Searched defs:BlockState (Results 1 – 5 of 5) sorted by relevance
75 struct BlockState { struct in __anond1d5a4790111::VZeroUpperInserter76 BlockState() : ExitState(PASS_THROUGH), AddedToDirtySuccessors(false) {} in BlockState() function77 BlockExitState ExitState;78 bool AddedToDirtySuccessors;79 MachineBasicBlock::iterator FirstUnguardedCall;
92 struct BlockState { struct in __anon22de46a10111::VZeroUpperInserter93 BlockExitState ExitState = PASS_THROUGH;94 bool AddedToDirtySuccessors = false;95 MachineBasicBlock::iterator FirstUnguardedCall;
87 struct BlockState { struct in __anonaf8d089b0111::VZeroUpperInserter88 BlockExitState ExitState = PASS_THROUGH;89 bool AddedToDirtySuccessors = false;90 MachineBasicBlock::iterator FirstUnguardedCall;
258 DenseMap<MachineBasicBlock *, DelayState> BlockState; member in __anondb1598750111::AMDGPUInsertDelayAlu
2065 ScopedLineState BlockState(*this, SwitchToPreprocessorLines); in readToken() local