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1#!/usr/bin/python3
2#
3# Copyright 2018 The ANGLE Project Authors. All rights reserved.
4# Use of this source code is governed by a BSD-style license that can be
5# found in the LICENSE file.
6#
7# registry_xml.py:
8#   Parses information from Khronos registry files..
9
10# List of supported extensions. Add to this list to enable new extensions
11# available in gl.xml.
12
13import difflib
14import os
15import sys
16import xml.etree.ElementTree as etree
17
18from enum import Enum
19
20khronos_xml_inputs = [
21    '../third_party/EGL-Registry/src/api/egl.xml',
22    '../third_party/OpenCL-Docs/src/xml/cl.xml',
23    '../third_party/OpenGL-Registry/src/xml/gl.xml',
24    '../third_party/OpenGL-Registry/src/xml/glx.xml',
25    '../third_party/OpenGL-Registry/src/xml/wgl.xml',
26]
27
28angle_xml_inputs = [
29    'gl_angle_ext.xml',
30    'egl_angle_ext.xml',
31    'registry_xml.py',
32]
33
34xml_inputs = sorted(khronos_xml_inputs + angle_xml_inputs)
35
36# Notes on categories of extensions:
37# 'Requestable' extensions are extensions that can be enabled with ANGLE_request_extension
38# 'ES-Only' extensions are always implicitly enabled.
39# 'Toggleable' extensions are like 'Requestable' except they can be also disabled.
40# 'ANGLE' extensions are extensions that are not yet officially upstreamed to Khronos.
41# We document those extensions in gl_angle_ext.xml instead of the canonical gl.xml.
42
43angle_toggleable_extensions = [
44    "GL_ANGLE_texture_rectangle",
45]
46
47angle_requestable_extensions = [
48    "GL_ANGLE_base_vertex_base_instance",
49    "GL_ANGLE_base_vertex_base_instance_shader_builtin",
50    "GL_ANGLE_clip_cull_distance",
51    "GL_ANGLE_compressed_texture_etc",
52    "GL_ANGLE_copy_texture_3d",
53    "GL_ANGLE_framebuffer_multisample",
54    "GL_ANGLE_get_image",
55    "GL_ANGLE_get_tex_level_parameter",
56    "GL_ANGLE_logic_op",
57    "GL_ANGLE_lossy_etc_decode",
58    "GL_ANGLE_memory_object_flags",
59    "GL_ANGLE_memory_object_fuchsia",
60    "GL_ANGLE_memory_size",
61    "GL_ANGLE_multi_draw",
62    "GL_ANGLE_multiview_multisample",
63    "GL_ANGLE_polygon_mode",
64    "GL_ANGLE_provoking_vertex",
65    "GL_ANGLE_read_only_depth_stencil_feedback_loops",
66    "GL_ANGLE_renderability_validation",
67    "GL_ANGLE_robust_fragment_shader_output",
68    "GL_ANGLE_semaphore_fuchsia",
69    "GL_ANGLE_shader_pixel_local_storage",
70    "GL_ANGLE_shader_pixel_local_storage_coherent",
71    "GL_ANGLE_stencil_texturing",
72    "GL_ANGLE_texture_compression_dxt3",
73    "GL_ANGLE_texture_compression_dxt5",
74    "GL_ANGLE_texture_external_update",
75    "GL_ANGLE_texture_multisample",
76    "GL_ANGLE_vulkan_image",
77    "GL_ANGLE_yuv_internal_format",
78    "GL_CHROMIUM_color_buffer_float_rgb",
79    "GL_CHROMIUM_color_buffer_float_rgba",
80    "GL_CHROMIUM_lose_context",
81    "GL_CHROMIUM_sync_query",
82]
83
84gles_requestable_extensions = [
85    "GL_ANGLE_framebuffer_blit",
86    "GL_ANGLE_instanced_arrays",
87    "GL_ANGLE_pack_reverse_row_order",
88    "GL_ANGLE_texture_usage",
89    "GL_APPLE_clip_distance",
90    "GL_ARB_sync",
91    "GL_ARM_shader_framebuffer_fetch",
92    "GL_EXT_base_instance",
93    "GL_EXT_blend_func_extended",
94    "GL_EXT_blend_minmax",
95    "GL_EXT_buffer_storage",
96    "GL_EXT_clip_control",
97    "GL_EXT_clip_cull_distance",
98    "GL_EXT_color_buffer_float",
99    "GL_EXT_color_buffer_half_float",
100    "GL_EXT_compressed_ETC1_RGB8_sub_texture",
101    "GL_EXT_conservative_depth",
102    "GL_EXT_copy_image",
103    "GL_EXT_depth_clamp",
104    "GL_EXT_disjoint_timer_query",
105    "GL_EXT_draw_buffers",
106    "GL_EXT_draw_buffers_indexed",
107    "GL_EXT_draw_elements_base_vertex",
108    "GL_EXT_EGL_image_array",
109    "GL_EXT_EGL_image_external_wrap_modes",
110    "GL_EXT_EGL_image_storage",
111    "GL_EXT_external_buffer",
112    "GL_EXT_float_blend",
113    "GL_EXT_frag_depth",
114    "GL_EXT_geometry_shader",
115    "GL_EXT_gpu_shader5",
116    "GL_EXT_instanced_arrays",
117    "GL_EXT_map_buffer_range",
118    "GL_EXT_memory_object",
119    "GL_EXT_memory_object_fd",
120    "GL_EXT_multi_draw_indirect",
121    "GL_EXT_multisampled_render_to_texture",
122    "GL_EXT_multisampled_render_to_texture2",
123    "GL_EXT_occlusion_query_boolean",
124    "GL_EXT_polygon_offset_clamp",
125    "GL_EXT_protected_textures",
126    "GL_EXT_pvrtc_sRGB",
127    "GL_EXT_read_format_bgra",
128    "GL_EXT_render_snorm",
129    "GL_EXT_semaphore",
130    "GL_EXT_semaphore_fd",
131    "GL_EXT_separate_shader_objects",
132    "GL_EXT_shader_framebuffer_fetch",
133    "GL_EXT_shader_framebuffer_fetch_non_coherent",
134    "GL_EXT_shader_io_blocks",
135    "GL_EXT_shader_non_constant_global_initializers",
136    "GL_EXT_shader_texture_lod",
137    "GL_EXT_shadow_samplers",
138    "GL_EXT_sRGB",
139    "GL_EXT_tessellation_shader",
140    "GL_EXT_texture_border_clamp",
141    "GL_EXT_texture_buffer",
142    "GL_EXT_texture_compression_astc_decode_mode",
143    "GL_EXT_texture_compression_astc_decode_mode_rgb9e5",
144    "GL_EXT_texture_compression_bptc",
145    "GL_EXT_texture_compression_dxt1",
146    "GL_EXT_texture_compression_rgtc",
147    "GL_EXT_texture_compression_s3tc",
148    "GL_EXT_texture_compression_s3tc_srgb",
149    "GL_EXT_texture_cube_map_array",
150    "GL_EXT_texture_filter_anisotropic",
151    "GL_EXT_texture_filter_minmax",
152    "GL_EXT_texture_format_BGRA8888",
153    "GL_EXT_texture_mirror_clamp_to_edge",
154    "GL_EXT_texture_norm16",
155    "GL_EXT_texture_rg",
156    "GL_EXT_texture_sRGB_R8",
157    "GL_EXT_texture_sRGB_RG8",
158    "GL_EXT_texture_storage",
159    "GL_EXT_texture_type_2_10_10_10_REV",
160    "GL_EXT_unpack_subimage",
161    "GL_EXT_YUV_target",
162    "GL_IMG_texture_compression_pvrtc",
163    "GL_IMG_texture_compression_pvrtc2",
164    "GL_KHR_parallel_shader_compile",
165    "GL_KHR_texture_compression_astc_hdr",
166    "GL_KHR_texture_compression_astc_ldr",
167    "GL_KHR_texture_compression_astc_sliced_3d",
168    "GL_MESA_framebuffer_flip_y",
169    "GL_NV_depth_buffer_float2",
170    "GL_NV_EGL_stream_consumer_external",
171    "GL_NV_framebuffer_blit",
172    "GL_NV_pack_subimage",
173    "GL_NV_pixel_buffer_object",
174    "GL_NV_polygon_mode",
175    "GL_NV_read_depth",
176    "GL_NV_read_depth_stencil",
177    "GL_NV_read_stencil",
178    "GL_NV_shader_noperspective_interpolation",
179    "GL_OES_compressed_EAC_R11_signed_texture",
180    "GL_OES_compressed_EAC_R11_unsigned_texture",
181    "GL_OES_compressed_EAC_RG11_signed_texture",
182    "GL_OES_compressed_EAC_RG11_unsigned_texture",
183    "GL_OES_compressed_ETC1_RGB8_texture",
184    "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture",
185    "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture",
186    "GL_OES_compressed_ETC2_RGB8_texture",
187    "GL_OES_compressed_ETC2_RGBA8_texture",
188    "GL_OES_compressed_ETC2_sRGB8_alpha8_texture",
189    "GL_OES_compressed_ETC2_sRGB8_texture",
190    "GL_OES_compressed_paletted_texture",
191    "GL_OES_copy_image",
192    "GL_OES_depth_texture_cube_map",
193    "GL_OES_draw_buffers_indexed",
194    "GL_OES_draw_elements_base_vertex",
195    "GL_OES_EGL_image",
196    "GL_OES_EGL_image_external",
197    "GL_OES_EGL_image_external_essl3",
198    "GL_OES_element_index_uint",
199    "GL_OES_fbo_render_mipmap",
200    "GL_OES_geometry_shader",
201    "GL_OES_get_program_binary",
202    "GL_OES_gpu_shader5",
203    "GL_OES_mapbuffer",
204    "GL_OES_rgb8_rgba8",
205    "GL_OES_sample_shading",
206    "GL_OES_sample_variables",
207    "GL_OES_shader_image_atomic",
208    "GL_OES_shader_io_blocks",
209    "GL_OES_shader_multisample_interpolation",
210    "GL_OES_standard_derivatives",
211    "GL_OES_tessellation_shader",
212    "GL_OES_texture_3D",
213    "GL_OES_texture_border_clamp",
214    "GL_OES_texture_buffer",
215    "GL_OES_texture_compression_astc",
216    "GL_OES_texture_cube_map_array",
217    "GL_OES_texture_float",
218    "GL_OES_texture_float_linear",
219    "GL_OES_texture_half_float",
220    "GL_OES_texture_half_float_linear",
221    "GL_OES_texture_npot",
222    "GL_OES_texture_stencil8",
223    "GL_OES_texture_storage_multisample_2d_array",
224    "GL_OES_vertex_array_object",
225    "GL_OES_vertex_half_float",
226    "GL_OES_vertex_type_10_10_10_2",
227    "GL_OVR_multiview",
228    "GL_OVR_multiview2",
229    "GL_QCOM_framebuffer_foveated",
230    "GL_QCOM_render_shared_exponent",
231    "GL_QCOM_shading_rate",
232    "GL_QCOM_texture_foveated",
233    "GL_WEBGL_video_texture",
234]
235
236angle_es_only_extensions = [
237    "GL_ANGLE_client_arrays",
238    "GL_ANGLE_get_serialized_context_string",
239    "GL_ANGLE_program_binary",
240    "GL_ANGLE_program_binary_readiness_query",
241    "GL_ANGLE_program_cache_control",
242    "GL_ANGLE_relaxed_vertex_attribute_type",
243    "GL_ANGLE_request_extension",
244    "GL_ANGLE_rgbx_internal_format",
245    "GL_ANGLE_robust_client_memory",
246    "GL_ANGLE_robust_resource_initialization",
247    "GL_ANGLE_shader_binary",
248    "GL_ANGLE_webgl_compatibility",
249    "GL_CHROMIUM_bind_generates_resource",
250    "GL_CHROMIUM_bind_uniform_location",
251    "GL_CHROMIUM_copy_compressed_texture",
252    "GL_CHROMIUM_copy_texture",
253    "GL_CHROMIUM_framebuffer_mixed_samples",
254]
255
256gles_es_only_extensions = [
257    "GL_AMD_performance_monitor",
258    "GL_ANDROID_extension_pack_es31a",
259    "GL_ANGLE_depth_texture",
260    "GL_ANGLE_translated_shader_source",
261    "GL_EXT_debug_label",
262    "GL_EXT_debug_marker",
263    "GL_EXT_discard_framebuffer",
264    "GL_EXT_multisample_compatibility",
265    "GL_EXT_primitive_bounding_box",
266    "GL_EXT_robustness",
267    "GL_EXT_sRGB_write_control",
268    "GL_EXT_texture_format_sRGB_override",
269    "GL_EXT_texture_sRGB_decode",
270    "GL_KHR_blend_equation_advanced",
271    "GL_KHR_debug",
272    "GL_KHR_no_error",
273    "GL_KHR_robust_buffer_access_behavior",
274    "GL_KHR_robustness",
275    "GL_NV_fence",
276    "GL_NV_robustness_video_memory_purge",
277    "GL_OES_depth24",
278    "GL_OES_depth32",
279    "GL_OES_depth_texture",
280    "GL_OES_EGL_sync",
281    "GL_OES_packed_depth_stencil",
282    "GL_OES_primitive_bounding_box",
283    "GL_OES_surfaceless_context",
284]
285
286# ES1 (Possibly the min set of extensions needed by Android)
287gles1_extensions = [
288    "GL_OES_draw_texture",
289    "GL_OES_framebuffer_object",
290    "GL_OES_matrix_palette",
291    "GL_OES_point_size_array",
292    "GL_OES_point_sprite",
293    "GL_OES_query_matrix",
294    "GL_OES_texture_cube_map",
295]
296
297
298def check_sorted(name, l):
299    unidiff = difflib.unified_diff(l, sorted(l, key=str.casefold), 'unsorted', 'sorted')
300    diff_lines = list(unidiff)
301    assert not diff_lines, '\n\nPlease sort "%s":\n%s' % (name, '\n'.join(diff_lines))
302
303
304angle_extensions = angle_requestable_extensions + angle_es_only_extensions + angle_toggleable_extensions
305gles_extensions = gles_requestable_extensions + gles_es_only_extensions
306supported_extensions = sorted(angle_extensions + gles1_extensions + gles_extensions)
307
308assert len(supported_extensions) == len(set(supported_extensions)), 'Duplicates in extension list'
309check_sorted('angle_requestable_extensions', angle_requestable_extensions)
310check_sorted('angle_es_only_extensions', angle_es_only_extensions)
311check_sorted('angle_toggleable_extensions', angle_toggleable_extensions)
312check_sorted('gles_requestable_extensions', gles_requestable_extensions)
313check_sorted('gles_es_only_extensions', gles_es_only_extensions)
314check_sorted('gles_extensions', gles1_extensions)
315
316supported_egl_extensions = [
317    "EGL_ANDROID_blob_cache",
318    "EGL_ANDROID_create_native_client_buffer",
319    "EGL_ANDROID_framebuffer_target",
320    "EGL_ANDROID_get_frame_timestamps",
321    "EGL_ANDROID_get_native_client_buffer",
322    "EGL_ANDROID_native_fence_sync",
323    "EGL_ANDROID_presentation_time",
324    "EGL_ANGLE_create_surface_swap_interval",
325    "EGL_ANGLE_d3d_share_handle_client_buffer",
326    "EGL_ANGLE_device_creation",
327    "EGL_ANGLE_device_d3d",
328    "EGL_ANGLE_device_d3d11",
329    "EGL_ANGLE_device_d3d9",
330    "EGL_ANGLE_display_semaphore_share_group",
331    "EGL_ANGLE_display_texture_share_group",
332    "EGL_ANGLE_external_context_and_surface",
333    "EGL_ANGLE_feature_control",
334    "EGL_ANGLE_ggp_stream_descriptor",
335    "EGL_ANGLE_metal_create_context_ownership_identity",
336    "EGL_ANGLE_metal_shared_event_sync",
337    "EGL_ANGLE_no_error",
338    "EGL_ANGLE_power_preference",
339    "EGL_ANGLE_prepare_swap_buffers",
340    "EGL_ANGLE_program_cache_control",
341    "EGL_ANGLE_query_surface_pointer",
342    "EGL_ANGLE_stream_producer_d3d_texture",
343    "EGL_ANGLE_surface_d3d_texture_2d_share_handle",
344    "EGL_ANGLE_swap_with_frame_token",
345    "EGL_ANGLE_sync_control_rate",
346    "EGL_ANGLE_vulkan_image",
347    "EGL_ANGLE_wait_until_work_scheduled",
348    "EGL_ANGLE_window_fixed_size",
349    "EGL_CHROMIUM_sync_control",
350    "EGL_EXT_create_context_robustness",
351    "EGL_EXT_device_query",
352    "EGL_EXT_gl_colorspace_bt2020_hlg",
353    "EGL_EXT_gl_colorspace_bt2020_linear",
354    "EGL_EXT_gl_colorspace_bt2020_pq",
355    "EGL_EXT_gl_colorspace_display_p3",
356    "EGL_EXT_gl_colorspace_display_p3_linear",
357    "EGL_EXT_gl_colorspace_display_p3_passthrough",
358    "EGL_EXT_gl_colorspace_scrgb",
359    "EGL_EXT_gl_colorspace_scrgb_linear",
360    "EGL_EXT_image_dma_buf_import",
361    "EGL_EXT_image_dma_buf_import_modifiers",
362    "EGL_EXT_image_gl_colorspace",
363    "EGL_EXT_pixel_format_float",
364    "EGL_EXT_platform_base",
365    "EGL_EXT_platform_device",
366    "EGL_EXT_protected_content",
367    "EGL_IMG_context_priority",
368    "EGL_KHR_debug",
369    "EGL_KHR_fence_sync",
370    "EGL_KHR_gl_colorspace",
371    "EGL_KHR_image",
372    "EGL_KHR_lock_surface3",
373    "EGL_KHR_mutable_render_buffer",
374    "EGL_KHR_no_config_context",
375    "EGL_KHR_partial_update",
376    "EGL_KHR_reusable_sync",
377    "EGL_KHR_stream",
378    "EGL_KHR_stream_consumer_gltexture",
379    "EGL_KHR_surfaceless_context",
380    "EGL_KHR_swap_buffers_with_damage",
381    "EGL_KHR_wait_sync",
382    "EGL_NV_post_sub_buffer",
383    "EGL_NV_stream_consumer_gltexture_yuv",
384]
385
386check_sorted('supported_egl_extensions', supported_egl_extensions)
387
388supported_cl_extensions = [
389    # Since OpenCL 1.1
390    "cl_khr_byte_addressable_store",
391    "cl_khr_global_int32_base_atomics",
392    "cl_khr_global_int32_extended_atomics",
393    "cl_khr_local_int32_base_atomics",
394    "cl_khr_local_int32_extended_atomics",
395
396    # OpenCL 2.0 - 2.2
397    "cl_khr_3d_image_writes",
398    "cl_khr_depth_images",
399    "cl_khr_image2d_from_buffer",
400
401    # Optional
402    "cl_khr_extended_versioning",
403    "cl_khr_fp64",
404    "cl_khr_icd",
405    "cl_khr_int64_base_atomics",
406    "cl_khr_int64_extended_atomics",
407]
408
409# Strip these suffixes from Context entry point names. NV is excluded (for now).
410strip_suffixes = ["AMD", "ANDROID", "ANGLE", "CHROMIUM", "EXT", "KHR", "OES", "OVR", "QCOM"]
411check_sorted('strip_suffixes', strip_suffixes)
412
413# The EGL_ANGLE_explicit_context extension is generated differently from other extensions.
414# Toggle generation here.
415support_EGL_ANGLE_explicit_context = True
416
417# Group names that appear in command/param, but not present in groups/group
418unsupported_enum_group_names = {
419    'GetMultisamplePNameNV',
420    'BufferPNameARB',
421    'BufferPointerNameARB',
422    'VertexAttribPointerPropertyARB',
423    'VertexAttribPropertyARB',
424    'FenceParameterNameNV',
425    'FenceConditionNV',
426    'BufferPointerNameARB',
427    'MatrixIndexPointerTypeARB',
428    'PointParameterNameARB',
429    'ClampColorTargetARB',
430    'ClampColorModeARB',
431}
432
433# Versions (major, minor). Note that GLES intentionally places 1.0 last.
434DESKTOP_GL_VERSIONS = [(1, 0), (1, 1), (1, 2), (1, 3), (1, 4), (1, 5), (2, 0), (2, 1), (3, 0),
435                       (3, 1), (3, 2), (3, 3), (4, 0), (4, 1), (4, 2), (4, 3), (4, 4), (4, 5),
436                       (4, 6)]
437GLES_VERSIONS = [(2, 0), (3, 0), (3, 1), (3, 2), (1, 0)]
438EGL_VERSIONS = [(1, 0), (1, 1), (1, 2), (1, 3), (1, 4), (1, 5)]
439WGL_VERSIONS = [(1, 0)]
440GLX_VERSIONS = [(1, 0), (1, 1), (1, 2), (1, 3), (1, 4)]
441CL_VERSIONS = [(1, 0), (1, 1), (1, 2), (2, 0), (2, 1), (2, 2), (3, 0)]
442
443
444# API types
445class apis:
446    GL = 'GL'
447    GLES = 'GLES'
448    WGL = 'WGL'
449    GLX = 'GLX'
450    EGL = 'EGL'
451    CL = 'CL'
452
453# For GLenum types
454api_enums = {apis.GL: 'BigGLEnum', apis.GLES: 'GLESEnum'}
455default_enum_group_name = 'AllEnums'
456
457
458def script_relative(path):
459    return os.path.join(os.path.dirname(sys.argv[0]), path)
460
461
462def path_to(folder, file):
463    return os.path.join(script_relative(".."), "src", folder, file)
464
465
466def strip_api_prefix(cmd_name):
467    return cmd_name.lstrip("cwegl")
468
469
470def find_xml_input(xml_file):
471    for found_xml in xml_inputs:
472        if found_xml == xml_file or found_xml.endswith('/' + xml_file):
473            return found_xml
474    raise Exception('Could not find XML input: ' + xml_file)
475
476
477def get_cmd_name(command_node):
478    proto = command_node.find('proto')
479    cmd_name = proto.find('name').text
480    return cmd_name
481
482
483class CommandNames:
484
485    def __init__(self):
486        self.command_names = {}
487
488    def get_commands(self, version):
489        return self.command_names[version]
490
491    def get_all_commands(self):
492        cmd_names = []
493        # Combine all the version lists into a single list
494        for version, version_cmd_names in sorted(self.command_names.items()):
495            cmd_names += version_cmd_names
496
497        return cmd_names
498
499    def add_commands(self, version, commands):
500        # Add key if it doesn't exist
501        if version not in self.command_names:
502            self.command_names[version] = []
503        # Add the commands that aren't duplicates
504        self.command_names[version] += commands
505
506
507class RegistryXML:
508
509    def __init__(self, xml_file, ext_file=None):
510        tree = etree.parse(script_relative(find_xml_input(xml_file)))
511        self.root = tree.getroot()
512        if (ext_file):
513            self._AppendANGLEExts(find_xml_input(ext_file))
514        self.all_commands = self.root.findall('commands/command')
515        self.all_cmd_names = CommandNames()
516        self.commands = {}
517
518    def _AppendANGLEExts(self, ext_file):
519        angle_ext_tree = etree.parse(script_relative(ext_file))
520        angle_ext_root = angle_ext_tree.getroot()
521
522        insertion_point = self.root.findall("./commands")[0]
523        for command in angle_ext_root.iter('commands'):
524            insertion_point.extend(command)
525
526        insertion_point = self.root.findall("./extensions")[0]
527        for extension in angle_ext_root.iter('extensions'):
528            insertion_point.extend(extension)
529
530        insertion_point = self.root
531        for enums in angle_ext_root.iter('enums'):
532            insertion_point.append(enums)
533
534    def AddCommands(self, feature_name, annotation):
535        xpath = ".//feature[@name='%s']//command" % feature_name
536        commands = [cmd.attrib['name'] for cmd in self.root.findall(xpath)]
537
538        # Remove commands that have already been processed
539        current_cmds = self.all_cmd_names.get_all_commands()
540        commands = [cmd for cmd in commands if cmd not in current_cmds]
541
542        self.all_cmd_names.add_commands(annotation, commands)
543        self.commands[annotation] = commands
544
545    def _ClassifySupport(self, extension):
546        supported = extension.attrib['supported']
547        # Desktop GL extensions exposed in ANGLE GLES for Chrome.
548        if extension.attrib['name'] in ['GL_ARB_sync', 'GL_NV_robustness_video_memory_purge']:
549            supported += "|gles2"
550        if 'gles2' in supported:
551            return 'gl2ext'
552        elif 'gles1' in supported:
553            return 'glext'
554        elif 'egl' in supported:
555            return 'eglext'
556        elif 'wgl' in supported:
557            return 'wglext'
558        elif 'glx' in supported:
559            return 'glxext'
560        elif 'cl' in supported:
561            return 'clext'
562        else:
563            assert False, 'Cannot classify support for %s: %s' % (extension.attrib['name'],
564                                                                  supported)
565            return 'unknown'
566
567    def AddExtensionCommands(self, supported_extensions, apis):
568        # Use a first step to run through the extensions so we can generate them
569        # in sorted order.
570        self.ext_data = {}
571        self.ext_dupes = {}
572        ext_annotations = {}
573
574        for extension in self.root.findall("extensions/extension"):
575            extension_name = extension.attrib['name']
576            if not extension_name in supported_extensions:
577                continue
578
579            ext_annotations[extension_name] = self._ClassifySupport(extension)
580
581            ext_cmd_names = []
582
583            # There's an extra step here to filter out 'api=gl' extensions. This
584            # is necessary for handling KHR extensions, which have separate entry
585            # point signatures (without the suffix) for desktop GL. Note that this
586            # extra step is necessary because of Etree's limited Xpath support.
587            for require in extension.findall('require'):
588                if 'api' in require.attrib and require.attrib['api'] not in apis:
589                    continue
590
591                # A special case for EXT_texture_storage
592                filter_out_comment = "Supported only if GL_EXT_direct_state_access is supported"
593                if 'comment' in require.attrib and require.attrib['comment'] == filter_out_comment:
594                    continue
595
596                extension_commands = require.findall('command')
597                ext_cmd_names += [command.attrib['name'] for command in extension_commands]
598
599            self.ext_data[extension_name] = sorted(ext_cmd_names)
600
601        for extension_name, ext_cmd_names in sorted(self.ext_data.items()):
602
603            # Detect and filter duplicate extensions.
604            dupes = []
605            for ext_cmd in ext_cmd_names:
606                if ext_cmd in self.all_cmd_names.get_all_commands():
607                    dupes.append(ext_cmd)
608
609            for dupe in dupes:
610                ext_cmd_names.remove(dupe)
611
612            self.ext_data[extension_name] = sorted(ext_cmd_names)
613            self.ext_dupes[extension_name] = dupes
614            self.all_cmd_names.add_commands(ext_annotations[extension_name], ext_cmd_names)
615
616    def GetEnums(self, override_prefix=None):
617        cmd_names = []
618        for cmd in self.all_cmd_names.get_all_commands():
619            stripped = strip_api_prefix(cmd)
620            prefix = override_prefix or cmd[:(len(cmd) - len(stripped))]
621            cmd_names.append(
622                ('%s%s' % (prefix.upper(), stripped), '%s%s' % (prefix.lower(), stripped)))
623        return cmd_names
624
625
626class EntryPoints:
627
628    def __init__(self, api, xml, commands):
629        self.api = api
630        self._cmd_info = []
631
632        for command_node in xml.all_commands:
633            cmd_name = get_cmd_name(command_node)
634
635            if api == apis.WGL:
636                cmd_name = cmd_name if cmd_name.startswith('wgl') else 'wgl' + cmd_name
637
638            if cmd_name not in commands:
639                continue
640
641            param_text = ["".join(param.itertext()) for param in command_node.findall('param')]
642
643            # Treat (void) as ()
644            if len(param_text) == 1 and param_text[0].strip() == 'void':
645                param_text = []
646
647            proto = command_node.find('proto')
648            proto_text = "".join(proto.itertext())
649
650            self._cmd_info.append((cmd_name, command_node, param_text, proto_text))
651
652    def get_infos(self):
653        return self._cmd_info
654
655
656def GetEGL():
657    egl = RegistryXML('egl.xml', 'egl_angle_ext.xml')
658    for major_version, minor_version in EGL_VERSIONS:
659        version = "%d_%d" % (major_version, minor_version)
660        name_prefix = "EGL_VERSION_"
661        feature_name = "%s%s" % (name_prefix, version)
662        egl.AddCommands(feature_name, version)
663    egl.AddExtensionCommands(supported_egl_extensions, ['egl'])
664    return egl
665
666
667def GetGLES():
668    gles = RegistryXML('gl.xml', 'gl_angle_ext.xml')
669    for major_version, minor_version in GLES_VERSIONS:
670        version = "{}_{}".format(major_version, minor_version)
671        name_prefix = "GL_ES_VERSION_"
672        if major_version == 1:
673            name_prefix = "GL_VERSION_ES_CM_"
674        feature_name = "{}{}".format(name_prefix, version)
675        gles.AddCommands(feature_name, version)
676    gles.AddExtensionCommands(supported_extensions, ['gles2', 'gles1'])
677    return gles
678