Searched defs:EditorApplication (Results 1 – 1 of 1) sorted by relevance
412 struct EditorApplication : public sk_app::Application { struct413 std::unique_ptr<sk_app::Window> fWindow;414 EditorLayer fLayer;415 double fNextTime = -DBL_MAX;417 EditorApplication(std::unique_ptr<sk_app::Window> win) : fWindow(std::move(win)) {} in EditorApplication() function419 bool init(const char* path) { in init()433 ~EditorApplication() override { fWindow->detach(); } in ~EditorApplication()435 void onIdle() override { in onIdle()