1 /*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "PointerController"
18 //#define LOG_NDEBUG 0
19
20 #include "PointerController.h"
21
22 #include <SkBlendMode.h>
23 #include <SkCanvas.h>
24 #include <SkColor.h>
25 #include <android-base/stringprintf.h>
26 #include <android-base/thread_annotations.h>
27 #include <ftl/enum.h>
28
29 #include <mutex>
30
31 #include "PointerControllerContext.h"
32
33 #define INDENT " "
34 #define INDENT2 " "
35 #define INDENT3 " "
36
37 namespace android {
38
39 namespace {
40
41 const ui::Transform kIdentityTransform;
42
43 } // namespace
44
45 // --- PointerController::DisplayInfoListener ---
46
onWindowInfosChanged(const gui::WindowInfosUpdate & update)47 void PointerController::DisplayInfoListener::onWindowInfosChanged(
48 const gui::WindowInfosUpdate& update) {
49 std::scoped_lock lock(mLock);
50 if (mPointerController == nullptr) return;
51
52 // PointerController uses DisplayInfoListener's lock.
53 base::ScopedLockAssertion assumeLocked(mPointerController->getLock());
54 mPointerController->onDisplayInfosChangedLocked(update.displayInfos);
55 }
56
onPointerControllerDestroyed()57 void PointerController::DisplayInfoListener::onPointerControllerDestroyed() {
58 std::scoped_lock lock(mLock);
59 mPointerController = nullptr;
60 }
61
62 // --- PointerController ---
63
create(const sp<PointerControllerPolicyInterface> & policy,const sp<Looper> & looper,SpriteController & spriteController,ControllerType type)64 std::shared_ptr<PointerController> PointerController::create(
65 const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
66 SpriteController& spriteController, ControllerType type) {
67 // using 'new' to access non-public constructor
68 std::shared_ptr<PointerController> controller;
69 switch (type) {
70 case ControllerType::MOUSE:
71 controller = std::shared_ptr<PointerController>(
72 new MousePointerController(policy, looper, spriteController));
73 break;
74 case ControllerType::TOUCH:
75 controller = std::shared_ptr<PointerController>(
76 new TouchPointerController(policy, looper, spriteController));
77 break;
78 case ControllerType::STYLUS:
79 controller = std::shared_ptr<PointerController>(
80 new StylusPointerController(policy, looper, spriteController));
81 break;
82 default:
83 LOG_ALWAYS_FATAL("Invalid ControllerType: %d", static_cast<int>(type));
84 }
85
86 /*
87 * Now we need to hook up the constructed PointerController object to its callbacks.
88 *
89 * This must be executed after the constructor but before any other methods on PointerController
90 * in order to ensure that the fully constructed object is visible on the Looper thread, since
91 * that may be a different thread than where the PointerController is initially constructed.
92 *
93 * Unfortunately, this cannot be done as part of the constructor since we need to hand out
94 * weak_ptr's which themselves cannot be constructed until there's at least one shared_ptr.
95 */
96
97 controller->mContext.setHandlerController(controller);
98 controller->mContext.setCallbackController(controller);
99 return controller;
100 }
101
PointerController(const sp<PointerControllerPolicyInterface> & policy,const sp<Looper> & looper,SpriteController & spriteController)102 PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy,
103 const sp<Looper>& looper, SpriteController& spriteController)
104 : PointerController(
105 policy, looper, spriteController,
106 [](const sp<android::gui::WindowInfosListener>& listener) {
107 auto initialInfo = std::make_pair(std::vector<android::gui::WindowInfo>{},
108 std::vector<android::gui::DisplayInfo>{});
109 SurfaceComposerClient::getDefault()->addWindowInfosListener(listener,
110 &initialInfo);
111 return initialInfo.second;
112 },
__anon4c03e37b0302(const sp<android::gui::WindowInfosListener>& listener) 113 [](const sp<android::gui::WindowInfosListener>& listener) {
114 SurfaceComposerClient::getDefault()->removeWindowInfosListener(listener);
115 }) {}
116
PointerController(const sp<PointerControllerPolicyInterface> & policy,const sp<Looper> & looper,SpriteController & spriteController,const WindowListenerRegisterConsumer & registerListener,WindowListenerUnregisterConsumer unregisterListener)117 PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy,
118 const sp<Looper>& looper, SpriteController& spriteController,
119 const WindowListenerRegisterConsumer& registerListener,
120 WindowListenerUnregisterConsumer unregisterListener)
121 : mContext(policy, looper, spriteController, *this),
122 mCursorController(mContext),
123 mDisplayInfoListener(sp<DisplayInfoListener>::make(this)),
124 mUnregisterWindowInfosListener(std::move(unregisterListener)) {
125 std::scoped_lock lock(getLock());
126 mLocked.presentation = Presentation::SPOT;
127 const auto& initialDisplayInfos = registerListener(mDisplayInfoListener);
128 onDisplayInfosChangedLocked(initialDisplayInfos);
129 }
130
~PointerController()131 PointerController::~PointerController() {
132 mDisplayInfoListener->onPointerControllerDestroyed();
133 mUnregisterWindowInfosListener(mDisplayInfoListener);
134 }
135
getLock() const136 std::mutex& PointerController::getLock() const {
137 return mDisplayInfoListener->mLock;
138 }
139
getBounds() const140 std::optional<FloatRect> PointerController::getBounds() const {
141 return mCursorController.getBounds();
142 }
143
move(float deltaX,float deltaY)144 void PointerController::move(float deltaX, float deltaY) {
145 const ui::LogicalDisplayId displayId = mCursorController.getDisplayId();
146 vec2 transformed;
147 {
148 std::scoped_lock lock(getLock());
149 const auto& transform = getTransformForDisplayLocked(displayId);
150 transformed = transformWithoutTranslation(transform, {deltaX, deltaY});
151 }
152 mCursorController.move(transformed.x, transformed.y);
153 }
154
setPosition(float x,float y)155 void PointerController::setPosition(float x, float y) {
156 const ui::LogicalDisplayId displayId = mCursorController.getDisplayId();
157 vec2 transformed;
158 {
159 std::scoped_lock lock(getLock());
160 const auto& transform = getTransformForDisplayLocked(displayId);
161 transformed = transform.transform(x, y);
162 }
163 mCursorController.setPosition(transformed.x, transformed.y);
164 }
165
getPosition() const166 FloatPoint PointerController::getPosition() const {
167 const ui::LogicalDisplayId displayId = mCursorController.getDisplayId();
168 const auto p = mCursorController.getPosition();
169 {
170 std::scoped_lock lock(getLock());
171 const auto& transform = getTransformForDisplayLocked(displayId);
172 return FloatPoint{transform.inverse().transform(p.x, p.y)};
173 }
174 }
175
getDisplayId() const176 ui::LogicalDisplayId PointerController::getDisplayId() const {
177 return mCursorController.getDisplayId();
178 }
179
fade(Transition transition)180 void PointerController::fade(Transition transition) {
181 std::scoped_lock lock(getLock());
182 mCursorController.fade(transition);
183 }
184
unfade(Transition transition)185 void PointerController::unfade(Transition transition) {
186 std::scoped_lock lock(getLock());
187 mCursorController.unfade(transition);
188 }
189
setPresentation(Presentation presentation)190 void PointerController::setPresentation(Presentation presentation) {
191 std::scoped_lock lock(getLock());
192
193 if (mLocked.presentation == presentation) {
194 return;
195 }
196
197 mLocked.presentation = presentation;
198
199 // The presentation mode is only set once when the PointerController is constructed,
200 // before the display viewport is provided.
201 mCursorController.setStylusHoverMode(presentation == Presentation::STYLUS_HOVER);
202 }
203
setSpots(const PointerCoords * spotCoords,const uint32_t * spotIdToIndex,BitSet32 spotIdBits,ui::LogicalDisplayId displayId)204 void PointerController::setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
205 BitSet32 spotIdBits, ui::LogicalDisplayId displayId) {
206 std::scoped_lock lock(getLock());
207 std::array<PointerCoords, MAX_POINTERS> outSpotCoords{};
208 const ui::Transform& transform = getTransformForDisplayLocked(displayId);
209
210 for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) {
211 const uint32_t index = spotIdToIndex[idBits.clearFirstMarkedBit()];
212
213 const vec2 xy = transform.transform(spotCoords[index].getXYValue());
214 outSpotCoords[index].setAxisValue(AMOTION_EVENT_AXIS_X, xy.x);
215 outSpotCoords[index].setAxisValue(AMOTION_EVENT_AXIS_Y, xy.y);
216
217 float pressure = spotCoords[index].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
218 outSpotCoords[index].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
219 }
220
221 auto it = mLocked.spotControllers.find(displayId);
222 if (it == mLocked.spotControllers.end()) {
223 mLocked.spotControllers.try_emplace(displayId, displayId, mContext);
224 }
225 bool skipScreenshot = mLocked.displaysToSkipScreenshot.find(displayId) !=
226 mLocked.displaysToSkipScreenshot.end();
227 mLocked.spotControllers.at(displayId).setSpots(outSpotCoords.data(), spotIdToIndex, spotIdBits,
228 skipScreenshot);
229 }
230
clearSpots()231 void PointerController::clearSpots() {
232 std::scoped_lock lock(getLock());
233 clearSpotsLocked();
234 }
235
clearSpotsLocked()236 void PointerController::clearSpotsLocked() {
237 for (auto& [displayId, spotController] : mLocked.spotControllers) {
238 spotController.clearSpots();
239 }
240 }
241
setInactivityTimeout(InactivityTimeout inactivityTimeout)242 void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout) {
243 mContext.setInactivityTimeout(inactivityTimeout);
244 }
245
reloadPointerResources()246 void PointerController::reloadPointerResources() {
247 std::scoped_lock lock(getLock());
248
249 for (auto& [displayId, spotController] : mLocked.spotControllers) {
250 spotController.reloadSpotResources();
251 }
252
253 if (mCursorController.resourcesLoaded()) {
254 bool getAdditionalMouseResources = false;
255 if (mLocked.presentation == PointerController::Presentation::POINTER ||
256 mLocked.presentation == PointerController::Presentation::STYLUS_HOVER) {
257 getAdditionalMouseResources = true;
258 }
259 mCursorController.reloadPointerResources(getAdditionalMouseResources);
260 }
261 }
262
setDisplayViewport(const DisplayViewport & viewport)263 void PointerController::setDisplayViewport(const DisplayViewport& viewport) {
264 { // acquire lock
265 std::scoped_lock lock(getLock());
266
267 bool getAdditionalMouseResources = false;
268 if (mLocked.presentation == PointerController::Presentation::POINTER ||
269 mLocked.presentation == PointerController::Presentation::STYLUS_HOVER) {
270 getAdditionalMouseResources = true;
271 }
272 mCursorController.setDisplayViewport(viewport, getAdditionalMouseResources);
273 if (viewport.displayId != mLocked.pointerDisplayId) {
274 mLocked.pointerDisplayId = viewport.displayId;
275 }
276 } // release lock
277 }
278
updatePointerIcon(PointerIconStyle iconId)279 void PointerController::updatePointerIcon(PointerIconStyle iconId) {
280 std::scoped_lock lock(getLock());
281 mCursorController.updatePointerIcon(iconId);
282 }
283
setCustomPointerIcon(const SpriteIcon & icon)284 void PointerController::setCustomPointerIcon(const SpriteIcon& icon) {
285 std::scoped_lock lock(getLock());
286 mCursorController.setCustomPointerIcon(icon);
287 }
288
setSkipScreenshotFlagForDisplay(ui::LogicalDisplayId displayId)289 void PointerController::setSkipScreenshotFlagForDisplay(ui::LogicalDisplayId displayId) {
290 std::scoped_lock lock(getLock());
291 mLocked.displaysToSkipScreenshot.insert(displayId);
292 mCursorController.setSkipScreenshot(true);
293 }
294
clearSkipScreenshotFlags()295 void PointerController::clearSkipScreenshotFlags() {
296 std::scoped_lock lock(getLock());
297 mLocked.displaysToSkipScreenshot.clear();
298 mCursorController.setSkipScreenshot(false);
299 }
300
doInactivityTimeout()301 void PointerController::doInactivityTimeout() {
302 fade(Transition::GRADUAL);
303 }
304
onDisplayViewportsUpdated(const std::vector<DisplayViewport> & viewports)305 void PointerController::onDisplayViewportsUpdated(const std::vector<DisplayViewport>& viewports) {
306 std::unordered_set<ui::LogicalDisplayId> displayIdSet;
307 for (const DisplayViewport& viewport : viewports) {
308 displayIdSet.insert(viewport.displayId);
309 }
310
311 std::scoped_lock lock(getLock());
312 for (auto it = mLocked.spotControllers.begin(); it != mLocked.spotControllers.end();) {
313 ui::LogicalDisplayId displayId = it->first;
314 if (!displayIdSet.count(displayId)) {
315 /*
316 * Ensures that an in-progress animation won't dereference
317 * a null pointer to TouchSpotController.
318 */
319 mContext.removeAnimationCallback(displayId);
320 it = mLocked.spotControllers.erase(it);
321 } else {
322 ++it;
323 }
324 }
325 }
326
onDisplayInfosChangedLocked(const std::vector<gui::DisplayInfo> & displayInfo)327 void PointerController::onDisplayInfosChangedLocked(
328 const std::vector<gui::DisplayInfo>& displayInfo) {
329 mLocked.mDisplayInfos = displayInfo;
330 }
331
getTransformForDisplayLocked(ui::LogicalDisplayId displayId) const332 const ui::Transform& PointerController::getTransformForDisplayLocked(
333 ui::LogicalDisplayId displayId) const {
334 const auto& di = mLocked.mDisplayInfos;
335 auto it = std::find_if(di.begin(), di.end(), [displayId](const gui::DisplayInfo& info) {
336 return info.displayId == displayId;
337 });
338 return it != di.end() ? it->transform : kIdentityTransform;
339 }
340
dump()341 std::string PointerController::dump() {
342 std::string dump = INDENT "PointerController:\n";
343 std::scoped_lock lock(getLock());
344 dump += StringPrintf(INDENT2 "Presentation: %s\n",
345 ftl::enum_string(mLocked.presentation).c_str());
346 dump += StringPrintf(INDENT2 "Pointer Display ID: %s\n",
347 mLocked.pointerDisplayId.toString().c_str());
348 dump += StringPrintf(INDENT2 "Viewports:\n");
349 for (const auto& info : mLocked.mDisplayInfos) {
350 info.dump(dump, INDENT3);
351 }
352 dump += INDENT2 "Spot Controllers:\n";
353 for (const auto& [_, spotController] : mLocked.spotControllers) {
354 spotController.dump(dump, INDENT3);
355 }
356 return dump;
357 }
358
359 // --- MousePointerController ---
360
MousePointerController(const sp<PointerControllerPolicyInterface> & policy,const sp<Looper> & looper,SpriteController & spriteController)361 MousePointerController::MousePointerController(const sp<PointerControllerPolicyInterface>& policy,
362 const sp<Looper>& looper,
363 SpriteController& spriteController)
364 : PointerController(policy, looper, spriteController) {
365 PointerController::setPresentation(Presentation::POINTER);
366 }
367
~MousePointerController()368 MousePointerController::~MousePointerController() {
369 MousePointerController::fade(Transition::IMMEDIATE);
370 }
371
372 // --- TouchPointerController ---
373
TouchPointerController(const sp<PointerControllerPolicyInterface> & policy,const sp<Looper> & looper,SpriteController & spriteController)374 TouchPointerController::TouchPointerController(const sp<PointerControllerPolicyInterface>& policy,
375 const sp<Looper>& looper,
376 SpriteController& spriteController)
377 : PointerController(policy, looper, spriteController) {
378 PointerController::setPresentation(Presentation::SPOT);
379 }
380
~TouchPointerController()381 TouchPointerController::~TouchPointerController() {
382 TouchPointerController::clearSpots();
383 }
384
385 // --- StylusPointerController ---
386
StylusPointerController(const sp<PointerControllerPolicyInterface> & policy,const sp<Looper> & looper,SpriteController & spriteController)387 StylusPointerController::StylusPointerController(const sp<PointerControllerPolicyInterface>& policy,
388 const sp<Looper>& looper,
389 SpriteController& spriteController)
390 : PointerController(policy, looper, spriteController) {
391 PointerController::setPresentation(Presentation::STYLUS_HOVER);
392 }
393
~StylusPointerController()394 StylusPointerController::~StylusPointerController() {
395 StylusPointerController::fade(Transition::IMMEDIATE);
396 }
397
398 } // namespace android
399