Searched defs:LockState (Results 1 – 11 of 11) sorted by relevance
28 struct LockState { struct29 enum Kind { Destroyed, Locked, Unlocked } K;32 LockState(Kind K) : K(K) {} in LockState() argument35 static LockState getLocked() { return LockState(Locked); } in getLocked()36 static LockState getUnlocked() { return LockState(Unlocked); } in getUnlocked()37 static LockState getDestroyed() { return LockState(Destroyed); } in getDestroyed()39 bool operator==(const LockState &X) const { in operator ==()43 bool isLocked() const { return K == Locked; } in isLocked()44 bool isUnlocked() const { return K == Unlocked; } in isUnlocked()45 bool isDestroyed() const { return K == Destroyed; } in isDestroyed()[all …]
20 struct LockState { struct28 static LockState lock_state_; argument
25 } LockState; typedef
300 trait LockState { interface
142 protected class LockState( class
264 "LockState":{ object339 "LockState":{ object383 "LockState":{ object481 "LockState":{ object491 "LockState":{ object620 "LockState":{ object786 "LockState":{ object878 "LockState":{ object
272 sync::BorrowedPointer<SharedState> LockState() { in LockState() function
74 enum LockState { UNLOCKED = 0, LOCKED = 1 }; enum
88 enum LockState { UNLOCKED = 0, LOCKED = 1 }; enum
374 enum LockState { enum
41080 "LockState":{ object41117 "LockState":{ object41139 "LockState":{ object