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1 /**************************************************************************
2  *
3  * Copyright (C) 2015 Red Hat Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included
13  * in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  *
23  **************************************************************************/
24 #ifndef VIRGL_HW_H
25 #define VIRGL_HW_H
26 
27 #include <stdint.h>
28 
29 struct virgl_box {
30 	uint32_t x, y, z;
31 	uint32_t w, h, d;
32 };
33 
34 /* formats known by the HW device - based on gallium subset */
35 enum virgl_formats {
36    VIRGL_FORMAT_B8G8R8A8_UNORM          = 1,
37    VIRGL_FORMAT_B8G8R8X8_UNORM          = 2,
38    VIRGL_FORMAT_A8R8G8B8_UNORM          = 3,
39    VIRGL_FORMAT_X8R8G8B8_UNORM          = 4,
40    VIRGL_FORMAT_B5G5R5A1_UNORM          = 5,
41    VIRGL_FORMAT_B4G4R4A4_UNORM          = 6,
42    VIRGL_FORMAT_B5G6R5_UNORM            = 7,
43    VIRGL_FORMAT_R10G10B10A2_UNORM       = 8,
44    VIRGL_FORMAT_L8_UNORM                = 9,    /**< ubyte luminance */
45    VIRGL_FORMAT_A8_UNORM                = 10,   /**< ubyte alpha */
46    VIRGL_FORMAT_L8A8_UNORM              = 12,   /**< ubyte alpha, luminance */
47    VIRGL_FORMAT_L16_UNORM               = 13,   /**< ushort luminance */
48 
49    VIRGL_FORMAT_Z16_UNORM               = 16,
50    VIRGL_FORMAT_Z32_UNORM               = 17,
51    VIRGL_FORMAT_Z32_FLOAT               = 18,
52    VIRGL_FORMAT_Z24_UNORM_S8_UINT       = 19,
53    VIRGL_FORMAT_S8_UINT_Z24_UNORM       = 20,
54    VIRGL_FORMAT_Z24X8_UNORM             = 21,
55    VIRGL_FORMAT_S8_UINT                 = 23,   /**< ubyte stencil */
56 
57    VIRGL_FORMAT_R32_FLOAT               = 28,
58    VIRGL_FORMAT_R32G32_FLOAT            = 29,
59    VIRGL_FORMAT_R32G32B32_FLOAT         = 30,
60    VIRGL_FORMAT_R32G32B32A32_FLOAT      = 31,
61 
62    VIRGL_FORMAT_R16_UNORM               = 48,
63    VIRGL_FORMAT_R16G16_UNORM            = 49,
64 
65    VIRGL_FORMAT_R16G16B16A16_UNORM      = 51,
66 
67    VIRGL_FORMAT_R16_SNORM               = 56,
68    VIRGL_FORMAT_R16G16_SNORM            = 57,
69    VIRGL_FORMAT_R16G16B16A16_SNORM      = 59,
70 
71    VIRGL_FORMAT_R8_UNORM                = 64,
72    VIRGL_FORMAT_R8G8_UNORM              = 65,
73    VIRGL_FORMAT_R8G8B8_UNORM            = 66,
74    VIRGL_FORMAT_R8G8B8A8_UNORM          = 67,
75 
76    VIRGL_FORMAT_R8_SNORM                = 74,
77    VIRGL_FORMAT_R8G8_SNORM              = 75,
78    VIRGL_FORMAT_R8G8B8_SNORM            = 76,
79    VIRGL_FORMAT_R8G8B8A8_SNORM          = 77,
80 
81    VIRGL_FORMAT_R16_FLOAT               = 91,
82    VIRGL_FORMAT_R16G16_FLOAT            = 92,
83    VIRGL_FORMAT_R16G16B16_FLOAT         = 93,
84    VIRGL_FORMAT_R16G16B16A16_FLOAT      = 94,
85 
86    VIRGL_FORMAT_L8_SRGB                 = 95,
87    VIRGL_FORMAT_L8A8_SRGB               = 96,
88    VIRGL_FORMAT_B8G8R8A8_SRGB           = 100,
89    VIRGL_FORMAT_B8G8R8X8_SRGB           = 101,
90    VIRGL_FORMAT_R8G8B8A8_SRGB           = 104,
91 
92    /* compressed formats */
93    VIRGL_FORMAT_DXT1_RGB                = 105,
94    VIRGL_FORMAT_DXT1_RGBA               = 106,
95    VIRGL_FORMAT_DXT3_RGBA               = 107,
96    VIRGL_FORMAT_DXT5_RGBA               = 108,
97 
98    /* sRGB, compressed */
99    VIRGL_FORMAT_DXT1_SRGB               = 109,
100    VIRGL_FORMAT_DXT1_SRGBA              = 110,
101    VIRGL_FORMAT_DXT3_SRGBA              = 111,
102    VIRGL_FORMAT_DXT5_SRGBA              = 112,
103 
104    /* rgtc compressed */
105    VIRGL_FORMAT_RGTC1_UNORM             = 113,
106    VIRGL_FORMAT_RGTC1_SNORM             = 114,
107    VIRGL_FORMAT_RGTC2_UNORM             = 115,
108    VIRGL_FORMAT_RGTC2_SNORM             = 116,
109 
110    VIRGL_FORMAT_A8B8G8R8_UNORM          = 121,
111    VIRGL_FORMAT_B5G5R5X1_UNORM          = 122,
112    VIRGL_FORMAT_R11G11B10_FLOAT         = 124,
113    VIRGL_FORMAT_R9G9B9E5_FLOAT          = 125,
114    VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT    = 126,
115 
116    VIRGL_FORMAT_B10G10R10A2_UNORM       = 131,
117    VIRGL_FORMAT_R8G8B8X8_UNORM          = 134,
118    VIRGL_FORMAT_B4G4R4X4_UNORM          = 135,
119    VIRGL_FORMAT_X24S8_UINT              = 136,
120    VIRGL_FORMAT_S8X24_UINT              = 137,
121    VIRGL_FORMAT_B2G3R3_UNORM            = 139,
122 
123    VIRGL_FORMAT_L16A16_UNORM            = 140,
124    VIRGL_FORMAT_A16_UNORM               = 141,
125 
126    VIRGL_FORMAT_A8_SNORM                = 147,
127    VIRGL_FORMAT_L8_SNORM                = 148,
128    VIRGL_FORMAT_L8A8_SNORM              = 149,
129 
130    VIRGL_FORMAT_A16_SNORM               = 151,
131    VIRGL_FORMAT_L16_SNORM               = 152,
132    VIRGL_FORMAT_L16A16_SNORM            = 153,
133 
134    VIRGL_FORMAT_A16_FLOAT               = 155,
135    VIRGL_FORMAT_L16_FLOAT               = 156,
136    VIRGL_FORMAT_L16A16_FLOAT            = 157,
137 
138    VIRGL_FORMAT_A32_FLOAT               = 159,
139    VIRGL_FORMAT_L32_FLOAT               = 160,
140    VIRGL_FORMAT_L32A32_FLOAT            = 161,
141 
142    VIRGL_FORMAT_YV12                    = 163,
143    VIRGL_FORMAT_YV16                    = 164,
144    VIRGL_FORMAT_IYUV                    = 165,  /**< aka I420 */
145    VIRGL_FORMAT_NV12                    = 166,
146    VIRGL_FORMAT_NV21                    = 167,
147 
148    VIRGL_FORMAT_R8_UINT                 = 177,
149    VIRGL_FORMAT_R8G8_UINT               = 178,
150    VIRGL_FORMAT_R8G8B8_UINT             = 179,
151    VIRGL_FORMAT_R8G8B8A8_UINT           = 180,
152 
153    VIRGL_FORMAT_R8_SINT                 = 181,
154    VIRGL_FORMAT_R8G8_SINT               = 182,
155    VIRGL_FORMAT_R8G8B8_SINT             = 183,
156    VIRGL_FORMAT_R8G8B8A8_SINT           = 184,
157 
158    VIRGL_FORMAT_R16_UINT                = 185,
159    VIRGL_FORMAT_R16G16_UINT             = 186,
160    VIRGL_FORMAT_R16G16B16_UINT          = 187,
161    VIRGL_FORMAT_R16G16B16A16_UINT       = 188,
162 
163    VIRGL_FORMAT_R16_SINT                = 189,
164    VIRGL_FORMAT_R16G16_SINT             = 190,
165    VIRGL_FORMAT_R16G16B16_SINT          = 191,
166    VIRGL_FORMAT_R16G16B16A16_SINT       = 192,
167    VIRGL_FORMAT_R32_UINT                = 193,
168    VIRGL_FORMAT_R32G32_UINT             = 194,
169    VIRGL_FORMAT_R32G32B32_UINT          = 195,
170    VIRGL_FORMAT_R32G32B32A32_UINT       = 196,
171 
172    VIRGL_FORMAT_R32_SINT                = 197,
173    VIRGL_FORMAT_R32G32_SINT             = 198,
174    VIRGL_FORMAT_R32G32B32_SINT          = 199,
175    VIRGL_FORMAT_R32G32B32A32_SINT       = 200,
176 
177    VIRGL_FORMAT_A8_UINT                 = 201,
178    VIRGL_FORMAT_L8_UINT                 = 203,
179    VIRGL_FORMAT_L8A8_UINT               = 204,
180 
181    VIRGL_FORMAT_A8_SINT                 = 205,
182    VIRGL_FORMAT_L8_SINT                 = 207,
183    VIRGL_FORMAT_L8A8_SINT               = 208,
184 
185    VIRGL_FORMAT_A16_UINT                = 209,
186    VIRGL_FORMAT_L16_UINT                = 211,
187    VIRGL_FORMAT_L16A16_UINT             = 212,
188 
189    VIRGL_FORMAT_A16_SINT                = 213,
190    VIRGL_FORMAT_L16_SINT                = 215,
191    VIRGL_FORMAT_L16A16_SINT             = 216,
192 
193    VIRGL_FORMAT_A32_UINT                = 217,
194    VIRGL_FORMAT_L32_UINT                = 219,
195    VIRGL_FORMAT_L32A32_UINT             = 220,
196 
197    VIRGL_FORMAT_A32_SINT                = 221,
198    VIRGL_FORMAT_L32_SINT                = 223,
199    VIRGL_FORMAT_L32A32_SINT             = 224,
200 
201    VIRGL_FORMAT_B10G10R10A2_UINT        = 225,
202    VIRGL_FORMAT_R8G8B8X8_SNORM          = 229,
203 
204    VIRGL_FORMAT_R8G8B8X8_SRGB           = 230,
205 
206    VIRGL_FORMAT_R8G8B8X8_UINT           = 231,
207    VIRGL_FORMAT_R8G8B8X8_SINT           = 232,
208    VIRGL_FORMAT_B10G10R10X2_UNORM       = 233,
209    VIRGL_FORMAT_R16G16B16X16_UNORM      = 234,
210    VIRGL_FORMAT_R16G16B16X16_SNORM      = 235,
211    VIRGL_FORMAT_R16G16B16X16_FLOAT      = 236,
212    VIRGL_FORMAT_R16G16B16X16_UINT       = 237,
213    VIRGL_FORMAT_R16G16B16X16_SINT       = 238,
214 
215    VIRGL_FORMAT_R10G10B10A2_UINT        = 253,
216 
217    VIRGL_FORMAT_BPTC_RGBA_UNORM         = 255,
218    VIRGL_FORMAT_BPTC_SRGBA              = 256,
219    VIRGL_FORMAT_BPTC_RGB_FLOAT          = 257,
220    VIRGL_FORMAT_BPTC_RGB_UFLOAT         = 258,
221 
222    VIRGL_FORMAT_R10G10B10X2_UNORM       = 308,
223    VIRGL_FORMAT_A4B4G4R4_UNORM          = 311,
224 
225    VIRGL_FORMAT_R8_SRGB                 = 312,
226    VIRGL_FORMAT_R8G8_SRGB               = 313,
227 
228    VIRGL_FORMAT_P010                    = 314,
229    VIRGL_FORMAT_P012                    = 315,
230    VIRGL_FORMAT_P016                    = 316,
231 
232    VIRGL_FORMAT_MAX /* = PIPE_FORMAT_COUNT */,
233 };
234 
235 struct virgl_caps_bool_set1 {
236         unsigned indep_blend_enable:1;
237         unsigned indep_blend_func:1;
238         unsigned cube_map_array:1;
239         unsigned shader_stencil_export:1;
240         unsigned conditional_render:1;
241         unsigned start_instance:1;
242         unsigned primitive_restart:1;
243         unsigned blend_eq_sep:1;
244         unsigned instanceid:1;
245         unsigned vertex_element_instance_divisor:1;
246         unsigned seamless_cube_map:1;
247         unsigned occlusion_query:1;
248         unsigned timer_query:1;
249         unsigned streamout_pause_resume:1;
250         unsigned texture_multisample:1;
251         unsigned fragment_coord_conventions:1;
252         unsigned depth_clip_disable:1;
253         unsigned seamless_cube_map_per_texture:1;
254         unsigned ubo:1;
255         unsigned color_clamping:1; /* not in GL 3.1 core profile */
256         unsigned poly_stipple:1; /* not in GL 3.1 core profile */
257         unsigned mirror_clamp:1;
258         unsigned texture_query_lod:1;
259         unsigned has_fp64:1;
260         unsigned has_tessellation_shaders:1;
261         unsigned has_indirect_draw:1;
262         unsigned has_sample_shading:1;
263         unsigned has_cull:1;
264 };
265 
266 /* endless expansion capabilites - current gallium has 252 formats */
267 struct virgl_supported_format_mask {
268         uint32_t bitmask[16];
269 };
270 /* capabilities set 2 - version 1 - 32-bit and float values */
271 struct virgl_caps_v1 {
272         uint32_t max_version;
273         struct virgl_supported_format_mask sampler;
274         struct virgl_supported_format_mask render;
275         struct virgl_supported_format_mask depthstencil;
276         struct virgl_supported_format_mask vertexbuffer;
277         struct virgl_caps_bool_set1 bset;
278         uint32_t glsl_level;
279         uint32_t max_texture_array_layers;
280         uint32_t max_streamout_buffers;
281         uint32_t max_dual_source_render_targets;
282         uint32_t max_render_targets;
283         uint32_t max_samples;
284         uint32_t prim_mask;
285         uint32_t max_tbo_size;
286         uint32_t max_uniform_blocks;
287         uint32_t max_viewports;
288         uint32_t max_texture_gather_components;
289 };
290 
291 /*
292  * This struct should be growable when used in capset 2,
293  * so we shouldn't have to add a v3 ever.
294  */
295 struct virgl_caps_v2 {
296         struct virgl_caps_v1 v1;
297         float min_aliased_point_size;
298         float max_aliased_point_size;
299         float min_smooth_point_size;
300         float max_smooth_point_size;
301         float min_aliased_line_width;
302         float max_aliased_line_width;
303         float min_smooth_line_width;
304         float max_smooth_line_width;
305         float max_texture_lod_bias;
306         uint32_t max_geom_output_vertices;
307         uint32_t max_geom_total_output_components;
308         uint32_t max_vertex_outputs;
309         uint32_t max_vertex_attribs;
310         uint32_t max_shader_patch_varyings;
311         int32_t min_texel_offset;
312         int32_t max_texel_offset;
313         int32_t min_texture_gather_offset;
314         int32_t max_texture_gather_offset;
315         uint32_t texture_buffer_offset_alignment;
316         uint32_t uniform_buffer_offset_alignment;
317         uint32_t tgsi_invariant;
318         uint32_t shader_buffer_offset_alignment;
319 };
320 
321 union virgl_caps {
322         uint32_t max_version;
323         struct virgl_caps_v1 v1;
324         struct virgl_caps_v2 v2;
325 };
326 
327 enum virgl_errors {
328         VIRGL_ERROR_NONE,
329         VIRGL_ERROR_UNKNOWN,
330         VIRGL_ERROR_UNKNOWN_RESOURCE_FORMAT,
331 };
332 
333 enum virgl_ctx_errors {
334         VIRGL_ERROR_CTX_NONE,
335         VIRGL_ERROR_CTX_UNKNOWN,
336         VIRGL_ERROR_CTX_ILLEGAL_SHADER,
337         VIRGL_ERROR_CTX_ILLEGAL_HANDLE,
338         VIRGL_ERROR_CTX_ILLEGAL_RESOURCE,
339         VIRGL_ERROR_CTX_ILLEGAL_SURFACE,
340         VIRGL_ERROR_CTX_ILLEGAL_VERTEX_FORMAT,
341         VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER,
342 };
343 
344 /* virgl bind flags - these are compatible with mesa 10.5 gallium.
345  * but are fixed, no other should be passed to virgl either.
346  */
347 #define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
348 #define VIRGL_BIND_RENDER_TARGET (1 << 1)
349 #define VIRGL_BIND_SAMPLER_VIEW  (1 << 3)
350 #define VIRGL_BIND_VERTEX_BUFFER (1 << 4)
351 #define VIRGL_BIND_INDEX_BUFFER  (1 << 5)
352 #define VIRGL_BIND_CONSTANT_BUFFER (1 << 6)
353 #define VIRGL_BIND_DISPLAY_TARGET (1 << 7)
354 #define VIRGL_BIND_COMMAND_ARGS  (1 << 8)
355 #define VIRGL_BIND_STREAM_OUTPUT (1 << 11)
356 #define VIRGL_BIND_SHADER_BUFFER (1 << 14)
357 #define VIRGL_BIND_QUERY_BUFFER  (1 << 15)
358 #define VIRGL_BIND_CURSOR        (1 << 16)
359 #define VIRGL_BIND_CUSTOM        (1 << 17)
360 #define VIRGL_BIND_SCANOUT       (1 << 18)
361 /* Used for buffers that are backed by guest storage and
362  * are only read by the host.
363  */
364 #define VIRGL_BIND_STAGING       (1 << 19)
365 #define VIRGL_BIND_SHARED        (1 << 20)
366 #define VIRGL_BIND_PREFER_EMULATED_BGRA (1 << 21)
367 #define VIRGL_BIND_LINEAR (1 << 22)
368 
369 #define VIRGL_RESOURCE_Y_0_TOP (1 << 0)
370 #endif
371