Home
last modified time | relevance | path

Searched defs:codeSnippetID (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/graphite/
DRuntimeEffectDictionary.cpp14 void RuntimeEffectDictionary::set(int codeSnippetID, sk_sp<const SkRuntimeEffect> effect) { in set()
DRuntimeEffectDictionary.h24 const SkRuntimeEffect* find(int codeSnippetID) const { in find()
DPaintParamsKey.h117 void beginBlock(int32_t codeSnippetID) { in beginBlock()
DPaintParamsKey.cpp31 void PaintParamsKeyBuilder::pushStack(int32_t codeSnippetID) { in pushStack()
DKeyHelpers.cpp85 #define VALIDATE_UNIFORMS(gatherer, dict, codeSnippetID) \ argument
240 BuiltInCodeSnippetID codeSnippetID, in add_linear_gradient_uniform_data()
251 BuiltInCodeSnippetID codeSnippetID, in add_radial_gradient_uniform_data()
262 BuiltInCodeSnippetID codeSnippetID, in add_sweep_gradient_uniform_data()
275 BuiltInCodeSnippetID codeSnippetID, in add_conical_gradient_uniform_data()
421 BuiltInCodeSnippetID codeSnippetID = BuiltInCodeSnippetID::kSolidColorShader; in AddBlock() local
1084 int codeSnippetID = dict->findOrCreateRuntimeEffectSnippet(shaderData.fEffect.get()); in BeginBlock() local
DShaderCodeDictionary.h252 const ShaderSnippet* getEntry(BuiltInCodeSnippetID codeSnippetID) const SK_EXCLUDES(fSpinLock) { in getEntry()