1 /* //device/java/android/android/view/IWindowSession.aidl 2 ** 3 ** Copyright 2006, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 package android.view; 19 20 import android.content.ClipData; 21 import android.graphics.Point; 22 import android.graphics.Rect; 23 import android.graphics.Region; 24 import android.os.Bundle; 25 import android.os.RemoteCallback; 26 import android.util.MergedConfiguration; 27 import android.view.DisplayCutout; 28 import android.view.InputChannel; 29 import android.view.IWindow; 30 import android.view.IWindowId; 31 import android.view.MotionEvent; 32 import android.view.WindowManager; 33 import android.view.InsetsSourceControl; 34 import android.view.InsetsState; 35 import android.view.Surface; 36 import android.view.SurfaceControl; 37 import android.view.SurfaceControl.Transaction; 38 import android.view.WindowRelayoutResult; 39 import android.window.ClientWindowFrames; 40 import android.window.InputTransferToken; 41 import android.window.OnBackInvokedCallbackInfo; 42 43 import java.util.List; 44 45 /** 46 * System private per-application interface to the window manager. 47 * 48 * {@hide} 49 */ 50 interface IWindowSession { 51 52 /** 53 * Bundle key to store the latest sync seq id for the relayout configuration. 54 * @see #relayout 55 */ 56 const String KEY_RELAYOUT_BUNDLE_SEQID = "seqid"; 57 /** 58 * Bundle key to store the latest ActivityWindowInfo associated with the relayout configuration. 59 * Will only be set if the relayout window is an activity window. 60 * @see #relayout 61 */ 62 const String KEY_RELAYOUT_BUNDLE_ACTIVITY_WINDOW_INFO = "activity_window_info"; 63 addToDisplay(IWindow window, in WindowManager.LayoutParams attrs, in int viewVisibility, in int layerStackId, int requestedVisibleTypes, out InputChannel outInputChannel, out InsetsState insetsState, out InsetsSourceControl.Array activeControls, out Rect attachedFrame, out float[] sizeCompatScale)64 int addToDisplay(IWindow window, in WindowManager.LayoutParams attrs, 65 in int viewVisibility, in int layerStackId, int requestedVisibleTypes, 66 out InputChannel outInputChannel, out InsetsState insetsState, 67 out InsetsSourceControl.Array activeControls, out Rect attachedFrame, 68 out float[] sizeCompatScale); addToDisplayAsUser(IWindow window, in WindowManager.LayoutParams attrs, in int viewVisibility, in int layerStackId, in int userId, int requestedVisibleTypes, out InputChannel outInputChannel, out InsetsState insetsState, out InsetsSourceControl.Array activeControls, out Rect attachedFrame, out float[] sizeCompatScale)69 int addToDisplayAsUser(IWindow window, in WindowManager.LayoutParams attrs, 70 in int viewVisibility, in int layerStackId, in int userId, int requestedVisibleTypes, 71 out InputChannel outInputChannel, out InsetsState insetsState, 72 out InsetsSourceControl.Array activeControls, out Rect attachedFrame, 73 out float[] sizeCompatScale); addToDisplayWithoutInputChannel(IWindow window, in WindowManager.LayoutParams attrs, in int viewVisibility, in int layerStackId, out InsetsState insetsState, out Rect attachedFrame, out float[] sizeCompatScale)74 int addToDisplayWithoutInputChannel(IWindow window, in WindowManager.LayoutParams attrs, 75 in int viewVisibility, in int layerStackId, out InsetsState insetsState, 76 out Rect attachedFrame, out float[] sizeCompatScale); 77 78 /** 79 * Removes a clientToken from WMS, which includes unlinking the input channel. 80 * 81 * @param clientToken The token that should be removed. This will normally be the IWindow token 82 * for a standard window. It can also be the generic clientToken that was used when calling 83 * grantInputChannel 84 */ remove(IBinder clientToken)85 void remove(IBinder clientToken); 86 87 /** 88 * @deprecated 89 */ relayoutLegacy(IWindow window, in WindowManager.LayoutParams attrs, int requestedWidth, int requestedHeight, int viewVisibility, int flags, int seq, int lastSyncSeqId, out ClientWindowFrames outFrames, out MergedConfiguration outMergedConfiguration, out SurfaceControl outSurfaceControl, out InsetsState insetsState, out InsetsSourceControl.Array activeControls, out Bundle bundle)90 int relayoutLegacy(IWindow window, in WindowManager.LayoutParams attrs, 91 int requestedWidth, int requestedHeight, int viewVisibility, 92 int flags, int seq, int lastSyncSeqId, out ClientWindowFrames outFrames, 93 out MergedConfiguration outMergedConfiguration, out SurfaceControl outSurfaceControl, 94 out InsetsState insetsState, out InsetsSourceControl.Array activeControls, 95 out Bundle bundle); 96 97 /** 98 * Change the parameters of a window. You supply the 99 * new parameters, it returns the new frame of the window on screen (the 100 * position should be ignored) and surface of the window. The surface 101 * will be invalid if the window is currently hidden, else you can use it 102 * to draw the window's contents. 103 * 104 * @param window The window being modified. 105 * @param attrs If non-null, new attributes to apply to the window. 106 * @param requestedWidth The width the window wants to be. 107 * @param requestedHeight The height the window wants to be. 108 * @param viewVisibility Window root view's visibility. 109 * @param flags Request flags: {@link WindowManagerGlobal#RELAYOUT_INSETS_PENDING}. 110 * @param seq The calling sequence of {@link #relayout} and {@link #relayoutAsync}. 111 * @param lastSyncSeqId The last SyncSeqId that the client applied. 112 * @param outRelayoutResult Data object contains the info to be returned from server side. 113 * @return int Result flags, defined in {@link WindowManagerGlobal}. 114 */ relayout(IWindow window, in WindowManager.LayoutParams attrs, int requestedWidth, int requestedHeight, int viewVisibility, int flags, int seq, int lastSyncSeqId, out @nullable WindowRelayoutResult outRelayoutResult)115 int relayout(IWindow window, in WindowManager.LayoutParams attrs, int requestedWidth, 116 int requestedHeight, int viewVisibility, int flags, int seq, int lastSyncSeqId, 117 out @nullable WindowRelayoutResult outRelayoutResult); 118 119 /** 120 * Similar to {@link #relayout} but this is an oneway method which doesn't return anything. 121 * 122 * @param window The window being modified. 123 * @param attrs If non-null, new attributes to apply to the window. 124 * @param requestedWidth The width the window wants to be. 125 * @param requestedHeight The height the window wants to be. 126 * @param viewVisibility Window root view's visibility. 127 * @param flags Request flags: {@link WindowManagerGlobal#RELAYOUT_INSETS_PENDING}. 128 * @param seq The calling sequence of {@link #relayout} and {@link #relayoutAsync}. 129 * @param lastSyncSeqId The last SyncSeqId that the client applied. 130 */ relayoutAsync(IWindow window, in WindowManager.LayoutParams attrs, int requestedWidth, int requestedHeight, int viewVisibility, int flags, int seq, int lastSyncSeqId)131 oneway void relayoutAsync(IWindow window, in WindowManager.LayoutParams attrs, 132 int requestedWidth, int requestedHeight, int viewVisibility, int flags, int seq, 133 int lastSyncSeqId); 134 135 /** 136 * Called by a client to report that it ran out of graphics memory. 137 */ outOfMemory(IWindow window)138 boolean outOfMemory(IWindow window); 139 140 /** 141 * Tell the window manager about the content and visible insets of the 142 * given window, which can be used to adjust the <var>outContentInsets</var> 143 * and <var>outVisibleInsets</var> values returned by 144 * {@link #relayout relayout()} for windows behind this one. 145 * 146 * @param touchableInsets Controls which part of the window inside of its 147 * frame can receive pointer events, as defined by 148 * {@link android.view.ViewTreeObserver.InternalInsetsInfo}. 149 */ setInsets(IWindow window, int touchableInsets, in Rect contentInsets, in Rect visibleInsets, in Region touchableRegion)150 oneway void setInsets(IWindow window, int touchableInsets, in Rect contentInsets, 151 in Rect visibleInsets, in Region touchableRegion); 152 153 /** 154 * Called when the client has finished drawing the surface, if needed. 155 * 156 * @param postDrawTransaction transaction filled by the client that can be 157 * used to synchronize any post draw transactions with the server. Transaction 158 * is null if there is no sync required. 159 */ 160 @UnsupportedAppUsage finishDrawing(IWindow window, in SurfaceControl.Transaction postDrawTransaction, int seqId)161 oneway void finishDrawing(IWindow window, in SurfaceControl.Transaction postDrawTransaction, 162 int seqId); 163 164 @UnsupportedAppUsage performHapticFeedback(int effectId, boolean always, boolean fromIme)165 boolean performHapticFeedback(int effectId, boolean always, boolean fromIme); 166 167 /** 168 * Called by attached views to perform predefined haptic feedback without requiring VIBRATE 169 * permission. 170 */ performHapticFeedbackAsync(int effectId, boolean always, boolean fromIme)171 oneway void performHapticFeedbackAsync(int effectId, boolean always, boolean fromIme); 172 173 /** 174 * Initiate the drag operation itself 175 * 176 * @param window Window which initiates drag operation. 177 * @param flags See {@code View#startDragAndDrop} 178 * @param surface Surface containing drag shadow image 179 * @param touchSource See {@code InputDevice#getSource()} 180 * @param touchDeviceId device ID of last touch event 181 * @param pointerId pointer ID of last touch event 182 * @param touchX X coordinate of last touch point 183 * @param touchY Y coordinate of last touch point 184 * @param thumbCenterX X coordinate for the position within the shadow image that should be 185 * underneath the touch point during the drag and drop operation. 186 * @param thumbCenterY Y coordinate for the position within the shadow image that should be 187 * underneath the touch point during the drag and drop operation. 188 * @param data Data transferred by drag and drop 189 * @return Token of drag operation which will be passed to cancelDragAndDrop. 190 */ performDrag(IWindow window, int flags, in SurfaceControl surface, int touchSource, int touchDeviceId, int touchPointerId, float touchX, float touchY, float thumbCenterX, float thumbCenterY, in ClipData data)191 IBinder performDrag(IWindow window, int flags, in SurfaceControl surface, int touchSource, 192 int touchDeviceId, int touchPointerId, float touchX, float touchY, float thumbCenterX, 193 float thumbCenterY, in ClipData data); 194 195 /** 196 * Drops the content of the current drag operation for accessibility 197 */ dropForAccessibility(IWindow window, int x, int y)198 boolean dropForAccessibility(IWindow window, int x, int y); 199 200 /** 201 * Report the result of a drop action targeted to the given window. 202 * consumed is 'true' when the drop was accepted by a valid recipient, 203 * 'false' otherwise. 204 */ reportDropResult(IWindow window, boolean consumed)205 oneway void reportDropResult(IWindow window, boolean consumed); 206 207 /** 208 * Cancel the current drag operation. 209 * skipAnimation is 'true' when it should skip the drag cancel animation which brings the drag 210 * shadow image back to the drag start position. 211 */ cancelDragAndDrop(IBinder dragToken, boolean skipAnimation)212 oneway void cancelDragAndDrop(IBinder dragToken, boolean skipAnimation); 213 214 /** 215 * Tell the OS that we've just dragged into a View that is willing to accept the drop 216 */ dragRecipientEntered(IWindow window)217 oneway void dragRecipientEntered(IWindow window); 218 219 /** 220 * Tell the OS that we've just dragged *off* of a View that was willing to accept the drop 221 */ dragRecipientExited(IWindow window)222 oneway void dragRecipientExited(IWindow window); 223 224 /** 225 * For windows with the wallpaper behind them, and the wallpaper is 226 * larger than the screen, set the offset within the screen. 227 * For multi screen launcher type applications, xstep and ystep indicate 228 * how big the increment is from one screen to another. 229 */ setWallpaperPosition(IBinder windowToken, float x, float y, float xstep, float ystep)230 oneway void setWallpaperPosition(IBinder windowToken, float x, float y, float xstep, float ystep); 231 232 /** 233 * For wallpaper windows, sets the scale of the wallpaper based on 234 * SystemUI behavior. 235 */ setWallpaperZoomOut(IBinder windowToken, float scale)236 oneway void setWallpaperZoomOut(IBinder windowToken, float scale); 237 238 /** 239 * For wallpaper windows, sets whether the wallpaper should actually be 240 * scaled when setWallpaperZoomOut is called. If set to false, the WallpaperService will 241 * receive the zoom out value but the surface won't be scaled. 242 */ setShouldZoomOutWallpaper(IBinder windowToken, boolean shouldZoom)243 oneway void setShouldZoomOutWallpaper(IBinder windowToken, boolean shouldZoom); 244 245 @UnsupportedAppUsage wallpaperOffsetsComplete(IBinder window)246 oneway void wallpaperOffsetsComplete(IBinder window); 247 248 /** 249 * Apply a raw offset to the wallpaper service when shown behind this window. 250 */ setWallpaperDisplayOffset(IBinder windowToken, int x, int y)251 oneway void setWallpaperDisplayOffset(IBinder windowToken, int x, int y); 252 sendWallpaperCommand(IBinder window, String action, int x, int y, int z, in Bundle extras, boolean sync)253 oneway void sendWallpaperCommand(IBinder window, String action, int x, int y, 254 int z, in Bundle extras, boolean sync); 255 256 @UnsupportedAppUsage wallpaperCommandComplete(IBinder window, in Bundle result)257 oneway void wallpaperCommandComplete(IBinder window, in Bundle result); 258 259 /** 260 * Notifies that a rectangle on the screen has been requested. 261 */ onRectangleOnScreenRequested(IBinder token, in Rect rectangle)262 oneway void onRectangleOnScreenRequested(IBinder token, in Rect rectangle); 263 getWindowId(IBinder window)264 IWindowId getWindowId(IBinder window); 265 266 /** 267 * When the system is dozing in a low-power partially suspended state, pokes a short 268 * lived wake lock and ensures that the display is ready to accept the next frame 269 * of content drawn in the window. 270 * 271 * This mechanism is bound to the window rather than to the display manager or the 272 * power manager so that the system can ensure that the window is actually visible 273 * and prevent runaway applications from draining the battery. This is similar to how 274 * FLAG_KEEP_SCREEN_ON works. 275 * 276 * This method is synchronous because it may need to acquire a wake lock before returning. 277 * The assumption is that this method will be called rather infrequently. 278 */ pokeDrawLock(IBinder window)279 void pokeDrawLock(IBinder window); 280 281 /** 282 * Starts a task window move with {startX, startY} as starting point. The amount of move 283 * will be the offset between {startX, startY} and the new cursor position. 284 * 285 * Returns true if the move started successfully; false otherwise. 286 */ startMovingTask(IWindow window, float startX, float startY)287 boolean startMovingTask(IWindow window, float startX, float startY); 288 finishMovingTask(IWindow window)289 oneway void finishMovingTask(IWindow window); 290 291 /** 292 * Update a tap exclude region identified by provided id in the window. Touches on this region 293 * will neither be dispatched to this window nor change the focus to this window. Passing an 294 * invalid region will remove the area from the exclude region of this window. 295 */ updateTapExcludeRegion(IWindow window, in Region region)296 oneway void updateTapExcludeRegion(IWindow window, in Region region); 297 298 /** 299 * Updates the requested visible types of insets. 300 */ updateRequestedVisibleTypes(IWindow window, int requestedVisibleTypes)301 oneway void updateRequestedVisibleTypes(IWindow window, int requestedVisibleTypes); 302 303 /** 304 * Called when the system gesture exclusion has changed. 305 */ reportSystemGestureExclusionChanged(IWindow window, in List<Rect> exclusionRects)306 oneway void reportSystemGestureExclusionChanged(IWindow window, in List<Rect> exclusionRects); 307 308 /** 309 * Called when the DecorView gesture interception state has changed. 310 */ reportDecorViewGestureInterceptionChanged(IWindow window, in boolean intercepted)311 oneway void reportDecorViewGestureInterceptionChanged(IWindow window, in boolean intercepted); 312 313 /** 314 * Called when the keep-clear areas for this window have changed. 315 */ reportKeepClearAreasChanged(IWindow window, in List<Rect> restricted, in List<Rect> unrestricted)316 oneway void reportKeepClearAreasChanged(IWindow window, in List<Rect> restricted, 317 in List<Rect> unrestricted); 318 319 /** 320 * Request the server to call setInputWindowInfo on a given Surface, and return 321 * an input channel where the client can receive input. For windows, the clientToken should be 322 * the IWindow binder object. For other requests, the token can be any unique IBinder token to 323 * be used as unique identifier. 324 */ grantInputChannel(int displayId, in SurfaceControl surface, in IBinder clientToken, in @nullable InputTransferToken hostInputTransferToken, int flags, int privateFlags, int inputFeatures, int type, in IBinder windowToken, in InputTransferToken embeddedInputTransferToken, String inputHandleName, out InputChannel outInputChannel)325 void grantInputChannel(int displayId, in SurfaceControl surface, in IBinder clientToken, 326 in @nullable InputTransferToken hostInputTransferToken, int flags, int privateFlags, 327 int inputFeatures, int type, in IBinder windowToken, 328 in InputTransferToken embeddedInputTransferToken, String inputHandleName, 329 out InputChannel outInputChannel); 330 331 /** 332 * Update the flags on an input channel associated with a particular surface. 333 */ updateInputChannel(in IBinder channelToken, int displayId, in SurfaceControl surface, int flags, int privateFlags, int inputFeatures, in Region region)334 oneway void updateInputChannel(in IBinder channelToken, int displayId, 335 in SurfaceControl surface, int flags, int privateFlags, int inputFeatures, 336 in Region region); 337 338 /** 339 * Transfer window focus to an embedded window if the calling window has focus. 340 * 341 * @param window - calling window owned by the caller. Window can be null if there 342 * is no host window but the caller must have permissions to create an embedded 343 * window without a host window. 344 * @param inputToken - token identifying the embedded window that should gain focus. 345 * @param grantFocus - true if focus should be granted to the embedded window, false if focus 346 * should be transferred back to the host window. If there is no host 347 * window, the system will try to find a new focus target. 348 */ grantEmbeddedWindowFocus(IWindow window, in InputTransferToken inputToken, boolean grantFocus)349 void grantEmbeddedWindowFocus(IWindow window, in InputTransferToken inputToken, 350 boolean grantFocus); 351 352 /** 353 * Generates an DisplayHash that can be used to validate whether specific content was on 354 * screen. 355 * 356 * @param window The token for the window to generate the hash of. 357 * @param boundsInWindow The size and position in the window of where to generate the hash. 358 * @param hashAlgorithm The String for the hash algorithm to use based on values returned 359 * from {@link IWindowManager#getSupportedDisplayHashAlgorithms()} 360 * @param callback The callback invoked to get the results of generateDisplayHash 361 */ generateDisplayHash(IWindow window, in Rect boundsInWindow, in String hashAlgorithm, in RemoteCallback callback)362 oneway void generateDisplayHash(IWindow window, in Rect boundsInWindow, 363 in String hashAlgorithm, in RemoteCallback callback); 364 365 /** 366 * Sets the {@link OnBackInvokedCallbackInfo} containing the callback to be invoked for 367 * a window when back is triggered. 368 * 369 * @param window The token for the window to set the callback to. 370 * @param callbackInfo The {@link OnBackInvokedCallbackInfo} to set. 371 */ setOnBackInvokedCallbackInfo( IWindow window, in OnBackInvokedCallbackInfo callbackInfo)372 oneway void setOnBackInvokedCallbackInfo( 373 IWindow window, in OnBackInvokedCallbackInfo callbackInfo); 374 375 /** 376 * Clears a touchable region set by {@link #setInsets}. 377 */ clearTouchableRegion(IWindow window)378 void clearTouchableRegion(IWindow window); 379 380 /** 381 * Returns whether this window needs to cancel draw and retry later. 382 */ cancelDraw(IWindow window)383 boolean cancelDraw(IWindow window); 384 385 /** 386 * Moves the focus to the adjacent window if there is one in the given direction. This can only 387 * move the focus to the window in the same leaf task. 388 * 389 * @param fromWindow The calling window that the focus is moved from. 390 * @param direction The {@link android.view.View.FocusDirection} that the new focus should go. 391 * @return {@code true} if the focus changes. Otherwise, {@code false}. 392 */ moveFocusToAdjacentWindow(IWindow fromWindow, int direction)393 boolean moveFocusToAdjacentWindow(IWindow fromWindow, int direction); 394 } 395