| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineDescriptorLimitsTests.cpp | 560 for (uint32_t bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 572 for (uint32_t bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 584 for (uint32_t bufferID = 0; bufferID < (descCount - 1u); bufferID++) in iterate() local 596 for (uint32_t bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 608 for (uint32_t bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 620 for (uint32_t bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local
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| /external/skia/src/gpu/graphite/ |
| D | ContextUtils.cpp | 118 std::string get_uniform_header(int bufferID, const char* name) { in get_uniform_header() 266 std::string EmitPaintParamsUniforms(int bufferID, in EmitPaintParamsUniforms() 292 std::string EmitRenderStepUniforms(int bufferID, in EmitRenderStepUniforms() 310 int bufferID, in EmitPaintParamsStorageBuffer() 336 int bufferID, in EmitRenderStepStorageBuffer()
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| /external/angle/src/tests/perf_tests/ |
| D | VertexArrayPerfTest.cpp | 135 void VertexArrayBenchmark::rebindVertexArray(GLuint vertexArrayID, GLuint bufferID) in rebindVertexArray() 148 GLuint bufferID, in updateBufferData()
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| /external/skia/src/gpu/ganesh/gl/ |
| D | GrGLBuffer.h | 29 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
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| D | GrGLBuffer.cpp | 164 GrGLuint bufferID, in invalidate_buffer()
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| /external/angle/src/libANGLE/ |
| D | TransformFeedback.cpp | 263 angle::Result TransformFeedback::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
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| D | VertexArray.cpp | 186 bool VertexArray::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
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| D | State.cpp | 3029 BufferID bufferID = buffer->id(); in detachBuffer() local
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| /external/angle/src/libANGLE/capture/ |
| D | FrameCapture.h | 646 bool hasBufferData(gl::BufferID bufferID) in hasBufferData() 656 std::pair<GLintptr, GLsizeiptr> getBufferDataOffsetAndLength(gl::BufferID bufferID) in getBufferDataOffsetAndLength()
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| D | FrameCapture.cpp | 3300 gl::BufferID bufferID = {0}; in CaptureVertexArrayState() local 3843 GLuint bufferID = (*id).value; in CaptureBufferResetCalls() local 3984 gl::BufferID bufferID = buffer.get()->id(); in CaptureIndexedBuffers() local 5052 gl::BufferID bufferID = boundBuffers[binding].id(); in CaptureMidExecutionSetup() local
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| /external/angle/util/capture/ |
| D | trace_fixture.cpp | 379 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData() 384 void UpdateClientBufferDataWithOffset(GLuint bufferID, in UpdateClientBufferDataWithOffset()
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 625 GLuint bufferID = 0; in setPixelUnpackBuffer() local 676 GLuint bufferID = 0; in setPixelPackBuffer() local
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| D | TextureGL.cpp | 1946 const GLuint bufferID = buffer ? GetImplAs<BufferGL>(buffer)->getBufferID() : 0; in setBuffer() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fShaderStateQueryTests.cpp | 1618 GLuint bufferID; in test() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fShaderStateQueryTests.cpp | 2770 GLuint bufferID; in test() local
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