/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "media/Pose.h" #include "media/QuaternionUtil.h" #include "media/Twist.h" namespace android { namespace media { using android::base::StringAppendF; using Eigen::Vector3f; std::optional Pose3f::fromVector(const std::vector& vec) { if (vec.size() != 6) { return std::nullopt; } return Pose3f({vec[0], vec[1], vec[2]}, rotationVectorToQuaternion({vec[3], vec[4], vec[5]})); } std::vector Pose3f::toVector() const { Eigen::Vector3f rot = quaternionToRotationVector(mRotation); return {mTranslation[0], mTranslation[1], mTranslation[2], rot[0], rot[1], rot[2]}; } std::string Pose3f::toString() const { const auto& vec = this->toVector(); std::string ss = "["; for (auto f = vec.begin(); f != vec.end(); ++f) { if (f != vec.begin()) { ss.append(", "); } StringAppendF(&ss, "%0.2f", *f); } ss.append("]"); return ss; } std::tuple moveWithRateLimit(const Pose3f& from, const Pose3f& to, float t, float maxTranslationalVelocity, float maxRotationalVelocity) { // Never rate limit if both limits are set to infinity. if (isinf(maxTranslationalVelocity) && isinf(maxRotationalVelocity)) { return {to, false}; } // Always rate limit if t is 0 (required to avoid division by 0). if (t == 0 || maxTranslationalVelocity == 0 || maxRotationalVelocity == 0) { return {from, true}; } Pose3f fromToTo = from.inverse() * to; Twist3f twist = differentiate(fromToTo, t); float angularRotationalRatio = twist.scalarRotationalVelocity() / maxRotationalVelocity; float translationalVelocityRatio = twist.scalarTranslationalVelocity() / maxTranslationalVelocity; float maxRatio = std::max(angularRotationalRatio, translationalVelocityRatio); if (maxRatio <= 1) { return {to, false}; } return {from * integrate(twist, t / maxRatio), true}; } std::ostream& operator<<(std::ostream& os, const Pose3f& pose) { os << "translation: " << pose.translation().transpose() << " quaternion: " << pose.rotation().coeffs().transpose(); return os; } } // namespace media } // namespace android