/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 166 EGLint attribs[] = {EGL_RENDERABLE_TYPE, in load8BitsConfig() local 197 EGLint attribs[] = {EGL_RENDERABLE_TYPE, in load1010102Config() local 226 EGLint attribs[] = {EGL_RENDERABLE_TYPE, in loadFP16Config() local 256 EGLint attribs[] = {EGL_RENDERABLE_TYPE, in loadA8Config() local 382 EGLint attribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE}; in createPBufferSurface() local 426 EGLint attribs[] = {EGL_NONE, EGL_NONE, EGL_NONE}; in createSurface() local 698 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE}; in fenceWait() local
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 58 EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; in main() local
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/frameworks/rs/driver/ |
D | rsdVertexArray.cpp | 30 RsdVertexArray::RsdVertexArray(const Attrib *attribs, uint32_t numAttribs) { in RsdVertexArray()
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D | rsdGL.cpp | 549 RsdVertexArray::Attrib attribs[2]; in rsdGLDrawQuadTexCoords() local
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D | rsdRuntimeStubs.cpp | 877 RsdVertexArray::Attrib attribs[2]; local
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaGLRenderEngine.cpp | 99 std::vector<EGLint> attribs; in selectEGLConfig() local 381 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE}; in waitGpuFence() local
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/frameworks/native/opengl/tools/glgen/stubs/egl/ |
D | EGL15cHeader.cpp | 181 EGLAttrib *attribs; member
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | EGLConsumer.cpp | 565 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE}; in doGLFenceWaitLocked() local
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | RenderTarget.java | 392 int[] attribs = { EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE }; in createSurface() local
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 155 std::vector<EGLint> attribs; in selectEGLConfig() local 537 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE}; in waitFence() local
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 868 EGLint attribs[] = { in doGLFenceWaitLocked() local
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/frameworks/base/core/jni/ |
D | android_opengl_EGL15.cpp | 181 EGLAttrib *attribs; member
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 473 const EGLint attribs[] = { in getEglConfig() local
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