/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_SPIRVCODEGENERATOR #define SKSL_SPIRVCODEGENERATOR #include namespace SkSL { class OutputStream; struct Program; struct ShaderCaps; /** * Converts a Program into a SPIR-V binary. */ bool ToSPIRV(Program& program, const ShaderCaps* caps, OutputStream& out); bool ToSPIRV(Program& program, const ShaderCaps* caps, std::string* out); } // namespace SkSL #endif