/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "JankTracker.h" #include #include #include #include #include #include #include #include #include #include #include "DeviceInfo.h" #include "Properties.h" #include "utils/TimeUtils.h" #include "utils/Trace.h" namespace android { namespace uirenderer { struct Comparison { JankType type; std::function computeThreadshold; FrameInfoIndex start; FrameInfoIndex end; }; static const std::array COMPARISONS{ Comparison{JankType::kMissedVsync, [](nsecs_t) { return 1; }, FrameInfoIndex::IntendedVsync, FrameInfoIndex::Vsync}, Comparison{JankType::kSlowUI, [](nsecs_t frameInterval) { return static_cast(.5 * frameInterval); }, FrameInfoIndex::Vsync, FrameInfoIndex::SyncStart}, Comparison{JankType::kSlowSync, [](nsecs_t frameInterval) { return static_cast(.2 * frameInterval); }, FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart}, Comparison{JankType::kSlowRT, [](nsecs_t frameInterval) { return static_cast(.75 * frameInterval); }, FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::FrameCompleted}, }; // If the event exceeds 10 seconds throw it away, this isn't a jank event // it's an ANR and will be handled as such static const int64_t IGNORE_EXCEEDING = seconds_to_nanoseconds(10); /* * We don't track direct-drawing via Surface:lockHardwareCanvas() * for now * * TODO: kSurfaceCanvas can negatively impact other drawing by using up * time on the RenderThread, figure out how to attribute that as a jank-causer */ static const int64_t EXEMPT_FRAMES_FLAGS = FrameInfoFlags::SurfaceCanvas; // For testing purposes to try and eliminate test infra overhead we will // consider any unknown delay of frame start as part of the test infrastructure // and filter it out of the frame profile data static FrameInfoIndex sFrameStart = FrameInfoIndex::IntendedVsync; JankTracker::JankTracker(ProfileDataContainer* globalData) : mData(globalData->getDataMutex()) , mDataMutex(globalData->getDataMutex()) { mGlobalData = globalData; nsecs_t frameIntervalNanos = DeviceInfo::getVsyncPeriod(); nsecs_t sfOffset = DeviceInfo::getCompositorOffset(); nsecs_t offsetDelta = sfOffset - DeviceInfo::getAppOffset(); // There are two different offset cases. If the offsetDelta is positive // and small, then the intention is to give apps extra time by leveraging // pipelining between the UI & RT threads. If the offsetDelta is large or // negative, the intention is to subtract time from the total duration // in which case we can't afford to wait for dequeueBuffer blockage. if (offsetDelta <= 4_ms && offsetDelta >= 0) { // SF will begin composition at VSYNC-app + offsetDelta. If we are triple // buffered, this is the expected time at which dequeueBuffer will // return due to the staggering of VSYNC-app & VSYNC-sf. mDequeueTimeForgivenessLegacy = offsetDelta + 4_ms; } mFrameIntervalLegacy = frameIntervalNanos; } void JankTracker::calculateLegacyJank(FrameInfo& frame) REQUIRES(mDataMutex) { // Fast-path for jank-free frames int64_t totalDuration = frame.duration(sFrameStart, FrameInfoIndex::SwapBuffersCompleted); if (mDequeueTimeForgivenessLegacy && frame[FrameInfoIndex::DequeueBufferDuration] > 500_us) { nsecs_t expectedDequeueDuration = mDequeueTimeForgivenessLegacy + frame[FrameInfoIndex::Vsync] - frame[FrameInfoIndex::IssueDrawCommandsStart]; if (expectedDequeueDuration > 0) { // Forgive only up to the expected amount, but not more than // the actual time spent blocked. nsecs_t forgiveAmount = std::min(expectedDequeueDuration, frame[FrameInfoIndex::DequeueBufferDuration]); if (forgiveAmount >= totalDuration) { ALOGV("Impossible dequeue duration! dequeue duration reported %" PRId64 ", total duration %" PRId64, forgiveAmount, totalDuration); return; } totalDuration -= forgiveAmount; } } if (totalDuration <= 0) { ALOGV("Impossible totalDuration %" PRId64 " start=%" PRIi64 " gpuComplete=%" PRIi64, totalDuration, frame[FrameInfoIndex::IntendedVsync], frame[FrameInfoIndex::GpuCompleted]); return; } // Only things like Surface.lockHardwareCanvas() are exempt from tracking if (CC_UNLIKELY(frame[FrameInfoIndex::Flags] & EXEMPT_FRAMES_FLAGS)) { return; } if (totalDuration > mFrameIntervalLegacy) { mData->reportJankLegacy(); (*mGlobalData)->reportJankLegacy(); } if (mSwapDeadlineLegacy < 0) { mSwapDeadlineLegacy = frame[FrameInfoIndex::IntendedVsync] + mFrameIntervalLegacy; } bool isTripleBuffered = (mSwapDeadlineLegacy - frame[FrameInfoIndex::IntendedVsync]) > (mFrameIntervalLegacy * 0.1); mSwapDeadlineLegacy = std::max(mSwapDeadlineLegacy + mFrameIntervalLegacy, frame[FrameInfoIndex::IntendedVsync] + mFrameIntervalLegacy); // If we hit the deadline, cool! if (frame[FrameInfoIndex::FrameCompleted] < mSwapDeadlineLegacy || totalDuration < mFrameIntervalLegacy) { if (isTripleBuffered) { mData->reportJankType(JankType::kHighInputLatency); (*mGlobalData)->reportJankType(JankType::kHighInputLatency); } return; } mData->reportJankType(JankType::kMissedDeadlineLegacy); (*mGlobalData)->reportJankType(JankType::kMissedDeadlineLegacy); // Janked, reset the swap deadline nsecs_t jitterNanos = frame[FrameInfoIndex::FrameCompleted] - frame[FrameInfoIndex::Vsync]; nsecs_t lastFrameOffset = jitterNanos % mFrameIntervalLegacy; mSwapDeadlineLegacy = frame[FrameInfoIndex::FrameCompleted] - lastFrameOffset + mFrameIntervalLegacy; } void JankTracker::finishFrame(FrameInfo& frame, std::unique_ptr& reporter, int64_t frameNumber, int32_t surfaceControlId) { std::lock_guard lock(mDataMutex); calculateLegacyJank(frame); // Fast-path for jank-free frames int64_t totalDuration = frame.duration(FrameInfoIndex::IntendedVsync, FrameInfoIndex::FrameCompleted); if (totalDuration <= 0) { ALOGV("Impossible totalDuration %" PRId64, totalDuration); return; } mData->reportFrame(totalDuration); (*mGlobalData)->reportFrame(totalDuration); // Only things like Surface.lockHardwareCanvas() are exempt from tracking if (CC_UNLIKELY(frame[FrameInfoIndex::Flags] & EXEMPT_FRAMES_FLAGS)) { return; } int64_t frameInterval = frame[FrameInfoIndex::FrameInterval]; // If we starter earlier than the intended frame start assuming an unstuffed scenario, it means // that we are in a triple buffering situation. bool isTripleBuffered = (mNextFrameStartUnstuffed - frame[FrameInfoIndex::IntendedVsync]) > (frameInterval * 0.1); int64_t deadline = frame[FrameInfoIndex::FrameDeadline]; // If we are in triple buffering, we have enough buffers in queue to sustain a single frame // drop without jank, so adjust the frame interval to the deadline. if (isTripleBuffered) { int64_t originalDeadlineDuration = deadline - frame[FrameInfoIndex::IntendedVsync]; deadline = mNextFrameStartUnstuffed + originalDeadlineDuration; frame.set(FrameInfoIndex::FrameDeadline) = deadline; } // If we hit the deadline, cool! if (frame[FrameInfoIndex::GpuCompleted] < deadline) { if (isTripleBuffered) { mData->reportJankType(JankType::kHighInputLatency); (*mGlobalData)->reportJankType(JankType::kHighInputLatency); // Buffer stuffing state gets carried over to next frame, unless there is a "pause" mNextFrameStartUnstuffed += frameInterval; } } else { mData->reportJankType(JankType::kMissedDeadline); (*mGlobalData)->reportJankType(JankType::kMissedDeadline); mData->reportJank(); (*mGlobalData)->reportJank(); // Janked, store the adjust deadline to detect triple buffering in next frame correctly. nsecs_t jitterNanos = frame[FrameInfoIndex::GpuCompleted] - frame[FrameInfoIndex::Vsync]; nsecs_t lastFrameOffset = jitterNanos % frameInterval; // Note the time when the next frame would start in an unstuffed situation. If it starts // earlier, we are in a stuffed situation. mNextFrameStartUnstuffed = frame[FrameInfoIndex::GpuCompleted] - lastFrameOffset + frameInterval; recomputeThresholds(frameInterval); for (auto& comparison : COMPARISONS) { int64_t delta = frame.duration(comparison.start, comparison.end); if (delta >= mThresholds[comparison.type] && delta < IGNORE_EXCEEDING) { mData->reportJankType(comparison.type); (*mGlobalData)->reportJankType(comparison.type); } } // Log daveys since they are weird and we don't know what they are (b/70339576) if (totalDuration >= 700_ms) { static int sDaveyCount = 0; std::stringstream ss; ss << "Davey! duration=" << ns2ms(totalDuration) << "ms; "; for (size_t i = 0; i < static_cast(FrameInfoIndex::NumIndexes); i++) { ss << FrameInfoNames[i] << "=" << frame[i] << ", "; } ALOGI("%s", ss.str().c_str()); // Just so we have something that counts up, the value is largely irrelevant ATRACE_INT(ss.str().c_str(), ++sDaveyCount); } } int64_t totalGPUDrawTime = frame.gpuDrawTime(); if (totalGPUDrawTime >= 0) { mData->reportGPUFrame(totalGPUDrawTime); (*mGlobalData)->reportGPUFrame(totalGPUDrawTime); } if (CC_UNLIKELY(reporter.get() != nullptr)) { reporter->reportFrameMetrics(frame.data(), false /* hasPresentTime */, frameNumber, surfaceControlId); } } void JankTracker::recomputeThresholds(int64_t frameBudget) REQUIRES(mDataMutex) { if (mThresholdsFrameBudget == frameBudget) { return; } mThresholdsFrameBudget = frameBudget; for (auto& comparison : COMPARISONS) { mThresholds[comparison.type] = comparison.computeThreadshold(frameBudget); } } void JankTracker::dumpData(int fd, const ProfileDataDescription* description, const ProfileData* data) { #ifdef __ANDROID__ if (description) { switch (description->type) { case JankTrackerType::Generic: break; case JankTrackerType::Package: dprintf(fd, "\nPackage: %s", description->name.c_str()); break; case JankTrackerType::Window: dprintf(fd, "\nWindow: %s", description->name.c_str()); break; } } if (sFrameStart != FrameInfoIndex::IntendedVsync) { dprintf(fd, "\nNote: Data has been filtered!"); } data->dump(fd); dprintf(fd, "\n"); #endif } void JankTracker::dumpFrames(int fd) { #ifdef __ANDROID__ dprintf(fd, "\n\n---PROFILEDATA---\n"); for (size_t i = 0; i < static_cast(FrameInfoIndex::NumIndexes); i++) { dprintf(fd, "%s", FrameInfoNames[i]); dprintf(fd, ","); } for (size_t i = 0; i < mFrames.size(); i++) { FrameInfo& frame = mFrames[i]; if (frame[FrameInfoIndex::SyncStart] == 0) { continue; } dprintf(fd, "\n"); for (int i = 0; i < static_cast(FrameInfoIndex::NumIndexes); i++) { dprintf(fd, "%" PRId64 ",", frame[i]); } } dprintf(fd, "\n---PROFILEDATA---\n\n"); #endif } void JankTracker::reset() REQUIRES(mDataMutex) { mFrames.clear(); mData->reset(); (*mGlobalData)->reset(); sFrameStart = Properties::filterOutTestOverhead ? FrameInfoIndex::HandleInputStart : FrameInfoIndex::IntendedVsync; } } /* namespace uirenderer */ } /* namespace android */