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Searched defs:bindingIndex (Results 1 – 25 of 27) sorted by relevance

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/external/angle/src/libANGLE/
DVertexArray.cpp129 for (size_t bindingIndex : mState.mBufferBindingMask) in onDestroy() local
190 for (size_t bindingIndex : mState.mBufferBindingMask) in detachBuffer() local
276 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit()
333 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation()
341 size_t bindingIndex, in bindVertexBufferImpl()
415 size_t bindingIndex, in bindVertexBuffer()
431 GLuint bindingIndex) in setVertexAttribBinding()
453 size_t bindingIndex, in setVertexBindingDivisor()
660 for (size_t bindingIndex : mState.getBufferBindingMask()) in onBind() local
695 for (size_t bindingIndex : mState.mBufferBindingMask) in onUnbind() local
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DVertexAttribute.cpp49 VertexAttribute::VertexAttribute(GLuint bindingIndex) in VertexAttribute()
DVertexAttribute.h91 GLuint bindingIndex; member
DVertexArray.h55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding()
DState.cpp2524 for (size_t bindingIndex = 0; bindingIndex < textureVector.size(); ++bindingIndex) in detachTexture() local
2782 GLuint bindingIndex, in bindVertexBuffer()
2803 void State::setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) in setVertexBindingDivisor()
DvalidationES31.cpp1170 GLuint bindingIndex, in ValidateBindVertexBuffer()
1219 GLuint bindingIndex, in ValidateVertexBindingDivisor()
1280 GLuint bindingIndex) in ValidateVertexAttribBinding()
DState.h1032 void setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex) in setVertexAttribBinding()
/external/mesa3d/src/mesa/main/
Dvarray.c215 GLuint bindingIndex) in _mesa_vertex_attrib_binding()
332 GLuint bindingIndex, in vertex_binding_divisor()
3194 GLuint bindingIndex, GLuint buffer, GLintptr offset, in vertex_array_vertex_buffer()
3242 GLuint bindingIndex, GLuint buffer, in vertex_array_vertex_buffer_err()
3292 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, in _mesa_BindVertexBuffer_no_error()
3303 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, in _mesa_BindVertexBuffer()
3327 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error()
3340 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayVertexBuffer()
3362 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayBindVertexBufferEXT()
3825 GLuint attribIndex, GLuint bindingIndex, in vertex_array_attrib_binding()
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/external/skia/src/gpu/graphite/compute/
DDispatchGroup.cpp197 int bindingIndex = distinctRanges ? texIndex in appendStepInternal() local
208 int bindingIndex = 0; in appendStepInternal() local
/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp795 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding() local
810 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer()
835 angle::Result VertexArrayGL::updateBindingDivisor(const gl::Context *context, size_t bindingIndex) in updateBindingDivisor()
913 size_t bindingIndex, in syncDirtyBinding()
DStateManagerGL.h134 GLuint bindingIndex = 0; member
/external/skia/src/gpu/graphite/dawn/
DDawnComputePipeline.cpp109 uint32_t bindingIndex = bindGroupLayoutEntries.size() - 1; in Make() local
/external/angle/src/tests/gl_tests/
DVulkanDescriptorSetTest.cpp126 uint32_t bindingIndex; member
/external/angle/src/tests/perf_tests/
DBindingPerf.cpp192 size_t bindingIndex = it % bindingPointsSize; in drawBenchmark() local
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorBufferTests.cpp3184 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createDescriptorSetLayouts() local
3758 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createGraphicsPipeline() local
4668 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
4796 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
4984 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
5110 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
5149 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
5287 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
/external/deqp/external/vulkancts/framework/vulkan/
DvkBuilderUtil.hpp96 uint32_t bindingIndex; member
/external/mesa3d/src/gfxstream/guest/vulkan_enc/
DDescriptorSetVirtualization.cpp70 uint32_t bindingIndex = binding.binding; in initializeReifiedDescriptorSet() local
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h1029 uint16_t bindingIndex; // Stores the binding index member
1684 bool hasWriteDescAtIndex(uint32_t bindingIndex) const in hasWriteDescAtIndex()
1689 void incrementDescriptorCount(uint32_t bindingIndex, uint32_t count) in incrementDescriptorCount()
DVertexArrayVk.cpp598 for (size_t bindingIndex : mState.getBufferBindingMask()) in syncState() local
Dvk_cache_utils.cpp4301 void DescriptorSetLayoutDesc::update(uint32_t bindingIndex, in update()
5196 void WriteDescriptorDescs::updateWriteDesc(uint32_t bindingIndex, in updateWriteDesc()
5545 void DescriptorSetDescBuilder::updateUniformBuffer(uint32_t bindingIndex, in updateUniformBuffer()
/external/skia/src/gpu/graphite/
DDrawPass.cpp143 bool setCurrentTextureBindings(TextureBindingCache::Index bindingIndex) { in setCurrentTextureBindings()
/external/angle/src/libANGLE/capture/
Dserialize.cpp1350 for (size_t bindingIndex = 0; bindingIndex < vertexBindings.size(); ++bindingIndex) in SerializeVertexBindingsVector() local
DFrameCapture.cpp3378 for (size_t bindingIndex : vertexPointerBindings.flip()) in CaptureVertexArrayState() local
5093 for (size_t bindingIndex = 0; bindingIndex < apiBindings.size(); ++bindingIndex) in CaptureMidExecutionSetup() local
5465 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(samplerBindings.size()); in CaptureMidExecutionSetup() local
5477 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(imageUnits.size()); in CaptureMidExecutionSetup() local
/external/vulkan-validation-layers/layers/generated/
Dparameter_validation.cpp3482 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateCreateDescriptorSetLayout() local
5419 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupport() local
7541 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupportKHR() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp2433 uint32_t bindingIndex = 0; in SubpassRenderer() local
2524 uint32_t bindingIndex = 0; in SubpassRenderer() local

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