/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "hwui/Bitmap.h" #include #include #include namespace android::uirenderer { enum class UsageHint { Unknown = 0, Background = 1, Foreground = 2, // Contains foreground (usually text), like a button or chip Container = 3 }; enum class ColorTransform { None, Light, Dark, Invert }; // True if the paint was modified, false otherwise bool transformPaint(ColorTransform transform, SkPaint* paint); bool transformPaint(ColorTransform transform, SkPaint* paint, BitmapPalette palette); SkColor transformColor(ColorTransform transform, SkColor color); SkColor transformColorInverse(ColorTransform transform, SkColor color); } // namespace android::uirenderer