Searched defs:chunk (Results 1 – 9 of 9) sorted by relevance
56 inline void SwapSpace::InsertChunk(const SpaceChunk& chunk) { in InsertChunk()75 for (const SpaceChunk& chunk : free_by_start_) { in ~SwapSpace() local186 SpaceChunk chunk = { reinterpret_cast<uint8_t*>(ptr), size }; in Free() local
126 Chunk* chunk = new Chunk(map.Begin(), map.Size()); in AddMap() local241 Chunk* chunk = *best_fit_iter; in AllocArena() local304 Chunk* chunk = *iter; in FreeRangeLocked() local333 Chunk* chunk = new Chunk(range_begin, range_size); in FreeRangeLocked() local
60 void* chunk = allocator_.allocate(kChunkSize); in AllocateChunk() local
202 ObjPtr<mirror::Object> chunk = dispatch->InvokeStatic<'L', 'I', 'L', 'I', 'I'>( in DdmHandleChunk() local
142 for (const ImageSpace::BootImageLayout::ImageChunk& chunk : layout.GetChunks()) { in GetBootImageInfoList() local
357 public void pretendToUse(byte[] chunk) {} in pretendToUse()
64 jobject chunk) { in Java_art_Test1940_processChunk()
1671 for (const ImageChunk& chunk : chunks_) { in ValidateBootImageChecksum() local1856 ImageChunk chunk; in ReadHeader() local2051 ImageChunk chunk; in CompileBootclasspathElements() local2312 const BootImageLayout::ImageChunk& chunk = chunks[i]; in LoadImage() local3000 bool LoadComponents(const BootImageLayout::ImageChunk& chunk, in LoadComponents()
1382 uint32_t chunk = vector_length_ * unroll; in VectorizeTraditional() local