Searched defs:bufInfo (Results 1 – 11 of 11) sorted by relevance
43 CONSOLE_SCREEN_BUFFER_INFO bufInfo; in SetConsoleForegroundColorPrimary() local
319 auto bufInfo = bufferMgr->getStorage(bufferSize, in allocateResource() local334 auto bufInfo = bufferMgr->getIndirectStorage(bufferSize, in allocateResource() local
42 VkBufferCreateInfo bufInfo; in Make() local
88 VkBufferCreateInfo bufInfo; in Make() local
858 BufInfo bufInfo; in AcquireBuffer() local3133 VkBufferCreateInfo bufInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; in TestMemoryRequirements() local3762 BufferInfo bufInfo = {}; in TestPoolsAndAllocationParameters() local3832 for(auto& bufInfo : bufs) in TestPoolsAndAllocationParameters() local3959 VkBufferCreateInfo bufInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; in TestDebugMargin() local4103 std::vector<BufferInfo> bufInfo; in TestLinearAllocator() local4416 std::vector<BufferInfo> bufInfo; in TestLinearAllocatorMultiBlock() local4752 std::vector<BufferInfo> bufInfo; in ManuallyTestLinearAllocator() local5008 BufferInfo bufInfo = {}; in TestBufferDeviceAddress() local5043 BufferInfo bufInfo = {}; in TestMemoryPriority() local[all …]
672 const VkDescriptorBufferInfo bufInfo = { in iterate() local
3816 const VkDescriptorBufferInfo bufInfo = { in runAndVerifyDefaultPipeline() local3877 const VkDescriptorBufferInfo bufInfo = { in runAndVerifyDefaultPipeline() local
1395 const vk::VkDescriptorBufferInfo bufInfo = {*m_uniformBuffer, in ShaderCaseInstance() local1407 const vk::VkDescriptorBufferInfo bufInfo = {*m_referenceBuffer, in ShaderCaseInstance() local
1486 auto& bufInfo = mBufferInfo[*pBuffer]; in on_vkCreateBuffer() local