Searched defs:activeTexture (Results 1 – 9 of 9) sorted by relevance
3562 Texture *activeTexture = (type != TextureType::InvalidEnum) in syncActiveTextures() local3891 Texture *activeTexture = (type != TextureType::InvalidEnum) in onActiveTextureChange() local3905 Texture *activeTexture = (type != TextureType::InvalidEnum) in onActiveTextureStateChange() local
84 GLenum activeTexture; member
506 void StateManagerGL::activeTexture(size_t unit) in activeTexture() function in rx::StateManagerGL
113 PFNGLACTIVETEXTUREPROC activeTexture = nullptr; variable
91 'activeTexture': {1: { 0:true }}, property
143 void GLContext::activeTexture(uint32_t texture) in activeTexture() function in sglr::GLContext
549 void ReferenceContext::activeTexture(uint32_t texture) in activeTexture() function in sglr::ReferenceContext
7 glActiveTextureFunc activeTexture; variable
1705 size_t activeTexture = context->getState().getActiveSampler(); in MaybeResetContextState() local