1 /** 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #include "Gainmap.h" 17 18 namespace android::uirenderer { 19 allocateHardwareGainmap(const sp<Gainmap> & srcGainmap)20sp<Gainmap> Gainmap::allocateHardwareGainmap(const sp<Gainmap>& srcGainmap) { 21 auto gainmap = sp<Gainmap>::make(); 22 gainmap->info = srcGainmap->info; 23 const SkBitmap skSrcBitmap = srcGainmap->bitmap->getSkBitmap(); 24 sk_sp<Bitmap> skBitmap(Bitmap::allocateHardwareBitmap(skSrcBitmap)); 25 if (!skBitmap.get()) { 26 return nullptr; 27 } 28 gainmap->bitmap = std::move(skBitmap); 29 return gainmap; 30 } 31 32 } // namespace android::uirenderer