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Searched defs:arrayElementOffset (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Drenderermtl_utils.cpp66 void SetFloatUniformMatrix(unsigned int arrayElementOffset, in SetFloatUniformMatrix()
89 void SetFloatUniformMatrixFast(unsigned int arrayElementOffset, in SetFloatUniformMatrixFast()
161 void SetFloatUniformMatrixMetal<cols, 4>::Run(unsigned int arrayElementOffset, in Run()
186 void SetFloatUniformMatrixMetal<cols, 2>::Run(unsigned int arrayElementOffset, in Run()
211 void SetFloatUniformMatrixMetal<cols, rows>::Run(unsigned int arrayElementOffset, in Run()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp288 void SetFloatUniformMatrix(unsigned int arrayElementOffset, in SetFloatUniformMatrix()
311 void SetFloatUniformMatrixFast(unsigned int arrayElementOffset, in SetFloatUniformMatrixFast()
909 void SetFloatUniformMatrixGLSL<cols, 4>::Run(unsigned int arrayElementOffset, in Run()
934 void SetFloatUniformMatrixGLSL<cols, rows>::Run(unsigned int arrayElementOffset, in Run()
956 void SetFloatUniformMatrixHLSL<4, rows>::Run(unsigned int arrayElementOffset, in Run()
981 void SetFloatUniformMatrixHLSL<cols, rows>::Run(unsigned int arrayElementOffset, in Run()
/external/angle/src/libANGLE/renderer/d3d/
DProgramExecutableD3D.cpp2530 const unsigned int arrayElementOffset = locationInfo.arrayIndex; in setUniformImpl() local
2611 unsigned int arrayElementOffset = uniformLocation.arrayIndex; in setUniformMatrixfvInternal() local