/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace android { class AudioInputCollection; class AudioInputDescriptor; class AudioPolicyClientInterface; class EffectDescriptor : public RefBase { public: EffectDescriptor(const effect_descriptor_t* desc, bool isMusicEffect, int id, audio_io_handle_t io, audio_session_t session) : mId(id), mIo(io), mIsOrphan(io == AUDIO_IO_HANDLE_NONE), mSession(session), mEnabled(false), mSuspended(false), mIsMusicEffect(isMusicEffect) { memcpy (&mDesc, desc, sizeof(effect_descriptor_t)); } void dump(String8 *dst, int spaces = 0) const; int mId; // effect unique ID audio_io_handle_t mIo; // io the effect is attached to bool mIsOrphan = false; // on creation, effect is not yet attached but not yet orphan bool mEnabledWhenMoved = false; // Backup enabled state before being moved audio_session_t mSession; // audio session the effect is on effect_descriptor_t mDesc; // effect descriptor bool mEnabled; // enabled state: CPU load being used or not bool mSuspended; // enabled but suspended by concurent capture policy bool isMusicEffect() const { return mIsMusicEffect; } private: bool mIsMusicEffect; }; class EffectDescriptorCollection : public KeyedVector > { public: EffectDescriptorCollection(); status_t registerEffect(const effect_descriptor_t *desc, audio_io_handle_t io, int session, int id, bool isMusicEffect); status_t unregisterEffect(int id); sp getEffect(int id) const; EffectDescriptorCollection getEffectsForIo(audio_io_handle_t io) const; status_t setEffectEnabled(int id, bool enabled); bool isEffectEnabled(int id) const; uint32_t getMaxEffectsCpuLoad() const; uint32_t getMaxEffectsMemory() const; bool isNonOffloadableEffectEnabled() const; void moveEffects(audio_session_t session, audio_io_handle_t srcOutput, audio_io_handle_t dstOutput, AudioPolicyClientInterface *clientInterface); void moveEffects(const std::vector& ids, audio_io_handle_t dstOutput); void moveEffects(audio_session_t sessionId, audio_io_handle_t srcIo, audio_io_handle_t dstIo, const AudioInputCollection *inputs, AudioPolicyClientInterface *clientInterface); void moveEffectsForIo(audio_session_t sessionId, audio_io_handle_t dstIo, const AudioInputCollection *inputs, AudioPolicyClientInterface *mClientInterface); void putOrphanEffects(audio_session_t sessionId, audio_io_handle_t srcIo, const AudioInputCollection *inputs, AudioPolicyClientInterface *clientInterface); void putOrphanEffectsForIo(audio_io_handle_t srcIo); /** * @brief Checks if an effect session was already attached to an io handle and return it if * found. Check only for a given effect type if effectType is not null or for any effect * otherwise. * @param sessionId to consider. * @param effectType to consider. * @return ioHandle if found, AUDIO_IO_HANDLE_NONE otherwise. */ audio_io_handle_t getIoForSession(audio_session_t sessionId, const effect_uuid_t *effectType = nullptr) const; bool hasOrphansForSession(audio_session_t sessionId) const; EffectDescriptorCollection getOrphanEffectsForSession(audio_session_t sessionId) const; void dump(String8 *dst, int spaces = 0, bool verbose = true) const; /** * @brief Checks if there is at least one orphan effect with given sessionId and effect type * uuid. * @param sessionId Session ID. * @param effectType Effect type UUID, the implementation will be same as hasOrphansForSession * if null. * @return True if there is an orphan effect for given sessionId and type UUID, false otherwise. */ bool hasOrphanEffectsForSessionAndType(audio_session_t sessionId, const effect_uuid_t* effectType) const; private: status_t setEffectEnabled(const sp &effectDesc, bool enabled); uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects (in MIPS) uint32_t mTotalEffectsMemory; // current memory used by effects (in KB) uint32_t mTotalEffectsMemoryMaxUsed; // maximum memory used by effects (in KB) /** * Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units */ static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000; /** * Maximum memory allocated to audio effects in KB */ static const uint32_t MAX_EFFECTS_MEMORY = 512; }; } // namespace android