| /external/deqp/external/openglcts/modules/common/ |
| D | glcFramebufferCompleteness.cpp | 132 void TestContext::bindFramebuffer(GLenum target, GLuint fboId) in bindFramebuffer() function in glcts::__anon84a6370c0111::TestContext
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| /external/autotest/client/deps/webgl_mpd/src/debug/ |
| D | webgl-debug.js | 121 'bindFramebuffer': {2: { 0:true }}, property
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| /external/deqp/modules/gles31/functional/ |
| D | es31fFboSRGBWriteControlTests.cpp | 1169 void Renderer::bindFramebuffer(const int framebufferIdx) in bindFramebuffer() function in deqp::gles31::Functional::__anonbdfce41d0111::Renderer
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| /external/deqp/framework/opengl/simplereference/ |
| D | sglrGLContext.cpp | 190 void GLContext::bindFramebuffer(uint32_t target, uint32_t framebuffer) in bindFramebuffer() function in sglr::GLContext
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| D | sglrReferenceContext.cpp | 838 void ReferenceContext::bindFramebuffer(uint32_t target, uint32_t name) in bindFramebuffer() function in sglr::ReferenceContext
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 686 void StateManagerGL::bindFramebuffer(GLenum type, GLuint framebuffer) in bindFramebuffer() function in rx::StateManagerGL
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| D | DispatchTableGL_autogen.h | 262 PFNGLBINDFRAMEBUFFERPROC bindFramebuffer = nullptr; variable
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| /external/mesa3d/src/gfxstream/guest/OpenglCodecCommon/ |
| D | GLClientState.cpp | 2468 void GLClientState::bindFramebuffer(GLenum target, GLuint name) { in bindFramebuffer() function in gfxstream::guest::GLClientState
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| /external/deqp/framework/opengl/wrapper/ |
| D | glwFunctions.inl | 21 glBindFramebufferFunc bindFramebuffer; variable
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| /external/skia/src/gpu/ganesh/gl/ |
| D | GrGLGpu.cpp | 3184 void GrGLGpu::bindFramebuffer(GrGLenum target, GrGLuint fboid) { in bindFramebuffer() function in GrGLGpu
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| /external/angle/src/libANGLE/capture/ |
| D | FrameCapture.cpp | 139 decltype(&gl::CaptureBindFramebuffer) bindFramebuffer; member
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| /external/angle/src/libANGLE/ |
| D | Context.cpp | 6210 void Context::bindFramebuffer(GLenum target, FramebufferID framebuffer) in bindFramebuffer() function in gl::Context
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