Searched defs:HWLayersInfo (Results 1 – 6 of 6) sorted by relevance
468 struct HWLayersInfo { struct469 LayerStack *stack = NULL; // Input layer stack. Set by the caller.470 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0.471 uint32_t gpu_target_index = 0; // GPU target layer index. 0 if not present.496 HWLayersInfo info; argument
469 struct HWLayersInfo { struct470 LayerStack *stack = NULL; // Input layer stack. Set by the caller.471 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0.472 uint32_t gpu_target_index = 0; // GPU target layer index. 0 if not present.497 HWLayersInfo info; argument
461 struct HWLayersInfo { struct462 LayerStack *stack = NULL; // Input layer stack. Set by the caller.463 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0.464 uint32_t gpu_target_index = 0; // GPU target layer index. 0 if not present.488 HWLayersInfo info; argument
690 struct HWLayersInfo { struct691 LayerStack *stack = NULL; // Input layer stack. Set by the caller.692 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0.693 uint32_t gpu_target_index = 0; // GPU target layer index. 0 if not present.694 uint32_t stitch_target_index = 0; // Blit target layer index. 0 if not present.695 std::vector<ColorPrimaries> wide_color_primaries = {}; // list of wide color primaries697 std::vector<Layer> hw_layers = {}; // Layers which need to be programmed on the HW698 std::vector<LayerExt> layer_exts = {}; // Extention layer having list of703 shared_ptr<Fence> sync_handle = nullptr; // Release fence id for current draw cycle.704 int set_idle_time_ms = -1; // Set idle time to the new specified value.[all …]
413 struct HWLayersInfo { struct434 HWLayersInfo info; argument
664 struct HWLayersInfo { struct665 LayerStack *stack = NULL; // Input layer stack. Set by the caller.666 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0.667 uint32_t gpu_target_index = 0; // GPU target layer index. 0 if not present.668 std::vector<ColorPrimaries> wide_color_primaries = {}; // list of wide color primaries670 std::vector<Layer> hw_layers = {}; // Layers which need to be programmed on the HW671 std::vector<LayerExt> layer_exts = {}; // Extention layer having list of676 int sync_handle = -1; // Release fence id for current draw cycle.677 int set_idle_time_ms = -1; // Set idle time to the new specified value.679 std::vector<LayerRect> left_frame_roi = {}; // Left ROI.[all …]