/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.systemui import android.animation.ArgbEvaluator import android.content.Context import android.view.ContextThemeWrapper import com.android.settingslib.Utils import com.android.settingslib.flags.Flags.newStatusBarIcons import com.android.systemui.res.R /** * A color blender for `Theme.SystemUI` and other themes. * * This class is used to handle colors from themes in [Context] in the following fashion: * * The theme associated has a `darkIconTheme` and a `lightIconTheme` * * Each of these themes define colors for the items `singleToneColor`, `backgroundColor`, * and `fillColor`. * * In particular, `Theme.SystemUI` is a valid [Context]. If the provided [Context] does not have * the correct themes, the colors that are not found will default to black. * * It provides a way to obtain these colors and blends for a given background intensity. */ class DualToneHandler(context: Context) { private lateinit var darkColor: Color private lateinit var lightColor: Color init { setColorsFromContext(context) } /** * Sets the colors in this object from the given [Context] * * @param[context] A context with the appropriate themes to extract the colors from. */ fun setColorsFromContext(context: Context) { val dualToneDarkTheme = ContextThemeWrapper(context, Utils.getThemeAttr(context, R.attr.darkIconTheme)) val dualToneLightTheme = ContextThemeWrapper(context, Utils.getThemeAttr(context, R.attr.lightIconTheme)) if (newStatusBarIcons()) { darkColor = Color( android.graphics.Color.BLACK, Utils.getColorAttrDefaultColor(dualToneDarkTheme, R.attr.iconBackgroundColor), Utils.getColorAttrDefaultColor(dualToneDarkTheme, R.attr.fillColor)) lightColor = Color( android.graphics.Color.WHITE, Utils.getColorAttrDefaultColor(dualToneLightTheme, R.attr.iconBackgroundColor), Utils.getColorAttrDefaultColor(dualToneLightTheme, R.attr.fillColor)) } else { darkColor = Color( Utils.getColorAttrDefaultColor(dualToneDarkTheme, R.attr.singleToneColor), Utils.getColorAttrDefaultColor(dualToneDarkTheme, R.attr.iconBackgroundColor), Utils.getColorAttrDefaultColor(dualToneDarkTheme, R.attr.fillColor)) lightColor = Color( Utils.getColorAttrDefaultColor(dualToneLightTheme, R.attr.singleToneColor), Utils.getColorAttrDefaultColor(dualToneLightTheme, R.attr.iconBackgroundColor), Utils.getColorAttrDefaultColor(dualToneLightTheme, R.attr.fillColor)) } } private fun getColorForDarkIntensity(darkIntensity: Float, lightColor: Int, darkColor: Int) = ArgbEvaluator.getInstance().evaluate(darkIntensity, lightColor, darkColor) as Int /** * Blends the single color associated with the light and dark theme * * @param[intensity] Intensity of the background. Correspond with the "percentage" of color * from `darkIconTheme` to use * @return The blended color */ fun getSingleColor(intensity: Float) = getColorForDarkIntensity(intensity, lightColor.single, darkColor.single) /** * Blends the background color associated with the light and dark theme * * @param[intensity] Intensity of the background. Correspond with the "percentage" of color * from `darkIconTheme` to use * @return The blended color */ fun getBackgroundColor(intensity: Float) = getColorForDarkIntensity(intensity, lightColor.background, darkColor.background) /** * Blends the fill color associated with the light and dark theme * * @param[intensity] Intensity of the background. Correspond with the "percentage" of color * from `darkIconTheme` to use * @return The blended color */ fun getFillColor(intensity: Float) = getColorForDarkIntensity(intensity, lightColor.fill, darkColor.fill) private data class Color(val single: Int, val background: Int, val fill: Int) }