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1 /*
2  * Copyright 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "AAudio"
18 //#define LOG_NDEBUG 0
19 
20 #include <assert.h>
21 #include <math.h>
22 #include <stdint.h>
23 
24 #include <aaudio/AAudioTesting.h>
25 #include <android/media/audio/common/AudioMMapPolicy.h>
26 #include <cutils/properties.h>
27 #include <sys/types.h>
28 #include <system/audio.h>
29 #include <utils/Errors.h>
30 #include <utils/Log.h>
31 
32 #include "aaudio/AAudio.h"
33 #include "core/AudioGlobal.h"
34 #include "utility/AAudioUtilities.h"
35 
36 using namespace android;
37 
38 using android::media::audio::common::AudioMMapPolicy;
39 using android::media::audio::common::AudioMMapPolicyInfo;
40 
AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result)41 status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result) {
42     // This covers the case for AAUDIO_OK and for positive results.
43     if (result >= 0) {
44         return result;
45     }
46     status_t status;
47     switch (result) {
48     case AAUDIO_ERROR_DISCONNECTED:
49     case AAUDIO_ERROR_NO_SERVICE:
50         status = DEAD_OBJECT;
51         break;
52     case AAUDIO_ERROR_INVALID_HANDLE:
53         status = BAD_TYPE;
54         break;
55     case AAUDIO_ERROR_INVALID_STATE:
56         status = INVALID_OPERATION;
57         break;
58     case AAUDIO_ERROR_INVALID_RATE:
59     case AAUDIO_ERROR_INVALID_FORMAT:
60     case AAUDIO_ERROR_ILLEGAL_ARGUMENT:
61     case AAUDIO_ERROR_OUT_OF_RANGE:
62         status = BAD_VALUE;
63         break;
64     case AAUDIO_ERROR_WOULD_BLOCK:
65         status = WOULD_BLOCK;
66         break;
67     case AAUDIO_ERROR_NULL:
68         status = UNEXPECTED_NULL;
69         break;
70     case AAUDIO_ERROR_UNAVAILABLE:
71         status = NOT_ENOUGH_DATA;
72         break;
73 
74     // TODO translate these result codes
75     case AAUDIO_ERROR_INTERNAL:
76     case AAUDIO_ERROR_UNIMPLEMENTED:
77     case AAUDIO_ERROR_NO_FREE_HANDLES:
78     case AAUDIO_ERROR_NO_MEMORY:
79     case AAUDIO_ERROR_TIMEOUT:
80     default:
81         status = UNKNOWN_ERROR;
82         break;
83     }
84     return status;
85 }
86 
AAudioConvert_androidToAAudioResult(status_t status)87 aaudio_result_t AAudioConvert_androidToAAudioResult(status_t status) {
88     // This covers the case for OK and for positive result.
89     if (status >= 0) {
90         return status;
91     }
92     aaudio_result_t result;
93     switch (status) {
94     case BAD_TYPE:
95         result = AAUDIO_ERROR_INVALID_HANDLE;
96         break;
97     case DEAD_OBJECT:
98         result = AAUDIO_ERROR_NO_SERVICE;
99         break;
100     case INVALID_OPERATION:
101         result = AAUDIO_ERROR_INVALID_STATE;
102         break;
103     case UNEXPECTED_NULL:
104         result = AAUDIO_ERROR_NULL;
105         break;
106     case BAD_VALUE:
107         result = AAUDIO_ERROR_ILLEGAL_ARGUMENT;
108         break;
109     case WOULD_BLOCK:
110         result = AAUDIO_ERROR_WOULD_BLOCK;
111         break;
112     case NOT_ENOUGH_DATA:
113         result = AAUDIO_ERROR_UNAVAILABLE;
114         break;
115     default:
116         result = AAUDIO_ERROR_INTERNAL;
117         break;
118     }
119     return result;
120 }
121 
AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId)122 audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId) {
123     // If not a regular sessionId then convert to a safe value of AUDIO_SESSION_ALLOCATE.
124     return (sessionId == AAUDIO_SESSION_ID_ALLOCATE || sessionId == AAUDIO_SESSION_ID_NONE)
125            ? AUDIO_SESSION_ALLOCATE
126            : (audio_session_t) sessionId;
127 }
128 
AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudioFormat)129 audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudioFormat) {
130     audio_format_t androidFormat;
131     switch (aaudioFormat) {
132     case AAUDIO_FORMAT_UNSPECIFIED:
133         androidFormat = AUDIO_FORMAT_DEFAULT;
134         break;
135     case AAUDIO_FORMAT_PCM_I16:
136         androidFormat = AUDIO_FORMAT_PCM_16_BIT;
137         break;
138     case AAUDIO_FORMAT_PCM_FLOAT:
139         androidFormat = AUDIO_FORMAT_PCM_FLOAT;
140         break;
141     case AAUDIO_FORMAT_PCM_I24_PACKED:
142         androidFormat = AUDIO_FORMAT_PCM_24_BIT_PACKED;
143         break;
144     case AAUDIO_FORMAT_PCM_I32:
145         androidFormat = AUDIO_FORMAT_PCM_32_BIT;
146         break;
147     case AAUDIO_FORMAT_IEC61937:
148         androidFormat = AUDIO_FORMAT_IEC61937;
149         break;
150     default:
151         androidFormat = AUDIO_FORMAT_INVALID;
152         ALOGE("%s() 0x%08X unrecognized", __func__, aaudioFormat);
153         break;
154     }
155     return androidFormat;
156 }
157 
AAudioConvert_androidToAAudioDataFormat(audio_format_t androidFormat)158 aaudio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t androidFormat) {
159     aaudio_format_t aaudioFormat;
160     switch (androidFormat) {
161     case AUDIO_FORMAT_DEFAULT:
162         aaudioFormat = AAUDIO_FORMAT_UNSPECIFIED;
163         break;
164     case AUDIO_FORMAT_PCM_16_BIT:
165         aaudioFormat = AAUDIO_FORMAT_PCM_I16;
166         break;
167     case AUDIO_FORMAT_PCM_FLOAT:
168         aaudioFormat = AAUDIO_FORMAT_PCM_FLOAT;
169         break;
170     case AUDIO_FORMAT_PCM_24_BIT_PACKED:
171         aaudioFormat = AAUDIO_FORMAT_PCM_I24_PACKED;
172         break;
173     case AUDIO_FORMAT_PCM_32_BIT:
174         aaudioFormat = AAUDIO_FORMAT_PCM_I32;
175         break;
176     case AUDIO_FORMAT_IEC61937:
177         aaudioFormat = AAUDIO_FORMAT_IEC61937;
178         break;
179     default:
180         aaudioFormat = AAUDIO_FORMAT_INVALID;
181         ALOGE("%s() 0x%08X unrecognized", __func__, androidFormat);
182         break;
183     }
184     return aaudioFormat;
185 }
186 
AAudioConvert_androidToNearestAAudioDataFormat(audio_format_t androidFormat)187 aaudio_format_t AAudioConvert_androidToNearestAAudioDataFormat(audio_format_t androidFormat) {
188     // Special case AUDIO_FORMAT_PCM_8_24_BIT because this function should be used to find the
189     // resolution of the data format. Setting AUDIO_FORMAT_PCM_8_24_BIT directly is not available
190     // from AAudio but hardware may use AUDIO_FORMAT_PCM_8_24_BIT under the hood.
191     if (androidFormat == AUDIO_FORMAT_PCM_8_24_BIT) {
192         ALOGD("%s() converting 8.24 to 24 bit packed", __func__);
193         return AAUDIO_FORMAT_PCM_I24_PACKED;
194     }
195     return AAudioConvert_androidToAAudioDataFormat(androidFormat);
196 }
197 
198 // Make a message string from the condition.
199 #define STATIC_ASSERT(condition) static_assert(condition, #condition)
200 
AAudioConvert_usageToInternal(aaudio_usage_t usage)201 audio_usage_t AAudioConvert_usageToInternal(aaudio_usage_t usage) {
202     // The public aaudio_content_type_t constants are supposed to have the same
203     // values as the internal audio_content_type_t values.
204     STATIC_ASSERT(AAUDIO_USAGE_MEDIA == AUDIO_USAGE_MEDIA);
205     STATIC_ASSERT(AAUDIO_USAGE_VOICE_COMMUNICATION == AUDIO_USAGE_VOICE_COMMUNICATION);
206     STATIC_ASSERT(AAUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING
207                   == AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING);
208     STATIC_ASSERT(AAUDIO_USAGE_ALARM == AUDIO_USAGE_ALARM);
209     STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION == AUDIO_USAGE_NOTIFICATION);
210     STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION_RINGTONE
211                   == AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE);
212     STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION_EVENT == AUDIO_USAGE_NOTIFICATION_EVENT);
213     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_ACCESSIBILITY == AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY);
214     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE
215                   == AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE);
216     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_SONIFICATION == AUDIO_USAGE_ASSISTANCE_SONIFICATION);
217     STATIC_ASSERT(AAUDIO_USAGE_GAME == AUDIO_USAGE_GAME);
218     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANT == AUDIO_USAGE_ASSISTANT);
219     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_EMERGENCY == AUDIO_USAGE_EMERGENCY);
220     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_SAFETY == AUDIO_USAGE_SAFETY);
221     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_VEHICLE_STATUS == AUDIO_USAGE_VEHICLE_STATUS);
222     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_ANNOUNCEMENT == AUDIO_USAGE_ANNOUNCEMENT);
223     if (usage == AAUDIO_UNSPECIFIED) {
224         usage = AAUDIO_USAGE_MEDIA;
225     }
226     return (audio_usage_t) usage; // same value
227 }
228 
AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType)229 audio_content_type_t AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType) {
230     // The public aaudio_content_type_t constants are supposed to have the same
231     // values as the internal audio_content_type_t values.
232     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_MUSIC == AUDIO_CONTENT_TYPE_MUSIC);
233     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_SPEECH == AUDIO_CONTENT_TYPE_SPEECH);
234     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_SONIFICATION == AUDIO_CONTENT_TYPE_SONIFICATION);
235     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_MOVIE == AUDIO_CONTENT_TYPE_MOVIE);
236     if (contentType == AAUDIO_UNSPECIFIED) {
237         contentType = AAUDIO_CONTENT_TYPE_MUSIC;
238     }
239     return (audio_content_type_t) contentType; // same value
240 }
241 
AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset)242 audio_source_t AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset) {
243     // The public aaudio_input_preset_t constants are supposed to have the same
244     // values as the internal audio_source_t values.
245     STATIC_ASSERT(AAUDIO_UNSPECIFIED == AUDIO_SOURCE_DEFAULT);
246     STATIC_ASSERT(AAUDIO_INPUT_PRESET_GENERIC == AUDIO_SOURCE_MIC);
247     STATIC_ASSERT(AAUDIO_INPUT_PRESET_CAMCORDER == AUDIO_SOURCE_CAMCORDER);
248     STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_RECOGNITION == AUDIO_SOURCE_VOICE_RECOGNITION);
249     STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION == AUDIO_SOURCE_VOICE_COMMUNICATION);
250     STATIC_ASSERT(AAUDIO_INPUT_PRESET_UNPROCESSED == AUDIO_SOURCE_UNPROCESSED);
251     STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_PERFORMANCE == AUDIO_SOURCE_VOICE_PERFORMANCE);
252     if (preset == AAUDIO_UNSPECIFIED) {
253         preset = AAUDIO_INPUT_PRESET_VOICE_RECOGNITION;
254     }
255     return (audio_source_t) preset; // same value
256 }
257 
AAudio_computeAudioFlagsMask(aaudio_allowed_capture_policy_t policy,aaudio_spatialization_behavior_t spatializationBehavior,bool isContentSpatialized,audio_output_flags_t outputFlags)258 audio_flags_mask_t AAudio_computeAudioFlagsMask(
259         aaudio_allowed_capture_policy_t policy,
260         aaudio_spatialization_behavior_t spatializationBehavior,
261         bool isContentSpatialized,
262         audio_output_flags_t outputFlags) {
263     audio_flags_mask_t flagsMask = AUDIO_FLAG_NONE;
264     switch (policy) {
265         case AAUDIO_UNSPECIFIED:
266         case AAUDIO_ALLOW_CAPTURE_BY_ALL:
267             // flagsMask is not modified
268             break;
269         case AAUDIO_ALLOW_CAPTURE_BY_SYSTEM:
270             flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_NO_MEDIA_PROJECTION);
271             break;
272         case AAUDIO_ALLOW_CAPTURE_BY_NONE:
273             flagsMask = static_cast<audio_flags_mask_t>(flagsMask |
274                     AUDIO_FLAG_NO_MEDIA_PROJECTION | AUDIO_FLAG_NO_SYSTEM_CAPTURE);
275             break;
276         default:
277             ALOGE("%s() 0x%08X unrecognized capture policy", __func__, policy);
278             // flagsMask is not modified
279     }
280 
281     switch (spatializationBehavior) {
282         case AAUDIO_UNSPECIFIED:
283         case AAUDIO_SPATIALIZATION_BEHAVIOR_AUTO:
284             // flagsMask is not modified
285             break;
286         case AAUDIO_SPATIALIZATION_BEHAVIOR_NEVER:
287             flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_NEVER_SPATIALIZE);
288             break;
289         default:
290             ALOGE("%s() 0x%08X unrecognized spatialization behavior",
291                   __func__, spatializationBehavior);
292             // flagsMask is not modified
293     }
294 
295     if (isContentSpatialized) {
296         flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_CONTENT_SPATIALIZED);
297     }
298 
299     if ((outputFlags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
300         flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_HW_AV_SYNC);
301     }
302     if ((outputFlags & AUDIO_OUTPUT_FLAG_FAST) != 0) {
303         flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_LOW_LATENCY);
304     } else if ((outputFlags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) {
305         flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_DEEP_BUFFER);
306     }
307 
308     return flagsMask;
309 }
310 
AAudioConvert_privacySensitiveToAudioFlagsMask(bool privacySensitive)311 audio_flags_mask_t AAudioConvert_privacySensitiveToAudioFlagsMask(
312         bool privacySensitive) {
313     return privacySensitive ? AUDIO_FLAG_CAPTURE_PRIVATE : AUDIO_FLAG_NONE;
314 }
315 
AAudioConvert_aaudioToAndroidChannelLayoutMask(aaudio_channel_mask_t channelMask,bool isInput)316 audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelLayoutMask(
317         aaudio_channel_mask_t channelMask, bool isInput) {
318     if (isInput) {
319         switch (channelMask) {
320             case AAUDIO_CHANNEL_MONO:
321                 return AUDIO_CHANNEL_IN_MONO;
322             case AAUDIO_CHANNEL_STEREO:
323                 return AUDIO_CHANNEL_IN_STEREO;
324             case AAUDIO_CHANNEL_FRONT_BACK:
325                 return AUDIO_CHANNEL_IN_FRONT_BACK;
326             case AAUDIO_CHANNEL_2POINT0POINT2:
327                 return AUDIO_CHANNEL_IN_2POINT0POINT2;
328             case AAUDIO_CHANNEL_2POINT1POINT2:
329                 return AUDIO_CHANNEL_IN_2POINT1POINT2;
330             case AAUDIO_CHANNEL_3POINT0POINT2:
331                 return AUDIO_CHANNEL_IN_3POINT0POINT2;
332             case AAUDIO_CHANNEL_3POINT1POINT2:
333                 return AUDIO_CHANNEL_IN_3POINT1POINT2;
334             case AAUDIO_CHANNEL_5POINT1:
335                 return AUDIO_CHANNEL_IN_5POINT1;
336             default:
337                 ALOGE("%s() %#x unrecognized", __func__, channelMask);
338                 return AUDIO_CHANNEL_INVALID;
339         }
340     } else {
341         switch (channelMask) {
342             case AAUDIO_CHANNEL_MONO:
343                 return AUDIO_CHANNEL_OUT_MONO;
344             case AAUDIO_CHANNEL_STEREO:
345                 return AUDIO_CHANNEL_OUT_STEREO;
346             case AAUDIO_CHANNEL_2POINT1:
347                 return AUDIO_CHANNEL_OUT_2POINT1;
348             case AAUDIO_CHANNEL_TRI:
349                 return AUDIO_CHANNEL_OUT_TRI;
350             case AAUDIO_CHANNEL_TRI_BACK:
351                 return AUDIO_CHANNEL_OUT_TRI_BACK;
352             case AAUDIO_CHANNEL_3POINT1:
353                 return AUDIO_CHANNEL_OUT_3POINT1;
354             case AAUDIO_CHANNEL_2POINT0POINT2:
355                 return AUDIO_CHANNEL_OUT_2POINT0POINT2;
356             case AAUDIO_CHANNEL_2POINT1POINT2:
357                 return AUDIO_CHANNEL_OUT_2POINT1POINT2;
358             case AAUDIO_CHANNEL_3POINT0POINT2:
359                 return AUDIO_CHANNEL_OUT_3POINT0POINT2;
360             case AAUDIO_CHANNEL_3POINT1POINT2:
361                 return AUDIO_CHANNEL_OUT_3POINT1POINT2;
362             case AAUDIO_CHANNEL_QUAD:
363                 return AUDIO_CHANNEL_OUT_QUAD;
364             case AAUDIO_CHANNEL_QUAD_SIDE:
365                 return AUDIO_CHANNEL_OUT_QUAD_SIDE;
366             case AAUDIO_CHANNEL_SURROUND:
367                 return AUDIO_CHANNEL_OUT_SURROUND;
368             case AAUDIO_CHANNEL_PENTA:
369                 return AUDIO_CHANNEL_OUT_PENTA;
370             case AAUDIO_CHANNEL_5POINT1:
371                 return AUDIO_CHANNEL_OUT_5POINT1;
372             case AAUDIO_CHANNEL_5POINT1_SIDE:
373                 return AUDIO_CHANNEL_OUT_5POINT1_SIDE;
374             case AAUDIO_CHANNEL_5POINT1POINT2:
375                 return AUDIO_CHANNEL_OUT_5POINT1POINT2;
376             case AAUDIO_CHANNEL_5POINT1POINT4:
377                 return AUDIO_CHANNEL_OUT_5POINT1POINT4;
378             case AAUDIO_CHANNEL_6POINT1:
379                 return AUDIO_CHANNEL_OUT_6POINT1;
380             case AAUDIO_CHANNEL_7POINT1:
381                 return AUDIO_CHANNEL_OUT_7POINT1;
382             case AAUDIO_CHANNEL_7POINT1POINT2:
383                 return AUDIO_CHANNEL_OUT_7POINT1POINT2;
384             case AAUDIO_CHANNEL_7POINT1POINT4:
385                 return AUDIO_CHANNEL_OUT_7POINT1POINT4;
386             case AAUDIO_CHANNEL_9POINT1POINT4:
387                 return AUDIO_CHANNEL_OUT_9POINT1POINT4;
388             case AAUDIO_CHANNEL_9POINT1POINT6:
389                 return AUDIO_CHANNEL_OUT_9POINT1POINT6;
390             default:
391                 ALOGE("%s() %#x unrecognized", __func__, channelMask);
392                 return AUDIO_CHANNEL_INVALID;
393         }
394     }
395 }
396 
AAudioConvert_androidToAAudioChannelLayoutMask(audio_channel_mask_t channelMask,bool isInput)397 aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelLayoutMask(
398         audio_channel_mask_t channelMask, bool isInput) {
399     if (isInput) {
400         switch (channelMask) {
401             case AUDIO_CHANNEL_IN_MONO:
402                 return AAUDIO_CHANNEL_MONO;
403             case AUDIO_CHANNEL_IN_STEREO:
404                 return AAUDIO_CHANNEL_STEREO;
405             case AUDIO_CHANNEL_IN_FRONT_BACK:
406                 return AAUDIO_CHANNEL_FRONT_BACK;
407             case AUDIO_CHANNEL_IN_2POINT0POINT2:
408                 return AAUDIO_CHANNEL_2POINT0POINT2;
409             case AUDIO_CHANNEL_IN_2POINT1POINT2:
410                 return AAUDIO_CHANNEL_2POINT1POINT2;
411             case AUDIO_CHANNEL_IN_3POINT0POINT2:
412                 return AAUDIO_CHANNEL_3POINT0POINT2;
413             case AUDIO_CHANNEL_IN_3POINT1POINT2:
414                 return AAUDIO_CHANNEL_3POINT1POINT2;
415             case AUDIO_CHANNEL_IN_5POINT1:
416                 return AAUDIO_CHANNEL_5POINT1;
417             default:
418                 ALOGE("%s() %#x unrecognized", __func__, channelMask);
419                 return AAUDIO_CHANNEL_INVALID;
420         }
421     } else {
422         switch (channelMask) {
423             case AUDIO_CHANNEL_OUT_MONO:
424                 return AAUDIO_CHANNEL_MONO;
425             case AUDIO_CHANNEL_OUT_STEREO:
426                 return AAUDIO_CHANNEL_STEREO;
427             case AUDIO_CHANNEL_OUT_2POINT1:
428                 return AAUDIO_CHANNEL_2POINT1;
429             case AUDIO_CHANNEL_OUT_TRI:
430                 return AAUDIO_CHANNEL_TRI;
431             case AUDIO_CHANNEL_OUT_TRI_BACK:
432                 return AAUDIO_CHANNEL_TRI_BACK;
433             case AUDIO_CHANNEL_OUT_3POINT1:
434                 return AAUDIO_CHANNEL_3POINT1;
435             case AUDIO_CHANNEL_OUT_2POINT0POINT2:
436                 return AAUDIO_CHANNEL_2POINT0POINT2;
437             case AUDIO_CHANNEL_OUT_2POINT1POINT2:
438                 return AAUDIO_CHANNEL_2POINT1POINT2;
439             case AUDIO_CHANNEL_OUT_3POINT0POINT2:
440                 return AAUDIO_CHANNEL_3POINT0POINT2;
441             case AUDIO_CHANNEL_OUT_3POINT1POINT2:
442                 return AAUDIO_CHANNEL_3POINT1POINT2;
443             case AUDIO_CHANNEL_OUT_QUAD:
444                 return AAUDIO_CHANNEL_QUAD;
445             case AUDIO_CHANNEL_OUT_QUAD_SIDE:
446                 return AAUDIO_CHANNEL_QUAD_SIDE;
447             case AUDIO_CHANNEL_OUT_SURROUND:
448                 return AAUDIO_CHANNEL_SURROUND;
449             case AUDIO_CHANNEL_OUT_PENTA:
450                 return AAUDIO_CHANNEL_PENTA;
451             case AUDIO_CHANNEL_OUT_5POINT1:
452                 return AAUDIO_CHANNEL_5POINT1;
453             case AUDIO_CHANNEL_OUT_5POINT1_SIDE:
454                 return AAUDIO_CHANNEL_5POINT1_SIDE;
455             case AUDIO_CHANNEL_OUT_5POINT1POINT2:
456                 return AAUDIO_CHANNEL_5POINT1POINT2;
457             case AUDIO_CHANNEL_OUT_5POINT1POINT4:
458                 return AAUDIO_CHANNEL_5POINT1POINT4;
459             case AUDIO_CHANNEL_OUT_6POINT1:
460                 return AAUDIO_CHANNEL_6POINT1;
461             case AUDIO_CHANNEL_OUT_7POINT1:
462                 return AAUDIO_CHANNEL_7POINT1;
463             case AUDIO_CHANNEL_OUT_7POINT1POINT2:
464                 return AAUDIO_CHANNEL_7POINT1POINT2;
465             case AUDIO_CHANNEL_OUT_7POINT1POINT4:
466                 return AAUDIO_CHANNEL_7POINT1POINT4;
467             case AUDIO_CHANNEL_OUT_9POINT1POINT4:
468                 return AAUDIO_CHANNEL_9POINT1POINT4;
469             case AUDIO_CHANNEL_OUT_9POINT1POINT6:
470                 return AAUDIO_CHANNEL_9POINT1POINT6;
471             default:
472                 ALOGE("%s() %#x unrecognized", __func__, channelMask);
473                 return AAUDIO_CHANNEL_INVALID;
474         }
475     }
476 }
477 
AAudioConvert_channelMaskToCount(aaudio_channel_mask_t channelMask)478 int32_t AAudioConvert_channelMaskToCount(aaudio_channel_mask_t channelMask) {
479     return __builtin_popcount(channelMask & ~AAUDIO_CHANNEL_BIT_INDEX);
480 }
481 
AAudioConvert_channelCountToMask(int32_t channelCount)482 aaudio_channel_mask_t AAudioConvert_channelCountToMask(int32_t channelCount) {
483     if (channelCount < 0 || channelCount > AUDIO_CHANNEL_COUNT_MAX) {
484         return AAUDIO_CHANNEL_INVALID;
485     }
486 
487     if (channelCount == 0) {
488         return AAUDIO_UNSPECIFIED;
489     }
490 
491     // Return index mask if the channel count is greater than 2.
492     return AAUDIO_CHANNEL_BIT_INDEX | ((1 << channelCount) - 1);
493 }
494 
AAudioConvert_androidToAAudioChannelIndexMask(audio_channel_mask_t channelMask)495 aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelIndexMask(
496         audio_channel_mask_t channelMask) {
497     if (audio_channel_mask_get_representation(channelMask) != AUDIO_CHANNEL_REPRESENTATION_INDEX) {
498         ALOGE("%s() %#x not an index mask", __func__, channelMask);
499         return AAUDIO_CHANNEL_INVALID;
500     }
501     return (channelMask & ~AUDIO_CHANNEL_INDEX_HDR) | AAUDIO_CHANNEL_BIT_INDEX;
502 }
503 
AAudioConvert_aaudioToAndroidChannelIndexMask(aaudio_channel_mask_t channelMask)504 audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelIndexMask(
505         aaudio_channel_mask_t channelMask) {
506     if (!AAudio_isChannelIndexMask(channelMask)) {
507         ALOGE("%s() %#x not an index mask", __func__, channelMask);
508         return AUDIO_CHANNEL_INVALID;
509     }
510     return audio_channel_mask_for_index_assignment_from_count(
511             AAudioConvert_channelMaskToCount(channelMask));
512 }
513 
AAudioConvert_androidToAAudioChannelMask(audio_channel_mask_t channelMask,bool isInput,bool indexMaskRequired)514 aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelMask(
515         audio_channel_mask_t channelMask, bool isInput, bool indexMaskRequired) {
516     if (audio_channel_mask_get_representation(channelMask) == AUDIO_CHANNEL_REPRESENTATION_INDEX) {
517         return AAudioConvert_androidToAAudioChannelIndexMask(channelMask);
518     }
519     if (indexMaskRequired) {
520         // Require index mask, `channelMask` here is a position mask.
521         const int channelCount = isInput ? audio_channel_count_from_in_mask(channelMask)
522                                          : audio_channel_count_from_out_mask(channelMask);
523         return AAudioConvert_channelCountToMask(channelCount);
524     }
525     return AAudioConvert_androidToAAudioChannelLayoutMask(channelMask, isInput);
526 }
527 
AAudioConvert_aaudioToAndroidChannelMask(aaudio_channel_mask_t channelMask,bool isInput)528 audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelMask(
529         aaudio_channel_mask_t channelMask, bool isInput) {
530     return AAudio_isChannelIndexMask(channelMask)
531             ? AAudioConvert_aaudioToAndroidChannelIndexMask(channelMask)
532             : AAudioConvert_aaudioToAndroidChannelLayoutMask(channelMask, isInput);
533 }
534 
AAudio_isChannelIndexMask(aaudio_channel_mask_t channelMask)535 bool AAudio_isChannelIndexMask(aaudio_channel_mask_t channelMask) {
536     return (channelMask & AAUDIO_CHANNEL_BIT_INDEX) == AAUDIO_CHANNEL_BIT_INDEX;
537 }
538 
AAudio_getChannelMaskForOpen(aaudio_channel_mask_t channelMask,int32_t samplesPerFrame,bool isInput)539 audio_channel_mask_t AAudio_getChannelMaskForOpen(
540         aaudio_channel_mask_t channelMask, int32_t samplesPerFrame, bool isInput) {
541     if (channelMask != AAUDIO_UNSPECIFIED) {
542         if (AAudio_isChannelIndexMask(channelMask) && samplesPerFrame <= 2) {
543             // When it is index mask and the count is less than 3, use position mask
544             // instead of index mask for opening a stream. This may need to be revisited
545             // when making channel index mask public.
546             return isInput ? audio_channel_in_mask_from_count(samplesPerFrame)
547                            : audio_channel_out_mask_from_count(samplesPerFrame);
548         }
549         return AAudioConvert_aaudioToAndroidChannelMask(channelMask, isInput);
550     }
551 
552     // Return stereo when unspecified.
553     return isInput ? AUDIO_CHANNEL_IN_STEREO : AUDIO_CHANNEL_OUT_STEREO;
554 }
555 
AAudioConvert_framesToBytes(int32_t numFrames,int32_t bytesPerFrame,int32_t * sizeInBytes)556 int32_t AAudioConvert_framesToBytes(int32_t numFrames,
557                                     int32_t bytesPerFrame,
558                                     int32_t *sizeInBytes) {
559     *sizeInBytes = 0;
560 
561     if (numFrames < 0 || bytesPerFrame < 0) {
562         ALOGE("negative size, numFrames = %d, frameSize = %d", numFrames, bytesPerFrame);
563         return AAUDIO_ERROR_OUT_OF_RANGE;
564     }
565 
566     // Prevent numeric overflow.
567     if (numFrames > (INT32_MAX / bytesPerFrame)) {
568         ALOGE("size overflow, numFrames = %d, frameSize = %d", numFrames, bytesPerFrame);
569         return AAUDIO_ERROR_OUT_OF_RANGE;
570     }
571 
572     *sizeInBytes = numFrames * bytesPerFrame;
573     return AAUDIO_OK;
574 }
575 
AAudioProperty_getWakeupDelayMicros()576 int32_t AAudioProperty_getWakeupDelayMicros() {
577     const int32_t minMicros = 0; // arbitrary
578     const int32_t defaultMicros = 200; // arbitrary, based on some observed jitter
579     const int32_t maxMicros = 5000; // arbitrary, probably don't want more than 500
580     int32_t prop = property_get_int32(AAUDIO_PROP_WAKEUP_DELAY_USEC, defaultMicros);
581     if (prop < minMicros) {
582         ALOGW("AAudioProperty_getWakeupDelayMicros: clipped %d to %d", prop, minMicros);
583         prop = minMicros;
584     } else if (prop > maxMicros) {
585         ALOGW("AAudioProperty_getWakeupDelayMicros: clipped %d to %d", prop, maxMicros);
586         prop = maxMicros;
587     }
588     return prop;
589 }
590 
AAudioProperty_getMinimumSleepMicros()591 int32_t AAudioProperty_getMinimumSleepMicros() {
592     const int32_t minMicros = 1; // arbitrary
593     // Higher values can increase latency for moderate workloads.
594     // Short values can cause the CPU to short cycle if there is a bug in
595     // calculating the wakeup times.
596     const int32_t defaultMicros = 100; // arbitrary
597     const int32_t maxMicros = 200; // arbitrary
598     int32_t prop = property_get_int32(AAUDIO_PROP_MINIMUM_SLEEP_USEC, defaultMicros);
599     if (prop < minMicros) {
600         ALOGW("AAudioProperty_getMinimumSleepMicros: clipped %d to %d", prop, minMicros);
601         prop = minMicros;
602     } else if (prop > maxMicros) {
603         ALOGW("AAudioProperty_getMinimumSleepMicros: clipped %d to %d", prop, maxMicros);
604         prop = maxMicros;
605     }
606     return prop;
607 }
608 
AAudioProperty_getMMapOffsetMicros(const char * functionName,const char * propertyName)609 static int32_t AAudioProperty_getMMapOffsetMicros(const char *functionName,
610         const char *propertyName) {
611     const int32_t minMicros = -20000; // arbitrary
612     const int32_t defaultMicros = 0;  // arbitrary
613     const int32_t maxMicros =  20000; // arbitrary
614     int32_t prop = property_get_int32(propertyName, defaultMicros);
615     if (prop < minMicros) {
616         ALOGW("%s: clipped %d to %d", functionName, prop, minMicros);
617         prop = minMicros;
618     } else if (prop > maxMicros) {
619         ALOGW("%s: clipped %d to %d", functionName, prop, minMicros);
620         prop = maxMicros;
621     }
622     return prop;
623 }
624 
AAudioProperty_getInputMMapOffsetMicros()625 int32_t AAudioProperty_getInputMMapOffsetMicros() {
626     return AAudioProperty_getMMapOffsetMicros(__func__, AAUDIO_PROP_INPUT_MMAP_OFFSET_USEC);
627 }
628 
AAudioProperty_getOutputMMapOffsetMicros()629 int32_t AAudioProperty_getOutputMMapOffsetMicros() {
630     return AAudioProperty_getMMapOffsetMicros(__func__, AAUDIO_PROP_OUTPUT_MMAP_OFFSET_USEC);
631 }
632 
AAudioProperty_getLogMask()633 int32_t AAudioProperty_getLogMask() {
634     return property_get_int32(AAUDIO_PROP_LOG_MASK, 0);
635 }
636 
AAudio_isFlushAllowed(aaudio_stream_state_t state)637 aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state) {
638     aaudio_result_t result = AAUDIO_OK;
639     switch (state) {
640 // Proceed with flushing.
641         case AAUDIO_STREAM_STATE_OPEN:
642         case AAUDIO_STREAM_STATE_PAUSED:
643         case AAUDIO_STREAM_STATE_STOPPED:
644         case AAUDIO_STREAM_STATE_FLUSHED:
645             break;
646 
647 // Transition from one inactive state to another.
648         case AAUDIO_STREAM_STATE_STARTING:
649         case AAUDIO_STREAM_STATE_STARTED:
650         case AAUDIO_STREAM_STATE_STOPPING:
651         case AAUDIO_STREAM_STATE_PAUSING:
652         case AAUDIO_STREAM_STATE_FLUSHING:
653         case AAUDIO_STREAM_STATE_CLOSING:
654         case AAUDIO_STREAM_STATE_CLOSED:
655         case AAUDIO_STREAM_STATE_DISCONNECTED:
656         default:
657             ALOGE("can only flush stream when PAUSED, OPEN or STOPPED, state = %s",
658                   aaudio::AudioGlobal_convertStreamStateToText(state));
659             result =  AAUDIO_ERROR_INVALID_STATE;
660             break;
661     }
662     return result;
663 }
664 
665 namespace {
666 
aidl2legacy_aaudio_policy(AudioMMapPolicy aidl)667 aaudio_policy_t aidl2legacy_aaudio_policy(AudioMMapPolicy aidl) {
668     switch (aidl) {
669         case AudioMMapPolicy::NEVER:
670             return AAUDIO_POLICY_NEVER;
671         case AudioMMapPolicy::AUTO:
672             return AAUDIO_POLICY_AUTO;
673         case AudioMMapPolicy::ALWAYS:
674             return AAUDIO_POLICY_ALWAYS;
675         case AudioMMapPolicy::UNSPECIFIED:
676         default:
677             return AAUDIO_UNSPECIFIED;
678     }
679 }
680 
681 } // namespace
682 
AAudio_getAAudioPolicy(const std::vector<AudioMMapPolicyInfo> & policyInfos,AudioMMapPolicy defaultPolicy)683 aaudio_policy_t AAudio_getAAudioPolicy(const std::vector<AudioMMapPolicyInfo>& policyInfos,
684                                        AudioMMapPolicy defaultPolicy) {
685     AudioMMapPolicy policy = defaultPolicy;
686     for (const auto& policyInfo : policyInfos) {
687         if (policyInfo.mmapPolicy == AudioMMapPolicy::NEVER) {
688             policy = policyInfo.mmapPolicy;
689         } else if (policyInfo.mmapPolicy == AudioMMapPolicy::AUTO ||
690                    policyInfo.mmapPolicy == AudioMMapPolicy::ALWAYS) {
691             return AAUDIO_POLICY_AUTO;
692         }
693     }
694     return aidl2legacy_aaudio_policy(policy);
695 }
696