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Searched defs:PhysicalDeviceMeshShaderFeaturesNV (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/include/vulkan/
Dvulkan_structs.hpp70528 struct PhysicalDeviceMeshShaderFeaturesNV struct
70530 using NativeType = VkPhysicalDeviceMeshShaderFeaturesNV;
70532 static const bool allowDuplicate = false;
70533 …NST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV;
70536 …VULKAN_HPP_CONSTEXPR PhysicalDeviceMeshShaderFeaturesNV( VULKAN_HPP_NAMESPACE::Bool32 taskShader_ … in PhysicalDeviceMeshShaderFeaturesNV() function
70547PhysicalDeviceMeshShaderFeaturesNV( VkPhysicalDeviceMeshShaderFeaturesNV const & rhs ) VULKAN_HPP_… in PhysicalDeviceMeshShaderFeaturesNV() function
70557 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV const *>( &rhs … in operator =()
70562 …HPP_CONSTEXPR_14 PhysicalDeviceMeshShaderFeaturesNV & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70568 …eshShaderFeaturesNV & setTaskShader( VULKAN_HPP_NAMESPACE::Bool32 taskShader_ ) VULKAN_HPP_NOEXCEPT in setTaskShader()
70574 …eshShaderFeaturesNV & setMeshShader( VULKAN_HPP_NAMESPACE::Bool32 meshShader_ ) VULKAN_HPP_NOEXCEPT in setMeshShader()
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/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp72636 struct PhysicalDeviceMeshShaderFeaturesNV struct
72638 using NativeType = VkPhysicalDeviceMeshShaderFeaturesNV;
72640 static const bool allowDuplicate = false;
72641 …NST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV;
72644 …VULKAN_HPP_CONSTEXPR PhysicalDeviceMeshShaderFeaturesNV( VULKAN_HPP_NAMESPACE::Bool32 taskShader_ … in PhysicalDeviceMeshShaderFeaturesNV() function
72655PhysicalDeviceMeshShaderFeaturesNV( VkPhysicalDeviceMeshShaderFeaturesNV const & rhs ) VULKAN_HPP_… in PhysicalDeviceMeshShaderFeaturesNV() function
72665 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV const *>( &rhs … in operator =()
72670 …HPP_CONSTEXPR_14 PhysicalDeviceMeshShaderFeaturesNV & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
72676 …eshShaderFeaturesNV & setTaskShader( VULKAN_HPP_NAMESPACE::Bool32 taskShader_ ) VULKAN_HPP_NOEXCEPT in setTaskShader()
72682 …eshShaderFeaturesNV & setMeshShader( VULKAN_HPP_NAMESPACE::Bool32 meshShader_ ) VULKAN_HPP_NOEXCEPT in setMeshShader()
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/external/angle/third_party/vulkan-headers/src/include/vulkan/
Dvulkan_structs.hpp73435 struct PhysicalDeviceMeshShaderFeaturesNV struct
73437 using NativeType = VkPhysicalDeviceMeshShaderFeaturesNV;
73439 static const bool allowDuplicate = false;
73440 …NST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV;
73443 …VULKAN_HPP_CONSTEXPR PhysicalDeviceMeshShaderFeaturesNV( VULKAN_HPP_NAMESPACE::Bool32 taskShader_ … in PhysicalDeviceMeshShaderFeaturesNV() function
73454PhysicalDeviceMeshShaderFeaturesNV( VkPhysicalDeviceMeshShaderFeaturesNV const & rhs ) VULKAN_HPP_… in PhysicalDeviceMeshShaderFeaturesNV() function
73464 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV const *>( &rhs … in operator =()
73469 …HPP_CONSTEXPR_14 PhysicalDeviceMeshShaderFeaturesNV & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
73475 …eshShaderFeaturesNV & setTaskShader( VULKAN_HPP_NAMESPACE::Bool32 taskShader_ ) VULKAN_HPP_NOEXCEPT in setTaskShader()
73481 …eshShaderFeaturesNV & setMeshShader( VULKAN_HPP_NAMESPACE::Bool32 meshShader_ ) VULKAN_HPP_NOEXCEPT in setMeshShader()
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/external/rust/crates/ash/src/vk/
Ddefinitions.rs34976 pub struct PhysicalDeviceMeshShaderFeaturesNV { struct
34982 impl ::std::default::Default for PhysicalDeviceMeshShaderFeaturesNV { implementation
34993 unsafe impl TaggedStructure for PhysicalDeviceMeshShaderFeaturesNV { implementation
34996 impl PhysicalDeviceMeshShaderFeaturesNV { impl
35010 unsafe impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceMeshShaderFeaturesNV {} implementation
35012 unsafe impl ExtendsDeviceCreateInfo for PhysicalDeviceMeshShaderFeaturesNV {} implementation
35038 pub fn build(self) -> PhysicalDeviceMeshShaderFeaturesNV { in build()