/* * Copyright 2023 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkRuntimeBlender_DEFINED #define SkRuntimeBlender_DEFINED #include "include/core/SkData.h" #include "include/core/SkFlattenable.h" #include "include/core/SkRefCnt.h" #include "include/effects/SkRuntimeEffect.h" #include "include/private/base/SkSpan_impl.h" #include "src/core/SkBlenderBase.h" #include #include class SkReadBuffer; class SkWriteBuffer; struct SkStageRec; class SkRuntimeBlender : public SkBlenderBase { public: SkRuntimeBlender(sk_sp effect, sk_sp uniforms, SkSpan children) : fEffect(std::move(effect)) , fUniforms(std::move(uniforms)) , fChildren(children.begin(), children.end()) {} SkRuntimeEffect* asRuntimeEffect() const override { return fEffect.get(); } BlenderType type() const override { return BlenderType::kRuntime; } bool onAppendStages(const SkStageRec& rec) const override; void flatten(SkWriteBuffer& buffer) const override; SK_FLATTENABLE_HOOKS(SkRuntimeBlender) sk_sp effect() const { return fEffect; } sk_sp uniforms() const { return fUniforms; } SkSpan children() const { return fChildren; } private: sk_sp fEffect; sk_sp fUniforms; std::vector fChildren; }; #endif