package { default_team: "trendy_team_android_media_audio_framework", // See: http://go/android-license-faq // A large-scale-change added 'default_applicable_licenses' to import // all of the 'license_kinds' from "hardware_interfaces_license" // to get the below license kinds: // SPDX-license-identifier-Apache-2.0 default_applicable_licenses: ["hardware_interfaces_license"], } apex { name: "com.android.hardware.audio", manifest: "manifest.json", file_contexts: "file_contexts", key: "com.android.hardware.key", certificate: ":com.android.hardware.certificate", updatable: false, vendor: true, binaries: [ "android.hardware.audio.service-aidl.example", "android.hardware.audio.effect.service-aidl.example", ], native_shared_libs: [ "libaecsw", "libagc1sw", "libagc2sw", "libbassboostsw", "libbundleaidl", "libdownmixaidl", "libdynamicsprocessingaidl", "libenvreverbsw", "libequalizersw", "libextensioneffect", "libhapticgeneratoraidl", "libloudnessenhanceraidl", "libnssw", "libpreprocessingaidl", "libpresetreverbsw", "libreverbaidl", "libspatializersw", "libvirtualizersw", "libvisualizeraidl", "libvolumesw", ], prebuilts: [ "android.hardware.audio.service-aidl.example.rc", "android.hardware.audio.service-aidl.xml", "android.hardware.bluetooth.audio.xml", ], }