1 // Copyright 2020 The Android Open Source Project 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #pragma once 16 17 #include "aemu/base/export.h" 18 #include "constants.h" 19 #include "host-common/hw-config.h" 20 21 /* MSVC only exports function pointers */ 22 AEMU_EXPORT AndroidHwConfig* aemu_get_android_hw(); 23 24 /* this is to support snapshot (currently only qemu1+software-renderer) */ 25 extern const char* savevm_on_exit; 26 27 /* this indicates that guest has mounted data partition */ 28 extern int guest_data_partition_mounted; 29 30 /* this indicates that guest has boot completed */ 31 extern int guest_boot_completed; 32 33 extern int arm_snapshot_save_completed; 34 35 extern int host_emulator_is_headless; 36 37 /* are we using the emulator in the android mode or plain qemu? */ 38 extern int android_qemu_mode; 39 40 /* are we using android-emu libraries for a minimal configuration? */ 41 extern int min_config_qemu_mode; 42 43 /* is android-emu running Fuchsia? */ 44 extern int is_fuchsia; 45 46 extern int android_snapshot_update_timer; 47 48 /* are we using qemu 2? */ 49 /* remove this flag once we deprecate qemu1 on both dev and release branches. */ 50 extern int engine_supports_snapshot; 51 52 /* are we changing the language, country, or locale? */ 53 extern int changing_language_country_locale; 54 extern const char* to_set_language; 55 extern const char* to_set_country; 56 extern const char* to_set_locale; 57 58 /* True if we are using keycode forwarding instead of translating text value to 59 * keycode */ 60 /* on emulator host. */ 61 extern int use_keycode_forwarding; 62 63 enum WinsysPreferredGlesBackend { 64 WINSYS_GLESBACKEND_PREFERENCE_AUTO = 0, 65 WINSYS_GLESBACKEND_PREFERENCE_ANGLE = 1, 66 WINSYS_GLESBACKEND_PREFERENCE_ANGLE9 = 2, 67 WINSYS_GLESBACKEND_PREFERENCE_SWIFTSHADER = 3, 68 WINSYS_GLESBACKEND_PREFERENCE_NATIVEGL = 4, 69 WINSYS_GLESBACKEND_PREFERENCE_NUM = 5, 70 }; 71 72 enum WinsysPreferredGlesApiLevel { 73 WINSYS_GLESAPILEVEL_PREFERENCE_AUTO = 0, 74 WINSYS_GLESAPILEVEL_PREFERENCE_MAX = 1, 75 WINSYS_GLESAPILEVEL_PREFERENCE_COMPAT = 2, 76 WINSYS_GLESAPILEVEL_PREFERENCE_NUM = 3, 77 }; 78 79