/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef GL_UTILS_H #define GL_UTILS_H #include #include #include #include // setGles2Gles(true) when mounting GLES translator on top of another // GLES library; void setGles2Gles(bool isGles2gles); bool isGles2Gles(); // is/setCoreProfile sets the global variable for // when core profile is in use. void setCoreProfile(bool isCore); bool isCoreProfile(); typedef enum { GLES_1_1 = 1, GLES_2_0 = 2, GLES_3_0 = 3, GLES_3_1 = 4, MAX_GLES_VERSION //Must be last } GLESVersion; bool isPowerOf2(int num); // defines many types as 'void*' while they're really // implemented as unsigned integers. These convenience template functions // help casting between them safely without generating compiler warnings. inline void* SafePointerFromUInt(unsigned int handle) { return (void*)(uintptr_t)(handle); } inline unsigned int SafeUIntFromPointerFileLine(const void* ptr, const char* file, int line) { #if 1 // Ignore the assert below to avoid crashing when running older // system images, which might have buggy encoder libraries. Print // an error message though. if ((uintptr_t)(ptr) != (unsigned int)(uintptr_t)(ptr)) { fprintf(stderr, "(%s:%d) EmuGL:WARNING: bad generic pointer %p\n", file, line, ptr); } #else // Assertion error if the pointer contains a value that does not fit // in an unsigned integer! assert((uintptr_t)(ptr) == (unsigned int)(uintptr_t)(ptr)); #endif return (unsigned int)(uintptr_t)(ptr); } #define SafeUIntFromPointer(ptr) \ SafeUIntFromPointerFileLine((ptr), __FILE__, __LINE__) struct FramebufferChannelBits { int red; int green; int blue; int alpha; int depth; int stencil; }; FramebufferChannelBits glFormatToChannelBits(GLenum colorFormat, GLenum depthFormat, GLenum stencilFormat); GLenum baseFormatOfInternalFormat(GLint internalformat); GLenum accurateTypeOfInternalFormat(GLint internalformat); #endif