/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "SincResampler.h" using namespace RESAMPLER_OUTER_NAMESPACE::resampler; SincResampler::SincResampler(const MultiChannelResampler::Builder &builder) : MultiChannelResampler(builder) , mSingleFrame2(builder.getChannelCount()) { assert((getNumTaps() % 4) == 0); // Required for loop unrolling. mNumRows = kMaxCoefficients / getNumTaps(); // includes guard row const int32_t numRowsNoGuard = mNumRows - 1; mPhaseScaler = (double) numRowsNoGuard / mDenominator; const double phaseIncrement = 1.0 / numRowsNoGuard; generateCoefficients(builder.getInputRate(), builder.getOutputRate(), mNumRows, phaseIncrement, builder.getNormalizedCutoff()); } void SincResampler::readFrame(float *frame) { // Clear accumulator for mixing. std::fill(mSingleFrame.begin(), mSingleFrame.end(), 0.0); std::fill(mSingleFrame2.begin(), mSingleFrame2.end(), 0.0); // Determine indices into coefficients table. const double tablePhase = getIntegerPhase() * mPhaseScaler; const int indexLow = static_cast(floor(tablePhase)); const int indexHigh = indexLow + 1; // OK because using a guard row. assert (indexHigh < mNumRows); float *coefficientsLow = &mCoefficients[static_cast(indexLow) * static_cast(getNumTaps())]; float *coefficientsHigh = &mCoefficients[static_cast(indexHigh) * static_cast(getNumTaps())]; float *xFrame = &mX[static_cast(mCursor) * static_cast(getChannelCount())]; for (int tap = 0; tap < mNumTaps; tap++) { const float coefficientLow = *coefficientsLow++; const float coefficientHigh = *coefficientsHigh++; for (int channel = 0; channel < getChannelCount(); channel++) { const float sample = *xFrame++; mSingleFrame[channel] += sample * coefficientLow; mSingleFrame2[channel] += sample * coefficientHigh; } } // Interpolate and copy to output. const float fraction = tablePhase - indexLow; for (int channel = 0; channel < getChannelCount(); channel++) { const float low = mSingleFrame[channel]; const float high = mSingleFrame2[channel]; frame[channel] = low + (fraction * (high - low)); } }