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1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.wm.shell.unfold;
18 
19 import android.annotation.FloatRange;
20 
21 import java.util.concurrent.Executor;
22 
23 /**
24  * Wrapper interface for unfold transition progress provider for the Shell
25  * @see com.android.systemui.unfold.UnfoldTransitionProgressProvider
26  */
27 public interface ShellUnfoldProgressProvider {
28 
29     // This is a temporary workaround until we move the progress providers into the Shell or
30     // refactor the dependencies. TLDR, the base module depends on this provider to determine if the
31     // FullscreenUnfoldController is available, but this check can't rely on an optional component.
32     public static final ShellUnfoldProgressProvider NO_PROVIDER =
33             new ShellUnfoldProgressProvider() {};
34 
35     /**
36      * Adds a transition listener
37      */
addListener(Executor executor, UnfoldListener listener)38     default void addListener(Executor executor, UnfoldListener listener) {}
39 
40     /**
41      * Listener for receiving unfold updates
42      */
43     interface UnfoldListener {
onStateChangeStarted()44         default void onStateChangeStarted() {}
45 
onStateChangeProgress(@loatRangefrom = 0.0, to = 1.0) float progress)46         default void onStateChangeProgress(@FloatRange(from = 0.0, to = 1.0) float progress) {}
47 
onStateChangeFinished()48         default void onStateChangeFinished() {}
49 
onFoldStateChanged(boolean isFolded)50         default void onFoldStateChanged(boolean isFolded) {}
51     }
52 }
53