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1 /**
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #include "Gainmap.h"
17 
18 namespace android::uirenderer {
19 
allocateHardwareGainmap(const sp<Gainmap> & srcGainmap)20 sp<Gainmap> Gainmap::allocateHardwareGainmap(const sp<Gainmap>& srcGainmap) {
21     auto gainmap = sp<Gainmap>::make();
22     gainmap->info = srcGainmap->info;
23     const SkBitmap skSrcBitmap = srcGainmap->bitmap->getSkBitmap();
24     sk_sp<Bitmap> skBitmap(Bitmap::allocateHardwareBitmap(skSrcBitmap));
25     if (!skBitmap.get()) {
26         return nullptr;
27     }
28     gainmap->bitmap = std::move(skBitmap);
29     return gainmap;
30 }
31 
32 }  // namespace android::uirenderer