & used_states; } ALWAYS_INLINE static uint32_t radv_get_ngg_culling_settings(struct radv_cmd_buffer *cmd_buffer, bool vp_y_inverted) { const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; /* Disable shader culling entirely when conservative overestimate is used. * The face culling algorithm can delete very tiny triangles (even if unintended). */ if (d->vk.rs.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT) return radv_nggc_none; /* With graphics pipeline library, NGG culling is unconditionally compiled into shaders * because we don't know the primitive topology at compile time, so we should * disable it dynamically for points or lines. */ const unsigned num_vertices_per_prim = radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, true) + 1; if (num_vertices_per_prim != 3) return radv_nggc_none; /* Cull every triangle when rasterizer discard is enabled. */ if (d->vk.rs.rasterizer_discard_enable) return radv_nggc_front_face | radv_nggc_back_face; uint32_t nggc_settings = radv_nggc_none; /* The culling code needs to know whether face is CW or CCW. */ bool ccw = d->vk.rs.front_face == VK_FRONT_FACE_COUNTER_CLOCKWISE; /* Take inverted viewport into account. */ ccw ^= vp_y_inverted; if (ccw) nggc_settings |= radv_nggc_face_is_ccw; /* Face culling settings. */ if (d->vk.rs.cull_mode & VK_CULL_MODE_FRONT_BIT) nggc_settings |= radv_nggc_front_face; if (d->vk.rs.cull_mode & VK_CULL_MODE_BACK_BIT) nggc_settings |= radv_nggc_back_face; /* Small primitive culling assumes a sample position at (0.5, 0.5) * so don't enable it with user sample locations. */ if (!d->vk.ms.sample_locations_enable) { nggc_settings |= radv_nggc_small_primitives; /* small_prim_precision = num_samples / 2^subpixel_bits * num_samples is also always a power of two, so the small prim precision can only be * a power of two between 2^-2 and 2^-6, therefore it's enough to remember the exponent. */ unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer); unsigned subpixel_bits = 256; int32_t small_prim_precision_log2 = util_logbase2(rasterization_samples) - util_logbase2(subpixel_bits); nggc_settings |= ((uint32_t)small_prim_precision_log2 << 24u); } return nggc_settings; } static void radv_emit_ngg_culling_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader; const uint32_t base_reg = last_vgt_shader->info.user_data_0; /* Get viewport transform. */ float vp_scale[2], vp_translate[2]; memcpy(vp_scale, cmd_buffer->state.dynamic.hw_vp.xform[0].scale, 2 * sizeof(float)); memcpy(vp_translate, cmd_buffer->state.dynamic.hw_vp.xform[0].translate, 2 * sizeof(float)); bool vp_y_inverted = (-vp_scale[1] + vp_translate[1]) > (vp_scale[1] + vp_translate[1]); /* Get current culling settings. */ uint32_t nggc_settings = radv_get_ngg_culling_settings(cmd_buffer, vp_y_inverted); if (cmd_buffer->state.dirty & (RADV_CMD_DIRTY_PIPELINE | RADV_CMD_DIRTY_DYNAMIC_VIEWPORT | RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES)) { /* Correction for inverted Y */ if (vp_y_inverted) { vp_scale[1] = -vp_scale[1]; vp_translate[1] = -vp_translate[1]; } /* Correction for number of samples per pixel. */ for (unsigned i = 0; i < 2; ++i) { vp_scale[i] *= (float)cmd_buffer->state.dynamic.vk.ms.rasterization_samples; vp_translate[i] *= (float)cmd_buffer->state.dynamic.vk.ms.rasterization_samples; } uint32_t vp_reg_values[4] = {fui(vp_scale[0]), fui(vp_scale[1]), fui(vp_translate[0]), fui(vp_translate[1])}; const int8_t vp_sgpr_idx = radv_get_user_sgpr(last_vgt_shader, AC_UD_NGG_VIEWPORT)->sgpr_idx; assert(vp_sgpr_idx != -1); radeon_set_sh_reg_seq(cmd_buffer->cs, base_reg + vp_sgpr_idx * 4, 4); radeon_emit_array(cmd_buffer->cs, vp_reg_values, 4); } const int8_t nggc_sgpr_idx = radv_get_user_sgpr(last_vgt_shader, AC_UD_NGG_CULLING_SETTINGS)->sgpr_idx; assert(nggc_sgpr_idx != -1); radeon_set_sh_reg(cmd_buffer->cs, base_reg + nggc_sgpr_idx * 4, nggc_settings); } static void radv_emit_fs_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; const struct radv_userdata_info *loc; if (!ps) return; loc = radv_get_user_sgpr(ps, AC_UD_PS_STATE); if (loc->sgpr_idx == -1) return; assert(loc->num_sgprs == 1); const unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer); const unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer); const uint16_t ps_iter_mask = ac_get_ps_iter_mask(ps_iter_samples); const unsigned rast_prim = radv_get_rasterization_prim(cmd_buffer); const uint32_t base_reg = ps->info.user_data_0; const unsigned ps_state = SET_SGPR_FIELD(PS_STATE_NUM_SAMPLES, rasterization_samples) | SET_SGPR_FIELD(PS_STATE_PS_ITER_MASK, ps_iter_mask) | SET_SGPR_FIELD(PS_STATE_LINE_RAST_MODE, d->vk.rs.line.mode) | SET_SGPR_FIELD(PS_STATE_RAST_PRIM, rast_prim); radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, ps_state); } static void radv_emit_db_shader_control(struct radv_cmd_buffer *cmd_buffer) { const struct radeon_info *rad_info = &cmd_buffer->device->physical_device->rad_info; const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]; const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic; const bool uses_ds_feedback_loop = !!(d->feedback_loop_aspects & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)); const unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer); uint32_t db_shader_control; if (ps) { db_shader_control = ps->info.ps.db_shader_control; } else { db_shader_control = S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_ANY_Z) | S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) | S_02880C_DUAL_QUAD_DISABLE(rad_info->has_rbplus && !rad_info->rbplus_allowed); } /* When a depth/stencil attachment is used inside feedback loops, use LATE_Z to make sure shader invocations read the * correct value. * Also apply the bug workaround for smoothing (overrasterization) on GFX6. */ if (uses_ds_feedback_loop || (rad_info->gfx_level == GFX6 && d->vk.rs.line.mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_KHR)) db_shader_control = (db_shader_control & C_02880C_Z_ORDER) | S_02880C_Z_ORDER(V_02880C_LATE_Z); if (ps && ps->info.ps.pops) { /* POPS_OVERLAP_NUM_SAMPLES (OVERRIDE_INTRINSIC_RATE on GFX11, must always be enabled for POPS) controls the * interlock granularity. * PixelInterlock: 1x. * SampleInterlock: MSAA_EXPOSED_SAMPLES (much faster at common edges of adjacent primitives with MSAA). */ if (rad_info->gfx_level >= GFX11) { db_shader_control |= S_02880C_OVERRIDE_INTRINSIC_RATE_ENABLE(1); if (ps->info.ps.pops_is_per_sample) db_shader_control |= S_02880C_OVERRIDE_INTRINSIC_RATE(util_logbase2(rasterization_samples)); } else { if (ps->info.ps.pops_is_per_sample) db_shader_control |= S_02880C_POPS_OVERLAP_NUM_SAMPLES(util_logbase2(rasterization_samples)); if (rad_info->has_pops_missed_overlap_bug) { radeon_set_context_reg(cmd_buffer->cs, R_028060_DB_DFSM_CONTROL, S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF) | S_028060_POPS_DRAIN_PS_ON_OVERLAP(rasterization_samples >= 8)); } } } else if (rad_info->has_export_conflict_bug && rasterization_samples == 1) { for (uint32_t i = 0; i < MAX_RTS; i++) { if (d->vk.cb.attachments[i].write_mask && d->vk.cb.attachments[i].blend_enable) { db_shader_control |= S_02880C_OVERRIDE_INTRINSIC_RATE_ENABLE(1) | S_02880C_OVERRIDE_INTRINSIC_RATE(2); break; } } } if (db_shader_control != cmd_buffer->state.last_db_shader_control) { radeon_set_context_reg(cmd_buffer->cs, R_02880C_DB_SHADER_CONTROL, db_shader_control); cmd_buffer->state.last_db_shader_control = db_shader_control; } cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_DB_SHADER_CONTROL; } static void radv_emit_streamout_enable_state(struct radv_cmd_buffer *cmd_buffer) { const struct radv_streamout_state *so = &cmd_buffer->state.streamout; const bool streamout_enabled = radv_is_streamout_enabled(cmd_buffer); uint32_t enabled_stream_buffers_mask = 0; if (streamout_enabled && cmd_buffer->state.last_vgt_shader) { const struct radv_shader_info *info = &cmd_buffer->state.last_vgt_shader->info; enabled_stream_buffers_mask = info->so.enabled_stream_buffers_mask; if (!cmd_buffer->device->physical_device->use_ngg_streamout) { u_foreach_bit (i, so->enabled_mask) { radeon_set_context_reg(cmd_buffer->cs, R_028AD4_VGT_STRMOUT_VTX_STRIDE_0 + 16 * i, info->so.strides[i]); } } } radeon_set_context_reg_seq(cmd_buffer->cs, R_028B94_VGT_STRMOUT_CONFIG, 2); radeon_emit(cmd_buffer->cs, S_028B94_STREAMOUT_0_EN(streamout_enabled) | S_028B94_RAST_STREAM(0) | S_028B94_STREAMOUT_1_EN(streamout_enabled) | S_028B94_STREAMOUT_2_EN(streamout_enabled) | S_028B94_STREAMOUT_3_EN(streamout_enabled)); radeon_emit(cmd_buffer->cs, so->hw_enabled_mask & enabled_stream_buffers_mask); cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_STREAMOUT_ENABLE; } static gl_shader_stage radv_cmdbuf_get_last_vgt_api_stage(const struct radv_cmd_buffer *cmd_buffer) { if (cmd_buffer->state.active_stages & VK_SHADER_STAGE_MESH_BIT_EXT) return MESA_SHADER_MESH; return util_last_bit(cmd_buffer->state.active_stages & BITFIELD_MASK(MESA_SHADER_FRAGMENT)) - 1; } static void radv_emit_graphics_shaders(struct radv_cmd_buffer *cmd_buffer) { const gl_shader_stage last_vgt_api_stage = radv_cmdbuf_get_last_vgt_api_stage(cmd_buffer); const struct radv_shader *last_vgt_shader = cmd_buffer->state.shaders[last_vgt_api_stage]; struct radv_device *device = cmd_buffer->device; struct radeon_cmdbuf *cs = cmd_buffer->cs; radv_foreach_stage(s, cmd_buffer->state.active_stages & RADV_GRAPHICS_STAGE_BITS) { struct radv_shader_object *shader_obj = cmd_buffer->state.shader_objs[s]; switch (s) { case MESA_SHADER_VERTEX: { const struct radv_shader *vs = cmd_buffer->state.shaders[MESA_SHADER_VERTEX]; struct radv_shader *next_stage = NULL; if (vs->info.merged_shader_compiled_separately) { assert(vs->info.next_stage == MESA_SHADER_TESS_CTRL || vs->info.next_stage == MESA_SHADER_GEOMETRY); next_stage = cmd_buffer->state.shaders[vs->info.next_stage]; } radv_emit_vertex_shader(device, cs, cs, vs, next_stage); break; } case MESA_SHADER_TESS_CTRL: radv_emit_tess_ctrl_shader(device, cs, cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]); break; case MESA_SHADER_TESS_EVAL: { const struct radv_shader *tes = cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL]; struct radv_shader *gs = NULL; if (tes->info.merged_shader_compiled_separately) { assert(tes->info.next_stage == MESA_SHADER_GEOMETRY); gs = cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]; } radv_emit_tess_eval_shader(device, cs, cs, tes, gs); break; } case MESA_SHADER_GEOMETRY: { struct radv_shader *es = cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL] ? cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL] : cmd_buffer->state.shaders[MESA_SHADER_VERTEX]; radv_emit_geometry_shader(device, cs, cs, cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY], es, shader_obj->gs.copy_shader); break; } case MESA_SHADER_FRAGMENT: radv_emit_fragment_shader(device, cs, cs, cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]); radv_emit_ps_inputs(device, cs, last_vgt_shader, cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]); break; case MESA_SHADER_MESH: radv_emit_mesh_shader(device, cs, cs, cmd_buffer->state.shaders[MESA_SHADER_MESH]); break; case MESA_SHADER_TASK: radv_emit_compute_shader(device->physical_device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK]); break; default: unreachable("invalid bind stage"); } } /* Emit graphics states related to shaders. */ struct radv_vgt_shader_key vgt_shader_cfg_key = { .tess = !!cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL], .gs = !!cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY], .ngg = last_vgt_shader->info.is_ngg, .ngg_passthrough = last_vgt_shader->info.is_ngg_passthrough, .ngg_streamout = last_vgt_shader->info.is_ngg && last_vgt_shader->info.so.num_outputs > 0, }; if (cmd_buffer->state.shaders[MESA_SHADER_MESH]) { vgt_shader_cfg_key.mesh = 1; vgt_shader_cfg_key.mesh_scratch_ring = cmd_buffer->state.shaders[MESA_SHADER_MESH]->info.ms.needs_ms_scratch_ring; } radv_emit_vgt_gs_mode(device, cs, last_vgt_shader); radv_emit_vgt_vertex_reuse(device, cs, radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL)); radv_emit_vgt_shader_config(device, cs, &vgt_shader_cfg_key); radv_emit_vgt_gs_out(device, cs, radv_get_rasterization_prim(cmd_buffer)); if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10_3) { gfx103_emit_vgt_draw_payload_cntl(cs, cmd_buffer->state.shaders[MESA_SHADER_MESH], false); gfx103_emit_vrs_state(device, cs, NULL, false, false, false); } cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_GRAPHICS_SHADERS; } static void radv_emit_all_graphics_states(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info) { const struct radv_device *device = cmd_buffer->device; struct radv_shader_part *tcs_epilog = NULL, *ps_epilog = NULL; if (cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT] && cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]->info.has_epilog) { if ((cmd_buffer->state.emitted_graphics_pipeline != cmd_buffer->state.graphics_pipeline || (cmd_buffer->state.dirty & (RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_MASK | RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_ENABLE | RADV_CMD_DIRTY_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE | RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_EQUATION | RADV_CMD_DIRTY_GRAPHICS_SHADERS)))) { ps_epilog = lookup_ps_epilog(cmd_buffer); if (!ps_epilog) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); return; } cmd_buffer->state.col_format_non_compacted = ps_epilog->spi_shader_col_format; bool need_null_export_workaround = radv_needs_null_export_workaround( device, cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT], cmd_buffer->state.custom_blend_mode); if (need_null_export_workaround && !cmd_buffer->state.col_format_non_compacted) cmd_buffer->state.col_format_non_compacted = V_028714_SPI_SHADER_32_R; if (device->physical_device->rad_info.rbplus_allowed) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS; } } if (cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL] && cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]->info.has_epilog) { tcs_epilog = lookup_tcs_epilog(cmd_buffer); if (!tcs_epilog) { vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY); return; } } /* Determine whether GFX9 late scissor workaround should be applied based on: * 1. radv_need_late_scissor_emission * 2. any dirty dynamic flags that may cause context rolls */ const bool late_scissor_emission = cmd_buffer->device->physical_device->rad_info.has_gfx9_scissor_bug ? radv_need_late_scissor_emission(cmd_buffer, info) : false; if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_RBPLUS) radv_emit_rbplus_state(cmd_buffer); if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_SHADER_QUERY) radv_flush_shader_query_state(cmd_buffer); if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_OCCLUSION_QUERY) radv_flush_occlusion_query_state(cmd_buffer); if ((cmd_buffer->state.dirty & (RADV_CMD_DIRTY_PIPELINE | RADV_CMD_DIRTY_DYNAMIC_CULL_MODE | RADV_CMD_DIRTY_DYNAMIC_FRONT_FACE | RADV_CMD_DIRTY_DYNAMIC_RASTERIZER_DISCARD_ENABLE | RADV_CMD_DIRTY_DYNAMIC_VIEWPORT | RADV_CMD_DIRTY_DYNAMIC_CONSERVATIVE_RAST_MODE | RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_CMD_DIRTY_DYNAMIC_SAMPLE_LOCATIONS_ENABLE)) && cmd_buffer->state.has_nggc) radv_emit_ngg_culling_state(cmd_buffer); if (cmd_buffer->state.dirty & (RADV_CMD_DIRTY_FRAMEBUFFER | RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_MASK | RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE)) radv_emit_binning_state(cmd_buffer); if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_PIPELINE) { radv_emit_graphics_pipeline(cmd_buffer); } else if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GRAPHICS_SHADERS) { radv_emit_graphics_shaders(cmd_buffer); } if (ps_epilog) radv_emit_ps_epilog_state(cmd_buffer, ps_epilog); if (tcs_epilog) radv_emit_tcs_epilog_state(cmd_buffer, tcs_epilog); if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_FRAMEBUFFER) radv_emit_framebuffer_state(cmd_buffer); if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GUARDBAND) radv_emit_guardband_state(cmd_buffer); if (cmd_buffer->state.dirty & (RADV_CMD_DIRTY_DB_SHADER_CONTROL | RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_MASK | RADV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_ENABLE | RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE | RADV_CMD_DIRTY_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE)) radv_emit_db_shader_control(cmd_buffer); if (info->indexed && info->indirect && cmd_buffer->state.dirty & RADV_CMD_DIRTY_INDEX_BUFFER) radv_emit_index_buffer(cmd_buffer); if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_STREAMOUT_ENABLE) radv_emit_streamout_enable_state(cmd_buffer); const uint64_t dynamic_states = cmd_buffer->state.dirty & radv_get_needed_dynamic_states(cmd_buffer); if (dynamic_states) { radv_cmd_buffer_flush_dynamic_state(cmd_buffer, dynamic_states); if (dynamic_states & (RADV_CMD_DIRTY_DYNAMIC_RASTERIZATION_SAMPLES | RADV_CMD_DIRTY_DYNAMIC_LINE_RASTERIZATION_MODE)) radv_emit_fs_state(cmd_buffer); } radv_emit_draw_registers(cmd_buffer, info); if (late_scissor_emission) { radv_emit_scissor(cmd_buffer); cmd_buffer->state.context_roll_without_scissor_emitted = false; } } static void radv_bind_graphics_shaders(struct radv_cmd_buffer *cmd_buffer) { const struct radv_device *device = cmd_buffer->device; uint32_t push_constant_size = 0, dynamic_offset_count = 0; bool need_indirect_descriptor_sets = false; for (unsigned s = 0; s <= MESA_SHADER_MESH; s++) { const struct radv_shader_object *shader_obj = cmd_buffer->state.shader_objs[s]; struct radv_shader *shader = NULL; if (s == MESA_SHADER_COMPUTE) continue; if (!shader_obj) { radv_bind_shader(cmd_buffer, NULL, s); continue; } /* Select shader variants. */ if (s == MESA_SHADER_VERTEX && (cmd_buffer->state.shader_objs[MESA_SHADER_TESS_CTRL] || cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY])) { if (cmd_buffer->state.shader_objs[MESA_SHADER_TESS_CTRL]) { shader = shader_obj->as_ls.shader; } else { shader = shader_obj->as_es.shader; } } else if (s == MESA_SHADER_TESS_EVAL && cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY]) { shader = shader_obj->as_es.shader; } else { shader = shader_obj->shader; } radv_bind_shader(cmd_buffer, shader, s); if (!shader) continue; radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, shader->bo); /* Compute push constants/indirect descriptors state. */ need_indirect_descriptor_sets |= radv_get_user_sgpr(shader, AC_UD_INDIRECT_DESCRIPTOR_SETS)->sgpr_idx != -1; push_constant_size += shader_obj->push_constant_size; dynamic_offset_count += shader_obj->dynamic_offset_count; } /* Determine the last VGT shader. */ const gl_shader_stage last_vgt_api_stage = radv_cmdbuf_get_last_vgt_api_stage(cmd_buffer); assume(last_vgt_api_stage != MESA_SHADER_NONE); cmd_buffer->state.last_vgt_shader = cmd_buffer->state.shaders[last_vgt_api_stage]; cmd_buffer->state.gs_copy_shader = cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY] ? cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY]->gs.copy_shader : NULL; if (cmd_buffer->state.gs_copy_shader) { radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->state.gs_copy_shader->bo); } /* Determine the rasterized primitive. */ if (cmd_buffer->state.active_stages & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT | VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_MESH_BIT_EXT)) { cmd_buffer->state.rast_prim = radv_get_vgt_gs_out(cmd_buffer->state.shaders, 0); } const struct radv_shader *vs = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX); if (vs) { /* Re-emit the VS prolog when a new vertex shader is bound. */ if (vs->info.vs.has_prolog) { cmd_buffer->state.emitted_vs_prolog = NULL; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT; } /* Re-emit the vertex buffer descriptors because they are really tied to the pipeline. */ if (vs->info.vs.vb_desc_usage_mask) { cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER; } } /* Update push constants/indirect descriptors state. */ struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS); struct radv_push_constant_state *pc_state = &cmd_buffer->push_constant_state[VK_PIPELINE_BIND_POINT_GRAPHICS]; descriptors_state->need_indirect_descriptor_sets = need_indirect_descriptor_sets; pc_state->size = push_constant_size; pc_state->dynamic_offset_count = dynamic_offset_count; if (device->physical_device->rad_info.gfx_level <= GFX9) { cmd_buffer->state.ia_multi_vgt_param = radv_compute_ia_multi_vgt_param(device, cmd_buffer->state.shaders); } if (cmd_buffer->state.active_stages & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) { cmd_buffer->state.uses_dynamic_patch_control_points = true; } cmd_buffer->state.uses_dynamic_vertex_binding_stride = true; } /* MUST inline this function to avoid massive perf loss in drawoverhead */ ALWAYS_INLINE static bool radv_before_draw(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, uint32_t drawCount, bool dgc) { const bool has_prefetch = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7; ASSERTED const unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 4096 + 128 * (drawCount - 1)); if (likely(!info->indirect)) { /* GFX6-GFX7 treat instance_count==0 as instance_count==1. There is * no workaround for indirect draws, but we can at least skip * direct draws. */ if (unlikely(!info->instance_count)) return false; /* Handle count == 0. */ if (unlikely(!info->count && !info->strmout_buffer)) return false; } if (!info->indexed && cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7) { /* On GFX7 and later, non-indexed draws overwrite VGT_INDEX_TYPE, * so the state must be re-emitted before the next indexed * draw. */ cmd_buffer->state.last_index_type = -1; } if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GRAPHICS_SHADERS) { radv_bind_graphics_shaders(cmd_buffer); } /* Use optimal packet order based on whether we need to sync the * pipeline. */ if (cmd_buffer->state.flush_bits & (RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH)) { /* If we have to wait for idle, set all states first, so that * all SET packets are processed in parallel with previous draw * calls. Then upload descriptors, set shader pointers, and * draw, and prefetch at the end. This ensures that the time * the CUs are idle is very short. (there are only SET_SH * packets between the wait and the draw) */ radv_emit_all_graphics_states(cmd_buffer, info); radv_emit_cache_flush(cmd_buffer); /* <-- CUs are idle here --> */ radv_upload_graphics_shader_descriptors(cmd_buffer); } else { const bool need_prefetch = has_prefetch && cmd_buffer->state.prefetch_L2_mask; /* If we don't wait for idle, start prefetches first, then set * states, and draw at the end. */ radv_emit_cache_flush(cmd_buffer); if (need_prefetch) { /* Only prefetch the vertex shader and VBO descriptors * in order to start the draw as soon as possible. */ radv_emit_prefetch_L2(cmd_buffer, true); } radv_upload_graphics_shader_descriptors(cmd_buffer); radv_emit_all_graphics_states(cmd_buffer, info); } if (!dgc) radv_describe_draw(cmd_buffer); if (likely(!info->indirect)) { struct radv_cmd_state *state = &cmd_buffer->state; struct radeon_cmdbuf *cs = cmd_buffer->cs; assert(state->vtx_base_sgpr); if (state->last_num_instances != info->instance_count) { radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, false)); radeon_emit(cs, info->instance_count); state->last_num_instances = info->instance_count; } } assert(cmd_buffer->cs->cdw <= cdw_max); return true; } ALWAYS_INLINE static bool radv_before_taskmesh_draw(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, uint32_t drawCount, bool dgc) { /* For direct draws, this makes sure we don't draw anything. * For indirect draws, this is necessary to prevent a GPU hang (on MEC version < 100). */ if (unlikely(!info->count)) return false; if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GRAPHICS_SHADERS) { radv_bind_graphics_shaders(cmd_buffer); } struct radeon_cmdbuf *ace_cs = cmd_buffer->gang.cs; struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK]; assert(!task_shader || ace_cs); const VkShaderStageFlags stages = VK_SHADER_STAGE_MESH_BIT_EXT | VK_SHADER_STAGE_FRAGMENT_BIT | (task_shader ? VK_SHADER_STAGE_TASK_BIT_EXT : 0); const bool need_task_semaphore = task_shader && radv_flush_gang_leader_semaphore(cmd_buffer); ASSERTED const unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 4096 + 128 * (drawCount - 1)); ASSERTED const unsigned ace_cdw_max = !ace_cs ? 0 : radeon_check_space(cmd_buffer->device->ws, ace_cs, 4096 + 128 * (drawCount - 1)); radv_emit_all_graphics_states(cmd_buffer, info); radv_emit_cache_flush(cmd_buffer); if (task_shader) { radv_gang_cache_flush(cmd_buffer); if (need_task_semaphore) { radv_wait_gang_leader(cmd_buffer); } } radv_flush_descriptors(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS); const VkShaderStageFlags pc_stages = radv_must_flush_constants(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS); if (pc_stages) radv_flush_constants(cmd_buffer, pc_stages, VK_PIPELINE_BIND_POINT_GRAPHICS); if (!dgc) radv_describe_draw(cmd_buffer); if (likely(!info->indirect)) { struct radv_cmd_state *state = &cmd_buffer->state; if (unlikely(state->last_num_instances != 1)) { struct radeon_cmdbuf *cs = cmd_buffer->cs; radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, false)); radeon_emit(cs, 1); state->last_num_instances = 1; } } assert(cmd_buffer->cs->cdw <= cdw_max); assert(!ace_cs || ace_cs->cdw <= ace_cdw_max); cmd_buffer->state.last_index_type = -1; return true; } ALWAYS_INLINE static void radv_after_draw(struct radv_cmd_buffer *cmd_buffer, bool dgc) { const struct radeon_info *rad_info = &cmd_buffer->device->physical_device->rad_info; bool has_prefetch = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7; /* Start prefetches after the draw has been started. Both will * run in parallel, but starting the draw first is more * important. */ if (has_prefetch && cmd_buffer->state.prefetch_L2_mask) { radv_emit_prefetch_L2(cmd_buffer, false); } /* Workaround for a VGT hang when streamout is enabled. * It must be done after drawing. */ if (radv_is_streamout_enabled(cmd_buffer) && (rad_info->family == CHIP_HAWAII || rad_info->family == CHIP_TONGA || rad_info->family == CHIP_FIJI)) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VGT_STREAMOUT_SYNC; } radv_cmd_buffer_after_draw(cmd_buffer, RADV_CMD_FLAG_PS_PARTIAL_FLUSH, dgc); } VKAPI_ATTR void VKAPI_CALL radv_CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_draw_info info; info.count = vertexCount; info.instance_count = instanceCount; info.first_instance = firstInstance; info.strmout_buffer = NULL; info.indirect = NULL; info.indexed = false; if (!radv_before_draw(cmd_buffer, &info, 1, false)) return; const VkMultiDrawInfoEXT minfo = {firstVertex, vertexCount}; radv_emit_direct_draw_packets(cmd_buffer, &info, 1, &minfo, 0, 0); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawMultiEXT(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawInfoEXT *pVertexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_draw_info info; if (!drawCount) return; info.count = pVertexInfo->vertexCount; info.instance_count = instanceCount; info.first_instance = firstInstance; info.strmout_buffer = NULL; info.indirect = NULL; info.indexed = false; if (!radv_before_draw(cmd_buffer, &info, drawCount, false)) return; radv_emit_direct_draw_packets(cmd_buffer, &info, drawCount, pVertexInfo, 0, stride); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_draw_info info; info.indexed = true; info.count = indexCount; info.instance_count = instanceCount; info.first_instance = firstInstance; info.strmout_buffer = NULL; info.indirect = NULL; if (!radv_before_draw(cmd_buffer, &info, 1, false)) return; const VkMultiDrawIndexedInfoEXT minfo = {firstIndex, indexCount, vertexOffset}; radv_emit_draw_packets_indexed(cmd_buffer, &info, 1, &minfo, 0, NULL); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawIndexedInfoEXT *pIndexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride, const int32_t *pVertexOffset) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_draw_info info; if (!drawCount) return; const VkMultiDrawIndexedInfoEXT *minfo = pIndexInfo; info.indexed = true; info.count = minfo->indexCount; info.instance_count = instanceCount; info.first_instance = firstInstance; info.strmout_buffer = NULL; info.indirect = NULL; if (!radv_before_draw(cmd_buffer, &info, drawCount, false)) return; radv_emit_draw_packets_indexed(cmd_buffer, &info, drawCount, pIndexInfo, stride, pVertexOffset); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, _buffer); struct radv_draw_info info; info.count = drawCount; info.indirect = buffer; info.indirect_offset = offset; info.stride = stride; info.strmout_buffer = NULL; info.count_buffer = NULL; info.indexed = false; info.instance_count = 0; if (!radv_before_draw(cmd_buffer, &info, 1, false)) return; radv_emit_indirect_draw_packets(cmd_buffer, &info); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, _buffer); struct radv_draw_info info; info.indexed = true; info.count = drawCount; info.indirect = buffer; info.indirect_offset = offset; info.stride = stride; info.count_buffer = NULL; info.strmout_buffer = NULL; info.instance_count = 0; if (!radv_before_draw(cmd_buffer, &info, 1, false)) return; radv_emit_indirect_draw_packets(cmd_buffer, &info); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, VkBuffer _countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, _buffer); RADV_FROM_HANDLE(radv_buffer, count_buffer, _countBuffer); struct radv_draw_info info; info.count = maxDrawCount; info.indirect = buffer; info.indirect_offset = offset; info.count_buffer = count_buffer; info.count_buffer_offset = countBufferOffset; info.stride = stride; info.strmout_buffer = NULL; info.indexed = false; info.instance_count = 0; if (!radv_before_draw(cmd_buffer, &info, 1, false)) return; radv_emit_indirect_draw_packets(cmd_buffer, &info); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, VkBuffer _countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, _buffer); RADV_FROM_HANDLE(radv_buffer, count_buffer, _countBuffer); struct radv_draw_info info; info.indexed = true; info.count = maxDrawCount; info.indirect = buffer; info.indirect_offset = offset; info.count_buffer = count_buffer; info.count_buffer_offset = countBufferOffset; info.stride = stride; info.strmout_buffer = NULL; info.instance_count = 0; if (!radv_before_draw(cmd_buffer, &info, 1, false)) return; radv_emit_indirect_draw_packets(cmd_buffer, &info); radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawMeshTasksEXT(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_draw_info info; info.count = x * y * z; info.instance_count = 1; info.first_instance = 0; info.stride = 0; info.indexed = false; info.strmout_buffer = NULL; info.count_buffer = NULL; info.indirect = NULL; if (!radv_before_taskmesh_draw(cmd_buffer, &info, 1, false)) return; if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) { radv_emit_direct_taskmesh_draw_packets(cmd_buffer, x, y, z); } else { radv_emit_direct_mesh_draw_packet(cmd_buffer, x, y, z); } radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawMeshTasksIndirectEXT(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { if (!drawCount) return; RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, _buffer); struct radv_draw_info info; info.indirect = buffer; info.indirect_offset = offset; info.stride = stride; info.count = drawCount; info.strmout_buffer = NULL; info.count_buffer = NULL; info.indexed = false; info.instance_count = 0; if (!radv_before_taskmesh_draw(cmd_buffer, &info, drawCount, false)) return; if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) { radv_emit_indirect_taskmesh_draw_packets(cmd_buffer, &info); } else { radv_emit_indirect_mesh_draw_packets(cmd_buffer, &info); } radv_after_draw(cmd_buffer, false); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawMeshTasksIndirectCountEXT(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, VkBuffer _countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, _buffer); RADV_FROM_HANDLE(radv_buffer, count_buffer, _countBuffer); struct radv_draw_info info; info.indirect = buffer; info.indirect_offset = offset; info.stride = stride; info.count = maxDrawCount; info.strmout_buffer = NULL; info.count_buffer = count_buffer; info.count_buffer_offset = countBufferOffset; info.indexed = false; info.instance_count = 0; if (!radv_before_taskmesh_draw(cmd_buffer, &info, maxDrawCount, false)) return; if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) { radv_emit_indirect_taskmesh_draw_packets(cmd_buffer, &info); } else { radv_emit_indirect_mesh_draw_packets(cmd_buffer, &info); } radv_after_draw(cmd_buffer, false); } /* TODO: Use these functions with the normal dispatch path. */ static void radv_dgc_before_dispatch(struct radv_cmd_buffer *cmd_buffer); static void radv_dgc_after_dispatch(struct radv_cmd_buffer *cmd_buffer); VKAPI_ATTR void VKAPI_CALL radv_CmdExecuteGeneratedCommandsNV(VkCommandBuffer commandBuffer, VkBool32 isPreprocessed, const VkGeneratedCommandsInfoNV *pGeneratedCommandsInfo) { VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); VK_FROM_HANDLE(radv_indirect_command_layout, layout, pGeneratedCommandsInfo->indirectCommandsLayout); VK_FROM_HANDLE(radv_pipeline, pipeline, pGeneratedCommandsInfo->pipeline); VK_FROM_HANDLE(radv_buffer, prep_buffer, pGeneratedCommandsInfo->preprocessBuffer); const bool compute = layout->pipeline_bind_point == VK_PIPELINE_BIND_POINT_COMPUTE; const bool use_predication = radv_use_dgc_predication(cmd_buffer, pGeneratedCommandsInfo); const struct radv_device *device = cmd_buffer->device; /* Secondary command buffers are needed for the full extension but can't use * PKT3_INDIRECT_BUFFER. */ assert(cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_PRIMARY); if (use_predication) { VK_FROM_HANDLE(radv_buffer, seq_count_buffer, pGeneratedCommandsInfo->sequencesCountBuffer); const uint64_t va = radv_buffer_get_va(seq_count_buffer->bo) + seq_count_buffer->offset + pGeneratedCommandsInfo->sequencesCountOffset; radv_begin_conditional_rendering(cmd_buffer, va, true); } if (!radv_dgc_can_preprocess(layout, pipeline)) { const bool old_predicating = cmd_buffer->state.predicating; if (cmd_buffer->qf == RADV_QUEUE_COMPUTE && cmd_buffer->state.predicating) { /* Suspend conditional rendering when the DGC execute is called on the compute queue to * generate a cmdbuf which will skips dispatches when necessary. This is because the * compute queue is missing IB2 which means it's not possible to skip the cmdbuf entirely. */ cmd_buffer->state.predicating = false; } radv_prepare_dgc(cmd_buffer, pGeneratedCommandsInfo, old_predicating); if (cmd_buffer->qf == RADV_QUEUE_COMPUTE) { cmd_buffer->state.predicating = old_predicating; } cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH | RADV_CMD_FLAG_INV_VCACHE | RADV_CMD_FLAG_INV_L2; } if (compute) { radv_dgc_before_dispatch(cmd_buffer); } else { struct radv_graphics_pipeline *graphics_pipeline = radv_pipeline_to_graphics(pipeline); struct radv_draw_info info; info.count = pGeneratedCommandsInfo->sequencesCount; info.indirect = prep_buffer; /* We're not really going use it this way, but a good signal that this is not direct. */ info.indirect_offset = 0; info.stride = 0; info.strmout_buffer = NULL; info.count_buffer = NULL; info.indexed = layout->indexed; info.instance_count = 0; if (radv_pipeline_has_stage(graphics_pipeline, MESA_SHADER_MESH)) { if (!radv_before_taskmesh_draw(cmd_buffer, &info, 1, true)) return; } else { if (!radv_before_draw(cmd_buffer, &info, 1, true)) return; } } uint32_t cmdbuf_size = radv_get_indirect_cmdbuf_size(pGeneratedCommandsInfo); struct radeon_winsys_bo *ib_bo = prep_buffer->bo; const uint64_t ib_offset = prep_buffer->offset + pGeneratedCommandsInfo->preprocessOffset; const uint32_t view_mask = cmd_buffer->state.render.view_mask; if (!radv_cmd_buffer_uses_mec(cmd_buffer)) { radeon_emit(cmd_buffer->cs, PKT3(PKT3_PFP_SYNC_ME, 0, cmd_buffer->state.predicating)); radeon_emit(cmd_buffer->cs, 0); } if (compute || !view_mask) { device->ws->cs_execute_ib(cmd_buffer->cs, ib_bo, ib_offset, cmdbuf_size >> 2, cmd_buffer->state.predicating); } else { u_foreach_bit (view, view_mask) { radv_emit_view_index(cmd_buffer, view); device->ws->cs_execute_ib(cmd_buffer->cs, ib_bo, ib_offset, cmdbuf_size >> 2, cmd_buffer->state.predicating); } } if (compute) { cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_COMPUTE_BIT; radv_dgc_after_dispatch(cmd_buffer); } else { struct radv_graphics_pipeline *graphics_pipeline = radv_pipeline_to_graphics(pipeline); if (layout->binds_index_buffer) { cmd_buffer->state.last_index_type = -1; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_INDEX_BUFFER; } if (layout->bind_vbo_mask) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER; cmd_buffer->push_constant_stages |= graphics_pipeline->active_stages; if (!layout->indexed && cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7) { /* On GFX7 and later, non-indexed draws overwrite VGT_INDEX_TYPE, so the state must be * re-emitted before the next indexed draw. */ cmd_buffer->state.last_index_type = -1; } cmd_buffer->state.last_num_instances = -1; cmd_buffer->state.last_vertex_offset_valid = false; cmd_buffer->state.last_first_instance = -1; cmd_buffer->state.last_drawid = -1; radv_after_draw(cmd_buffer, true); } if (use_predication) { radv_end_conditional_rendering(cmd_buffer); } } static void radv_emit_dispatch_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *compute_shader, const struct radv_dispatch_info *info) { unsigned dispatch_initiator = cmd_buffer->device->dispatch_initiator; struct radeon_winsys *ws = cmd_buffer->device->ws; bool predicating = cmd_buffer->state.predicating; struct radeon_cmdbuf *cs = cmd_buffer->cs; const struct radv_userdata_info *loc = radv_get_user_sgpr(compute_shader, AC_UD_CS_GRID_SIZE); radv_describe_dispatch(cmd_buffer, info); ASSERTED unsigned cdw_max = radeon_check_space(ws, cs, 30); if (compute_shader->info.wave_size == 32) { assert(cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10); dispatch_initiator |= S_00B800_CS_W32_EN(1); } if (info->ordered) dispatch_initiator &= ~S_00B800_ORDER_MODE(1); if (info->va) { if (info->indirect) radv_cs_add_buffer(ws, cs, info->indirect); if (info->unaligned) { radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3); radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[0])); radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[1])); radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[2])); dispatch_initiator |= S_00B800_USE_THREAD_DIMENSIONS(1); } if (loc->sgpr_idx != -1) { unsigned reg = R_00B900_COMPUTE_USER_DATA_0 + loc->sgpr_idx * 4; if (cmd_buffer->device->load_grid_size_from_user_sgpr) { assert(cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX10_3); radeon_emit(cs, PKT3(PKT3_LOAD_SH_REG_INDEX, 3, 0)); radeon_emit(cs, info->va); radeon_emit(cs, info->va >> 32); radeon_emit(cs, (reg - SI_SH_REG_OFFSET) >> 2); radeon_emit(cs, 3); } else { radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, reg, info->va, true); } } if (radv_cmd_buffer_uses_mec(cmd_buffer)) { uint64_t indirect_va = info->va; const bool needs_align32_workaround = cmd_buffer->device->physical_device->rad_info.has_async_compute_align32_bug && cmd_buffer->qf == RADV_QUEUE_COMPUTE && !radv_is_aligned(indirect_va, 32); const unsigned ace_predication_size = 4 /* DISPATCH_INDIRECT */ + (needs_align32_workaround ? 6 * 3 /* 3x COPY_DATA */ : 0); radv_cs_emit_compute_predication(&cmd_buffer->state, cs, cmd_buffer->mec_inv_pred_va, &cmd_buffer->mec_inv_pred_emitted, ace_predication_size); if (needs_align32_workaround) { const uint64_t unaligned_va = indirect_va; UNUSED void *ptr; uint32_t offset; if (!radv_cmd_buffer_upload_alloc_aligned(cmd_buffer, sizeof(VkDispatchIndirectCommand), 32, &offset, &ptr)) return; indirect_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset; for (uint32_t i = 0; i < 3; i++) { const uint64_t src_va = unaligned_va + i * 4; const uint64_t dst_va = indirect_va + i * 4; radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, src_va); radeon_emit(cs, src_va >> 32); radeon_emit(cs, dst_va); radeon_emit(cs, dst_va >> 32); } } radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 2, 0) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, indirect_va); radeon_emit(cs, indirect_va >> 32); radeon_emit(cs, dispatch_initiator); } else { radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, 1); radeon_emit(cs, info->va); radeon_emit(cs, info->va >> 32); radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, predicating) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, 0); radeon_emit(cs, dispatch_initiator); } } else { const unsigned *cs_block_size = compute_shader->info.cs.block_size; unsigned blocks[3] = {info->blocks[0], info->blocks[1], info->blocks[2]}; unsigned offsets[3] = {info->offsets[0], info->offsets[1], info->offsets[2]}; if (info->unaligned) { unsigned remainder[3]; /* If aligned, these should be an entire block size, * not 0. */ remainder[0] = blocks[0] + cs_block_size[0] - align_u32_npot(blocks[0], cs_block_size[0]); remainder[1] = blocks[1] + cs_block_size[1] - align_u32_npot(blocks[1], cs_block_size[1]); remainder[2] = blocks[2] + cs_block_size[2] - align_u32_npot(blocks[2], cs_block_size[2]); blocks[0] = DIV_ROUND_UP(blocks[0], cs_block_size[0]); blocks[1] = DIV_ROUND_UP(blocks[1], cs_block_size[1]); blocks[2] = DIV_ROUND_UP(blocks[2], cs_block_size[2]); for (unsigned i = 0; i < 3; ++i) { assert(offsets[i] % cs_block_size[i] == 0); offsets[i] /= cs_block_size[i]; } radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3); radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(cs_block_size[0]) | S_00B81C_NUM_THREAD_PARTIAL(remainder[0])); radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(cs_block_size[1]) | S_00B81C_NUM_THREAD_PARTIAL(remainder[1])); radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(cs_block_size[2]) | S_00B81C_NUM_THREAD_PARTIAL(remainder[2])); dispatch_initiator |= S_00B800_PARTIAL_TG_EN(1); } if (loc->sgpr_idx != -1) { if (cmd_buffer->device->load_grid_size_from_user_sgpr) { assert(loc->num_sgprs == 3); radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + loc->sgpr_idx * 4, 3); radeon_emit(cs, blocks[0]); radeon_emit(cs, blocks[1]); radeon_emit(cs, blocks[2]); } else { uint32_t offset; if (!radv_cmd_buffer_upload_data(cmd_buffer, 12, blocks, &offset)) return; uint64_t va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset; radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, R_00B900_COMPUTE_USER_DATA_0 + loc->sgpr_idx * 4, va, true); } } if (offsets[0] || offsets[1] || offsets[2]) { radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3); radeon_emit(cs, offsets[0]); radeon_emit(cs, offsets[1]); radeon_emit(cs, offsets[2]); /* The blocks in the packet are not counts but end values. */ for (unsigned i = 0; i < 3; ++i) blocks[i] += offsets[i]; } else { dispatch_initiator |= S_00B800_FORCE_START_AT_000(1); } if (radv_cmd_buffer_uses_mec(cmd_buffer)) { radv_cs_emit_compute_predication(&cmd_buffer->state, cs, cmd_buffer->mec_inv_pred_va, &cmd_buffer->mec_inv_pred_emitted, 5 /* DISPATCH_DIRECT size */); predicating = false; } if (cmd_buffer->device->physical_device->rad_info.has_async_compute_threadgroup_bug && cmd_buffer->qf == RADV_QUEUE_COMPUTE) { for (unsigned i = 0; i < 3; i++) { if (info->unaligned) { /* info->blocks is already in thread dimensions for unaligned dispatches. */ blocks[i] = info->blocks[i]; } else { /* Force the async compute dispatch to be in "thread" dim mode to workaround a hw bug. */ blocks[i] *= cs_block_size[i]; } dispatch_initiator |= S_00B800_USE_THREAD_DIMENSIONS(1); } } radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, predicating) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, blocks[0]); radeon_emit(cs, blocks[1]); radeon_emit(cs, blocks[2]); radeon_emit(cs, dispatch_initiator); } assert(cmd_buffer->cs->cdw <= cdw_max); } static void radv_upload_compute_shader_descriptors(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point) { radv_flush_descriptors(cmd_buffer, VK_SHADER_STAGE_COMPUTE_BIT, bind_point); const VkShaderStageFlags stages = bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR ? RADV_RT_STAGE_BITS : VK_SHADER_STAGE_COMPUTE_BIT; const VkShaderStageFlags pc_stages = radv_must_flush_constants(cmd_buffer, stages, bind_point); if (pc_stages) radv_flush_constants(cmd_buffer, pc_stages, bind_point); } static void radv_dispatch(struct radv_cmd_buffer *cmd_buffer, const struct radv_dispatch_info *info, struct radv_compute_pipeline *pipeline, struct radv_shader *compute_shader, VkPipelineBindPoint bind_point) { bool has_prefetch = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7; bool pipeline_is_dirty = pipeline != cmd_buffer->state.emitted_compute_pipeline; if (compute_shader->info.cs.regalloc_hang_bug) cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH; if (cmd_buffer->state.flush_bits & (RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH)) { /* If we have to wait for idle, set all states first, so that * all SET packets are processed in parallel with previous draw * calls. Then upload descriptors, set shader pointers, and * dispatch, and prefetch at the end. This ensures that the * time the CUs are idle is very short. (there are only SET_SH * packets between the wait and the draw) */ radv_emit_compute_pipeline(cmd_buffer, pipeline); radv_emit_cache_flush(cmd_buffer); /* <-- CUs are idle here --> */ radv_upload_compute_shader_descriptors(cmd_buffer, bind_point); radv_emit_dispatch_packets(cmd_buffer, compute_shader, info); /* <-- CUs are busy here --> */ /* Start prefetches after the dispatch has been started. Both * will run in parallel, but starting the dispatch first is * more important. */ if (has_prefetch && pipeline_is_dirty) { radv_emit_shader_prefetch(cmd_buffer, compute_shader); } } else { /* If we don't wait for idle, start prefetches first, then set * states, and dispatch at the end. */ radv_emit_cache_flush(cmd_buffer); if (has_prefetch && pipeline_is_dirty) { radv_emit_shader_prefetch(cmd_buffer, compute_shader); } radv_upload_compute_shader_descriptors(cmd_buffer, bind_point); radv_emit_compute_pipeline(cmd_buffer, pipeline); radv_emit_dispatch_packets(cmd_buffer, compute_shader, info); } if (pipeline_is_dirty) { /* Raytracing uses compute shaders but has separate bind points and pipelines. * So if we set compute userdata & shader registers we should dirty the raytracing * ones and the other way around. * * We only need to do this when the pipeline is dirty because when we switch between * the two we always need to switch pipelines. */ radv_mark_descriptor_sets_dirty(cmd_buffer, bind_point == VK_PIPELINE_BIND_POINT_COMPUTE ? VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR : VK_PIPELINE_BIND_POINT_COMPUTE); } if (compute_shader->info.cs.regalloc_hang_bug) cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH; radv_cmd_buffer_after_draw(cmd_buffer, RADV_CMD_FLAG_CS_PARTIAL_FLUSH, false); } static void radv_dgc_before_dispatch(struct radv_cmd_buffer *cmd_buffer) { struct radv_compute_pipeline *pipeline = cmd_buffer->state.compute_pipeline; struct radv_shader *compute_shader = cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]; bool pipeline_is_dirty = pipeline != cmd_buffer->state.emitted_compute_pipeline; /* We will have run the DGC patch shaders before, so we can assume that there is something to * flush. Otherwise, we just split radv_dispatch in two. One pre-dispatch and another one * post-dispatch. */ if (compute_shader->info.cs.regalloc_hang_bug) cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH; radv_emit_compute_pipeline(cmd_buffer, pipeline); radv_emit_cache_flush(cmd_buffer); radv_upload_compute_shader_descriptors(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE); if (pipeline_is_dirty) { const bool has_prefetch = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7; if (has_prefetch) radv_emit_shader_prefetch(cmd_buffer, compute_shader); /* Raytracing uses compute shaders but has separate bind points and pipelines. * So if we set compute userdata & shader registers we should dirty the raytracing * ones and the other way around. * * We only need to do this when the pipeline is dirty because when we switch between * the two we always need to switch pipelines. */ radv_mark_descriptor_sets_dirty(cmd_buffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR); } } static void radv_dgc_after_dispatch(struct radv_cmd_buffer *cmd_buffer) { struct radv_shader *compute_shader = cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]; if (compute_shader->info.cs.regalloc_hang_bug) cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH; radv_cmd_buffer_after_draw(cmd_buffer, RADV_CMD_FLAG_CS_PARTIAL_FLUSH, true); } void radv_compute_dispatch(struct radv_cmd_buffer *cmd_buffer, const struct radv_dispatch_info *info) { radv_dispatch(cmd_buffer, info, cmd_buffer->state.compute_pipeline, cmd_buffer->state.shaders[MESA_SHADER_COMPUTE], VK_PIPELINE_BIND_POINT_COMPUTE); } VKAPI_ATTR void VKAPI_CALL radv_CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t base_x, uint32_t base_y, uint32_t base_z, uint32_t x, uint32_t y, uint32_t z) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_dispatch_info info = {0}; info.blocks[0] = x; info.blocks[1] = y; info.blocks[2] = z; info.offsets[0] = base_x; info.offsets[1] = base_y; info.offsets[2] = base_z; radv_compute_dispatch(cmd_buffer, &info); } VKAPI_ATTR void VKAPI_CALL radv_CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, _buffer); struct radv_dispatch_info info = {0}; info.indirect = buffer->bo; info.va = radv_buffer_get_va(buffer->bo) + buffer->offset + offset; radv_compute_dispatch(cmd_buffer, &info); } void radv_unaligned_dispatch(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z) { struct radv_dispatch_info info = {0}; info.blocks[0] = x; info.blocks[1] = y; info.blocks[2] = z; info.unaligned = 1; radv_compute_dispatch(cmd_buffer, &info); } void radv_indirect_dispatch(struct radv_cmd_buffer *cmd_buffer, struct radeon_winsys_bo *bo, uint64_t va) { struct radv_dispatch_info info = {0}; info.indirect = bo; info.va = va; radv_compute_dispatch(cmd_buffer, &info); } static void radv_trace_trace_rays(struct radv_cmd_buffer *cmd_buffer, const VkTraceRaysIndirectCommand2KHR *cmd, uint64_t indirect_va) { if (!cmd || indirect_va) return; struct radv_rra_ray_history_data *data = malloc(sizeof(struct radv_rra_ray_history_data)); if (!data) return; uint32_t width = DIV_ROUND_UP(cmd->width, cmd_buffer->device->rra_trace.ray_history_resolution_scale); uint32_t height = DIV_ROUND_UP(cmd->height, cmd_buffer->device->rra_trace.ray_history_resolution_scale); uint32_t depth = DIV_ROUND_UP(cmd->depth, cmd_buffer->device->rra_trace.ray_history_resolution_scale); struct radv_rra_ray_history_counter counter = { .dispatch_size = {width, height, depth}, .hit_shader_count = cmd->hitShaderBindingTableSize / cmd->hitShaderBindingTableStride, .miss_shader_count = cmd->missShaderBindingTableSize / cmd->missShaderBindingTableStride, .shader_count = cmd_buffer->state.rt_pipeline->stage_count, .pipeline_api_hash = cmd_buffer->state.rt_pipeline->base.base.pipeline_hash, .mode = 1, .stride = sizeof(uint32_t), .data_size = 0, .ray_id_begin = 0, .ray_id_end = 0xFFFFFFFF, .pipeline_type = RADV_RRA_PIPELINE_RAY_TRACING, }; struct radv_rra_ray_history_dispatch_size dispatch_size = { .size = {width, height, depth}, }; struct radv_rra_ray_history_traversal_flags traversal_flags = {0}; data->metadata = (struct radv_rra_ray_history_metadata){ .counter_info.type = RADV_RRA_COUNTER_INFO, .counter_info.size = sizeof(struct radv_rra_ray_history_counter), .counter = counter, .dispatch_size_info.type = RADV_RRA_DISPATCH_SIZE, .dispatch_size_info.size = sizeof(struct radv_rra_ray_history_dispatch_size), .dispatch_size = dispatch_size, .traversal_flags_info.type = RADV_RRA_TRAVERSAL_FLAGS, .traversal_flags_info.size = sizeof(struct radv_rra_ray_history_traversal_flags), .traversal_flags = traversal_flags, }; uint32_t dispatch_index = util_dynarray_num_elements(&cmd_buffer->ray_history, struct radv_rra_ray_history_data *) << 16; util_dynarray_append(&cmd_buffer->ray_history, struct radv_rra_ray_history_data *, data); cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_INV_SCACHE | RADV_CMD_FLAG_CS_PARTIAL_FLUSH | radv_src_access_flush(cmd_buffer, VK_ACCESS_2_SHADER_READ_BIT | VK_ACCESS_2_SHADER_WRITE_BIT, NULL) | radv_dst_access_flush(cmd_buffer, VK_ACCESS_2_SHADER_READ_BIT | VK_ACCESS_2_SHADER_WRITE_BIT, NULL); radv_update_buffer_cp( cmd_buffer, cmd_buffer->device->rra_trace.ray_history_addr + offsetof(struct radv_ray_history_header, dispatch_index), &dispatch_index, sizeof(dispatch_index)); } enum radv_rt_mode { radv_rt_mode_direct, radv_rt_mode_indirect, radv_rt_mode_indirect2, }; static void radv_upload_trace_rays_params(struct radv_cmd_buffer *cmd_buffer, VkTraceRaysIndirectCommand2KHR *tables, enum radv_rt_mode mode, uint64_t *launch_size_va, uint64_t *sbt_va) { uint32_t upload_size = mode == radv_rt_mode_direct ? sizeof(VkTraceRaysIndirectCommand2KHR) : offsetof(VkTraceRaysIndirectCommand2KHR, width); uint32_t offset; if (!radv_cmd_buffer_upload_data(cmd_buffer, upload_size, tables, &offset)) return; uint64_t upload_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset; if (mode == radv_rt_mode_direct) *launch_size_va = upload_va + offsetof(VkTraceRaysIndirectCommand2KHR, width); if (sbt_va) *sbt_va = upload_va; } static void radv_trace_rays(struct radv_cmd_buffer *cmd_buffer, VkTraceRaysIndirectCommand2KHR *tables, uint64_t indirect_va, enum radv_rt_mode mode) { if (cmd_buffer->device->instance->debug_flags & RADV_DEBUG_NO_RT) return; if (unlikely(cmd_buffer->device->rra_trace.ray_history_buffer)) radv_trace_trace_rays(cmd_buffer, tables, indirect_va); struct radv_compute_pipeline *pipeline = &cmd_buffer->state.rt_pipeline->base; struct radv_shader *rt_prolog = cmd_buffer->state.rt_prolog; uint32_t base_reg = rt_prolog->info.user_data_0; /* Reserve scratch for stacks manually since it is not handled by the compute path. */ uint32_t scratch_bytes_per_wave = rt_prolog->config.scratch_bytes_per_wave; uint32_t wave_size = rt_prolog->info.wave_size; /* The hardware register is specified as a multiple of 64 or 256 DWORDS. */ unsigned scratch_alloc_granule = cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX11 ? 256 : 1024; scratch_bytes_per_wave += align(cmd_buffer->state.rt_stack_size * wave_size, scratch_alloc_granule); cmd_buffer->compute_scratch_size_per_wave_needed = MAX2(cmd_buffer->compute_scratch_size_per_wave_needed, scratch_bytes_per_wave); /* Since the workgroup size is 8x4 (or 8x8), 1D dispatches can only fill 8 threads per wave at most. To increase * occupancy, it's beneficial to convert to a 2D dispatch in these cases. */ if (tables && tables->height == 1 && tables->width >= cmd_buffer->state.rt_prolog->info.cs.block_size[0]) tables->height = ACO_RT_CONVERTED_2D_LAUNCH_SIZE; struct radv_dispatch_info info = {0}; info.unaligned = true; uint64_t launch_size_va = 0; uint64_t sbt_va = 0; if (mode != radv_rt_mode_indirect2) { launch_size_va = indirect_va; radv_upload_trace_rays_params(cmd_buffer, tables, mode, &launch_size_va, &sbt_va); } else { launch_size_va = indirect_va + offsetof(VkTraceRaysIndirectCommand2KHR, width); sbt_va = indirect_va; } uint32_t remaining_ray_count = 0; if (mode == radv_rt_mode_direct) { info.blocks[0] = tables->width; info.blocks[1] = tables->height; info.blocks[2] = tables->depth; if (tables->height == ACO_RT_CONVERTED_2D_LAUNCH_SIZE) { /* We need the ray count for the 2D dispatch to be a multiple of the y block size for the division to work, and * a multiple of the x block size because the invocation offset must be a multiple of the block size when * dispatching the remaining rays. Fortunately, the x block size is itself a multiple of the y block size, so * we only need to ensure that the ray count is a multiple of the x block size. */ remaining_ray_count = tables->width % rt_prolog->info.cs.block_size[0]; uint32_t ray_count = tables->width - remaining_ray_count; info.blocks[0] = ray_count / rt_prolog->info.cs.block_size[1]; info.blocks[1] = rt_prolog->info.cs.block_size[1]; } } else info.va = launch_size_va; ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 15); const struct radv_userdata_info *desc_loc = radv_get_user_sgpr(rt_prolog, AC_UD_CS_SBT_DESCRIPTORS); if (desc_loc->sgpr_idx != -1) { radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + desc_loc->sgpr_idx * 4, sbt_va, true); } const struct radv_userdata_info *size_loc = radv_get_user_sgpr(rt_prolog, AC_UD_CS_RAY_LAUNCH_SIZE_ADDR); if (size_loc->sgpr_idx != -1) { radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + size_loc->sgpr_idx * 4, launch_size_va, true); } const struct radv_userdata_info *base_loc = radv_get_user_sgpr(rt_prolog, AC_UD_CS_RAY_DYNAMIC_CALLABLE_STACK_BASE); if (base_loc->sgpr_idx != -1) { const struct radv_shader_info *cs_info = &rt_prolog->info; radeon_set_sh_reg(cmd_buffer->cs, R_00B900_COMPUTE_USER_DATA_0 + base_loc->sgpr_idx * 4, rt_prolog->config.scratch_bytes_per_wave / cs_info->wave_size); } const struct radv_userdata_info *shader_loc = radv_get_user_sgpr(rt_prolog, AC_UD_CS_TRAVERSAL_SHADER_ADDR); struct radv_shader *traversal_shader = cmd_buffer->state.shaders[MESA_SHADER_INTERSECTION]; if (shader_loc->sgpr_idx != -1 && traversal_shader) { uint64_t traversal_va = traversal_shader->va | radv_rt_priority_traversal; radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + shader_loc->sgpr_idx * 4, traversal_va, true); } assert(cmd_buffer->cs->cdw <= cdw_max); radv_dispatch(cmd_buffer, &info, pipeline, rt_prolog, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR); if (remaining_ray_count) { info.blocks[0] = remaining_ray_count; info.blocks[1] = 1; info.offsets[0] = tables->width - remaining_ray_count; /* Reset the ray launch size so the prolog doesn't think this is a converted dispatch */ tables->height = 1; radv_upload_trace_rays_params(cmd_buffer, tables, mode, &launch_size_va, NULL); if (size_loc->sgpr_idx != -1) { radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs, base_reg + size_loc->sgpr_idx * 4, launch_size_va, true); } radv_dispatch(cmd_buffer, &info, pipeline, rt_prolog, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR); } } VKAPI_ATTR void VKAPI_CALL radv_CmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); VkTraceRaysIndirectCommand2KHR tables = { .raygenShaderRecordAddress = pRaygenShaderBindingTable->deviceAddress, .raygenShaderRecordSize = pRaygenShaderBindingTable->size, .missShaderBindingTableAddress = pMissShaderBindingTable->deviceAddress, .missShaderBindingTableSize = pMissShaderBindingTable->size, .missShaderBindingTableStride = pMissShaderBindingTable->stride, .hitShaderBindingTableAddress = pHitShaderBindingTable->deviceAddress, .hitShaderBindingTableSize = pHitShaderBindingTable->size, .hitShaderBindingTableStride = pHitShaderBindingTable->stride, .callableShaderBindingTableAddress = pCallableShaderBindingTable->deviceAddress, .callableShaderBindingTableSize = pCallableShaderBindingTable->size, .callableShaderBindingTableStride = pCallableShaderBindingTable->stride, .width = width, .height = height, .depth = depth, }; radv_trace_rays(cmd_buffer, &tables, 0, radv_rt_mode_direct); } VKAPI_ATTR void VKAPI_CALL radv_CmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, VkDeviceAddress indirectDeviceAddress) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); assert(cmd_buffer->device->use_global_bo_list); VkTraceRaysIndirectCommand2KHR tables = { .raygenShaderRecordAddress = pRaygenShaderBindingTable->deviceAddress, .raygenShaderRecordSize = pRaygenShaderBindingTable->size, .missShaderBindingTableAddress = pMissShaderBindingTable->deviceAddress, .missShaderBindingTableSize = pMissShaderBindingTable->size, .missShaderBindingTableStride = pMissShaderBindingTable->stride, .hitShaderBindingTableAddress = pHitShaderBindingTable->deviceAddress, .hitShaderBindingTableSize = pHitShaderBindingTable->size, .hitShaderBindingTableStride = pHitShaderBindingTable->stride, .callableShaderBindingTableAddress = pCallableShaderBindingTable->deviceAddress, .callableShaderBindingTableSize = pCallableShaderBindingTable->size, .callableShaderBindingTableStride = pCallableShaderBindingTable->stride, }; radv_trace_rays(cmd_buffer, &tables, indirectDeviceAddress, radv_rt_mode_indirect); } VKAPI_ATTR void VKAPI_CALL radv_CmdTraceRaysIndirect2KHR(VkCommandBuffer commandBuffer, VkDeviceAddress indirectDeviceAddress) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); assert(cmd_buffer->device->use_global_bo_list); radv_trace_rays(cmd_buffer, NULL, indirectDeviceAddress, radv_rt_mode_indirect2); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetRayTracingPipelineStackSizeKHR(VkCommandBuffer commandBuffer, uint32_t size) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); cmd_buffer->state.rt_stack_size = size; } /* * For HTILE we have the following interesting clear words: * 0xfffff30f: Uncompressed, full depth range, for depth+stencil HTILE * 0xfffc000f: Uncompressed, full depth range, for depth only HTILE. * 0xfffffff0: Clear depth to 1.0 * 0x00000000: Clear depth to 0.0 */ static void radv_initialize_htile(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range) { struct radv_cmd_state *state = &cmd_buffer->state; uint32_t htile_value = radv_get_htile_initial_value(cmd_buffer->device, image); VkClearDepthStencilValue value = {0}; struct radv_barrier_data barrier = {0}; barrier.layout_transitions.init_mask_ram = 1; radv_describe_layout_transition(cmd_buffer, &barrier); /* Transitioning from LAYOUT_UNDEFINED layout not everyone is consistent * in considering previous rendering work for WAW hazards. */ state->flush_bits |= radv_src_access_flush(cmd_buffer, VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, image); if (image->planes[0].surface.has_stencil && !(range->aspectMask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT))) { /* Flush caches before performing a separate aspect initialization because it's a * read-modify-write operation. */ state->flush_bits |= radv_dst_access_flush(cmd_buffer, VK_ACCESS_2_SHADER_READ_BIT, image); } state->flush_bits |= radv_clear_htile(cmd_buffer, image, range, htile_value); radv_set_ds_clear_metadata(cmd_buffer, image, range, value, range->aspectMask); if (radv_image_is_tc_compat_htile(image) && (range->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)) { /* Initialize the TC-compat metada value to 0 because by * default DB_Z_INFO.RANGE_PRECISION is set to 1, and we only * need have to conditionally update its value when performing * a fast depth clear. */ radv_set_tc_compat_zrange_metadata(cmd_buffer, image, range, 0); } } static void radv_handle_depth_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout, VkImageLayout dst_layout, unsigned src_queue_mask, unsigned dst_queue_mask, const VkImageSubresourceRange *range, struct radv_sample_locations_state *sample_locs) { struct radv_device *device = cmd_buffer->device; if (!radv_htile_enabled(image, range->baseMipLevel)) return; if (src_layout == VK_IMAGE_LAYOUT_UNDEFINED) { radv_initialize_htile(cmd_buffer, image, range); } else if (!radv_layout_is_htile_compressed(device, image, src_layout, src_queue_mask) && radv_layout_is_htile_compressed(device, image, dst_layout, dst_queue_mask)) { radv_initialize_htile(cmd_buffer, image, range); } else if (radv_layout_is_htile_compressed(device, image, src_layout, src_queue_mask) && !radv_layout_is_htile_compressed(device, image, dst_layout, dst_queue_mask)) { cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; radv_expand_depth_stencil(cmd_buffer, image, range, sample_locs); cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META; } } static uint32_t radv_init_cmask(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range, uint32_t value) { struct radv_barrier_data barrier = {0}; barrier.layout_transitions.init_mask_ram = 1; radv_describe_layout_transition(cmd_buffer, &barrier); return radv_clear_cmask(cmd_buffer, image, range, value); } uint32_t radv_init_fmask(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range) { static const uint32_t fmask_clear_values[4] = {0x00000000, 0x02020202, 0xE4E4E4E4, 0x76543210}; uint32_t log2_samples = util_logbase2(image->vk.samples); uint32_t value = fmask_clear_values[log2_samples]; struct radv_barrier_data barrier = {0}; barrier.layout_transitions.init_mask_ram = 1; radv_describe_layout_transition(cmd_buffer, &barrier); return radv_clear_fmask(cmd_buffer, image, range, value); } uint32_t radv_init_dcc(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range, uint32_t value) { struct radv_barrier_data barrier = {0}; uint32_t flush_bits = 0; unsigned size = 0; barrier.layout_transitions.init_mask_ram = 1; radv_describe_layout_transition(cmd_buffer, &barrier); flush_bits |= radv_clear_dcc(cmd_buffer, image, range, value); if (cmd_buffer->device->physical_device->rad_info.gfx_level == GFX8) { /* When DCC is enabled with mipmaps, some levels might not * support fast clears and we have to initialize them as "fully * expanded". */ /* Compute the size of all fast clearable DCC levels. */ for (unsigned i = 0; i < image->planes[0].surface.num_meta_levels; i++) { struct legacy_surf_dcc_level *dcc_level = &image->planes[0].surface.u.legacy.color.dcc_level[i]; unsigned dcc_fast_clear_size = dcc_level->dcc_slice_fast_clear_size * image->vk.array_layers; if (!dcc_fast_clear_size) break; size = dcc_level->dcc_offset + dcc_fast_clear_size; } /* Initialize the mipmap levels without DCC. */ if (size != image->planes[0].surface.meta_size) { flush_bits |= radv_fill_buffer(cmd_buffer, image, image->bindings[0].bo, radv_buffer_get_va(image->bindings[0].bo) + image->bindings[0].offset + image->planes[0].surface.meta_offset + size, image->planes[0].surface.meta_size - size, 0xffffffff); } } return flush_bits; } /** * Initialize DCC/FMASK/CMASK metadata for a color image. */ static void radv_init_color_image_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout, VkImageLayout dst_layout, unsigned src_queue_mask, unsigned dst_queue_mask, const VkImageSubresourceRange *range) { uint32_t flush_bits = 0; /* Transitioning from LAYOUT_UNDEFINED layout not everyone is * consistent in considering previous rendering work for WAW hazards. */ cmd_buffer->state.flush_bits |= radv_src_access_flush(cmd_buffer, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, image); if (radv_image_has_cmask(image)) { static const uint32_t cmask_clear_values[4] = {0xffffffff, 0xdddddddd, 0xeeeeeeee, 0xffffffff}; uint32_t log2_samples = util_logbase2(image->vk.samples); flush_bits |= radv_init_cmask(cmd_buffer, image, range, cmask_clear_values[log2_samples]); } if (radv_image_has_fmask(image)) { flush_bits |= radv_init_fmask(cmd_buffer, image, range); } if (radv_dcc_enabled(image, range->baseMipLevel)) { uint32_t value = 0xffffffffu; /* Fully expanded mode. */ if (radv_layout_dcc_compressed(cmd_buffer->device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) { value = 0u; } flush_bits |= radv_init_dcc(cmd_buffer, image, range, value); } if (radv_image_has_cmask(image) || radv_dcc_enabled(image, range->baseMipLevel)) { radv_update_fce_metadata(cmd_buffer, image, range, false); uint32_t color_values[2] = {0}; radv_set_color_clear_metadata(cmd_buffer, image, range, color_values); } cmd_buffer->state.flush_bits |= flush_bits; } static void radv_retile_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout, VkImageLayout dst_layout, unsigned dst_queue_mask) { /* If the image is read-only, we don't have to retile DCC because it can't change. */ if (!(image->vk.usage & RADV_IMAGE_USAGE_WRITE_BITS)) return; if (src_layout != VK_IMAGE_LAYOUT_PRESENT_SRC_KHR && (dst_layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR || (dst_queue_mask & (1u << RADV_QUEUE_FOREIGN)))) radv_retile_dcc(cmd_buffer, image); } static bool radv_image_need_retile(const struct radv_cmd_buffer *cmd_buffer, const struct radv_image *image) { return cmd_buffer->qf != RADV_QUEUE_TRANSFER && image->planes[0].surface.display_dcc_offset && image->planes[0].surface.display_dcc_offset != image->planes[0].surface.meta_offset; } /** * Handle color image transitions for DCC/FMASK/CMASK. */ static void radv_handle_color_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout, VkImageLayout dst_layout, unsigned src_queue_mask, unsigned dst_queue_mask, const VkImageSubresourceRange *range) { bool dcc_decompressed = false, fast_clear_flushed = false; if (!radv_image_has_cmask(image) && !radv_image_has_fmask(image) && !radv_dcc_enabled(image, range->baseMipLevel)) return; if (src_layout == VK_IMAGE_LAYOUT_UNDEFINED) { radv_init_color_image_metadata(cmd_buffer, image, src_layout, dst_layout, src_queue_mask, dst_queue_mask, range); if (radv_image_need_retile(cmd_buffer, image)) radv_retile_transition(cmd_buffer, image, src_layout, dst_layout, dst_queue_mask); return; } if (radv_dcc_enabled(image, range->baseMipLevel)) { if (src_layout == VK_IMAGE_LAYOUT_PREINITIALIZED) { cmd_buffer->state.flush_bits |= radv_init_dcc(cmd_buffer, image, range, 0xffffffffu); } else if (radv_layout_dcc_compressed(cmd_buffer->device, image, range->baseMipLevel, src_layout, src_queue_mask) && !radv_layout_dcc_compressed(cmd_buffer->device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) { radv_decompress_dcc(cmd_buffer, image, range); dcc_decompressed = true; } else if (radv_layout_can_fast_clear(cmd_buffer->device, image, range->baseMipLevel, src_layout, src_queue_mask) && !radv_layout_can_fast_clear(cmd_buffer->device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) { radv_fast_clear_flush_image_inplace(cmd_buffer, image, range); fast_clear_flushed = true; } if (radv_image_need_retile(cmd_buffer, image)) radv_retile_transition(cmd_buffer, image, src_layout, dst_layout, dst_queue_mask); } else if (radv_image_has_cmask(image) || radv_image_has_fmask(image)) { if (radv_layout_can_fast_clear(cmd_buffer->device, image, range->baseMipLevel, src_layout, src_queue_mask) && !radv_layout_can_fast_clear(cmd_buffer->device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) { radv_fast_clear_flush_image_inplace(cmd_buffer, image, range); fast_clear_flushed = true; } } /* MSAA color decompress. */ const enum radv_fmask_compression src_fmask_comp = radv_layout_fmask_compression(cmd_buffer->device, image, src_layout, src_queue_mask); const enum radv_fmask_compression dst_fmask_comp = radv_layout_fmask_compression(cmd_buffer->device, image, dst_layout, dst_queue_mask); if (src_fmask_comp <= dst_fmask_comp) return; if (src_fmask_comp == RADV_FMASK_COMPRESSION_FULL) { if (radv_dcc_enabled(image, range->baseMipLevel) && !radv_image_use_dcc_image_stores(cmd_buffer->device, image) && !dcc_decompressed) { /* A DCC decompress is required before expanding FMASK * when DCC stores aren't supported to avoid being in * a state where DCC is compressed and the main * surface is uncompressed. */ radv_decompress_dcc(cmd_buffer, image, range); } else if (!fast_clear_flushed) { /* A FMASK decompress is required before expanding * FMASK. */ radv_fast_clear_flush_image_inplace(cmd_buffer, image, range); } } if (dst_fmask_comp == RADV_FMASK_COMPRESSION_NONE) { struct radv_barrier_data barrier = {0}; barrier.layout_transitions.fmask_color_expand = 1; radv_describe_layout_transition(cmd_buffer, &barrier); radv_expand_fmask_image_inplace(cmd_buffer, image, range); } } static void radv_handle_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout, VkImageLayout dst_layout, uint32_t src_family_index, uint32_t dst_family_index, const VkImageSubresourceRange *range, struct radv_sample_locations_state *sample_locs) { enum radv_queue_family src_qf = vk_queue_to_radv(cmd_buffer->device->physical_device, src_family_index); enum radv_queue_family dst_qf = vk_queue_to_radv(cmd_buffer->device->physical_device, dst_family_index); if (image->exclusive && src_family_index != dst_family_index) { /* This is an acquire or a release operation and there will be * a corresponding release/acquire. Do the transition in the * most flexible queue. */ assert(src_qf == cmd_buffer->qf || dst_qf == cmd_buffer->qf); if (src_family_index == VK_QUEUE_FAMILY_EXTERNAL || src_family_index == VK_QUEUE_FAMILY_FOREIGN_EXT) return; if (cmd_buffer->qf == RADV_QUEUE_TRANSFER) return; if (cmd_buffer->qf == RADV_QUEUE_COMPUTE && (src_qf == RADV_QUEUE_GENERAL || dst_qf == RADV_QUEUE_GENERAL)) return; } unsigned src_queue_mask = radv_image_queue_family_mask(image, src_qf, cmd_buffer->qf); unsigned dst_queue_mask = radv_image_queue_family_mask(image, dst_qf, cmd_buffer->qf); if (src_layout == dst_layout && src_queue_mask == dst_queue_mask) return; if (image->vk.aspects & VK_IMAGE_ASPECT_DEPTH_BIT) { radv_handle_depth_image_transition(cmd_buffer, image, src_layout, dst_layout, src_queue_mask, dst_queue_mask, range, sample_locs); } else { radv_handle_color_image_transition(cmd_buffer, image, src_layout, dst_layout, src_queue_mask, dst_queue_mask, range); } } static void radv_cp_dma_wait_for_stages(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 stage_mask) { /* Make sure CP DMA is idle because the driver might have performed a DMA operation for copying a * buffer (or a MSAA image using FMASK). Note that updating a buffer is considered a clear * operation but it might also use a CP DMA copy in some rare situations. Other operations using * a CP DMA clear are implicitly synchronized (see CP_DMA_SYNC). */ if (stage_mask & (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_CLEAR_BIT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT | VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)) radv_cp_dma_wait_for_idle(cmd_buffer); } static void radv_barrier(struct radv_cmd_buffer *cmd_buffer, const VkDependencyInfo *dep_info, enum rgp_barrier_reason reason) { enum radv_cmd_flush_bits src_flush_bits = 0; enum radv_cmd_flush_bits dst_flush_bits = 0; VkPipelineStageFlags2 src_stage_mask = 0; VkPipelineStageFlags2 dst_stage_mask = 0; if (cmd_buffer->state.render.active) radv_mark_noncoherent_rb(cmd_buffer); radv_describe_barrier_start(cmd_buffer, reason); for (uint32_t i = 0; i < dep_info->memoryBarrierCount; i++) { src_stage_mask |= dep_info->pMemoryBarriers[i].srcStageMask; src_flush_bits |= radv_src_access_flush(cmd_buffer, dep_info->pMemoryBarriers[i].srcAccessMask, NULL); dst_stage_mask |= dep_info->pMemoryBarriers[i].dstStageMask; dst_flush_bits |= radv_dst_access_flush(cmd_buffer, dep_info->pMemoryBarriers[i].dstAccessMask, NULL); } for (uint32_t i = 0; i < dep_info->bufferMemoryBarrierCount; i++) { src_stage_mask |= dep_info->pBufferMemoryBarriers[i].srcStageMask; src_flush_bits |= radv_src_access_flush(cmd_buffer, dep_info->pBufferMemoryBarriers[i].srcAccessMask, NULL); dst_stage_mask |= dep_info->pBufferMemoryBarriers[i].dstStageMask; dst_flush_bits |= radv_dst_access_flush(cmd_buffer, dep_info->pBufferMemoryBarriers[i].dstAccessMask, NULL); } for (uint32_t i = 0; i < dep_info->imageMemoryBarrierCount; i++) { RADV_FROM_HANDLE(radv_image, image, dep_info->pImageMemoryBarriers[i].image); src_stage_mask |= dep_info->pImageMemoryBarriers[i].srcStageMask; src_flush_bits |= radv_src_access_flush(cmd_buffer, dep_info->pImageMemoryBarriers[i].srcAccessMask, image); dst_stage_mask |= dep_info->pImageMemoryBarriers[i].dstStageMask; dst_flush_bits |= radv_dst_access_flush(cmd_buffer, dep_info->pImageMemoryBarriers[i].dstAccessMask, image); } /* The Vulkan spec 1.1.98 says: * * "An execution dependency with only * VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT in the destination stage mask * will only prevent that stage from executing in subsequently * submitted commands. As this stage does not perform any actual * execution, this is not observable - in effect, it does not delay * processing of subsequent commands. Similarly an execution dependency * with only VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT in the source stage mask * will effectively not wait for any prior commands to complete." */ if (dst_stage_mask != VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT) radv_stage_flush(cmd_buffer, src_stage_mask); cmd_buffer->state.flush_bits |= src_flush_bits; radv_gang_barrier(cmd_buffer, src_stage_mask, 0); for (uint32_t i = 0; i < dep_info->imageMemoryBarrierCount; i++) { RADV_FROM_HANDLE(radv_image, image, dep_info->pImageMemoryBarriers[i].image); const struct VkSampleLocationsInfoEXT *sample_locs_info = vk_find_struct_const(dep_info->pImageMemoryBarriers[i].pNext, SAMPLE_LOCATIONS_INFO_EXT); struct radv_sample_locations_state sample_locations; if (sample_locs_info) { assert(image->vk.create_flags & VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT); sample_locations.per_pixel = sample_locs_info->sampleLocationsPerPixel; sample_locations.grid_size = sample_locs_info->sampleLocationGridSize; sample_locations.count = sample_locs_info->sampleLocationsCount; typed_memcpy(&sample_locations.locations[0], sample_locs_info->pSampleLocations, sample_locs_info->sampleLocationsCount); } radv_handle_image_transition( cmd_buffer, image, dep_info->pImageMemoryBarriers[i].oldLayout, dep_info->pImageMemoryBarriers[i].newLayout, dep_info->pImageMemoryBarriers[i].srcQueueFamilyIndex, dep_info->pImageMemoryBarriers[i].dstQueueFamilyIndex, &dep_info->pImageMemoryBarriers[i].subresourceRange, sample_locs_info ? &sample_locations : NULL); } radv_gang_barrier(cmd_buffer, 0, dst_stage_mask); if (cmd_buffer->qf == RADV_QUEUE_TRANSFER) { /* SDMA NOP packet waits for all pending SDMA operations to complete. * Note that GFX9+ is supposed to have RAW dependency tracking, but it's buggy * so we can't rely on it fow now. */ radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 1); radeon_emit(cmd_buffer->cs, SDMA_PACKET(SDMA_OPCODE_NOP, 0, 0)); } else { const bool is_gfx_or_ace = cmd_buffer->qf == RADV_QUEUE_GENERAL || cmd_buffer->qf == RADV_QUEUE_COMPUTE; if (is_gfx_or_ace) radv_cp_dma_wait_for_stages(cmd_buffer, src_stage_mask); } cmd_buffer->state.flush_bits |= dst_flush_bits; radv_describe_barrier_end(cmd_buffer); } VKAPI_ATTR void VKAPI_CALL radv_CmdPipelineBarrier2(VkCommandBuffer commandBuffer, const VkDependencyInfo *pDependencyInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); enum rgp_barrier_reason barrier_reason; if (cmd_buffer->vk.runtime_rp_barrier) { barrier_reason = RGP_BARRIER_EXTERNAL_RENDER_PASS_SYNC; } else { barrier_reason = RGP_BARRIER_EXTERNAL_CMD_PIPELINE_BARRIER; } radv_barrier(cmd_buffer, pDependencyInfo, barrier_reason); } static void write_event(struct radv_cmd_buffer *cmd_buffer, struct radv_event *event, VkPipelineStageFlags2 stageMask, unsigned value) { struct radeon_cmdbuf *cs = cmd_buffer->cs; uint64_t va = radv_buffer_get_va(event->bo); if (cmd_buffer->qf == RADV_QUEUE_VIDEO_DEC) return; radv_emit_cache_flush(cmd_buffer); radv_cs_add_buffer(cmd_buffer->device->ws, cs, event->bo); ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cs, 28); if (stageMask & (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_RESOLVE_BIT | VK_PIPELINE_STAGE_2_BLIT_BIT | VK_PIPELINE_STAGE_2_CLEAR_BIT)) { /* Be conservative for now. */ stageMask |= VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT; } /* Flags that only require a top-of-pipe event. */ VkPipelineStageFlags2 top_of_pipe_flags = VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT; /* Flags that only require a post-index-fetch event. */ VkPipelineStageFlags2 post_index_fetch_flags = top_of_pipe_flags | VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT; /* Flags that only require signaling post PS. */ VkPipelineStageFlags2 post_ps_flags = post_index_fetch_flags | VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT | VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT | VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT | VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT | VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT | VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT | VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR | VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT; /* Flags that only require signaling post CS. */ VkPipelineStageFlags2 post_cs_flags = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT; radv_cp_dma_wait_for_stages(cmd_buffer, stageMask); if (!(stageMask & ~top_of_pipe_flags)) { /* Just need to sync the PFP engine. */ radv_write_data(cmd_buffer, V_370_PFP, va, 1, &value, false); } else if (!(stageMask & ~post_index_fetch_flags)) { /* Sync ME because PFP reads index and indirect buffers. */ radv_write_data(cmd_buffer, V_370_ME, va, 1, &value, false); } else { unsigned event_type; if (!(stageMask & ~post_ps_flags)) { /* Sync previous fragment shaders. */ event_type = V_028A90_PS_DONE; } else if (!(stageMask & ~post_cs_flags)) { /* Sync previous compute shaders. */ event_type = V_028A90_CS_DONE; } else { /* Otherwise, sync all prior GPU work. */ event_type = V_028A90_BOTTOM_OF_PIPE_TS; } radv_cs_emit_write_event_eop(cs, cmd_buffer->device->physical_device->rad_info.gfx_level, cmd_buffer->qf, event_type, 0, EOP_DST_SEL_MEM, EOP_DATA_SEL_VALUE_32BIT, va, value, cmd_buffer->gfx9_eop_bug_va); } assert(cmd_buffer->cs->cdw <= cdw_max); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetEvent2(VkCommandBuffer commandBuffer, VkEvent _event, const VkDependencyInfo *pDependencyInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_event, event, _event); VkPipelineStageFlags2 src_stage_mask = 0; for (uint32_t i = 0; i < pDependencyInfo->memoryBarrierCount; i++) src_stage_mask |= pDependencyInfo->pMemoryBarriers[i].srcStageMask; for (uint32_t i = 0; i < pDependencyInfo->bufferMemoryBarrierCount; i++) src_stage_mask |= pDependencyInfo->pBufferMemoryBarriers[i].srcStageMask; for (uint32_t i = 0; i < pDependencyInfo->imageMemoryBarrierCount; i++) src_stage_mask |= pDependencyInfo->pImageMemoryBarriers[i].srcStageMask; write_event(cmd_buffer, event, src_stage_mask, 1); } VKAPI_ATTR void VKAPI_CALL radv_CmdResetEvent2(VkCommandBuffer commandBuffer, VkEvent _event, VkPipelineStageFlags2 stageMask) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_event, event, _event); write_event(cmd_buffer, event, stageMask, 0); } VKAPI_ATTR void VKAPI_CALL radv_CmdWaitEvents2(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents, const VkDependencyInfo *pDependencyInfos) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radeon_cmdbuf *cs = cmd_buffer->cs; if (cmd_buffer->qf == RADV_QUEUE_VIDEO_DEC) return; for (unsigned i = 0; i < eventCount; ++i) { RADV_FROM_HANDLE(radv_event, event, pEvents[i]); uint64_t va = radv_buffer_get_va(event->bo); radv_cs_add_buffer(cmd_buffer->device->ws, cs, event->bo); ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cs, 7); radv_cp_wait_mem(cs, cmd_buffer->qf, WAIT_REG_MEM_EQUAL, va, 1, 0xffffffff); assert(cmd_buffer->cs->cdw <= cdw_max); } radv_barrier(cmd_buffer, pDependencyInfos, RGP_BARRIER_EXTERNAL_CMD_WAIT_EVENTS); } void radv_begin_conditional_rendering(struct radv_cmd_buffer *cmd_buffer, uint64_t va, bool draw_visible) { struct radeon_cmdbuf *cs = cmd_buffer->cs; unsigned pred_op = PREDICATION_OP_BOOL32; radv_emit_cache_flush(cmd_buffer); if (cmd_buffer->qf == RADV_QUEUE_GENERAL && !cmd_buffer->device->physical_device->rad_info.has_32bit_predication) { uint64_t pred_value = 0, pred_va; unsigned pred_offset; /* From the Vulkan spec 1.1.107: * * "If the 32-bit value at offset in buffer memory is zero, * then the rendering commands are discarded, otherwise they * are executed as normal. If the value of the predicate in * buffer memory changes while conditional rendering is * active, the rendering commands may be discarded in an * implementation-dependent way. Some implementations may * latch the value of the predicate upon beginning conditional * rendering while others may read it before every rendering * command." * * But, the AMD hardware treats the predicate as a 64-bit * value which means we need a workaround in the driver. * Luckily, it's not required to support if the value changes * when predication is active. * * The workaround is as follows: * 1) allocate a 64-value in the upload BO and initialize it * to 0 * 2) copy the 32-bit predicate value to the upload BO * 3) use the new allocated VA address for predication * * Based on the conditionalrender demo, it's faster to do the * COPY_DATA in ME (+ sync PFP) instead of PFP. */ radv_cmd_buffer_upload_data(cmd_buffer, 8, &pred_value, &pred_offset); pred_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + pred_offset; radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 8); radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, pred_va); radeon_emit(cs, pred_va >> 32); radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0)); radeon_emit(cs, 0); va = pred_va; pred_op = PREDICATION_OP_BOOL64; } /* MEC doesn't support predication, we emulate it elsewhere. */ if (!radv_cmd_buffer_uses_mec(cmd_buffer)) { radv_emit_set_predication_state(cmd_buffer, draw_visible, pred_op, va); } /* Store conditional rendering user info. */ cmd_buffer->state.predicating = true; cmd_buffer->state.predication_type = draw_visible; cmd_buffer->state.predication_op = pred_op; cmd_buffer->state.predication_va = va; cmd_buffer->mec_inv_pred_emitted = false; } void radv_end_conditional_rendering(struct radv_cmd_buffer *cmd_buffer) { /* MEC doesn't support predication, no need to emit anything here. */ if (!radv_cmd_buffer_uses_mec(cmd_buffer)) { radv_emit_set_predication_state(cmd_buffer, false, 0, 0); } /* Reset conditional rendering user info. */ cmd_buffer->state.predicating = false; cmd_buffer->state.predication_type = -1; cmd_buffer->state.predication_op = 0; cmd_buffer->state.predication_va = 0; cmd_buffer->mec_inv_pred_emitted = false; } /* VK_EXT_conditional_rendering */ VKAPI_ATTR void VKAPI_CALL radv_CmdBeginConditionalRenderingEXT(VkCommandBuffer commandBuffer, const VkConditionalRenderingBeginInfoEXT *pConditionalRenderingBegin) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, pConditionalRenderingBegin->buffer); bool draw_visible = true; uint64_t va; va = radv_buffer_get_va(buffer->bo) + buffer->offset + pConditionalRenderingBegin->offset; /* By default, if the 32-bit value at offset in buffer memory is zero, * then the rendering commands are discarded, otherwise they are * executed as normal. If the inverted flag is set, all commands are * discarded if the value is non zero. */ if (pConditionalRenderingBegin->flags & VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT) { draw_visible = false; } radv_begin_conditional_rendering(cmd_buffer, va, draw_visible); } VKAPI_ATTR void VKAPI_CALL radv_CmdEndConditionalRenderingEXT(VkCommandBuffer commandBuffer) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); radv_end_conditional_rendering(cmd_buffer); } /* VK_EXT_transform_feedback */ VKAPI_ATTR void VKAPI_CALL radv_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer *pBuffers, const VkDeviceSize *pOffsets, const VkDeviceSize *pSizes) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_streamout_binding *sb = cmd_buffer->streamout_bindings; uint8_t enabled_mask = 0; assert(firstBinding + bindingCount <= MAX_SO_BUFFERS); for (uint32_t i = 0; i < bindingCount; i++) { uint32_t idx = firstBinding + i; sb[idx].buffer = radv_buffer_from_handle(pBuffers[i]); sb[idx].offset = pOffsets[i]; if (!pSizes || pSizes[i] == VK_WHOLE_SIZE) { sb[idx].size = sb[idx].buffer->vk.size - sb[idx].offset; } else { sb[idx].size = pSizes[i]; } radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, sb[idx].buffer->bo); enabled_mask |= 1 << idx; } cmd_buffer->state.streamout.enabled_mask |= enabled_mask; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_BUFFER; } static void radv_set_streamout_enable(struct radv_cmd_buffer *cmd_buffer, bool enable) { struct radv_streamout_state *so = &cmd_buffer->state.streamout; bool old_streamout_enabled = radv_is_streamout_enabled(cmd_buffer); uint32_t old_hw_enabled_mask = so->hw_enabled_mask; so->streamout_enabled = enable; so->hw_enabled_mask = so->enabled_mask | (so->enabled_mask << 4) | (so->enabled_mask << 8) | (so->enabled_mask << 12); if (!cmd_buffer->device->physical_device->use_ngg_streamout && ((old_streamout_enabled != radv_is_streamout_enabled(cmd_buffer)) || (old_hw_enabled_mask != so->hw_enabled_mask))) cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_ENABLE; if (cmd_buffer->device->physical_device->use_ngg_streamout) { /* Re-emit streamout desciptors because with NGG streamout, a buffer size of 0 acts like a * disable bit and this is needed when streamout needs to be ignored in shaders. */ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_SHADER_QUERY | RADV_CMD_DIRTY_STREAMOUT_BUFFER; } } static void radv_flush_vgt_streamout(struct radv_cmd_buffer *cmd_buffer) { struct radeon_cmdbuf *cs = cmd_buffer->cs; unsigned reg_strmout_cntl; ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 14); /* The register is at different places on different ASICs. */ if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX9) { reg_strmout_cntl = R_0300FC_CP_STRMOUT_CNTL; radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0)); radeon_emit(cs, S_370_DST_SEL(V_370_MEM_MAPPED_REGISTER) | S_370_ENGINE_SEL(V_370_ME)); radeon_emit(cs, R_0300FC_CP_STRMOUT_CNTL >> 2); radeon_emit(cs, 0); radeon_emit(cs, 0); } else if (cmd_buffer->device->physical_device->rad_info.gfx_level >= GFX7) { reg_strmout_cntl = R_0300FC_CP_STRMOUT_CNTL; radeon_set_uconfig_reg(cs, reg_strmout_cntl, 0); } else { reg_strmout_cntl = R_0084FC_CP_STRMOUT_CNTL; radeon_set_config_reg(cs, reg_strmout_cntl, 0); } radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); radeon_emit(cs, EVENT_TYPE(V_028A90_SO_VGTSTREAMOUT_FLUSH) | EVENT_INDEX(0)); radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0)); radeon_emit(cs, WAIT_REG_MEM_EQUAL); /* wait until the register is equal to the reference value */ radeon_emit(cs, reg_strmout_cntl >> 2); /* register */ radeon_emit(cs, 0); radeon_emit(cs, S_0084FC_OFFSET_UPDATE_DONE(1)); /* reference value */ radeon_emit(cs, S_0084FC_OFFSET_UPDATE_DONE(1)); /* mask */ radeon_emit(cs, 4); /* poll interval */ assert(cs->cdw <= cdw_max); } VKAPI_ATTR void VKAPI_CALL radv_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer *pCounterBuffers, const VkDeviceSize *pCounterBufferOffsets) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_streamout_binding *sb = cmd_buffer->streamout_bindings; struct radv_streamout_state *so = &cmd_buffer->state.streamout; struct radeon_cmdbuf *cs = cmd_buffer->cs; assert(firstCounterBuffer + counterBufferCount <= MAX_SO_BUFFERS); if (!cmd_buffer->device->physical_device->use_ngg_streamout) radv_flush_vgt_streamout(cmd_buffer); ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, MAX_SO_BUFFERS * 10); u_foreach_bit (i, so->enabled_mask) { int32_t counter_buffer_idx = i - firstCounterBuffer; if (counter_buffer_idx >= 0 && counter_buffer_idx >= counterBufferCount) counter_buffer_idx = -1; bool append = counter_buffer_idx >= 0 && pCounterBuffers && pCounterBuffers[counter_buffer_idx]; uint64_t va = 0; if (append) { RADV_FROM_HANDLE(radv_buffer, buffer, pCounterBuffers[counter_buffer_idx]); uint64_t counter_buffer_offset = 0; if (pCounterBufferOffsets) counter_buffer_offset = pCounterBufferOffsets[counter_buffer_idx]; va += radv_buffer_get_va(buffer->bo); va += buffer->offset + counter_buffer_offset; radv_cs_add_buffer(cmd_buffer->device->ws, cs, buffer->bo); } if (cmd_buffer->device->physical_device->use_ngg_streamout) { if (append) { radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, (R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 >> 2) + i); radeon_emit(cs, 0); } else { /* The PKT3 CAM bit workaround seems needed for initializing this GDS register to zero. */ radeon_set_perfctr_reg(cmd_buffer->device->physical_device->rad_info.gfx_level, cmd_buffer->qf, cs, R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 + i * 4, 0); } } else { /* AMD GCN binds streamout buffers as shader resources. * VGT only counts primitives and tells the shader through * SGPRs what to do. */ radeon_set_context_reg(cs, R_028AD0_VGT_STRMOUT_BUFFER_SIZE_0 + 16 * i, sb[i].size >> 2); cmd_buffer->state.context_roll_without_scissor_emitted = true; if (append) { radeon_emit(cs, PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0)); radeon_emit(cs, STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) | /* offset in bytes */ STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_MEM)); /* control */ radeon_emit(cs, 0); /* unused */ radeon_emit(cs, 0); /* unused */ radeon_emit(cs, va); /* src address lo */ radeon_emit(cs, va >> 32); /* src address hi */ } else { /* Start from the beginning. */ radeon_emit(cs, PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0)); radeon_emit(cs, STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) | /* offset in bytes */ STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_PACKET)); /* control */ radeon_emit(cs, 0); /* unused */ radeon_emit(cs, 0); /* unused */ radeon_emit(cs, 0); /* unused */ radeon_emit(cs, 0); /* unused */ } } } assert(cs->cdw <= cdw_max); radv_set_streamout_enable(cmd_buffer, true); cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_ENABLE; } VKAPI_ATTR void VKAPI_CALL radv_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer *pCounterBuffers, const VkDeviceSize *pCounterBufferOffsets) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); struct radv_streamout_state *so = &cmd_buffer->state.streamout; struct radeon_cmdbuf *cs = cmd_buffer->cs; assert(firstCounterBuffer + counterBufferCount <= MAX_SO_BUFFERS); if (cmd_buffer->device->physical_device->use_ngg_streamout) { /* Wait for streamout to finish before reading GDS_STRMOUT registers. */ cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VS_PARTIAL_FLUSH; radv_emit_cache_flush(cmd_buffer); } else { radv_flush_vgt_streamout(cmd_buffer); } ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, MAX_SO_BUFFERS * 12); u_foreach_bit (i, so->enabled_mask) { int32_t counter_buffer_idx = i - firstCounterBuffer; if (counter_buffer_idx >= 0 && counter_buffer_idx >= counterBufferCount) counter_buffer_idx = -1; bool append = counter_buffer_idx >= 0 && pCounterBuffers && pCounterBuffers[counter_buffer_idx]; uint64_t va = 0; if (append) { RADV_FROM_HANDLE(radv_buffer, buffer, pCounterBuffers[counter_buffer_idx]); uint64_t counter_buffer_offset = 0; if (pCounterBufferOffsets) counter_buffer_offset = pCounterBufferOffsets[counter_buffer_idx]; va += radv_buffer_get_va(buffer->bo); va += buffer->offset + counter_buffer_offset; radv_cs_add_buffer(cmd_buffer->device->ws, cs, buffer->bo); } if (cmd_buffer->device->physical_device->use_ngg_streamout) { if (append) { radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_REG) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, (R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 >> 2) + i); radeon_emit(cs, 0); radeon_emit(cs, va); radeon_emit(cs, va >> 32); } } else { if (append) { radeon_emit(cs, PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0)); radeon_emit(cs, STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) | /* offset in bytes */ STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_NONE) | STRMOUT_STORE_BUFFER_FILLED_SIZE); /* control */ radeon_emit(cs, va); /* dst address lo */ radeon_emit(cs, va >> 32); /* dst address hi */ radeon_emit(cs, 0); /* unused */ radeon_emit(cs, 0); /* unused */ } /* Deactivate transform feedback by zeroing the buffer size. * The counters (primitives generated, primitives emitted) may * be enabled even if there is not buffer bound. This ensures * that the primitives-emitted query won't increment. */ radeon_set_context_reg(cs, R_028AD0_VGT_STRMOUT_BUFFER_SIZE_0 + 16 * i, 0); cmd_buffer->state.context_roll_without_scissor_emitted = true; } } assert(cmd_buffer->cs->cdw <= cdw_max); radv_set_streamout_enable(cmd_buffer, false); } static void radv_emit_strmout_buffer(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *draw_info) { const enum amd_gfx_level gfx_level = cmd_buffer->device->physical_device->rad_info.gfx_level; uint64_t va = radv_buffer_get_va(draw_info->strmout_buffer->bo); struct radeon_cmdbuf *cs = cmd_buffer->cs; va += draw_info->strmout_buffer->offset + draw_info->strmout_buffer_offset; radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, draw_info->stride); if (gfx_level >= GFX10) { /* Emitting a COPY_DATA packet should be enough because RADV doesn't support preemption * (shadow memory) but for unknown reasons, it can lead to GPU hangs on GFX10+. */ radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0)); radeon_emit(cs, 0); radeon_emit(cs, PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, 0)); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, (R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE - SI_CONTEXT_REG_OFFSET) >> 2); radeon_emit(cs, 1); /* 1 DWORD */ } else { radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); radeon_emit(cs, 0); /* unused */ } radv_cs_add_buffer(cmd_buffer->device->ws, cs, draw_info->strmout_buffer->bo); } VKAPI_ATTR void VKAPI_CALL radv_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, uint32_t instanceCount, uint32_t firstInstance, VkBuffer _counterBuffer, VkDeviceSize counterBufferOffset, uint32_t counterOffset, uint32_t vertexStride) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, counterBuffer, _counterBuffer); struct radv_draw_info info; info.count = 0; info.instance_count = instanceCount; info.first_instance = firstInstance; info.strmout_buffer = counterBuffer; info.strmout_buffer_offset = counterBufferOffset; info.stride = vertexStride; info.indexed = false; info.indirect = NULL; if (!radv_before_draw(cmd_buffer, &info, 1, false)) return; struct VkMultiDrawInfoEXT minfo = {0, 0}; radv_emit_strmout_buffer(cmd_buffer, &info); radv_emit_direct_draw_packets(cmd_buffer, &info, 1, &minfo, S_0287F0_USE_OPAQUE(1), 0); radv_after_draw(cmd_buffer, false); } /* VK_AMD_buffer_marker */ VKAPI_ATTR void VKAPI_CALL radv_CmdWriteBufferMarker2AMD(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 stage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_buffer, buffer, dstBuffer); struct radeon_cmdbuf *cs = cmd_buffer->cs; const uint64_t va = radv_buffer_get_va(buffer->bo) + buffer->offset + dstOffset; if (cmd_buffer->qf == RADV_QUEUE_TRANSFER) { radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 4); radeon_emit(cmd_buffer->cs, SDMA_PACKET(SDMA_OPCODE_FENCE, 0, SDMA_FENCE_MTYPE_UC)); radeon_emit(cs, va); radeon_emit(cs, va >> 32); radeon_emit(cs, marker); return; } radv_emit_cache_flush(cmd_buffer); ASSERTED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 12); if (!(stage & ~VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT)) { radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM); radeon_emit(cs, marker); radeon_emit(cs, 0); radeon_emit(cs, va); radeon_emit(cs, va >> 32); } else { radv_cs_emit_write_event_eop(cs, cmd_buffer->device->physical_device->rad_info.gfx_level, cmd_buffer->qf, V_028A90_BOTTOM_OF_PIPE_TS, 0, EOP_DST_SEL_MEM, EOP_DATA_SEL_VALUE_32BIT, va, marker, cmd_buffer->gfx9_eop_bug_va); } assert(cmd_buffer->cs->cdw <= cdw_max); } VKAPI_ATTR void VKAPI_CALL radv_CmdBindPipelineShaderGroupNV(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline, uint32_t groupIndex) { fprintf(stderr, "radv: unimplemented vkCmdBindPipelineShaderGroupNV\n"); abort(); } /* VK_NV_device_generated_commands_compute */ VKAPI_ATTR void VKAPI_CALL radv_CmdUpdatePipelineIndirectBufferNV(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) { unreachable("radv: unimplemented vkCmdUpdatePipelineIndirectBufferNV"); } /* VK_EXT_descriptor_buffer */ VKAPI_ATTR void VKAPI_CALL radv_CmdBindDescriptorBuffersEXT(VkCommandBuffer commandBuffer, uint32_t bufferCount, const VkDescriptorBufferBindingInfoEXT *pBindingInfos) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); for (uint32_t i = 0; i < bufferCount; i++) { cmd_buffer->descriptor_buffers[i] = pBindingInfos[i].address; } } static void radv_set_descriptor_buffer_offsets(struct radv_cmd_buffer *cmd_buffer, const VkSetDescriptorBufferOffsetsInfoEXT *pSetDescriptorBufferOffsetsInfo, VkPipelineBindPoint bind_point) { struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point); for (unsigned i = 0; i < pSetDescriptorBufferOffsetsInfo->setCount; i++) { const uint32_t buffer_idx = pSetDescriptorBufferOffsetsInfo->pBufferIndices[i]; const uint64_t offset = pSetDescriptorBufferOffsetsInfo->pOffsets[i]; unsigned idx = i + pSetDescriptorBufferOffsetsInfo->firstSet; descriptors_state->descriptor_buffers[idx] = cmd_buffer->descriptor_buffers[buffer_idx] + offset; radv_set_descriptor_set(cmd_buffer, bind_point, NULL, idx); } } VKAPI_ATTR void VKAPI_CALL radv_CmdSetDescriptorBufferOffsets2EXT(VkCommandBuffer commandBuffer, const VkSetDescriptorBufferOffsetsInfoEXT *pSetDescriptorBufferOffsetsInfo) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); if (pSetDescriptorBufferOffsetsInfo->stageFlags & VK_SHADER_STAGE_COMPUTE_BIT) { radv_set_descriptor_buffer_offsets(cmd_buffer, pSetDescriptorBufferOffsetsInfo, VK_PIPELINE_BIND_POINT_COMPUTE); } if (pSetDescriptorBufferOffsetsInfo->stageFlags & RADV_GRAPHICS_STAGE_BITS) { radv_set_descriptor_buffer_offsets(cmd_buffer, pSetDescriptorBufferOffsetsInfo, VK_PIPELINE_BIND_POINT_GRAPHICS); } if (pSetDescriptorBufferOffsetsInfo->stageFlags & RADV_RT_STAGE_BITS) { radv_set_descriptor_buffer_offsets(cmd_buffer, pSetDescriptorBufferOffsetsInfo, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR); } } VKAPI_ATTR void VKAPI_CALL radv_CmdBindDescriptorBufferEmbeddedSamplers2EXT( VkCommandBuffer commandBuffer, const VkBindDescriptorBufferEmbeddedSamplersInfoEXT *pBindDescriptorBufferEmbeddedSamplersInfo) { /* This is a no-op because embedded samplers are inlined at compile time. */ } /* VK_EXT_shader_object */ static void radv_reset_pipeline_state(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint pipelineBindPoint) { switch (pipelineBindPoint) { case VK_PIPELINE_BIND_POINT_COMPUTE: if (cmd_buffer->state.compute_pipeline) { radv_bind_shader(cmd_buffer, NULL, MESA_SHADER_COMPUTE); cmd_buffer->state.compute_pipeline = NULL; } if (cmd_buffer->state.emitted_compute_pipeline) { cmd_buffer->state.emitted_compute_pipeline = NULL; } break; case VK_PIPELINE_BIND_POINT_GRAPHICS: if (cmd_buffer->state.graphics_pipeline) { radv_foreach_stage(s, cmd_buffer->state.graphics_pipeline->active_stages) { radv_bind_shader(cmd_buffer, NULL, s); } cmd_buffer->state.graphics_pipeline = NULL; cmd_buffer->state.gs_copy_shader = NULL; cmd_buffer->state.last_vgt_shader = NULL; cmd_buffer->state.has_nggc = false; cmd_buffer->state.emitted_vs_prolog = NULL; cmd_buffer->state.col_format_non_compacted = 0; cmd_buffer->state.ms.sample_shading_enable = false; cmd_buffer->state.ms.min_sample_shading = 1.0f; cmd_buffer->state.rast_prim = 0; cmd_buffer->state.uses_out_of_order_rast = false; cmd_buffer->state.uses_vrs_attachment = false; cmd_buffer->state.uses_dynamic_vertex_binding_stride = false; } if (cmd_buffer->state.emitted_graphics_pipeline) { radv_bind_custom_blend_mode(cmd_buffer, 0); if (cmd_buffer->state.db_render_control) { cmd_buffer->state.db_render_control = 0; cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER; } cmd_buffer->state.emitted_graphics_pipeline = NULL; } break; default: break; } cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_PIPELINE; } static void radv_bind_compute_shader(struct radv_cmd_buffer *cmd_buffer, struct radv_shader_object *shader_obj) { struct radv_shader *shader = shader_obj ? shader_obj->shader : NULL; const struct radv_device *device = cmd_buffer->device; struct radeon_cmdbuf *cs = cmd_buffer->cs; radv_bind_shader(cmd_buffer, shader, MESA_SHADER_COMPUTE); if (!shader_obj) return; ASSERTED const unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, 128); radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, shader->bo); radv_emit_compute_shader(device->physical_device, cs, shader); /* Update push constants/indirect descriptors state. */ struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE); struct radv_push_constant_state *pc_state = &cmd_buffer->push_constant_state[VK_PIPELINE_BIND_POINT_COMPUTE]; descriptors_state->need_indirect_descriptor_sets = radv_get_user_sgpr(shader, AC_UD_INDIRECT_DESCRIPTOR_SETS)->sgpr_idx != -1; pc_state->size = shader_obj->push_constant_size; pc_state->dynamic_offset_count = shader_obj->dynamic_offset_count; assert(cmd_buffer->cs->cdw <= cdw_max); } VKAPI_ATTR void VKAPI_CALL radv_CmdBindShadersEXT(VkCommandBuffer commandBuffer, uint32_t stageCount, const VkShaderStageFlagBits *pStages, const VkShaderEXT *pShaders) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); VkShaderStageFlagBits bound_stages = 0; for (uint32_t i = 0; i < stageCount; i++) { const gl_shader_stage stage = vk_to_mesa_shader_stage(pStages[i]); if (!pShaders) { cmd_buffer->state.shader_objs[stage] = NULL; continue; } RADV_FROM_HANDLE(radv_shader_object, shader_obj, pShaders[i]); cmd_buffer->state.shader_objs[stage] = shader_obj; bound_stages |= pStages[i]; } if (bound_stages & VK_SHADER_STAGE_COMPUTE_BIT) { radv_reset_pipeline_state(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE); radv_mark_descriptor_sets_dirty(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE); radv_bind_compute_shader(cmd_buffer, cmd_buffer->state.shader_objs[MESA_SHADER_COMPUTE]); } if (bound_stages & RADV_GRAPHICS_STAGE_BITS) { radv_reset_pipeline_state(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS); radv_mark_descriptor_sets_dirty(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS); /* Graphics shaders are handled at draw time because of shader variants. */ } cmd_buffer->state.dirty |= RADV_CMD_DIRTY_GRAPHICS_SHADERS; } VKAPI_ATTR void VKAPI_CALL radv_CmdSetCoverageModulationModeNV(VkCommandBuffer commandBuffer, VkCoverageModulationModeNV coverageModulationMode) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetCoverageModulationTableEnableNV(VkCommandBuffer commandBuffer, VkBool32 coverageModulationTableEnable) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetCoverageModulationTableNV(VkCommandBuffer commandBuffer, uint32_t coverageModulationTableCount, const float *pCoverageModulationTable) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetCoverageReductionModeNV(VkCommandBuffer commandBuffer, VkCoverageReductionModeNV coverageReductionMode) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetCoverageToColorEnableNV(VkCommandBuffer commandBuffer, VkBool32 coverageToColorEnable) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetCoverageToColorLocationNV(VkCommandBuffer commandBuffer, uint32_t coverageToColorLocation) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetRepresentativeFragmentTestEnableNV(VkCommandBuffer commandBuffer, VkBool32 representativeFragmentTestEnable) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetShadingRateImageEnableNV(VkCommandBuffer commandBuffer, VkBool32 shadingRateImageEnable) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetViewportSwizzleNV(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportSwizzleNV *pViewportSwizzles) { unreachable("Not supported by RADV."); } VKAPI_ATTR void VKAPI_CALL radv_CmdSetViewportWScalingEnableNV(VkCommandBuffer commandBuffer, VkBool32 viewportWScalingEnable) { unreachable("Not supported by RADV."); }