Searched defs:DisplayState (Results 1 – 7 of 7) sorted by relevance
29 struct DisplayState { struct35 static_assert(std::is_trivially_copyable_v<DisplayState>); argument
419 struct DisplayState { struct431 DisplayState(); argument433 DisplayState(sp<IBinder> token, ui::LayerStack layerStack) in DisplayState() function443 uint32_t what = 0;444 uint32_t flags = 0;445 sp<IBinder> token;447 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;464 ui::Rotation orientation = ui::ROTATION_0;465 Rect layerStackSpaceRect = Rect::EMPTY_RECT;466 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;[all …]
63 @interface DisplayState {} annotation
652 private static final class DisplayState { class in PersistentDataStore
639 const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/, in setTransactionState()721 gui::DisplayState* /*outState*/) override { in getDisplayState()
172 enum DisplayState { enum