/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware.media.c2@1.0; import android.hardware.graphics.bufferqueue@2.0::IGraphicBufferProducer; import IConfigurable; import IInputSink; import IInputSurfaceConnection; /** * Input surface for a Codec2 component. * * An input surface is an instance of `IInputSurface`, which may be * created by calling IComponentStore::createInputSurface(). Once created, the * client may * 1. write data to it via the `IGraphicBufferProducer` interface; and * 2. use it as input to a Codec2 encoder. * * @sa IInputSurfaceConnection, IComponentStore::createInputSurface(), * IComponent::connectToInputSurface(). */ interface IInputSurface { /** * Returns the producer interface into the internal buffer queue. * * @return producer `IGraphicBufferProducer` instance. This must not be * null. */ getGraphicBufferProducer() generates (IGraphicBufferProducer producer); /** * Returns the @ref IConfigurable instance associated to this input surface. * * @return configurable `IConfigurable` instance. This must not be null. */ getConfigurable() generates (IConfigurable configurable); /** * Connects the input surface to an input sink. * * This function is generally called from inside the implementation of * IComponent::connectToInputSurface(), where @p sink is a thin wrapper of * the component that consumes buffers from this surface. * * @param sink Input sink. See `IInputSink` for more information. * @return status Status of the call, which may be * - `OK` - Configuration successful. * - `BAD_VALUE` - @p sink is invalid. * - `CORRUPTED` - Some unknown error occurred. * @return connection `IInputSurfaceConnection` object. This must not be * null if @p status is `OK`. */ connect( IInputSink sink ) generates ( Status status, IInputSurfaceConnection connection ); };