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Searched defs:attached_shaders (Results 1 – 18 of 18) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageSizeTests.cpp238 GLint attached_shaders; in CheckProgram() local
528 GLint attached_shaders; in CheckProgram() local
Dgl4cProgramInterfaceQueryTests.cpp2548 GLint attached_shaders; in CheckProgram() local
4587 GLint attached_shaders; in CheckProgram() local
Dgl4cVertexAttribBindingTests.cpp173 GLint attached_shaders; in CheckProgram() local
Dgl4cTextureGatherTests.cpp174 GLint attached_shaders; in CheckProgram() local
Dgl4cShaderAtomicCountersTests.cpp3837 GLint attached_shaders; in CheckProgram() local
Dgl4cComputeShaderTests.cpp114 GLint attached_shaders; in CheckProgram() local
Dgl4cShaderStorageBufferObjectTests.cpp195 GLint attached_shaders; in CheckProgram() local
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp140 GLint attached_shaders; in CheckProgram() local
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageSizeTests.cpp181 GLint attached_shaders; in CheckProgram() local
Des31cTextureGatherTests.cpp137 GLint attached_shaders; in CheckProgram() local
Des31cVertexAttribBindingTests.cpp123 GLint attached_shaders; in CheckProgram() local
Des31cShaderAtomicCountersTests.cpp855 GLint attached_shaders; in CheckProgram() local
Des31cProgramInterfaceQueryTests.cpp496 GLint attached_shaders; in CheckProgram() local
Des31cComputeShaderTests.cpp113 GLint attached_shaders = 0; in CheckProgram() local
Des31cShaderStorageBufferObjectTests.cpp138 GLint attached_shaders; in CheckProgram() local
Des31cDrawIndirectTests.cpp318 GLint attached_shaders; in CheckProgram() local
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderTCTE.cpp2588 unsigned int attached_shaders[n_shaders] = {0}; in initTestRun() local
/external/deqp/modules/egl/
DteglSyncTests.cpp440 GLint attached_shaders = 0; in CheckProgram() local