/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AudioEndpoint" //#define LOG_NDEBUG 0 #include #include #include #include "AudioEndpointParcelable.h" #include "AudioEndpoint.h" #include "AAudioServiceMessage.h" using namespace android; using namespace aaudio; #define RIDICULOUSLY_LARGE_BUFFER_CAPACITY (256 * 1024) #define RIDICULOUSLY_LARGE_FRAME_SIZE 4096 // TODO Consider moving to a method in RingBufferDescriptor static aaudio_result_t AudioEndpoint_validateQueueDescriptor(const char *type, const RingBufferDescriptor *descriptor) { if (descriptor == nullptr) { ALOGE("AudioEndpoint_validateQueueDescriptor() NULL descriptor"); return AAUDIO_ERROR_NULL; } if (descriptor->capacityInFrames < 1 || descriptor->capacityInFrames > RIDICULOUSLY_LARGE_BUFFER_CAPACITY) { ALOGE("AudioEndpoint_validateQueueDescriptor() bad capacityInFrames = %d", descriptor->capacityInFrames); return AAUDIO_ERROR_OUT_OF_RANGE; } // Reject extreme values to catch bugs and prevent numeric overflows. if (descriptor->bytesPerFrame < 1 || descriptor->bytesPerFrame > RIDICULOUSLY_LARGE_FRAME_SIZE) { ALOGE("AudioEndpoint_validateQueueDescriptor() bad bytesPerFrame = %d", descriptor->bytesPerFrame); return AAUDIO_ERROR_OUT_OF_RANGE; } if (descriptor->dataAddress == nullptr) { ALOGE("AudioEndpoint_validateQueueDescriptor() NULL dataAddress"); return AAUDIO_ERROR_NULL; } ALOGV("AudioEndpoint_validateQueueDescriptor %s, dataAddress at %p ====================", type, descriptor->dataAddress); ALOGV("AudioEndpoint_validateQueueDescriptor readCounter at %p, writeCounter at %p", descriptor->readCounterAddress, descriptor->writeCounterAddress); // Try to READ from the data area. // This code will crash if the mmap failed. uint8_t value = descriptor->dataAddress[0]; ALOGV("AudioEndpoint_validateQueueDescriptor() dataAddress[0] = %d, then try to write", (int) value); // Try to WRITE to the data area. descriptor->dataAddress[0] = value * 3; ALOGV("AudioEndpoint_validateQueueDescriptor() wrote successfully"); if (descriptor->readCounterAddress) { fifo_counter_t counter = *descriptor->readCounterAddress; ALOGV("AudioEndpoint_validateQueueDescriptor() *readCounterAddress = %d, now write", (int) counter); *descriptor->readCounterAddress = counter; ALOGV("AudioEndpoint_validateQueueDescriptor() wrote readCounterAddress successfully"); } if (descriptor->writeCounterAddress) { fifo_counter_t counter = *descriptor->writeCounterAddress; ALOGV("AudioEndpoint_validateQueueDescriptor() *writeCounterAddress = %d, now write", (int) counter); *descriptor->writeCounterAddress = counter; ALOGV("AudioEndpoint_validateQueueDescriptor() wrote writeCounterAddress successfully"); } return AAUDIO_OK; } aaudio_result_t AudioEndpoint_validateDescriptor(const EndpointDescriptor *pEndpointDescriptor) { aaudio_result_t result = AudioEndpoint_validateQueueDescriptor("messages", &pEndpointDescriptor->upMessageQueueDescriptor); if (result == AAUDIO_OK) { result = AudioEndpoint_validateQueueDescriptor("data", &pEndpointDescriptor->dataQueueDescriptor); } return result; } aaudio_result_t AudioEndpoint::configure(const EndpointDescriptor *pEndpointDescriptor, aaudio_direction_t direction) { aaudio_result_t result = AudioEndpoint_validateDescriptor(pEndpointDescriptor); if (result != AAUDIO_OK) { return result; } // ============================ up message queue ============================= const RingBufferDescriptor *descriptor = &pEndpointDescriptor->upMessageQueueDescriptor; if(descriptor->bytesPerFrame != sizeof(AAudioServiceMessage)) { ALOGE("configure() bytesPerFrame != sizeof(AAudioServiceMessage) = %d", descriptor->bytesPerFrame); return AAUDIO_ERROR_INTERNAL; } if(descriptor->readCounterAddress == nullptr || descriptor->writeCounterAddress == nullptr) { ALOGE("configure() NULL counter address"); return AAUDIO_ERROR_NULL; } // Prevent memory leak and reuse. if(mUpCommandQueue != nullptr || mDataQueue != nullptr) { ALOGE("configure() endpoint already used"); return AAUDIO_ERROR_INTERNAL; } mUpCommandQueue = std::make_unique( descriptor->bytesPerFrame, descriptor->capacityInFrames, descriptor->readCounterAddress, descriptor->writeCounterAddress, descriptor->dataAddress ); // ============================ data queue ============================= result = configureDataQueue(pEndpointDescriptor->dataQueueDescriptor, direction); return result; } aaudio_result_t AudioEndpoint::configureDataQueue(const RingBufferDescriptor& descriptor, aaudio_direction_t direction) { aaudio_result_t result = AudioEndpoint_validateQueueDescriptor("data", &descriptor); if (result != AAUDIO_OK) { return result; } ALOGV("configure() data framesPerBurst = %d", descriptor.framesPerBurst); ALOGV("configure() data readCounterAddress = %p", descriptor.readCounterAddress); // An example of free running is when the other side is read or written by hardware DMA // or a DSP. It does not update its counter so we have to update it. int64_t *remoteCounter = (direction == AAUDIO_DIRECTION_OUTPUT) ? descriptor.readCounterAddress // read by other side : descriptor.writeCounterAddress; // written by other side mFreeRunning = (remoteCounter == nullptr); ALOGV("configure() mFreeRunning = %d", mFreeRunning ? 1 : 0); int64_t *readCounterAddress = (descriptor.readCounterAddress == nullptr) ? &mDataReadCounter : descriptor.readCounterAddress; int64_t *writeCounterAddress = (descriptor.writeCounterAddress == nullptr) ? &mDataWriteCounter : descriptor.writeCounterAddress; // Clear buffer to avoid an initial glitch on some devices. size_t bufferSizeBytes = descriptor.capacityInFrames * descriptor.bytesPerFrame; memset(descriptor.dataAddress, 0, bufferSizeBytes); mDataQueue = std::make_unique( descriptor.bytesPerFrame, descriptor.capacityInFrames, readCounterAddress, writeCounterAddress, descriptor.dataAddress ); uint32_t threshold = descriptor.capacityInFrames / 2; mDataQueue->setThreshold(threshold); return result; } aaudio_result_t AudioEndpoint::readUpCommand(AAudioServiceMessage *commandPtr) { return mUpCommandQueue->read(commandPtr, 1); } int32_t AudioEndpoint::getEmptyFramesAvailable(WrappingBuffer *wrappingBuffer) { return mDataQueue == nullptr ? 0 : mDataQueue->getEmptyRoomAvailable(wrappingBuffer); } int32_t AudioEndpoint::getEmptyFramesAvailable() { return mDataQueue == nullptr ? 0 : mDataQueue->getEmptyFramesAvailable(); } int32_t AudioEndpoint::getFullFramesAvailable(WrappingBuffer *wrappingBuffer) { return mDataQueue == nullptr ? 0 : mDataQueue->getFullDataAvailable(wrappingBuffer); } int32_t AudioEndpoint::getFullFramesAvailable() { return mDataQueue == nullptr ? 0 : mDataQueue->getFullFramesAvailable(); } android::fifo_frames_t AudioEndpoint::read(void *buffer, android::fifo_frames_t numFrames) { return mDataQueue == nullptr ? 0 : mDataQueue->read(buffer, numFrames); } android::fifo_frames_t AudioEndpoint::write(void *buffer, android::fifo_frames_t numFrames) { return mDataQueue == nullptr ? 0 : mDataQueue->write(buffer, numFrames); } void AudioEndpoint::advanceWriteIndex(int32_t deltaFrames) { if (mDataQueue != nullptr) { mDataQueue->advanceWriteIndex(deltaFrames); } } void AudioEndpoint::advanceReadIndex(int32_t deltaFrames) { if (mDataQueue != nullptr) { mDataQueue->advanceReadIndex(deltaFrames); } } void AudioEndpoint::setDataReadCounter(fifo_counter_t framesRead) { if (mDataQueue != nullptr) { mDataQueue->setReadCounter(framesRead); } } fifo_counter_t AudioEndpoint::getDataReadCounter() const { return mDataQueue == nullptr ? 0 : mDataQueue->getReadCounter(); } void AudioEndpoint::setDataWriteCounter(fifo_counter_t framesRead) { if (mDataQueue != nullptr) { mDataQueue->setWriteCounter(framesRead); } } fifo_counter_t AudioEndpoint::getDataWriteCounter() const { return mDataQueue == nullptr ? 0 : mDataQueue->getWriteCounter(); } int32_t AudioEndpoint::setBufferSizeInFrames(int32_t requestedFrames, int32_t *actualFrames) { if (mDataQueue == nullptr) { return AAUDIO_ERROR_INVALID_STATE; } if (requestedFrames < ENDPOINT_DATA_QUEUE_SIZE_MIN) { requestedFrames = ENDPOINT_DATA_QUEUE_SIZE_MIN; } mDataQueue->setThreshold(requestedFrames); *actualFrames = mDataQueue->getThreshold(); return AAUDIO_OK; } int32_t AudioEndpoint::getBufferSizeInFrames() const { return mDataQueue == nullptr ? 0 : mDataQueue->getThreshold(); } int32_t AudioEndpoint::getBufferCapacityInFrames() const { return mDataQueue == nullptr ? 0 : (int32_t)mDataQueue->getBufferCapacityInFrames(); } void AudioEndpoint::dump() const { ALOGD("data readCounter = %lld", (long long) getDataReadCounter()); ALOGD("data writeCounter = %lld", (long long) getDataWriteCounter()); } void AudioEndpoint::eraseDataMemory() { if (mDataQueue != nullptr) { mDataQueue->eraseMemory(); } } void AudioEndpoint::eraseEmptyDataMemory(int32_t numFrames) { if (mDataQueue != nullptr) { mDataQueue->eraseEmptyMemory(numFrames); } }