| /external/angle/src/libANGLE/ |
| D | VertexArray.cpp | 129 for (size_t bindingIndex : mState.mBufferBindingMask) in onDestroy() local 190 for (size_t bindingIndex : mState.mBufferBindingMask) in detachBuffer() local 276 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit() 333 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation() 341 size_t bindingIndex, in bindVertexBufferImpl() 415 size_t bindingIndex, in bindVertexBuffer() 431 GLuint bindingIndex) in setVertexAttribBinding() 453 size_t bindingIndex, in setVertexBindingDivisor() 660 for (size_t bindingIndex : mState.getBufferBindingMask()) in onBind() local 695 for (size_t bindingIndex : mState.mBufferBindingMask) in onUnbind() local [all …]
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| D | VertexAttribute.cpp | 49 VertexAttribute::VertexAttribute(GLuint bindingIndex) in VertexAttribute()
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| D | VertexAttribute.h | 91 GLuint bindingIndex; member
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| D | VertexArray.h | 55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding()
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| D | State.cpp | 2524 for (size_t bindingIndex = 0; bindingIndex < textureVector.size(); ++bindingIndex) in detachTexture() local 2782 GLuint bindingIndex, in bindVertexBuffer() 2803 void State::setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) in setVertexBindingDivisor()
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| D | validationES31.cpp | 1170 GLuint bindingIndex, in ValidateBindVertexBuffer() 1219 GLuint bindingIndex, in ValidateVertexBindingDivisor() 1280 GLuint bindingIndex) in ValidateVertexAttribBinding()
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| D | State.h | 1032 void setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex) in setVertexAttribBinding()
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| /external/mesa3d/src/mesa/main/ |
| D | varray.c | 215 GLuint bindingIndex) in _mesa_vertex_attrib_binding() 332 GLuint bindingIndex, in vertex_binding_divisor() 3194 GLuint bindingIndex, GLuint buffer, GLintptr offset, in vertex_array_vertex_buffer() 3242 GLuint bindingIndex, GLuint buffer, in vertex_array_vertex_buffer_err() 3292 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, in _mesa_BindVertexBuffer_no_error() 3303 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, in _mesa_BindVertexBuffer() 3327 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error() 3340 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayVertexBuffer() 3362 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayBindVertexBufferEXT() 3825 GLuint attribIndex, GLuint bindingIndex, in vertex_array_attrib_binding() [all …]
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| /external/skia/src/gpu/graphite/compute/ |
| D | DispatchGroup.cpp | 197 int bindingIndex = distinctRanges ? texIndex in appendStepInternal() local 208 int bindingIndex = 0; in appendStepInternal() local
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | VertexArrayGL.cpp | 795 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding() local 810 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer() 835 angle::Result VertexArrayGL::updateBindingDivisor(const gl::Context *context, size_t bindingIndex) in updateBindingDivisor() 913 size_t bindingIndex, in syncDirtyBinding()
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| D | StateManagerGL.h | 134 GLuint bindingIndex = 0; member
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| /external/skia/src/gpu/graphite/dawn/ |
| D | DawnComputePipeline.cpp | 109 uint32_t bindingIndex = bindGroupLayoutEntries.size() - 1; in Make() local
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| /external/angle/src/tests/gl_tests/ |
| D | VulkanDescriptorSetTest.cpp | 126 uint32_t bindingIndex; member
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| /external/angle/src/tests/perf_tests/ |
| D | BindingPerf.cpp | 192 size_t bindingIndex = it % bindingPointsSize; in drawBenchmark() local
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| /external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorBufferTests.cpp | 3184 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createDescriptorSetLayouts() local 3758 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createGraphicsPipeline() local 4668 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local 4796 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local 4984 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local 5110 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local 5149 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local 5287 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
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| /external/deqp/external/vulkancts/framework/vulkan/ |
| D | vkBuilderUtil.hpp | 96 uint32_t bindingIndex; member
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| /external/mesa3d/src/gfxstream/guest/vulkan_enc/ |
| D | DescriptorSetVirtualization.cpp | 70 uint32_t bindingIndex = binding.binding; in initializeReifiedDescriptorSet() local
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | vk_cache_utils.h | 1029 uint16_t bindingIndex; // Stores the binding index member 1684 bool hasWriteDescAtIndex(uint32_t bindingIndex) const in hasWriteDescAtIndex() 1689 void incrementDescriptorCount(uint32_t bindingIndex, uint32_t count) in incrementDescriptorCount()
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| D | VertexArrayVk.cpp | 598 for (size_t bindingIndex : mState.getBufferBindingMask()) in syncState() local
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| D | vk_cache_utils.cpp | 4301 void DescriptorSetLayoutDesc::update(uint32_t bindingIndex, in update() 5196 void WriteDescriptorDescs::updateWriteDesc(uint32_t bindingIndex, in updateWriteDesc() 5545 void DescriptorSetDescBuilder::updateUniformBuffer(uint32_t bindingIndex, in updateUniformBuffer()
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| /external/skia/src/gpu/graphite/ |
| D | DrawPass.cpp | 143 bool setCurrentTextureBindings(TextureBindingCache::Index bindingIndex) { in setCurrentTextureBindings()
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| /external/angle/src/libANGLE/capture/ |
| D | serialize.cpp | 1350 for (size_t bindingIndex = 0; bindingIndex < vertexBindings.size(); ++bindingIndex) in SerializeVertexBindingsVector() local
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| D | FrameCapture.cpp | 3378 for (size_t bindingIndex : vertexPointerBindings.flip()) in CaptureVertexArrayState() local 5093 for (size_t bindingIndex = 0; bindingIndex < apiBindings.size(); ++bindingIndex) in CaptureMidExecutionSetup() local 5465 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(samplerBindings.size()); in CaptureMidExecutionSetup() local 5477 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(imageUnits.size()); in CaptureMidExecutionSetup() local
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| /external/vulkan-validation-layers/layers/generated/ |
| D | parameter_validation.cpp | 3482 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateCreateDescriptorSetLayout() local 5419 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupport() local 7541 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupportKHR() local
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| /external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassTests.cpp | 2433 uint32_t bindingIndex = 0; in SubpassRenderer() local 2524 uint32_t bindingIndex = 0; in SubpassRenderer() local
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