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1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #include "ReadbackWorkerGl.h"
17 
18 #include <string.h>
19 
20 #include "ColorBuffer.h"
21 #include "ContextHelper.h"
22 #include "OpenGLESDispatch/DispatchTables.h"
23 #include "OpenGLESDispatch/EGLDispatch.h"
24 #include "OpenGLESDispatch/GLESv2Dispatch.h"
25 #include "gl/ColorBufferGl.h"
26 #include "host-common/logging.h"
27 #include "host-common/misc.h"
28 
29 namespace gfxstream {
30 namespace gl {
31 
TrackedDisplay(uint32_t displayId,uint32_t w,uint32_t h)32 ReadbackWorkerGl::TrackedDisplay::TrackedDisplay(uint32_t displayId, uint32_t w, uint32_t h)
33     : mBufferSize(4 * w * h /* RGBA8 (4 bpp) */),
34       mBuffers(4 /* mailbox */,
35                0),  // Note, last index is used for duplicating buffer on flush
36       mDisplayId(displayId) {}
37 
ReadbackWorkerGl(std::unique_ptr<DisplaySurfaceGl> surface,std::unique_ptr<DisplaySurfaceGl> flushSurface)38 ReadbackWorkerGl::ReadbackWorkerGl(std::unique_ptr<DisplaySurfaceGl> surface,
39                                    std::unique_ptr<DisplaySurfaceGl> flushSurface)
40     : mSurface(std::move(surface)),
41       mFlushSurface(std::move(flushSurface)) {}
42 
init()43 void ReadbackWorkerGl::init() {
44     if (!mFlushSurface->getContextHelper()->setupContext()) {
45         ERR("Failed to make ReadbackWorkerGl flush surface current.");
46     }
47 }
48 
~ReadbackWorkerGl()49 ReadbackWorkerGl::~ReadbackWorkerGl() {
50     // Context not available on exit
51 }
52 
initReadbackForDisplay(uint32_t displayId,uint32_t w,uint32_t h)53 void ReadbackWorkerGl::initReadbackForDisplay(uint32_t displayId, uint32_t w, uint32_t h) {
54     android::base::AutoLock lock(mLock);
55 
56     auto [it, inserted] =  mTrackedDisplays.emplace(displayId, TrackedDisplay(displayId, w, h));
57     if (!inserted) {
58         ERR("Double init of TrackeDisplay for display:%d", displayId);
59         return;
60     }
61 
62     TrackedDisplay& display = it->second;
63 
64     s_gles2.glGenBuffers(display.mBuffers.size(), &display.mBuffers[0]);
65     for (auto buffer : display.mBuffers) {
66         s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer);
67         s_gles2.glBufferData(GL_PIXEL_PACK_BUFFER, display.mBufferSize, nullptr, GL_STREAM_READ);
68     }
69     s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
70 }
71 
deinitReadbackForDisplay(uint32_t displayId)72 void ReadbackWorkerGl::deinitReadbackForDisplay(uint32_t displayId) {
73     android::base::AutoLock lock(mLock);
74 
75     auto it = mTrackedDisplays.find(displayId);
76     if (it == mTrackedDisplays.end()) {
77         ERR("Double deinit of TrackedDisplay for display:%d", displayId);
78         return;
79     }
80 
81     TrackedDisplay& display = it->second;
82 
83     s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
84     s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, 0);
85     s_gles2.glDeleteBuffers(display.mBuffers.size(), &display.mBuffers[0]);
86 
87     mTrackedDisplays.erase(it);
88 }
89 
90 ReadbackWorkerGl::DoNextReadbackResult
doNextReadback(uint32_t displayId,ColorBuffer * cb,void * fbImage,bool repaint,bool readbackBgra)91 ReadbackWorkerGl::doNextReadback(uint32_t displayId,
92                                  ColorBuffer* cb,
93                                  void* fbImage,
94                                  bool repaint,
95                                  bool readbackBgra) {
96     // if |repaint|, make sure that the current frame is immediately sent down
97     // the pipeline and made available to the consumer by priming async
98     // readback; doing 4 consecutive reads in a row, which should be enough to
99     // fill the 3 buffers in the triple buffering setup and on the 4th, trigger
100     // a post callback.
101     int numIter = repaint ? 4 : 1;
102 
103     DoNextReadbackResult ret = DoNextReadbackResult::OK_NOT_READY_FOR_READ;
104 
105     // Mailbox-style triple buffering setup:
106     // We want to avoid glReadPixels while in the middle of doing
107     // memcpy to the consumer, but also want to avoid latency while
108     // that is going on.
109     //
110     // There are 3 buffer ids, A, B, and C.
111     // If we are not in the middle of copying out a frame,
112     // set glReadPixels to write to buffer A and copy from buffer B in
113     // alternation, so the consumer always gets the latest frame
114     // +1 frame of lag in order to not cause blocking on
115     // glReadPixels / glMapBufferRange.
116     // If we are in the middle of copying out a frame, reset A and B to
117     // not be the buffer being copied out, and continue glReadPixels to
118     // buffer A and B as before.
119     //
120     // The resulting invariants are:
121     // - glReadPixels is called on a different buffer every time
122     //   so we avoid introducing sync points there.
123     // - At no time are we mapping/copying a buffer and also doing
124     //   glReadPixels on it (avoid simultaneous map + glReadPixels)
125     // - glReadPixels and then immediately map/copy the same buffer
126     //   doesn't happen either (avoid sync point in glMapBufferRange)
127     for (int i = 0; i < numIter; i++) {
128         android::base::AutoLock lock(mLock);
129         TrackedDisplay& r = mTrackedDisplays[displayId];
130         if (r.mIsCopying) {
131             switch (r.mMapCopyIndex) {
132                 // To keep double buffering effect on
133                 // glReadPixels, need to keep even/oddness of
134                 // mReadPixelsIndexEven and mReadPixelsIndexOdd.
135                 case 0:
136                     r.mReadPixelsIndexEven = 2;
137                     r.mReadPixelsIndexOdd = 1;
138                     break;
139                 case 1:
140                     r.mReadPixelsIndexEven = 0;
141                     r.mReadPixelsIndexOdd = 2;
142                     break;
143                 case 2:
144                     r.mReadPixelsIndexEven = 0;
145                     r.mReadPixelsIndexOdd = 1;
146                     break;
147             }
148         } else {
149             r.mReadPixelsIndexEven = 0;
150             r.mReadPixelsIndexOdd = 1;
151             r.mMapCopyIndex = r.mPrevReadPixelsIndex;
152         }
153 
154         // Double buffering on buffer A / B part
155         uint32_t readAt;
156         if (r.m_readbackCount % 2 == 0) {
157             readAt = r.mReadPixelsIndexEven;
158         } else {
159             readAt = r.mReadPixelsIndexOdd;
160         }
161         r.m_readbackCount++;
162         r.mPrevReadPixelsIndex = readAt;
163 
164         cb->glOpReadbackAsync(r.mBuffers[readAt], readbackBgra);
165 
166         // It's possible to post callback before any of the async readbacks
167         // have written any data yet, which results in a black frame.  Safer
168         // option to avoid this glitch is to wait until all 3 potential
169         // buffers in our triple buffering setup have had chances to readback.
170         lock.unlock();
171         if (r.m_readbackCount > 3) {
172             ret = DoNextReadbackResult::OK_READY_FOR_READ;
173         }
174     }
175 
176     return ret;
177 }
178 
flushPipeline(uint32_t displayId)179 ReadbackWorkerGl::FlushResult ReadbackWorkerGl::flushPipeline(uint32_t displayId) {
180     android::base::AutoLock lock(mLock);
181 
182     auto it = mTrackedDisplays.find(displayId);
183     if (it == mTrackedDisplays.end()) {
184         ERR("Failed to find TrackedDisplay for display:%d", displayId);
185         return FlushResult::FAIL;
186     }
187     TrackedDisplay& display = it->second;
188 
189     if (display.mIsCopying) {
190         // No need to make the last frame available,
191         // we are currently being read.
192         return FlushResult::OK_NOT_READY_FOR_READ;
193     }
194 
195     auto src = display.mBuffers[display.mPrevReadPixelsIndex];
196     auto srcSize = display.mBufferSize;
197     auto dst = display.mBuffers.back();
198 
199     // This is not called from a renderthread, so let's activate the context.
200     {
201         RecursiveScopedContextBind contextBind(mSurface->getContextHelper());
202         if (!contextBind.isOk()) {
203             ERR("Failed to make ReadbackWorkerGl surface current, skipping flush.");
204             return FlushResult::FAIL;
205         }
206 
207         // We now copy the last frame into slot 4, where no other thread
208         // ever writes.
209         s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, src);
210         s_gles2.glBindBuffer(GL_COPY_WRITE_BUFFER, dst);
211         s_gles2.glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, srcSize);
212     }
213 
214     display.mMapCopyIndex = display.mBuffers.size() - 1;
215     return FlushResult::OK_READY_FOR_READ;
216 }
217 
getPixels(uint32_t displayId,void * buf,uint32_t bytes)218 void ReadbackWorkerGl::getPixels(uint32_t displayId, void* buf, uint32_t bytes) {
219     android::base::AutoLock lock(mLock);
220 
221     auto it = mTrackedDisplays.find(displayId);
222     if (it == mTrackedDisplays.end()) {
223         ERR("Failed to find TrackedDisplay for display:%d", displayId);
224         return;
225     }
226     TrackedDisplay& display = it->second;
227     display.mIsCopying = true;
228     lock.unlock();
229 
230     auto buffer = display.mBuffers[display.mMapCopyIndex];
231     s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, buffer);
232     void* pixels = s_gles2.glMapBufferRange(GL_COPY_READ_BUFFER, 0, bytes, GL_MAP_READ_BIT);
233     memcpy(buf, pixels, bytes);
234     s_gles2.glUnmapBuffer(GL_COPY_READ_BUFFER);
235 
236     lock.lock();
237     display.mIsCopying = false;
238     lock.unlock();
239 }
240 
241 }  // namespace gl
242 }  // namespace gfxstream
243