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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "tools/viewer/Viewer.h"
9 
10 #include "bench/GpuTools.h"
11 #include "gm/gm.h"
12 #include "include/core/SkAlphaType.h"
13 #include "include/core/SkBitmap.h"
14 #include "include/core/SkBlendMode.h"
15 #include "include/core/SkCanvas.h"
16 #include "include/core/SkColor.h"
17 #include "include/core/SkColorPriv.h"
18 #include "include/core/SkColorType.h"
19 #include "include/core/SkData.h"
20 #include "include/core/SkFontTypes.h"
21 #include "include/core/SkGraphics.h"
22 #include "include/core/SkImage.h"
23 #include "include/core/SkImageInfo.h"
24 #include "include/core/SkPicture.h"
25 #include "include/core/SkPictureRecorder.h"
26 #include "include/core/SkRect.h"
27 #include "include/core/SkSamplingOptions.h"
28 #include "include/core/SkSerialProcs.h"
29 #include "include/core/SkStream.h"
30 #include "include/core/SkSurface.h"
31 #include "include/core/SkSurfaceProps.h"
32 #include "include/core/SkTextBlob.h"
33 #include "include/encode/SkPngEncoder.h"
34 #include "include/gpu/GrDirectContext.h"
35 #include "include/private/base/SkDebug.h"
36 #include "include/private/base/SkTPin.h"
37 #include "include/private/base/SkTo.h"
38 #include "include/utils/SkPaintFilterCanvas.h"
39 #include "src/base/SkBase64.h"
40 #include "src/base/SkTLazy.h"
41 #include "src/base/SkTSort.h"
42 #include "src/base/SkUTF.h"
43 #include "src/core/SkAutoPixmapStorage.h"
44 #include "src/core/SkLRUCache.h"
45 #include "src/core/SkMD5.h"
46 #include "src/core/SkOSFile.h"
47 #include "src/core/SkReadBuffer.h"
48 #include "src/core/SkScan.h"
49 #include "src/core/SkStringUtils.h"
50 #include "src/core/SkTaskGroup.h"
51 #include "src/core/SkTextBlobPriv.h"
52 #include "src/image/SkImage_Base.h"
53 #include "src/sksl/SkSLCompiler.h"
54 #include "src/sksl/SkSLString.h"
55 #include "src/text/GlyphRun.h"
56 #include "src/utils/SkJSONWriter.h"
57 #include "src/utils/SkOSPath.h"
58 #include "src/utils/SkShaderUtils.h"
59 #include "tools/CodecUtils.h"
60 #include "tools/DecodeUtils.h"
61 #include "tools/Resources.h"
62 #include "tools/RuntimeBlendUtils.h"
63 #include "tools/SkMetaData.h"
64 #include "tools/flags/CommandLineFlags.h"
65 #include "tools/flags/CommonFlags.h"
66 #include "tools/skui/InputState.h"
67 #include "tools/skui/Key.h"
68 #include "tools/skui/ModifierKey.h"
69 #include "tools/trace/EventTracingPriv.h"
70 #include "tools/viewer/BisectSlide.h"
71 #include "tools/viewer/GMSlide.h"
72 #include "tools/viewer/ImageSlide.h"
73 #include "tools/viewer/MSKPSlide.h"
74 #include "tools/viewer/SKPSlide.h"
75 #include "tools/viewer/SkSLDebuggerSlide.h"
76 #include "tools/viewer/SkSLSlide.h"
77 #include "tools/viewer/Slide.h"
78 #include "tools/viewer/SlideDir.h"
79 
80 #include <algorithm>
81 #include <cfloat>
82 #include <chrono>
83 #include <cmath>
84 #include <cstdint>
85 #include <cstdio>
86 #include <cstdlib>
87 #include <cstring>
88 #include <initializer_list>
89 #include <map>
90 #include <memory>
91 #include <optional>
92 #include <ratio>
93 #include <regex>
94 #include <tuple>
95 #include <utility>
96 #include <vector>
97 
98 #if defined(SK_GANESH)
99 #include "src/gpu/ganesh/GrCaps.h"
100 #include "src/gpu/ganesh/GrDirectContextPriv.h"
101 #include "src/gpu/ganesh/GrGpu.h"
102 #include "src/gpu/ganesh/GrPersistentCacheUtils.h"
103 #include "src/gpu/ganesh/GrShaderCaps.h"
104 #include "src/gpu/ganesh/ops/AtlasPathRenderer.h"
105 #include "src/gpu/ganesh/ops/TessellationPathRenderer.h"
106 #endif
107 
108 #if defined(SK_GRAPHITE)
109 #include "include/gpu/graphite/Context.h"
110 #include "src/gpu/graphite/ContextPriv.h"
111 #include "src/gpu/graphite/GlobalCache.h"
112 #include "src/gpu/graphite/GraphicsPipeline.h"
113 #endif
114 
115 #include "imgui.h"
116 #include "misc/cpp/imgui_stdlib.h"  // For ImGui support of std::string
117 
118 #if defined(SK_VULKAN)
119 #include "spirv-tools/libspirv.hpp"
120 #endif
121 
122 #if defined(SK_ENABLE_SKOTTIE)
123     #include "tools/viewer/SkottieSlide.h"
124 #endif
125 
126 #if defined(SK_ENABLE_SVG)
127 #include "modules/svg/include/SkSVGOpenTypeSVGDecoder.h"
128 #include "tools/viewer/SvgSlide.h"
129 #endif
130 
131 #ifdef SK_CODEC_DECODES_AVIF
132 #include "include/codec/SkAvifDecoder.h"
133 #endif
134 
135 #ifdef SK_HAS_HEIF_LIBRARY
136 #include "include/android/SkHeifDecoder.h"
137 #endif
138 
139 #ifdef SK_CODEC_DECODES_JPEGXL
140 #include "include/codec/SkJpegxlDecoder.h"
141 #endif
142 
143 #ifdef SK_CODEC_DECODES_RAW
144 #include "include/codec/SkRawDecoder.h"
145 #endif
146 
147 using namespace skia_private;
148 
149 class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler {
150 public:
compileError(const char * shader,const char * errors)151     void compileError(const char* shader, const char* errors) override {
152         fShaders.push_back(SkString(shader));
153         fErrors.push_back(SkString(errors));
154     }
155 
reset()156     void reset() {
157         fShaders.clear();
158         fErrors.clear();
159     }
160 
161     TArray<SkString> fShaders;
162     TArray<SkString> fErrors;
163 };
164 
165 static CapturingShaderErrorHandler gShaderErrorHandler;
166 
ShaderErrorHandler()167 GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; }
168 
169 using namespace sk_app;
170 using SkSL::Compiler;
171 using OverrideFlag = SkSL::Compiler::OverrideFlag;
172 
173 static std::map<GpuPathRenderers, std::string> gGaneshPathRendererNames;
174 
Create(int argc,char ** argv,void * platformData)175 Application* Application::Create(int argc, char** argv, void* platformData) {
176     return new Viewer(argc, argv, platformData);
177 }
178 
179 static DEFINE_string(slide, "", "Start on this sample.");
180 static DEFINE_bool(list, false, "List samples?");
181 
182 #ifdef SK_GL
183 #define GL_BACKEND_STR ", \"gl\""
184 #else
185 #define GL_BACKEND_STR
186 #endif
187 #ifdef SK_VULKAN
188 #define VK_BACKEND_STR ", \"vk\""
189 #else
190 #define VK_BACKEND_STR
191 #endif
192 #ifdef SK_METAL
193 #define MTL_BACKEND_STR ", \"mtl\""
194 #else
195 #define MTL_BACKEND_STR
196 #endif
197 #ifdef SK_DIRECT3D
198 #define D3D_BACKEND_STR ", \"d3d\""
199 #else
200 #define D3D_BACKEND_STR
201 #endif
202 #ifdef SK_DAWN
203 #define DAWN_BACKEND_STR ", \"dawn\""
204 #else
205 #define DAWN_BACKEND_STR
206 #endif
207 #define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn
208 #define BACKENDS_STR BACKENDS_STR_EVALUATOR( \
209     "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR)
210 
211 static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
212 
213 static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
214 static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?");
215 
216 static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
217 
218 static DEFINE_string2(file, f, "", "Open a single file for viewing.");
219 
220 static DEFINE_string2(match, m, nullptr,
221                "[~][^]substring[$] [...] of name to run.\n"
222                "Multiple matches may be separated by spaces.\n"
223                "~ causes a matching name to always be skipped\n"
224                "^ requires the start of the name to match\n"
225                "$ requires the end of the name to match\n"
226                "^ and $ requires an exact match\n"
227                "If a name does not match any list entry,\n"
228                "it is skipped unless some list entry starts with ~");
229 
230 #if defined(SK_GRAPHITE)
231 #ifdef SK_ENABLE_VELLO_SHADERS
232 #define COMPUTE_ANALYTIC_PATHSTRATEGY_STR ", \"compute-analytic\""
233 #define COMPUTE_MSAA16_PATHSTRATEGY_STR ", \"compute-msaa16\""
234 #define COMPUTE_MSAA8_PATHSTRATEGY_STR ", \"compute-msaa8\""
235 #else
236 #define COMPUTE_ANALYTIC_PATHSTRATEGY_STR
237 #define COMPUTE_MSAA16_PATHSTRATEGY_STR
238 #define COMPUTE_MSAA8_PATHSTRATEGY_STR
239 #endif
240 #define PATHSTRATEGY_STR_EVALUATOR(                                             \
241         default, raster, compute_analytic, compute_msaa16, compute_msaa8, tess) \
242     default raster compute_analytic compute_msaa16 tess
243 #define PATHSTRATEGY_STR                                          \
244     PATHSTRATEGY_STR_EVALUATOR("\"default\"",                     \
245                                "\"raster\"",                      \
246                                COMPUTE_ANALYTIC_PATHSTRATEGY_STR, \
247                                COMPUTE_MSAA16_PATHSTRATEGY_STR,   \
248                                COMPUTE_MSAA8_PATHSTRATEGY_STR,    \
249                                "\"tessellation\"")
250 
251 static DEFINE_string(pathstrategy, "default",
252                      "Path renderer strategy to use. Allowed values are " PATHSTRATEGY_STR ".");
253 #if defined(SK_DAWN)
254 static DEFINE_bool(disable_tint_symbol_renaming,
255                    false,
256                    "Disable Tint WGSL symbol renaming when using Dawn");
257 #endif
258 #endif
259 
260 #if defined(SK_BUILD_FOR_ANDROID)
261 #   define PATH_PREFIX "/data/local/tmp/"
262 #else
263 #   define PATH_PREFIX ""
264 #endif
265 
266 static DEFINE_string(jpgs   , PATH_PREFIX "jpgs"   , "Directory to read jpgs from.");
267 static DEFINE_string(jxls   , PATH_PREFIX "jxls"   , "Directory to read jxls from.");
268 static DEFINE_string(skps   , PATH_PREFIX "skps"   , "Directory to read skps from.");
269 static DEFINE_string(mskps  , PATH_PREFIX "mskps"  , "Directory to read mskps from.");
270 static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from.");
271 #undef PATH_PREFIX
272 
273 static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
274 
275 static DEFINE_string(rives, "", "Directory to read RIVs from, or a single .riv file.");
276 
277 static DEFINE_int_2(threads, j, -1,
278                "Run threadsafe tests on a threadpool with this many extra threads, "
279                "defaulting to one extra thread per core.");
280 
281 static DEFINE_bool(redraw, false, "Toggle continuous redraw.");
282 
283 static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface.");
284 static DEFINE_bool(stats, false, "Display stats overlay on startup.");
285 static DEFINE_bool(createProtected, false, "Create a protected native backend (e.g., in EGL).");
286 
287 #ifndef SK_GL
288 static_assert(false, "viewer requires GL backend for raster.")
289 #endif
290 
is_graphite_backend_type(sk_app::Window::BackendType type)291 static bool is_graphite_backend_type(sk_app::Window::BackendType type) {
292 #if defined(SK_GRAPHITE)
293     switch (type) {
294 #ifdef SK_DAWN
295         case sk_app::Window::kGraphiteDawn_BackendType:
296 #endif
297 #ifdef SK_METAL
298         case sk_app::Window::kGraphiteMetal_BackendType:
299 #endif
300 #ifdef SK_VULKAN
301         case sk_app::Window::kGraphiteVulkan_BackendType:
302 #endif
303             return true;
304         default:
305             break;
306     }
307 #endif
308     return false;
309 }
310 
311 #if defined(SK_GRAPHITE)
312 static const char*
get_path_renderer_strategy_string(skgpu::graphite::PathRendererStrategy strategy)313         get_path_renderer_strategy_string(skgpu::graphite::PathRendererStrategy strategy) {
314     using Strategy = skgpu::graphite::PathRendererStrategy;
315     switch (strategy) {
316         case Strategy::kDefault:
317             return "Default";
318         case Strategy::kComputeAnalyticAA:
319             return "GPU Compute AA (Analytic)";
320         case Strategy::kComputeMSAA16:
321             return "GPU Compute AA (16xMSAA)";
322         case Strategy::kComputeMSAA8:
323             return "GPU Compute AA (8xMSAA)";
324         case Strategy::kRasterAA:
325             return "CPU Raster AA";
326         case Strategy::kTessellation:
327             return "Tessellation";
328     }
329     return "unknown";
330 }
331 
get_path_renderer_strategy_type(const char * str)332 static skgpu::graphite::PathRendererStrategy get_path_renderer_strategy_type(const char* str) {
333     using Strategy = skgpu::graphite::PathRendererStrategy;
334     if (0 == strcmp(str, "default")) {
335         return Strategy::kDefault;
336     } else if (0 == strcmp(str, "raster")) {
337         return Strategy::kRasterAA;
338 #ifdef SK_ENABLE_VELLO_SHADERS
339     } else if (0 == strcmp(str, "compute-analytic")) {
340         return Strategy::kComputeAnalyticAA;
341     } else if (0 == strcmp(str, "compute-msaa16")) {
342         return Strategy::kComputeMSAA16;
343     } else if (0 == strcmp(str, "compute-msaa8")) {
344         return Strategy::kComputeMSAA8;
345 #endif
346     } else if (0 == strcmp(str, "tessellation")) {
347         return Strategy::kTessellation;
348     } else {
349         SkDebugf("Unknown path renderer strategy type, %s, defaulting to default.", str);
350         return Strategy::kDefault;
351     }
352 }
353 #endif
354 
get_backend_string(sk_app::Window::BackendType type)355 const char* get_backend_string(sk_app::Window::BackendType type) {
356     switch (type) {
357         case sk_app::Window::kNativeGL_BackendType: return "OpenGL";
358 #if SK_ANGLE && (defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC))
359         case sk_app::Window::kANGLE_BackendType: return "ANGLE";
360 #endif
361 #ifdef SK_DAWN
362 #if defined(SK_GRAPHITE)
363         case sk_app::Window::kGraphiteDawn_BackendType: return "Dawn (Graphite)";
364 #endif
365 #endif
366 #ifdef SK_VULKAN
367         case sk_app::Window::kVulkan_BackendType: return "Vulkan";
368 #if defined(SK_GRAPHITE)
369         case sk_app::Window::kGraphiteVulkan_BackendType: return "Vulkan (Graphite)";
370 #endif
371 #endif
372 #ifdef SK_METAL
373         case sk_app::Window::kMetal_BackendType: return "Metal";
374 #if defined(SK_GRAPHITE)
375         case sk_app::Window::kGraphiteMetal_BackendType: return "Metal (Graphite)";
376 #endif
377 #endif
378 #ifdef SK_DIRECT3D
379         case sk_app::Window::kDirect3D_BackendType: return "Direct3D";
380 #endif
381         case sk_app::Window::kRaster_BackendType: return "Raster";
382     }
383     SkASSERT(false);
384     return nullptr;
385 }
386 
get_backend_type(const char * str)387 static sk_app::Window::BackendType get_backend_type(const char* str) {
388 #ifdef SK_DAWN
389 #if defined(SK_GRAPHITE)
390     if (0 == strcmp(str, "grdawn")) {
391         return sk_app::Window::kGraphiteDawn_BackendType;
392     } else
393 #endif
394 #endif
395 #ifdef SK_VULKAN
396     if (0 == strcmp(str, "vk")) {
397         return sk_app::Window::kVulkan_BackendType;
398     } else
399 #if defined(SK_GRAPHITE)
400         if (0 == strcmp(str, "grvk")) {
401             return sk_app::Window::kGraphiteVulkan_BackendType;
402         } else
403 #endif
404 #endif
405 #if SK_ANGLE && (defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC))
406     if (0 == strcmp(str, "angle")) {
407         return sk_app::Window::kANGLE_BackendType;
408     } else
409 #endif
410 #ifdef SK_METAL
411     if (0 == strcmp(str, "mtl")) {
412         return sk_app::Window::kMetal_BackendType;
413     } else
414 #if defined(SK_GRAPHITE)
415     if (0 == strcmp(str, "grmtl")) {
416         return sk_app::Window::kGraphiteMetal_BackendType;
417     } else
418 #endif
419 #endif
420 #ifdef SK_DIRECT3D
421     if (0 == strcmp(str, "d3d")) {
422         return sk_app::Window::kDirect3D_BackendType;
423     } else
424 #endif
425 
426     if (0 == strcmp(str, "gl")) {
427         return sk_app::Window::kNativeGL_BackendType;
428     } else if (0 == strcmp(str, "sw")) {
429         return sk_app::Window::kRaster_BackendType;
430     } else {
431         SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
432         return sk_app::Window::kRaster_BackendType;
433     }
434 }
435 
436 static SkColorSpacePrimaries gSrgbPrimaries = {
437     0.64f, 0.33f,
438     0.30f, 0.60f,
439     0.15f, 0.06f,
440     0.3127f, 0.3290f };
441 
442 static SkColorSpacePrimaries gAdobePrimaries = {
443     0.64f, 0.33f,
444     0.21f, 0.71f,
445     0.15f, 0.06f,
446     0.3127f, 0.3290f };
447 
448 static SkColorSpacePrimaries gP3Primaries = {
449     0.680f, 0.320f,
450     0.265f, 0.690f,
451     0.150f, 0.060f,
452     0.3127f, 0.3290f };
453 
454 static SkColorSpacePrimaries gRec2020Primaries = {
455     0.708f, 0.292f,
456     0.170f, 0.797f,
457     0.131f, 0.046f,
458     0.3127f, 0.3290f };
459 
460 struct NamedPrimaries {
461     const char* fName;
462     SkColorSpacePrimaries* fPrimaries;
463 } gNamedPrimaries[] = {
464     { "sRGB", &gSrgbPrimaries },
465     { "AdobeRGB", &gAdobePrimaries },
466     { "P3", &gP3Primaries },
467     { "Rec. 2020", &gRec2020Primaries },
468 };
469 
primaries_equal(const SkColorSpacePrimaries & a,const SkColorSpacePrimaries & b)470 static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
471     return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
472 }
473 
backend_type_for_window(Window::BackendType backendType)474 static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
475     // In raster mode, we still use GL for the window.
476     // This lets us render the GUI faster (and correct).
477     return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
478 }
479 
480 class NullSlide : public Slide {
draw(SkCanvas * canvas)481     void draw(SkCanvas* canvas) override {
482         canvas->clear(0xffff11ff);
483     }
484 };
485 
486 static const char kName[] = "name";
487 static const char kValue[] = "value";
488 static const char kOptions[] = "options";
489 static const char kSlideStateName[] = "Slide";
490 static const char kBackendStateName[] = "Backend";
491 static const char kMSAAStateName[] = "MSAA";
492 static const char kPathRendererStateName[] = "Path renderer";
493 static const char kSoftkeyStateName[] = "Softkey";
494 static const char kSoftkeyHint[] = "Please select a softkey";
495 static const char kON[] = "ON";
496 static const char kRefreshStateName[] = "Refresh";
497 
Viewer(int argc,char ** argv,void * platformData)498 Viewer::Viewer(int argc, char** argv, void* platformData)
499     : fCurrentSlide(-1)
500     , fRefresh(false)
501     , fSaveToSKP(false)
502     , fShowSlideDimensions(false)
503     , fShowImGuiDebugWindow(false)
504     , fShowSlidePicker(false)
505     , fShowImGuiTestWindow(false)
506     , fShowHistogramWindow(false)
507     , fShowZoomWindow(false)
508     , fZoomWindowFixed(false)
509     , fZoomWindowLocation{0.0f, 0.0f}
510     , fLastImage(nullptr)
511     , fZoomUI(false)
512     , fBackendType(sk_app::Window::kNativeGL_BackendType)
513     , fColorMode(ColorMode::kLegacy)
514     , fColorSpacePrimaries(gSrgbPrimaries)
515     // Our UI can only tweak gamma (currently), so start out gamma-only
516     , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2)
517     , fApplyBackingScale(true)
518     , fZoomLevel(0.0f)
519     , fRotation(0.0f)
520     , fOffset{0.5f, 0.5f}
521     , fGestureDevice(GestureDevice::kNone)
522     , fTiled(false)
523     , fDrawTileBoundaries(false)
524     , fTileScale{0.25f, 0.25f}
525     , fPerspectiveMode(kPerspective_Off)
526 {
527     SkGraphics::Init();
528 #if defined(SK_ENABLE_SVG)
529     SkGraphics::SetOpenTypeSVGDecoderFactory(SkSVGOpenTypeSVGDecoder::Make);
530 #endif
531     CodecUtils::RegisterAllAvailable();
532 
533     gGaneshPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers";
534     gGaneshPathRendererNames[GpuPathRenderers::kAtlas] = "Atlas (tessellation)";
535     gGaneshPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation";
536     gGaneshPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
537     gGaneshPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";
538     gGaneshPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
539 
540     SkDebugf("Command line arguments: ");
541     for (int i = 1; i < argc; ++i) {
542         SkDebugf("%s ", argv[i]);
543     }
544     SkDebugf("\n");
545 
546     CommandLineFlags::Parse(argc, argv);
547 #ifdef SK_BUILD_FOR_ANDROID
548     SetResourcePath("/data/local/tmp/resources");
549 #endif
550 
551     initializeEventTracingForTools();
552     static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
553 
554     fBackendType = get_backend_type(FLAGS_backend[0]);
555     fWindow = Window::CreateNativeWindow(platformData);
556 
557     DisplayParams displayParams;
558     displayParams.fMSAASampleCount = FLAGS_msaa;
559     CommonFlags::SetCtxOptions(&displayParams.fGrContextOptions);
560     displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;
561     displayParams.fGrContextOptions.fShaderCacheStrategy =
562             GrContextOptions::ShaderCacheStrategy::kSkSL;
563     displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler;
564     displayParams.fGrContextOptions.fSuppressPrints = true;
565     displayParams.fGrContextOptions.fSupportBilerpFromGlyphAtlas = true;
566     if (FLAGS_dmsaa) {
567         displayParams.fSurfaceProps = SkSurfaceProps(
568                 displayParams.fSurfaceProps.flags() | SkSurfaceProps::kDynamicMSAA_Flag,
569                 displayParams.fSurfaceProps.pixelGeometry());
570     }
571     displayParams.fCreateProtectedNativeBackend = FLAGS_createProtected;
572 #if defined(SK_GRAPHITE)
573     displayParams.fGraphiteContextOptions.fPriv.fPathRendererStrategy =
574             get_path_renderer_strategy_type(FLAGS_pathstrategy[0]);
575 #if defined(SK_DAWN)
576     displayParams.fDisableTintSymbolRenaming = FLAGS_disable_tint_symbol_renaming;
577 #endif
578 #endif
579     fWindow->setRequestedDisplayParams(displayParams);
580     fDisplay = fWindow->getRequestedDisplayParams();
581     fRefresh = FLAGS_redraw;
582 
583     fImGuiLayer.setScaleFactor(fWindow->scaleFactor());
584     fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
585 
586     // Configure timers
587     fStatsLayer.setActive(FLAGS_stats);
588     fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
589     fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
590     fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
591 
592     // register callbacks
593     fCommands.attach(fWindow);
594     fWindow->pushLayer(this);
595     fWindow->pushLayer(&fStatsLayer);
596     fWindow->pushLayer(&fImGuiLayer);
597 
598     // add key-bindings
__anon6d4956e00102() 599     fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
600         this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
601         fWindow->inval();
602     });
603     // Command to jump directly to the slide picker and give it focus
__anon6d4956e00202() 604     fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
605         this->fShowImGuiDebugWindow = true;
606         this->fShowSlidePicker = true;
607         fWindow->inval();
608     });
609     // Alias that to Backspace, to match SampleApp
__anon6d4956e00302() 610     fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
611         this->fShowImGuiDebugWindow = true;
612         this->fShowSlidePicker = true;
613         fWindow->inval();
614     });
__anon6d4956e00402() 615     fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
616         this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
617         fWindow->inval();
618     });
__anon6d4956e00502() 619     fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
620         this->fShowZoomWindow = !this->fShowZoomWindow;
621         fWindow->inval();
622     });
__anon6d4956e00602() 623     fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() {
624         this->fZoomWindowFixed = !this->fZoomWindowFixed;
625         fWindow->inval();
626     });
__anon6d4956e00702() 627     fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() {
628         DisplayParams params = fWindow->getRequestedDisplayParams();
629         params.fDisableVsync = !params.fDisableVsync;
630         fWindow->setRequestedDisplayParams(params);
631         this->updateTitle();
632         fWindow->inval();
633     });
__anon6d4956e00802() 634     fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() {
635         DisplayParams params = fWindow->getRequestedDisplayParams();
636         params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition;
637         fWindow->setRequestedDisplayParams(params);
638         this->updateTitle();
639         fWindow->inval();
640     });
__anon6d4956e00902() 641     fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() {
642         fRefresh = !fRefresh;
643         fWindow->inval();
644     });
__anon6d4956e00a02() 645     fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
646         fStatsLayer.setActive(!fStatsLayer.getActive());
647         fWindow->inval();
648     });
__anon6d4956e00b02() 649     fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
650         fStatsLayer.resetMeasurements();
651         this->updateTitle();
652         fWindow->inval();
653     });
__anon6d4956e00c02() 654     fCommands.addCommand('C', "GUI", "Toggle color histogram", [this]() {
655         this->fShowHistogramWindow = !this->fShowHistogramWindow;
656         fWindow->inval();
657     });
__anon6d4956e00d02() 658     fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
659         switch (fColorMode) {
660             case ColorMode::kLegacy:
661                 this->setColorMode(ColorMode::kColorManaged8888);
662                 break;
663             case ColorMode::kColorManaged8888:
664                 this->setColorMode(ColorMode::kColorManagedF16);
665                 break;
666             case ColorMode::kColorManagedF16:
667                 this->setColorMode(ColorMode::kColorManagedF16Norm);
668                 break;
669             case ColorMode::kColorManagedF16Norm:
670                 this->setColorMode(ColorMode::kLegacy);
671                 break;
672         }
673     });
__anon6d4956e00e02() 674     fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() {
675         DisplayParams params = fWindow->getRequestedDisplayParams();
676         params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode;
677         fWindow->setRequestedDisplayParams(params);
678         fWindow->inval();
679     });
__anon6d4956e00f02() 680     fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() {
681       DisplayParams params = fWindow->getRequestedDisplayParams();
682       params.fGrContextOptions.fReducedShaderVariations =
683               !params.fGrContextOptions.fReducedShaderVariations;
684       fWindow->setRequestedDisplayParams(params);
685       fWindow->inval();
686     });
__anon6d4956e01002() 687     fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
688         this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ? fCurrentSlide + 1 : 0);
689     });
__anon6d4956e01102() 690     fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
691         this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.size() - 1);
692     });
__anon6d4956e01202() 693     fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
694         this->changeZoomLevel(1.f / 32.f);
695         fWindow->inval();
696     });
__anon6d4956e01302() 697     fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
698         this->changeZoomLevel(-1.f / 32.f);
699         fWindow->inval();
700     });
__anon6d4956e01402() 701     fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
702         sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
703                 (fBackendType + 1) % sk_app::Window::kBackendTypeCount);
704         // Switching to and from Vulkan is problematic on Linux so disabled for now
705 #if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
706         if (newBackend == sk_app::Window::kVulkan_BackendType) {
707             newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
708                                                        sk_app::Window::kBackendTypeCount);
709         } else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
710             newBackend = sk_app::Window::kVulkan_BackendType;
711         }
712 #endif
713         this->setBackend(newBackend);
714     });
__anon6d4956e01502() 715     fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
716         fSaveToSKP = true;
717         fWindow->inval();
718     });
__anon6d4956e01602() 719     fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() {
720         fShowSlideDimensions = !fShowSlideDimensions;
721         fWindow->inval();
722     });
__anon6d4956e01702() 723     fCommands.addCommand('G', "Modes", "Geometry", [this]() {
724         DisplayParams params = fWindow->getRequestedDisplayParams();
725         uint32_t flags = params.fSurfaceProps.flags();
726         SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
727         if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
728             fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
729             params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
730         } else {
731             switch (params.fSurfaceProps.pixelGeometry()) {
732                 case kUnknown_SkPixelGeometry:
733                     params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
734                     break;
735                 case kRGB_H_SkPixelGeometry:
736                     params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
737                     break;
738                 case kBGR_H_SkPixelGeometry:
739                     params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
740                     break;
741                 case kRGB_V_SkPixelGeometry:
742                     params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
743                     break;
744                 case kBGR_V_SkPixelGeometry:
745                     params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry);
746                     fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
747                     break;
748             }
749         }
750         fWindow->setRequestedDisplayParams(params);
751         this->updateTitle();
752         fWindow->inval();
753     });
__anon6d4956e01802() 754     fCommands.addCommand('H', "Font", "Hinting mode", [this]() {
755         if (!fFontOverrides.fHinting) {
756             fFontOverrides.fHinting = true;
757             fFont.setHinting(SkFontHinting::kNone);
758         } else {
759             switch (fFont.getHinting()) {
760                 case SkFontHinting::kNone:
761                     fFont.setHinting(SkFontHinting::kSlight);
762                     break;
763                 case SkFontHinting::kSlight:
764                     fFont.setHinting(SkFontHinting::kNormal);
765                     break;
766                 case SkFontHinting::kNormal:
767                     fFont.setHinting(SkFontHinting::kFull);
768                     break;
769                 case SkFontHinting::kFull:
770                     fFont.setHinting(SkFontHinting::kNone);
771                     fFontOverrides.fHinting = false;
772                     break;
773             }
774         }
775         this->updateTitle();
776         fWindow->inval();
777     });
__anon6d4956e01902() 778     fCommands.addCommand('D', "Modes", "DFT", [this]() {
779         DisplayParams params = fWindow->getRequestedDisplayParams();
780         uint32_t flags = params.fSurfaceProps.flags();
781         flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
782         params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry());
783         fWindow->setRequestedDisplayParams(params);
784         this->updateTitle();
785         fWindow->inval();
786     });
__anon6d4956e01a02() 787     fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() {
788         if (!fFontOverrides.fEdging) {
789             fFontOverrides.fEdging = true;
790             fFont.setEdging(SkFont::Edging::kAlias);
791         } else {
792             switch (fFont.getEdging()) {
793                 case SkFont::Edging::kAlias:
794                     fFont.setEdging(SkFont::Edging::kAntiAlias);
795                     break;
796                 case SkFont::Edging::kAntiAlias:
797                     fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias);
798                     break;
799                 case SkFont::Edging::kSubpixelAntiAlias:
800                     fFont.setEdging(SkFont::Edging::kAlias);
801                     fFontOverrides.fEdging = false;
802                     break;
803             }
804         }
805         this->updateTitle();
806         fWindow->inval();
807     });
__anon6d4956e01b02() 808     fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() {
809         if (!fFontOverrides.fSubpixel) {
810             fFontOverrides.fSubpixel = true;
811             fFont.setSubpixel(false);
812         } else {
813             if (!fFont.isSubpixel()) {
814                 fFont.setSubpixel(true);
815             } else {
816                 fFontOverrides.fSubpixel = false;
817             }
818         }
819         this->updateTitle();
820         fWindow->inval();
821     });
__anon6d4956e01c02() 822     fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() {
823         if (!fFontOverrides.fBaselineSnap) {
824             fFontOverrides.fBaselineSnap = true;
825             fFont.setBaselineSnap(false);
826         } else {
827             if (!fFont.isBaselineSnap()) {
828                 fFont.setBaselineSnap(true);
829             } else {
830                 fFontOverrides.fBaselineSnap = false;
831             }
832         }
833         this->updateTitle();
834         fWindow->inval();
835     });
__anon6d4956e01d02() 836     fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() {
837         fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake
838                                                                    : kPerspective_Real;
839         this->updateTitle();
840         fWindow->inval();
841     });
__anon6d4956e01e02() 842     fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() {
843         fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real
844                                                                   : kPerspective_Off;
845         this->updateTitle();
846         fWindow->inval();
847     });
__anon6d4956e01f02() 848     fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() {
849         fAnimTimer.togglePauseResume();
850     });
__anon6d4956e02002() 851     fCommands.addCommand('u', "GUI", "Zoom UI", [this]() {
852         fZoomUI = !fZoomUI;
853         fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
854         fWindow->inval();
855     });
__anon6d4956e02102() 856     fCommands.addCommand('=', "Transform", "Apply Backing Scale", [this]() {
857         fApplyBackingScale = !fApplyBackingScale;
858         fWindow->inval();
859     });
__anon6d4956e02202() 860     fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() {
861         fDrawViaSerialize = !fDrawViaSerialize;
862         this->updateTitle();
863         fWindow->inval();
864     });
865 
866     // set up slides
867     this->initSlides();
868     if (FLAGS_list) {
869         this->listNames();
870     }
871 
872     fPerspectivePoints[0].set(0, 0);
873     fPerspectivePoints[1].set(1, 0);
874     fPerspectivePoints[2].set(0, 1);
875     fPerspectivePoints[3].set(1, 1);
876     fAnimTimer.run();
877 
878     auto gamutImage = ToolUtils::GetResourceAsImage("images/gamut.png");
879     if (gamutImage) {
880         fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear)));
881     }
882     fImGuiGamutPaint.setColor(SK_ColorWHITE);
883 
884     fWindow->attach(backend_type_for_window(fBackendType));
885     this->setCurrentSlide(this->startupSlide());
886 }
887 
data_from_file(FILE * fp)888 static sk_sp<SkData> data_from_file(FILE* fp) {
889     SkDynamicMemoryWStream stream;
890     char buf[4096];
891     while (size_t bytesRead = fread(buf, 1, 4096, fp)) {
892         stream.write(buf, bytesRead);
893     }
894     return stream.detachAsData();
895 }
896 
base64_string_to_data(const std::string & s)897 static sk_sp<SkData> base64_string_to_data(const std::string& s) {
898     size_t dataLen;
899     if (SkBase64::Decode(s.c_str(), s.size(), nullptr, &dataLen) != SkBase64::kNoError) {
900         return nullptr;
901     }
902 
903     sk_sp<SkData> decodedData = SkData::MakeUninitialized(dataLen);
904     void* rawData = decodedData->writable_data();
905     if (SkBase64::Decode(s.c_str(), s.size(), rawData, &dataLen) != SkBase64::kNoError) {
906         return nullptr;
907     }
908 
909     return decodedData;
910 }
911 
find_data_uri_images(sk_sp<SkData> data)912 static std::vector<sk_sp<SkImage>> find_data_uri_images(sk_sp<SkData> data) {
913     std::string str(reinterpret_cast<const char*>(data->data()), data->size());
914     std::regex re("data:image/png;base64,([a-zA-Z0-9+/=]+)");
915     std::sregex_iterator images_begin(str.begin(), str.end(), re);
916     std::sregex_iterator images_end;
917     std::vector<sk_sp<SkImage>> images;
918 
919     for (auto iter = images_begin; iter != images_end; ++iter) {
920         const std::smatch& match = *iter;
921         auto raw = base64_string_to_data(match[1].str());
922         if (!raw) {
923             continue;
924         }
925         auto image = SkImages::DeferredFromEncodedData(std::move(raw));
926         if (image) {
927             images.push_back(std::move(image));
928         }
929     }
930 
931     return images;
932 }
933 
initSlides()934 void Viewer::initSlides() {
935     using SlideMaker = sk_sp<Slide> (*)(const SkString& name, const SkString& path);
936     static const struct {
937         const char*                            fExtension;
938         const char*                            fDirName;
939         const CommandLineFlags::StringArray&   fFlags;
940         const SlideMaker                       fFactory;
941     } gExternalSlidesInfo[] = {
942         { ".mskp", "mskp-dir", FLAGS_mskps,
943           [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
944             return sk_make_sp<MSKPSlide>(name, path);}
945         },
946         { ".skp", "skp-dir", FLAGS_skps,
947             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
948                 return sk_make_sp<SKPSlide>(name, path);}
949         },
950         { ".jpg", "jpg-dir", FLAGS_jpgs,
951             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
952                 return sk_make_sp<ImageSlide>(name, path);}
953         },
954         { ".jxl", "jxl-dir", FLAGS_jxls,
955             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
956                 return sk_make_sp<ImageSlide>(name, path);}
957         },
958 #if defined(SK_ENABLE_SKOTTIE)
959         { ".json", "skottie-dir", FLAGS_lotties,
960             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
961                 return sk_make_sp<SkottieSlide>(name, path);}
962         },
963 #endif
964 
965 #if defined(SK_ENABLE_SVG)
966         { ".svg", "svg-dir", FLAGS_svgs,
967             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
968                 return sk_make_sp<SvgSlide>(name, path);}
969         },
970 #endif
971     };
972 
973     TArray<sk_sp<Slide>> dirSlides;
974 
975     const auto addSlide = [&](const SkString& name, const SkString& path, const SlideMaker& fact) {
976         if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) {
977             return;
978         }
979 
980         if (auto slide = fact(name, path)) {
981             dirSlides.push_back(slide);
982             fSlides.push_back(std::move(slide));
983         }
984     };
985 
986     if (!FLAGS_file.isEmpty()) {
987         // single file mode
988         const SkString file(FLAGS_file[0]);
989 
990         // `--file stdin` parses stdin, looking for data URIs that encode images
991         if (file.equals("stdin")) {
992             sk_sp<SkData> data = data_from_file(stdin);
993             std::vector<sk_sp<SkImage>> images = find_data_uri_images(std::move(data));
994             // TODO: If there is an even number of images, create diff images from consecutive pairs
995             // (Maybe do this optionally? Or add a dedicated diff-slide that can show diff stats?)
996             for (auto image : images) {
997                 char imageID = 'A' + fSlides.size();
998                 fSlides.push_back(sk_make_sp<ImageSlide>(SkStringPrintf("Image %c", imageID),
999                                                          std::move(image)));
1000             }
1001             if (!fSlides.empty()) {
1002                 fShowZoomWindow = true;
1003                 return;
1004             }
1005         }
1006 
1007         if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) {
1008             for (const auto& sinfo : gExternalSlidesInfo) {
1009                 if (file.endsWith(sinfo.fExtension)) {
1010                     addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory);
1011                     return;
1012                 }
1013             }
1014 
1015             fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str());
1016         } else {
1017             fprintf(stderr, "Cannot read \"%s\"\n", file.c_str());
1018         }
1019 
1020         return;
1021     }
1022 
1023     // Bisect slide.
1024     if (!FLAGS_bisect.isEmpty()) {
1025         sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
1026         if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
1027             if (FLAGS_bisect.size() >= 2) {
1028                 for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
1029                     bisect->onChar(*ch);
1030                 }
1031             }
1032             fSlides.push_back(std::move(bisect));
1033         }
1034     }
1035 
1036     // GMs
1037     int firstGM = fSlides.size();
1038     for (const skiagm::GMFactory& gmFactory : skiagm::GMRegistry::Range()) {
1039         std::unique_ptr<skiagm::GM> gm = gmFactory();
1040         if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName().c_str())) {
1041             auto slide = sk_make_sp<GMSlide>(std::move(gm));
1042             fSlides.push_back(std::move(slide));
1043         }
1044     }
1045 
1046     auto orderBySlideName = [](sk_sp<Slide> a, sk_sp<Slide> b) {
1047         return SK_strcasecmp(a->getName().c_str(), b->getName().c_str()) < 0;
1048     };
1049     std::sort(fSlides.begin() + firstGM, fSlides.end(), orderBySlideName);
1050 
1051     int firstRegisteredSlide = fSlides.size();
1052 
1053     // Registered slides are replacing Samples.
1054     for (const SlideFactory& factory : SlideRegistry::Range()) {
1055         auto slide = sk_sp<Slide>(factory());
1056         if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
1057             fSlides.push_back(slide);
1058         }
1059     }
1060 
1061     std::sort(fSlides.begin() + firstRegisteredSlide, fSlides.end(), orderBySlideName);
1062 
1063     // Runtime shader editor
1064     {
1065         auto slide = sk_make_sp<SkSLSlide>();
1066         if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
1067             fSlides.push_back(std::move(slide));
1068         }
1069     }
1070 
1071     // Runtime shader debugger
1072     {
1073         auto slide = sk_make_sp<SkSLDebuggerSlide>();
1074         if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
1075             fSlides.push_back(std::move(slide));
1076         }
1077     }
1078 
1079     for (const auto& info : gExternalSlidesInfo) {
1080         for (const auto& flag : info.fFlags) {
1081             if (SkStrEndsWith(flag.c_str(), info.fExtension)) {
1082                 // single file
1083                 addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory);
1084             } else {
1085                 // directory
1086                 SkString name;
1087                 TArray<SkString> sortedFilenames;
1088                 SkOSFile::Iter it(flag.c_str(), info.fExtension);
1089                 while (it.next(&name)) {
1090                     sortedFilenames.push_back(name);
1091                 }
1092                 if (sortedFilenames.size()) {
1093                     SkTQSort(sortedFilenames.begin(), sortedFilenames.end(),
1094                              [](const SkString& a, const SkString& b) {
1095                                  return strcmp(a.c_str(), b.c_str()) < 0;
1096                              });
1097                 }
1098                 for (const SkString& filename : sortedFilenames) {
1099                     addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()),
1100                              info.fFactory);
1101                 }
1102             }
1103             if (!dirSlides.empty()) {
1104                 fSlides.push_back(
1105                     sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()),
1106                                          std::move(dirSlides)));
1107                 dirSlides.clear();  // NOLINT(bugprone-use-after-move)
1108             }
1109         }
1110     }
1111 
1112     if (fSlides.empty()) {
1113         auto slide = sk_make_sp<NullSlide>();
1114         fSlides.push_back(std::move(slide));
1115     }
1116 }
1117 
1118 
~Viewer()1119 Viewer::~Viewer() {
1120     for(auto& slide : fSlides) {
1121         slide->gpuTeardown();
1122     }
1123 
1124     fWindow->detach();
1125     delete fWindow;
1126 }
1127 
1128 struct SkPaintTitleUpdater {
SkPaintTitleUpdaterSkPaintTitleUpdater1129     SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
appendSkPaintTitleUpdater1130     void append(const char* s) {
1131         if (fCount == 0) {
1132             fTitle->append(" {");
1133         } else {
1134             fTitle->append(", ");
1135         }
1136         fTitle->append(s);
1137         ++fCount;
1138     }
doneSkPaintTitleUpdater1139     void done() {
1140         if (fCount > 0) {
1141             fTitle->append("}");
1142         }
1143     }
1144     SkString* fTitle;
1145     int fCount;
1146 };
1147 
updateTitle()1148 void Viewer::updateTitle() {
1149     if (!fWindow) {
1150         return;
1151     }
1152     if (fWindow->sampleCount() < 1) {
1153         return; // Surface hasn't been created yet.
1154     }
1155 
1156     SkString title("Viewer: ");
1157     title.append(fSlides[fCurrentSlide]->getName());
1158 
1159     if (fDrawViaSerialize) {
1160         title.append(" <serialize>");
1161     }
1162 
1163     SkPaintTitleUpdater paintTitle(&title);
1164     auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag,
1165                                          bool (SkPaint::* isFlag)() const,
1166                                          const char* on, const char* off)
1167     {
1168         if (fPaintOverrides.*flag) {
1169             paintTitle.append((fPaint.*isFlag)() ? on : off);
1170         }
1171     };
1172 
1173     auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const,
1174                                         const char* on, const char* off)
1175     {
1176         if (fFontOverrides.*flag) {
1177             paintTitle.append((fFont.*isFlag)() ? on : off);
1178         }
1179     };
1180 
1181     paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias");
1182     paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither");
1183 
1184     fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting,
1185              "Force Autohint", "No Force Autohint");
1186     fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold");
1187     fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap");
1188     fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics,
1189              "Linear Metrics", "Non-Linear Metrics");
1190     fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps,
1191              "Bitmap Text", "No Bitmap Text");
1192     fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text");
1193 
1194     if (fFontOverrides.fEdging) {
1195         switch (fFont.getEdging()) {
1196             case SkFont::Edging::kAlias:
1197                 paintTitle.append("Alias Text");
1198                 break;
1199             case SkFont::Edging::kAntiAlias:
1200                 paintTitle.append("Antialias Text");
1201                 break;
1202             case SkFont::Edging::kSubpixelAntiAlias:
1203                 paintTitle.append("Subpixel Antialias Text");
1204                 break;
1205         }
1206     }
1207 
1208     if (fFontOverrides.fHinting) {
1209         switch (fFont.getHinting()) {
1210             case SkFontHinting::kNone:
1211                 paintTitle.append("No Hinting");
1212                 break;
1213             case SkFontHinting::kSlight:
1214                 paintTitle.append("Slight Hinting");
1215                 break;
1216             case SkFontHinting::kNormal:
1217                 paintTitle.append("Normal Hinting");
1218                 break;
1219             case SkFontHinting::kFull:
1220                 paintTitle.append("Full Hinting");
1221                 break;
1222         }
1223     }
1224     paintTitle.done();
1225 
1226     switch (fColorMode) {
1227         case ColorMode::kLegacy:
1228             title.append(" Legacy 8888");
1229             break;
1230         case ColorMode::kColorManaged8888:
1231             title.append(" ColorManaged 8888");
1232             break;
1233         case ColorMode::kColorManagedF16:
1234             title.append(" ColorManaged F16");
1235             break;
1236         case ColorMode::kColorManagedF16Norm:
1237             title.append(" ColorManaged F16 Norm");
1238             break;
1239     }
1240 
1241     if (ColorMode::kLegacy != fColorMode) {
1242         int curPrimaries = -1;
1243         for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) {
1244             if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
1245                 curPrimaries = i;
1246                 break;
1247             }
1248         }
1249         title.appendf(" %s Gamma %f",
1250                       curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom",
1251                       fColorSpaceTransferFn.g);
1252     }
1253 
1254     const DisplayParams& params = fWindow->getRequestedDisplayParams();
1255     if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1256         switch (params.fSurfaceProps.pixelGeometry()) {
1257             case kUnknown_SkPixelGeometry:
1258                 title.append( " Flat");
1259                 break;
1260             case kRGB_H_SkPixelGeometry:
1261                 title.append( " RGB");
1262                 break;
1263             case kBGR_H_SkPixelGeometry:
1264                 title.append( " BGR");
1265                 break;
1266             case kRGB_V_SkPixelGeometry:
1267                 title.append( " RGBV");
1268                 break;
1269             case kBGR_V_SkPixelGeometry:
1270                 title.append( " BGRV");
1271                 break;
1272         }
1273     }
1274 
1275     if (params.fSurfaceProps.isUseDeviceIndependentFonts()) {
1276         title.append(" DFT");
1277     }
1278 
1279     title.append(" [");
1280     title.append(get_backend_string(fBackendType));
1281     int msaa = fWindow->sampleCount();
1282     if (msaa > 1) {
1283         title.appendf(" MSAA: %i", msaa);
1284     }
1285     title.append("]");
1286 
1287     if (is_graphite_backend_type(fBackendType)) {
1288 #if defined(SK_GRAPHITE)
1289         skgpu::graphite::PathRendererStrategy strategy =
1290                 fWindow->getRequestedDisplayParams()
1291                         .fGraphiteContextOptions.fPriv.fPathRendererStrategy;
1292         if (skgpu::graphite::PathRendererStrategy::kDefault != strategy) {
1293             title.appendf(" [Path renderer strategy: %s]",
1294                           get_path_renderer_strategy_string(strategy));
1295         }
1296 #endif
1297     } else {
1298         GpuPathRenderers pr =
1299                 fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
1300         if (GpuPathRenderers::kDefault != pr) {
1301             title.appendf(" [Path renderer: %s]", gGaneshPathRendererNames[pr].c_str());
1302         }
1303     }
1304 
1305     if (kPerspective_Real == fPerspectiveMode) {
1306         title.append(" Perspective (Real)");
1307     } else if (kPerspective_Fake == fPerspectiveMode) {
1308         title.append(" Perspective (Fake)");
1309     }
1310 
1311     fWindow->setTitle(title.c_str());
1312 }
1313 
startupSlide() const1314 int Viewer::startupSlide() const {
1315 
1316     if (!FLAGS_slide.isEmpty()) {
1317         int count = fSlides.size();
1318         for (int i = 0; i < count; i++) {
1319             if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
1320                 return i;
1321             }
1322         }
1323 
1324         fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
1325         this->listNames();
1326     }
1327 
1328     return 0;
1329 }
1330 
listNames() const1331 void Viewer::listNames() const {
1332     SkDebugf("All Slides:\n");
1333     for (const auto& slide : fSlides) {
1334         SkDebugf("    %s\n", slide->getName().c_str());
1335     }
1336 }
1337 
setCurrentSlide(int slide)1338 void Viewer::setCurrentSlide(int slide) {
1339     SkASSERT(slide >= 0 && slide < fSlides.size());
1340 
1341     if (slide == fCurrentSlide) {
1342         return;
1343     }
1344 
1345     if (fCurrentSlide >= 0) {
1346         fSlides[fCurrentSlide]->unload();
1347     }
1348 
1349     SkScalar scaleFactor = 1.0;
1350     if (fApplyBackingScale) {
1351         scaleFactor = fWindow->scaleFactor();
1352     }
1353     fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor,
1354                          SkIntToScalar(fWindow->height()) / scaleFactor);
1355     fCurrentSlide = slide;
1356     this->setupCurrentSlide();
1357 }
1358 
currentSlideSize() const1359 SkISize Viewer::currentSlideSize() const {
1360     if (auto size = fSlides[fCurrentSlide]->getDimensions(); !size.isEmpty()) {
1361         return size;
1362     }
1363     return {fWindow->width(), fWindow->height()};
1364 }
1365 
setupCurrentSlide()1366 void Viewer::setupCurrentSlide() {
1367     if (fCurrentSlide >= 0) {
1368         // prepare dimensions for image slides
1369         fGesture.resetTouchState();
1370         fDefaultMatrix.reset();
1371 
1372         const SkRect slideBounds = SkRect::Make(this->currentSlideSize());
1373         const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1374 
1375         // Start with a matrix that scales the slide to the available screen space
1376         if (fWindow->scaleContentToFit()) {
1377             if (windowRect.width() > 0 && windowRect.height() > 0) {
1378                 fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect,
1379                                                       SkMatrix::kStart_ScaleToFit);
1380             }
1381         }
1382 
1383         // Prevent the user from dragging content so far outside the window they can't find it again
1384         fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1385 
1386         this->updateTitle();
1387         this->updateUIState();
1388 
1389         fStatsLayer.resetMeasurements();
1390 
1391         fWindow->inval();
1392     }
1393 }
1394 
1395 #define MAX_ZOOM_LEVEL  8.0f
1396 #define MIN_ZOOM_LEVEL  -8.0f
1397 
changeZoomLevel(float delta)1398 void Viewer::changeZoomLevel(float delta) {
1399     fZoomLevel += delta;
1400     fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
1401     this->updateGestureTransLimit();
1402 }
1403 
updateGestureTransLimit()1404 void Viewer::updateGestureTransLimit() {
1405     // Update the trans limit as the transform changes.
1406     const SkRect slideBounds = SkRect::Make(this->currentSlideSize());
1407     const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1408     fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1409 }
1410 
computePerspectiveMatrix()1411 SkMatrix Viewer::computePerspectiveMatrix() {
1412     SkScalar w = fWindow->width(), h = fWindow->height();
1413     SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } };
1414     SkPoint perspPts[4] = {
1415         { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h },
1416         { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h },
1417         { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h },
1418         { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h }
1419     };
1420     SkMatrix m;
1421     m.setPolyToPoly(orthoPts, perspPts, 4);
1422     return m;
1423 }
1424 
computePreTouchMatrix()1425 SkMatrix Viewer::computePreTouchMatrix() {
1426     SkMatrix m = fDefaultMatrix;
1427 
1428     SkScalar zoomScale = exp(fZoomLevel);
1429     if (fApplyBackingScale) {
1430         zoomScale *= fWindow->scaleFactor();
1431     }
1432     m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f);
1433     m.preScale(zoomScale, zoomScale);
1434 
1435     const SkISize slideSize = this->currentSlideSize();
1436     m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f);
1437 
1438     if (kPerspective_Real == fPerspectiveMode) {
1439         SkMatrix persp = this->computePerspectiveMatrix();
1440         m.postConcat(persp);
1441     }
1442 
1443     return m;
1444 }
1445 
computeMatrix()1446 SkMatrix Viewer::computeMatrix() {
1447     SkMatrix m = fGesture.localM();
1448     m.preConcat(fGesture.globalM());
1449     m.preConcat(this->computePreTouchMatrix());
1450     return m;
1451 }
1452 
setBackend(sk_app::Window::BackendType backendType)1453 void Viewer::setBackend(sk_app::Window::BackendType backendType) {
1454     fPersistentCache.reset();
1455     fCachedShaders.clear();
1456     fBackendType = backendType;
1457 
1458     // The active context is going away in 'detach'
1459     for(auto& slide : fSlides) {
1460         slide->gpuTeardown();
1461     }
1462 
1463     fWindow->detach();
1464 
1465 #if defined(SK_BUILD_FOR_WIN)
1466     // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
1467     // on Windows, so we just delete the window and recreate it.
1468     DisplayParams params = fWindow->getRequestedDisplayParams();
1469     delete fWindow;
1470     fWindow = Window::CreateNativeWindow(nullptr);
1471 
1472     // re-register callbacks
1473     fCommands.attach(fWindow);
1474     fWindow->pushLayer(this);
1475     fWindow->pushLayer(&fStatsLayer);
1476     fWindow->pushLayer(&fImGuiLayer);
1477 
1478     // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
1479     // will still include our correct sample count. But the re-created fWindow will lose that
1480     // information. On Windows, we need to re-create the window when changing sample count,
1481     // so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
1482     // rendering this tear-down step pointless (and causing the Vulkan window context to fail
1483     // as if we had never changed windows at all).
1484     fWindow->setRequestedDisplayParams(params, false);
1485 #endif
1486 
1487     fWindow->attach(backend_type_for_window(fBackendType));
1488 }
1489 
setColorMode(ColorMode colorMode)1490 void Viewer::setColorMode(ColorMode colorMode) {
1491     fColorMode = colorMode;
1492     this->updateTitle();
1493     fWindow->inval();
1494 }
1495 
1496 class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
1497 public:
OveridePaintFilterCanvas(SkCanvas * canvas,SkPaint * paint,Viewer::SkPaintFields * pfields,SkFont * font,Viewer::SkFontFields * ffields)1498     OveridePaintFilterCanvas(SkCanvas* canvas,
1499                              SkPaint* paint, Viewer::SkPaintFields* pfields,
1500                              SkFont* font, Viewer::SkFontFields* ffields)
1501         : SkPaintFilterCanvas(canvas)
1502         , fPaint(paint)
1503         , fPaintOverrides(pfields)
1504         , fFont(font)
1505         , fFontOverrides(ffields) {
1506     }
1507 
filterTextBlob(const SkPaint & paint,const SkTextBlob * blob,sk_sp<SkTextBlob> * cache)1508     const SkTextBlob* filterTextBlob(const SkPaint& paint,
1509                                      const SkTextBlob* blob,
1510                                      sk_sp<SkTextBlob>* cache) {
1511         bool blobWillChange = false;
1512         for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1513             SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1514             bool shouldDraw = this->filterFont(&filteredFont);
1515             if (it.font() != *filteredFont || !shouldDraw) {
1516                 blobWillChange = true;
1517                 break;
1518             }
1519         }
1520         if (!blobWillChange) {
1521             return blob;
1522         }
1523 
1524         SkTextBlobBuilder builder;
1525         for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1526             SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1527             bool shouldDraw = this->filterFont(&filteredFont);
1528             if (!shouldDraw) {
1529                 continue;
1530             }
1531 
1532             SkFont font = *filteredFont;
1533 
1534             const SkTextBlobBuilder::RunBuffer& runBuffer
1535                 = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning
1536                     ? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(),
1537                                            it.textSize())
1538                 : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning
1539                     ? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(),
1540                                                it.textSize())
1541                 : it.positioning() == SkTextBlobRunIterator::kFull_Positioning
1542                     ? builder.allocRunTextPos(font, it.glyphCount(), it.textSize())
1543                 : it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning
1544                     ? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize())
1545                 : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer());
1546             uint32_t glyphCount = it.glyphCount();
1547             if (it.glyphs()) {
1548                 size_t glyphSize = sizeof(decltype(*it.glyphs()));
1549                 memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize);
1550             }
1551             if (it.pos()) {
1552                 size_t posSize = sizeof(decltype(*it.pos()));
1553                 unsigned posPerGlyph = it.scalarsPerGlyph();
1554                 memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize);
1555             }
1556             if (it.text()) {
1557                 size_t textSize = sizeof(decltype(*it.text()));
1558                 uint32_t textCount = it.textSize();
1559                 memcpy(runBuffer.utf8text, it.text(), textCount * textSize);
1560             }
1561             if (it.clusters()) {
1562                 size_t clusterSize = sizeof(decltype(*it.clusters()));
1563                 memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize);
1564             }
1565         }
1566         *cache = builder.make();
1567         return cache->get();
1568     }
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)1569     void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
1570                         const SkPaint& paint) override {
1571         sk_sp<SkTextBlob> cache;
1572         this->SkPaintFilterCanvas::onDrawTextBlob(
1573             this->filterTextBlob(paint, blob, &cache), x, y, paint);
1574     }
1575 
onDrawGlyphRunList(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)1576     void onDrawGlyphRunList(
1577             const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) override {
1578         sk_sp<SkTextBlob> cache;
1579         sk_sp<SkTextBlob> blob = glyphRunList.makeBlob();
1580         this->filterTextBlob(paint, blob.get(), &cache);
1581         if (!cache) {
1582             this->SkPaintFilterCanvas::onDrawGlyphRunList(glyphRunList, paint);
1583             return;
1584         }
1585         sktext::GlyphRunBuilder builder;
1586         const sktext::GlyphRunList& filtered =
1587                 builder.blobToGlyphRunList(*cache, glyphRunList.origin());
1588         this->SkPaintFilterCanvas::onDrawGlyphRunList(filtered, paint);
1589     }
1590 
filterFont(SkTCopyOnFirstWrite<SkFont> * font) const1591     bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const {
1592         if (fFontOverrides->fTypeface) {
1593             font->writable()->setTypeface(fFont->refTypeface());
1594         }
1595         if (fFontOverrides->fSize) {
1596             font->writable()->setSize(fFont->getSize());
1597         }
1598         if (fFontOverrides->fScaleX) {
1599             font->writable()->setScaleX(fFont->getScaleX());
1600         }
1601         if (fFontOverrides->fSkewX) {
1602             font->writable()->setSkewX(fFont->getSkewX());
1603         }
1604         if (fFontOverrides->fHinting) {
1605             font->writable()->setHinting(fFont->getHinting());
1606         }
1607         if (fFontOverrides->fEdging) {
1608             font->writable()->setEdging(fFont->getEdging());
1609         }
1610         if (fFontOverrides->fSubpixel) {
1611             font->writable()->setSubpixel(fFont->isSubpixel());
1612         }
1613         if (fFontOverrides->fForceAutoHinting) {
1614             font->writable()->setForceAutoHinting(fFont->isForceAutoHinting());
1615         }
1616         if (fFontOverrides->fEmbeddedBitmaps) {
1617             font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps());
1618         }
1619         if (fFontOverrides->fLinearMetrics) {
1620             font->writable()->setLinearMetrics(fFont->isLinearMetrics());
1621         }
1622         if (fFontOverrides->fEmbolden) {
1623             font->writable()->setEmbolden(fFont->isEmbolden());
1624         }
1625         if (fFontOverrides->fBaselineSnap) {
1626             font->writable()->setBaselineSnap(fFont->isBaselineSnap());
1627         }
1628 
1629         return true; // we, currently, never elide a draw
1630     }
1631 
onFilter(SkPaint & paint) const1632     bool onFilter(SkPaint& paint) const override {
1633         if (fPaintOverrides->fPathEffect) {
1634             paint.setPathEffect(fPaint->refPathEffect());
1635         }
1636         if (fPaintOverrides->fShader) {
1637             paint.setShader(fPaint->refShader());
1638         }
1639         if (fPaintOverrides->fMaskFilter) {
1640             paint.setMaskFilter(fPaint->refMaskFilter());
1641         }
1642         if (fPaintOverrides->fColorFilter) {
1643             paint.setColorFilter(fPaint->refColorFilter());
1644         }
1645         if (fPaintOverrides->fImageFilter) {
1646             paint.setImageFilter(fPaint->refImageFilter());
1647         }
1648         if (fPaintOverrides->fColor) {
1649             paint.setColor4f(fPaint->getColor4f());
1650         }
1651         if (fPaintOverrides->fStrokeWidth) {
1652             paint.setStrokeWidth(fPaint->getStrokeWidth());
1653         }
1654         if (fPaintOverrides->fMiterLimit) {
1655             paint.setStrokeMiter(fPaint->getStrokeMiter());
1656         }
1657         if (fPaintOverrides->fBlendMode) {
1658             paint.setBlendMode(fPaint->getBlendMode_or(SkBlendMode::kSrc));
1659         }
1660         if (fPaintOverrides->fAntiAlias) {
1661             paint.setAntiAlias(fPaint->isAntiAlias());
1662         }
1663         if (fPaintOverrides->fDither) {
1664             paint.setDither(fPaint->isDither());
1665         }
1666         if (fPaintOverrides->fForceRuntimeBlend) {
1667             if (std::optional<SkBlendMode> mode = paint.asBlendMode()) {
1668                 paint.setBlender(GetRuntimeBlendForBlendMode(*mode));
1669             }
1670         }
1671         if (fPaintOverrides->fCapType) {
1672             paint.setStrokeCap(fPaint->getStrokeCap());
1673         }
1674         if (fPaintOverrides->fJoinType) {
1675             paint.setStrokeJoin(fPaint->getStrokeJoin());
1676         }
1677         if (fPaintOverrides->fStyle) {
1678             paint.setStyle(fPaint->getStyle());
1679         }
1680         return true; // we, currently, never elide a draw
1681     }
1682     SkPaint* fPaint;
1683     Viewer::SkPaintFields* fPaintOverrides;
1684     SkFont* fFont;
1685     Viewer::SkFontFields* fFontOverrides;
1686 };
1687 
serial_procs_using_png()1688 static SkSerialProcs serial_procs_using_png() {
1689     SkSerialProcs sProcs;
1690     sProcs.fImageProc = [](SkImage* img, void*) -> sk_sp<SkData> {
1691         return SkPngEncoder::Encode(as_IB(img)->directContext(), img, SkPngEncoder::Options{});
1692     };
1693     return sProcs;
1694 }
1695 
drawSlide(SkSurface * surface)1696 void Viewer::drawSlide(SkSurface* surface) {
1697     if (fCurrentSlide < 0) {
1698         return;
1699     }
1700 
1701     SkAutoCanvasRestore autorestore(surface->getCanvas(), false);
1702 
1703     // By default, we render directly into the window's surface/canvas
1704     SkSurface* slideSurface = surface;
1705     SkCanvas* slideCanvas = surface->getCanvas();
1706     fLastImage.reset();
1707 
1708     // If we're in any of the color managed modes, construct the color space we're going to use
1709     sk_sp<SkColorSpace> colorSpace = nullptr;
1710     if (ColorMode::kLegacy != fColorMode) {
1711         skcms_Matrix3x3 toXYZ;
1712         SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
1713         colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
1714     }
1715 
1716     if (fSaveToSKP) {
1717         SkPictureRecorder recorder;
1718         SkCanvas* recorderCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize()));
1719         fSlides[fCurrentSlide]->draw(recorderCanvas);
1720         sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1721         SkFILEWStream stream("sample_app.skp");
1722         SkSerialProcs sProcs = serial_procs_using_png();
1723         picture->serialize(&stream, &sProcs);
1724         fSaveToSKP = false;
1725     }
1726 
1727     // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering)
1728     SkColorType colorType;
1729     switch (fColorMode) {
1730         case ColorMode::kLegacy:
1731         case ColorMode::kColorManaged8888:
1732             colorType = kN32_SkColorType;
1733             break;
1734         case ColorMode::kColorManagedF16:
1735             colorType = kRGBA_F16_SkColorType;
1736             break;
1737         case ColorMode::kColorManagedF16Norm:
1738             colorType = kRGBA_F16Norm_SkColorType;
1739             break;
1740     }
1741 
1742     // We need to render offscreen if we're...
1743     // ... in fake perspective or zooming (so we have a snapped copy of the results)
1744     // ... in any raster mode, because the window surface is actually GL
1745     // ... in any color managed mode, because we always make the window surface with no color space
1746     // ... or if the user explicitly requested offscreen rendering
1747     sk_sp<SkSurface> offscreenSurface = nullptr;
1748     if (kPerspective_Fake == fPerspectiveMode ||
1749         fShowZoomWindow ||
1750         fShowHistogramWindow ||
1751         Window::kRaster_BackendType == fBackendType ||
1752         colorSpace != nullptr ||
1753         FLAGS_offscreen) {
1754         SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps);
1755         slideCanvas->getProps(&props);
1756 
1757         SkImageInfo info = SkImageInfo::Make(
1758                 fWindow->width(), fWindow->height(), colorType, kPremul_SkAlphaType, colorSpace);
1759         offscreenSurface = Window::kRaster_BackendType == this->fBackendType
1760                                    ? SkSurfaces::Raster(info, &props)
1761                                    : slideCanvas->makeSurface(info, &props);
1762 
1763         slideSurface = offscreenSurface.get();
1764         slideCanvas = offscreenSurface->getCanvas();
1765     }
1766 
1767     SkPictureRecorder recorder;
1768     SkCanvas* recorderRestoreCanvas = nullptr;
1769     if (fDrawViaSerialize) {
1770         recorderRestoreCanvas = slideCanvas;
1771         slideCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize()));
1772     }
1773 
1774     int count = slideCanvas->save();
1775     slideCanvas->clear(SK_ColorWHITE);
1776     // Time the painting logic of the slide
1777     fStatsLayer.beginTiming(fPaintTimer);
1778     if (fTiled) {
1779         int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width());
1780         int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height());
1781         for (int y = 0; y < fWindow->height(); y += tileH) {
1782             for (int x = 0; x < fWindow->width(); x += tileW) {
1783                 SkAutoCanvasRestore acr(slideCanvas, true);
1784                 slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH));
1785                 fSlides[fCurrentSlide]->draw(slideCanvas);
1786             }
1787         }
1788 
1789         // Draw borders between tiles
1790         if (fDrawTileBoundaries) {
1791             SkPaint border;
1792             border.setColor(0x60FF00FF);
1793             border.setStyle(SkPaint::kStroke_Style);
1794             for (int y = 0; y < fWindow->height(); y += tileH) {
1795                 for (int x = 0; x < fWindow->width(); x += tileW) {
1796                     slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border);
1797                 }
1798             }
1799         }
1800     } else {
1801         slideCanvas->concat(this->computeMatrix());
1802         if (kPerspective_Real == fPerspectiveMode) {
1803             slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height()));
1804         }
1805         if (fPaintOverrides.overridesSomething() || fFontOverrides.overridesSomething()) {
1806             OveridePaintFilterCanvas filterCanvas(slideCanvas,
1807                                                   &fPaint, &fPaintOverrides,
1808                                                   &fFont, &fFontOverrides);
1809             fSlides[fCurrentSlide]->draw(&filterCanvas);
1810         } else {
1811             fSlides[fCurrentSlide]->draw(slideCanvas);
1812         }
1813     }
1814 #if defined(SK_GRAPHITE)
1815     // Finish flushing Tasks to Recorder
1816     skgpu::graphite::Flush(slideSurface);
1817 #endif
1818     fStatsLayer.endTiming(fPaintTimer);
1819     slideCanvas->restoreToCount(count);
1820 
1821     if (recorderRestoreCanvas) {
1822         sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1823         SkSerialProcs sProcs = serial_procs_using_png();
1824         auto data = picture->serialize(&sProcs);
1825         slideCanvas = recorderRestoreCanvas;
1826         slideCanvas->drawPicture(SkPicture::MakeFromData(data.get()));
1827     }
1828 
1829     // Force a flush so we can time that, too
1830     fStatsLayer.beginTiming(fFlushTimer);
1831 #if defined(SK_GANESH)
1832     skgpu::ganesh::FlushAndSubmit(slideSurface);
1833 #endif
1834 #if defined(SK_GRAPHITE)
1835     fWindow->snapRecordingAndSubmit();
1836 #endif
1837     fStatsLayer.endTiming(fFlushTimer);
1838 
1839     // If we rendered offscreen, snap an image and push the results to the window's canvas
1840     if (offscreenSurface) {
1841         fLastImage = offscreenSurface->makeImageSnapshot();
1842 
1843         SkCanvas* canvas = surface->getCanvas();
1844         SkPaint paint;
1845         paint.setBlendMode(SkBlendMode::kSrc);
1846         SkSamplingOptions sampling;
1847         int prePerspectiveCount = canvas->save();
1848         if (kPerspective_Fake == fPerspectiveMode) {
1849             sampling = SkSamplingOptions({1.0f/3, 1.0f/3});
1850             canvas->clear(SK_ColorWHITE);
1851             canvas->concat(this->computePerspectiveMatrix());
1852         }
1853         canvas->drawImage(fLastImage, 0, 0, sampling, &paint);
1854         canvas->restoreToCount(prePerspectiveCount);
1855     }
1856 
1857     if (fShowSlideDimensions) {
1858         SkCanvas* canvas = surface->getCanvas();
1859         SkAutoCanvasRestore acr(canvas, true);
1860         canvas->concat(this->computeMatrix());
1861         SkRect r = SkRect::Make(this->currentSlideSize());
1862         SkPaint paint;
1863         paint.setColor(0x40FFFF00);
1864         canvas->drawRect(r, paint);
1865     }
1866 
1867     // Allow drawing to update the slide bounds.
1868     this->updateGestureTransLimit();
1869 }
1870 
onBackendCreated()1871 void Viewer::onBackendCreated() {
1872     this->setupCurrentSlide();
1873     fWindow->show();
1874 }
1875 
onPaint(SkSurface * surface)1876 void Viewer::onPaint(SkSurface* surface) {
1877     this->drawSlide(surface);
1878 
1879     fCommands.drawHelp(surface->getCanvas());
1880 
1881     this->drawImGui();
1882 
1883     fLastImage.reset();
1884 
1885     if (auto direct = fWindow->directContext()) {
1886         // Clean out cache items that haven't been used in more than 10 seconds.
1887         direct->performDeferredCleanup(std::chrono::seconds(10));
1888     }
1889 }
1890 
onResize(int width,int height)1891 void Viewer::onResize(int width, int height) {
1892     if (fCurrentSlide >= 0) {
1893         // Resizing can reset the context on some backends so just tear it all down.
1894         // We'll rebuild these resources on the next draw.
1895         fSlides[fCurrentSlide]->gpuTeardown();
1896 
1897         SkScalar scaleFactor = 1.0;
1898         if (fApplyBackingScale) {
1899             scaleFactor = fWindow->scaleFactor();
1900         }
1901         fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor);
1902     }
1903 }
1904 
mapEvent(float x,float y)1905 SkPoint Viewer::mapEvent(float x, float y) {
1906     const auto m = this->computeMatrix();
1907     SkMatrix inv;
1908 
1909     SkAssertResult(m.invert(&inv));
1910 
1911     return inv.mapXY(x, y);
1912 }
1913 
onTouch(intptr_t owner,skui::InputState state,float x,float y)1914 bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
1915     if (GestureDevice::kMouse == fGestureDevice) {
1916         return false;
1917     }
1918 
1919     const auto slidePt = this->mapEvent(x, y);
1920     if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) {
1921         fWindow->inval();
1922         return true;
1923     }
1924 
1925     void* castedOwner = reinterpret_cast<void*>(owner);
1926     switch (state) {
1927         case skui::InputState::kUp: {
1928             fGesture.touchEnd(castedOwner);
1929 #if defined(SK_BUILD_FOR_IOS)
1930             // TODO: move IOS swipe detection higher up into the platform code
1931             SkPoint dir;
1932             if (fGesture.isFling(&dir)) {
1933                 // swiping left or right
1934                 if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) {
1935                     if (dir.fX < 0) {
1936                         this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ?
1937                                               fCurrentSlide + 1 : 0);
1938                     } else {
1939                         this->setCurrentSlide(fCurrentSlide > 0 ?
1940                                               fCurrentSlide - 1 : fSlides.size() - 1);
1941                     }
1942                 }
1943                 fGesture.reset();
1944             }
1945 #endif
1946             break;
1947         }
1948         case skui::InputState::kDown: {
1949             fGesture.touchBegin(castedOwner, x, y);
1950             break;
1951         }
1952         case skui::InputState::kMove: {
1953             fGesture.touchMoved(castedOwner, x, y);
1954             break;
1955         }
1956         default: {
1957             // kLeft and kRight are only for swipes
1958             SkASSERT(false);
1959             break;
1960         }
1961     }
1962     fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
1963     fWindow->inval();
1964     return true;
1965 }
1966 
onMouse(int x,int y,skui::InputState state,skui::ModifierKey modifiers)1967 bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
1968     if (GestureDevice::kTouch == fGestureDevice) {
1969         return false;
1970     }
1971 
1972     const auto slidePt = this->mapEvent(x, y);
1973     if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
1974         fWindow->inval();
1975         return true;
1976     }
1977 
1978     switch (state) {
1979         case skui::InputState::kUp: {
1980             fGesture.touchEnd(nullptr);
1981             break;
1982         }
1983         case skui::InputState::kDown: {
1984             fGesture.touchBegin(nullptr, x, y);
1985             break;
1986         }
1987         case skui::InputState::kMove: {
1988             fGesture.touchMoved(nullptr, x, y);
1989             break;
1990         }
1991         default: {
1992             SkASSERT(false); // shouldn't see kRight or kLeft here
1993             break;
1994         }
1995     }
1996     fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
1997 
1998     if (state != skui::InputState::kMove || fGesture.isBeingTouched()) {
1999         fWindow->inval();
2000     }
2001     return true;
2002 }
2003 
onMouseWheel(float delta,int x,int y,skui::ModifierKey)2004 bool Viewer::onMouseWheel(float delta, int x, int y, skui::ModifierKey) {
2005     // Rather than updating the fixed zoom level, treat a mouse wheel event as a gesture, which
2006     // applies a pre- and post-translation to the transform, resulting in a zoom effect centered at
2007     // the mouse cursor position.
2008     SkScalar scale = exp(delta * 0.001);
2009     fGesture.startZoom();
2010     fGesture.updateZoom(scale, x, y, x, y);
2011     fGesture.endZoom();
2012     fWindow->inval();
2013     return true;
2014 }
2015 
onFling(skui::InputState state)2016 bool Viewer::onFling(skui::InputState state) {
2017     if (skui::InputState::kRight == state) {
2018         this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.size() - 1);
2019         return true;
2020     } else if (skui::InputState::kLeft == state) {
2021         this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ? fCurrentSlide + 1 : 0);
2022         return true;
2023     }
2024     return false;
2025 }
2026 
onPinch(skui::InputState state,float scale,float x,float y)2027 bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) {
2028     switch (state) {
2029         case skui::InputState::kDown:
2030             fGesture.startZoom();
2031             return true;
2032         case skui::InputState::kMove:
2033             fGesture.updateZoom(scale, x, y, x, y);
2034             return true;
2035         case skui::InputState::kUp:
2036             fGesture.endZoom();
2037             return true;
2038         default:
2039             SkASSERT(false);
2040             break;
2041     }
2042 
2043     return false;
2044 }
2045 
ImGui_Primaries(SkColorSpacePrimaries * primaries,SkPaint * gamutPaint)2046 static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
2047     // The gamut image covers a (0.8 x 0.9) shaped region
2048     ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f });
2049 
2050     // Background image. Only draw a subset of the image, to avoid the regions less than zero.
2051     // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
2052     // Magic numbers are pixel locations of the origin and upper-right corner.
2053     dc.fDrawList->AddImage(gamutPaint, dc.fPos,
2054                            ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y),
2055                            ImVec2(242, 61), ImVec2(1897, 1922));
2056 
2057     dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040);
2058     dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000);
2059     dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000);
2060     dc.dragPoint((SkPoint*)(&primaries->fWX), true);
2061     dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f);
2062 }
2063 
ImGui_DragLocation(SkPoint * pt)2064 static bool ImGui_DragLocation(SkPoint* pt) {
2065     ImGui::DragCanvas dc(pt);
2066     dc.fillColor(IM_COL32(0, 0, 0, 128));
2067     dc.dragPoint(pt);
2068     return dc.fDragging;
2069 }
2070 
ImGui_DragQuad(SkPoint * pts)2071 static bool ImGui_DragQuad(SkPoint* pts) {
2072     ImGui::DragCanvas dc(pts);
2073     dc.fillColor(IM_COL32(0, 0, 0, 128));
2074 
2075     for (int i = 0; i < 4; ++i) {
2076         dc.dragPoint(pts + i);
2077     }
2078 
2079     dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF);
2080     dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF);
2081     dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF);
2082     dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF);
2083 
2084     return dc.fDragging;
2085 }
2086 
build_sksl_highlight_shader()2087 static std::string build_sksl_highlight_shader() {
2088     return std::string("void main() { sk_FragColor = half4(1, 0, 1, 0.5); }");
2089 }
2090 
build_metal_highlight_shader(const std::string & inShader)2091 static std::string build_metal_highlight_shader(const std::string& inShader) {
2092     // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute
2093     // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor.
2094     size_t pos = inShader.rfind("return _out;\n");
2095     if (pos == std::string::npos) {
2096         return inShader;
2097     }
2098 
2099     std::string replacementShader = inShader;
2100     replacementShader.insert(pos, "_out.sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); ");
2101     return replacementShader;
2102 }
2103 
build_glsl_highlight_shader(const GrShaderCaps & shaderCaps)2104 static std::string build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) {
2105     const char* versionDecl = shaderCaps.fVersionDeclString;
2106     std::string highlight = versionDecl ? versionDecl : "";
2107     if (shaderCaps.fUsesPrecisionModifiers) {
2108         highlight.append("precision mediump float;\n");
2109     }
2110     SkSL::String::appendf(&highlight, "out vec4 sk_FragColor;\n"
2111                                       "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }");
2112     return highlight;
2113 }
2114 
drawImGui()2115 void Viewer::drawImGui() {
2116     // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
2117     if (fShowImGuiTestWindow) {
2118         ImGui::ShowDemoWindow(&fShowImGuiTestWindow);
2119     }
2120 
2121     if (fShowImGuiDebugWindow) {
2122         // We have some dynamic content that sizes to fill available size. If the scroll bar isn't
2123         // always visible, we can end up in a layout feedback loop.
2124         ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
2125         DisplayParams params = fWindow->getRequestedDisplayParams();
2126         bool displayParamsChanged = false; // heavy-weight, might recreate entire context
2127         bool uiParamsChanged = false;      // light weight, just triggers window invalidation
2128         GrDirectContext* ctx = fWindow->directContext();
2129 
2130         if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
2131                          ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
2132             if (ImGui::CollapsingHeader("Backend")) {
2133                 int newBackend = static_cast<int>(fBackendType);
2134                 ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
2135                 ImGui::SameLine();
2136                 ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
2137 #if SK_ANGLE && (defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC))
2138                 ImGui::SameLine();
2139                 ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
2140 #endif
2141 #if defined(SK_DAWN)
2142 #if defined(SK_GRAPHITE)
2143                 ImGui::SameLine();
2144                 ImGui::RadioButton("Dawn (Graphite)", &newBackend,
2145                                    sk_app::Window::kGraphiteDawn_BackendType);
2146 #endif
2147 #endif
2148 #if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC)
2149                 ImGui::SameLine();
2150                 ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
2151 #if defined(SK_GRAPHITE)
2152                 ImGui::SameLine();
2153                 ImGui::RadioButton("Vulkan (Graphite)", &newBackend,
2154                                    sk_app::Window::kGraphiteVulkan_BackendType);
2155 #endif
2156 #endif
2157 #if defined(SK_METAL)
2158                 ImGui::SameLine();
2159                 ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType);
2160 #if defined(SK_GRAPHITE)
2161                 ImGui::SameLine();
2162                 ImGui::RadioButton("Metal (Graphite)", &newBackend,
2163                                    sk_app::Window::kGraphiteMetal_BackendType);
2164 #endif
2165 #endif
2166 #if defined(SK_DIRECT3D)
2167                 ImGui::SameLine();
2168                 ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType);
2169 #endif
2170                 if (newBackend != fBackendType) {
2171                     fDeferredActions.push_back([newBackend, this]() {
2172                         this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
2173                     });
2174                 }
2175 
2176                 if (ctx) {
2177                     bool* wire = &params.fGrContextOptions.fWireframeMode;
2178                     if (ImGui::Checkbox("Wireframe Mode", wire)) {
2179                         displayParamsChanged = true;
2180                     }
2181 
2182                     bool* reducedShaders = &params.fGrContextOptions.fReducedShaderVariations;
2183                     if (ImGui::Checkbox("Reduced shaders", reducedShaders)) {
2184                         displayParamsChanged = true;
2185                     }
2186 
2187                     // Determine the context's max sample count for MSAA radio buttons.
2188                     int sampleCount = fWindow->sampleCount();
2189                     int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ?
2190                             ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) :
2191                             1;
2192 
2193                     // Only display the MSAA radio buttons when there are options above 1x MSAA.
2194                     if (maxMSAA >= 4) {
2195                         ImGui::Text("MSAA: ");
2196 
2197                         for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) {
2198                             // 2x MSAA works, but doesn't offer much of a visual improvement, so we
2199                             // don't show it in the list.
2200                             if (curMSAA == 2) {
2201                                 continue;
2202                             }
2203                             ImGui::SameLine();
2204                             ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(),
2205                                                &sampleCount, curMSAA);
2206                         }
2207                     }
2208 
2209                     if (sampleCount != params.fMSAASampleCount) {
2210                         params.fMSAASampleCount = sampleCount;
2211                         displayParamsChanged = true;
2212                     }
2213                 }
2214 
2215                 int pixelGeometryIdx = 0;
2216                 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
2217                     pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1;
2218                 }
2219                 if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx,
2220                                  "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0"))
2221                 {
2222                     uint32_t flags = params.fSurfaceProps.flags();
2223                     if (pixelGeometryIdx == 0) {
2224                         fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
2225                         SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
2226                         params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2227                     } else {
2228                         fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
2229                         SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1);
2230                         params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2231                     }
2232                     displayParamsChanged = true;
2233                 }
2234 
2235                 bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts();
2236                 if (ImGui::Checkbox("DFT", &useDFT)) {
2237                     uint32_t flags = params.fSurfaceProps.flags();
2238                     if (useDFT) {
2239                         flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
2240                     } else {
2241                         flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
2242                     }
2243                     SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry();
2244                     params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2245                     displayParamsChanged = true;
2246                 }
2247 
2248                 if (ImGui::TreeNode("Path Renderers")) {
2249                     skgpu::graphite::Context* gctx = fWindow->graphiteContext();
2250                     if (is_graphite_backend_type(fBackendType) && gctx) {
2251 #if defined(SK_GRAPHITE)
2252                         using skgpu::graphite::PathRendererStrategy;
2253                         skgpu::graphite::ContextOptionsPriv* opts =
2254                                 &params.fGraphiteContextOptions.fPriv;
2255                         auto prevPrs = opts->fPathRendererStrategy;
2256                         auto prsButton = [&](skgpu::graphite::PathRendererStrategy s) {
2257                             if (ImGui::RadioButton(get_path_renderer_strategy_string(s),
2258                                                    prevPrs == s)) {
2259                                 if (s != opts->fPathRendererStrategy) {
2260                                     opts->fPathRendererStrategy = s;
2261                                     displayParamsChanged = true;
2262                                 }
2263                             }
2264                         };
2265 
2266                         prsButton(PathRendererStrategy::kDefault);
2267 
2268                         PathRendererStrategy strategies[] = {
2269                                 PathRendererStrategy::kComputeAnalyticAA,
2270                                 PathRendererStrategy::kComputeMSAA16,
2271                                 PathRendererStrategy::kComputeMSAA8,
2272                                 PathRendererStrategy::kRasterAA,
2273                                 PathRendererStrategy::kTessellation,
2274                         };
2275                         for (size_t i = 0; i < std::size(strategies); ++i) {
2276                             if (gctx->priv().supportsPathRendererStrategy(strategies[i])) {
2277                                 prsButton(strategies[i]);
2278                             }
2279                         }
2280 #endif
2281                     } else if (ctx) {
2282                         GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
2283                         auto prButton = [&](GpuPathRenderers x) {
2284                             if (ImGui::RadioButton(gGaneshPathRendererNames[x].c_str(),
2285                                                    prevPr == x)) {
2286                                 if (x != params.fGrContextOptions.fGpuPathRenderers) {
2287                                     params.fGrContextOptions.fGpuPathRenderers = x;
2288                                     displayParamsChanged = true;
2289                                 }
2290                             }
2291                         };
2292 
2293                         prButton(GpuPathRenderers::kDefault);
2294 #if defined(SK_GANESH)
2295                         if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
2296                             const auto* caps = ctx->priv().caps();
2297                             if (skgpu::ganesh::AtlasPathRenderer::IsSupported(ctx)) {
2298                                 prButton(GpuPathRenderers::kAtlas);
2299                             }
2300                             if (skgpu::ganesh::TessellationPathRenderer::IsSupported(*caps)) {
2301                                 prButton(GpuPathRenderers::kTessellation);
2302                             }
2303                         }
2304 #endif
2305                         if (1 == fWindow->sampleCount()) {
2306                             prButton(GpuPathRenderers::kSmall);
2307                         }
2308                         prButton(GpuPathRenderers::kTriangulating);
2309                         prButton(GpuPathRenderers::kNone);
2310                     } else {
2311                         ImGui::RadioButton("Software", true);
2312                     }
2313                     ImGui::TreePop();
2314                 }
2315             }
2316 
2317             if (ImGui::CollapsingHeader("Tiling")) {
2318                 ImGui::Checkbox("Enable", &fTiled);
2319                 ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries);
2320                 ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f);
2321                 ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f);
2322             }
2323 
2324             if (ImGui::CollapsingHeader("Transform")) {
2325                 if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) {
2326                     this->updateGestureTransLimit();
2327                     this->onResize(fWindow->width(), fWindow->height());
2328                     // This changes how we manipulate the canvas transform, it's not changing the
2329                     // window's actual parameters.
2330                     uiParamsChanged = true;
2331                 }
2332 
2333                 float zoom = fZoomLevel;
2334                 if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2335                     fZoomLevel = zoom;
2336                     this->updateGestureTransLimit();
2337                     uiParamsChanged = true;
2338                 }
2339                 float deg = fRotation;
2340                 if (ImGui::SliderFloat("Rotate", &deg, -30, 360, "%.3f deg")) {
2341                     fRotation = deg;
2342                     this->updateGestureTransLimit();
2343                     uiParamsChanged = true;
2344                 }
2345                 if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) {
2346                     if (ImGui_DragLocation(&fOffset)) {
2347                         this->updateGestureTransLimit();
2348                         uiParamsChanged = true;
2349                     }
2350                 } else if (fOffset != SkVector{0.5f, 0.5f}) {
2351                     this->updateGestureTransLimit();
2352                     uiParamsChanged = true;
2353                     fOffset = {0.5f, 0.5f};
2354                 }
2355                 int perspectiveMode = static_cast<int>(fPerspectiveMode);
2356                 if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) {
2357                     fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode);
2358                     this->updateGestureTransLimit();
2359                     uiParamsChanged = true;
2360                 }
2361                 if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) {
2362                     this->updateGestureTransLimit();
2363                     uiParamsChanged = true;
2364                 }
2365             }
2366 
2367             if (ImGui::CollapsingHeader("Paint")) {
2368                 auto paintFlag = [this, &uiParamsChanged](const char* label, const char* items,
2369                                                           bool SkPaintFields::* flag,
2370                                                           bool (SkPaint::* isFlag)() const,
2371                                                           void (SkPaint::* setFlag)(bool) )
2372                 {
2373                     int itemIndex = 0;
2374                     if (fPaintOverrides.*flag) {
2375                         itemIndex = (fPaint.*isFlag)() ? 2 : 1;
2376                     }
2377                     if (ImGui::Combo(label, &itemIndex, items)) {
2378                         if (itemIndex == 0) {
2379                             fPaintOverrides.*flag = false;
2380                         } else {
2381                             fPaintOverrides.*flag = true;
2382                             (fPaint.*setFlag)(itemIndex == 2);
2383                         }
2384                         uiParamsChanged = true;
2385                     }
2386                 };
2387 
2388                 paintFlag("Antialias",
2389                           "Default\0No AA\0AA\0\0",
2390                           &SkPaintFields::fAntiAlias,
2391                           &SkPaint::isAntiAlias, &SkPaint::setAntiAlias);
2392 
2393                 paintFlag("Dither",
2394                           "Default\0No Dither\0Dither\0\0",
2395                           &SkPaintFields::fDither,
2396                           &SkPaint::isDither, &SkPaint::setDither);
2397 
2398                 int styleIdx = 0;
2399                 if (fPaintOverrides.fStyle) {
2400                     styleIdx = SkTo<int>(fPaint.getStyle()) + 1;
2401                 }
2402                 if (ImGui::Combo("Style", &styleIdx,
2403                                  "Default\0Fill\0Stroke\0Stroke and Fill\0\0"))
2404                 {
2405                     if (styleIdx == 0) {
2406                         fPaintOverrides.fStyle = false;
2407                         fPaint.setStyle(SkPaint::kFill_Style);
2408                     } else {
2409                         fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1));
2410                         fPaintOverrides.fStyle = true;
2411                     }
2412                     uiParamsChanged = true;
2413                 }
2414 
2415                 ImGui::Checkbox("Force Runtime Blends", &fPaintOverrides.fForceRuntimeBlend);
2416 
2417                 ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fStrokeWidth);
2418                 if (fPaintOverrides.fStrokeWidth) {
2419                     float width = fPaint.getStrokeWidth();
2420                     if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) {
2421                         fPaint.setStrokeWidth(width);
2422                         uiParamsChanged = true;
2423                     }
2424                 }
2425 
2426                 ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit);
2427                 if (fPaintOverrides.fMiterLimit) {
2428                     float miterLimit = fPaint.getStrokeMiter();
2429                     if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) {
2430                         fPaint.setStrokeMiter(miterLimit);
2431                         uiParamsChanged = true;
2432                     }
2433                 }
2434 
2435                 int capIdx = 0;
2436                 if (fPaintOverrides.fCapType) {
2437                     capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1;
2438                 }
2439                 if (ImGui::Combo("Cap Type", &capIdx,
2440                                  "Default\0Butt\0Round\0Square\0\0"))
2441                 {
2442                     if (capIdx == 0) {
2443                         fPaintOverrides.fCapType = false;
2444                         fPaint.setStrokeCap(SkPaint::kDefault_Cap);
2445                     } else {
2446                         fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1));
2447                         fPaintOverrides.fCapType = true;
2448                     }
2449                     uiParamsChanged = true;
2450                 }
2451 
2452                 int joinIdx = 0;
2453                 if (fPaintOverrides.fJoinType) {
2454                     joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1;
2455                 }
2456                 if (ImGui::Combo("Join Type", &joinIdx,
2457                                  "Default\0Miter\0Round\0Bevel\0\0"))
2458                 {
2459                     if (joinIdx == 0) {
2460                         fPaintOverrides.fJoinType = false;
2461                         fPaint.setStrokeJoin(SkPaint::kDefault_Join);
2462                     } else {
2463                         fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1));
2464                         fPaintOverrides.fJoinType = true;
2465                     }
2466                     uiParamsChanged = true;
2467                 }
2468             }
2469 
2470             if (ImGui::CollapsingHeader("Font")) {
2471                 int hintingIdx = 0;
2472                 if (fFontOverrides.fHinting) {
2473                     hintingIdx = SkTo<int>(fFont.getHinting()) + 1;
2474                 }
2475                 if (ImGui::Combo("Hinting", &hintingIdx,
2476                                  "Default\0None\0Slight\0Normal\0Full\0\0"))
2477                 {
2478                     if (hintingIdx == 0) {
2479                         fFontOverrides.fHinting = false;
2480                         fFont.setHinting(SkFontHinting::kNone);
2481                     } else {
2482                         fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1));
2483                         fFontOverrides.fHinting = true;
2484                     }
2485                     uiParamsChanged = true;
2486                 }
2487 
2488                 auto fontFlag = [this, &uiParamsChanged](const char* label, const char* items,
2489                                                         bool SkFontFields::* flag,
2490                                                         bool (SkFont::* isFlag)() const,
2491                                                         void (SkFont::* setFlag)(bool) )
2492                 {
2493                     int itemIndex = 0;
2494                     if (fFontOverrides.*flag) {
2495                         itemIndex = (fFont.*isFlag)() ? 2 : 1;
2496                     }
2497                     if (ImGui::Combo(label, &itemIndex, items)) {
2498                         if (itemIndex == 0) {
2499                             fFontOverrides.*flag = false;
2500                         } else {
2501                             fFontOverrides.*flag = true;
2502                             (fFont.*setFlag)(itemIndex == 2);
2503                         }
2504                         uiParamsChanged = true;
2505                     }
2506                 };
2507 
2508                 fontFlag("Fake Bold Glyphs",
2509                          "Default\0No Fake Bold\0Fake Bold\0\0",
2510                          &SkFontFields::fEmbolden,
2511                          &SkFont::isEmbolden, &SkFont::setEmbolden);
2512 
2513                 fontFlag("Baseline Snapping",
2514                          "Default\0No Baseline Snapping\0Baseline Snapping\0\0",
2515                          &SkFontFields::fBaselineSnap,
2516                          &SkFont::isBaselineSnap, &SkFont::setBaselineSnap);
2517 
2518                 fontFlag("Linear Text",
2519                          "Default\0No Linear Text\0Linear Text\0\0",
2520                          &SkFontFields::fLinearMetrics,
2521                          &SkFont::isLinearMetrics, &SkFont::setLinearMetrics);
2522 
2523                 fontFlag("Subpixel Position Glyphs",
2524                          "Default\0Pixel Text\0Subpixel Text\0\0",
2525                          &SkFontFields::fSubpixel,
2526                          &SkFont::isSubpixel, &SkFont::setSubpixel);
2527 
2528                 fontFlag("Embedded Bitmap Text",
2529                          "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0",
2530                          &SkFontFields::fEmbeddedBitmaps,
2531                          &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps);
2532 
2533                 fontFlag("Force Auto-Hinting",
2534                          "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0",
2535                          &SkFontFields::fForceAutoHinting,
2536                          &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting);
2537 
2538                 int edgingIdx = 0;
2539                 if (fFontOverrides.fEdging) {
2540                     edgingIdx = SkTo<int>(fFont.getEdging()) + 1;
2541                 }
2542                 if (ImGui::Combo("Edging", &edgingIdx,
2543                                  "Default\0Alias\0Antialias\0Subpixel Antialias\0\0"))
2544                 {
2545                     if (edgingIdx == 0) {
2546                         fFontOverrides.fEdging = false;
2547                         fFont.setEdging(SkFont::Edging::kAlias);
2548                     } else {
2549                         fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1));
2550                         fFontOverrides.fEdging = true;
2551                     }
2552                     uiParamsChanged = true;
2553                 }
2554 
2555                 ImGui::Checkbox("Override Size", &fFontOverrides.fSize);
2556                 if (fFontOverrides.fSize) {
2557                     ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange,
2558                                       0.001f, -10.0f, 300.0f, "%.6f", ImGuiSliderFlags_Logarithmic);
2559                     float textSize = fFont.getSize();
2560                     if (ImGui::DragFloat("TextSize", &textSize, 0.001f,
2561                                          fFontOverrides.fSizeRange[0],
2562                                          fFontOverrides.fSizeRange[1],
2563                                          "%.6f", ImGuiSliderFlags_Logarithmic))
2564                     {
2565                         fFont.setSize(textSize);
2566                         uiParamsChanged = true;
2567                     }
2568                 }
2569 
2570                 ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX);
2571                 if (fFontOverrides.fScaleX) {
2572                     float scaleX = fFont.getScaleX();
2573                     if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2574                         fFont.setScaleX(scaleX);
2575                         uiParamsChanged = true;
2576                     }
2577                 }
2578 
2579                 ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX);
2580                 if (fFontOverrides.fSkewX) {
2581                     float skewX = fFont.getSkewX();
2582                     if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2583                         fFont.setSkewX(skewX);
2584                         uiParamsChanged = true;
2585                     }
2586                 }
2587             }
2588 
2589             {
2590                 SkMetaData controls;
2591                 if (fSlides[fCurrentSlide]->onGetControls(&controls)) {
2592                     if (ImGui::CollapsingHeader("Current Slide")) {
2593                         SkMetaData::Iter iter(controls);
2594                         const char* name;
2595                         SkMetaData::Type type;
2596                         int count;
2597                         while ((name = iter.next(&type, &count)) != nullptr) {
2598                             if (type == SkMetaData::kScalar_Type) {
2599                                 float val[3];
2600                                 SkASSERT(count == 3);
2601                                 controls.findScalars(name, &count, val);
2602                                 if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) {
2603                                     controls.setScalars(name, 3, val);
2604                                 }
2605                             } else if (type == SkMetaData::kBool_Type) {
2606                                 bool val;
2607                                 SkASSERT(count == 1);
2608                                 controls.findBool(name, &val);
2609                                 if (ImGui::Checkbox(name, &val)) {
2610                                     controls.setBool(name, val);
2611                                 }
2612                             }
2613                         }
2614                         fSlides[fCurrentSlide]->onSetControls(controls);
2615                     }
2616                 }
2617             }
2618 
2619             if (fShowSlidePicker) {
2620                 ImGui::SetNextTreeNodeOpen(true);
2621             }
2622             if (ImGui::CollapsingHeader("Slide")) {
2623                 static ImGuiTextFilter filter;
2624                 static ImVector<const char*> filteredSlideNames;
2625                 static ImVector<int> filteredSlideIndices;
2626 
2627                 if (fShowSlidePicker) {
2628                     ImGui::SetKeyboardFocusHere();
2629                     fShowSlidePicker = false;
2630                 }
2631 
2632                 filter.Draw();
2633                 filteredSlideNames.clear();
2634                 filteredSlideIndices.clear();
2635                 int filteredIndex = 0;
2636                 for (int i = 0; i < fSlides.size(); ++i) {
2637                     const char* slideName = fSlides[i]->getName().c_str();
2638                     if (filter.PassFilter(slideName) || i == fCurrentSlide) {
2639                         if (i == fCurrentSlide) {
2640                             filteredIndex = filteredSlideIndices.size();
2641                         }
2642                         filteredSlideNames.push_back(slideName);
2643                         filteredSlideIndices.push_back(i);
2644                     }
2645                 }
2646 
2647                 if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
2648                                    filteredSlideNames.size(), 20)) {
2649                     this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
2650                 }
2651             }
2652 
2653             if (ImGui::CollapsingHeader("Color Mode")) {
2654                 ColorMode newMode = fColorMode;
2655                 auto cmButton = [&](ColorMode mode, const char* label) {
2656                     if (ImGui::RadioButton(label, mode == fColorMode)) {
2657                         newMode = mode;
2658                     }
2659                 };
2660 
2661                 cmButton(ColorMode::kLegacy, "Legacy 8888");
2662                 cmButton(ColorMode::kColorManaged8888, "Color Managed 8888");
2663                 cmButton(ColorMode::kColorManagedF16, "Color Managed F16");
2664                 cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm");
2665 
2666                 if (newMode != fColorMode) {
2667                     this->setColorMode(newMode);
2668                 }
2669 
2670                 // Pick from common gamuts:
2671                 int primariesIdx = 4; // Default: Custom
2672                 for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) {
2673                     if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
2674                         primariesIdx = i;
2675                         break;
2676                     }
2677                 }
2678 
2679                 // Let user adjust the gamma
2680                 ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f);
2681 
2682                 if (ImGui::Combo("Primaries", &primariesIdx,
2683                                  "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
2684                     if (primariesIdx >= 0 && primariesIdx <= 3) {
2685                         fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
2686                     }
2687                 }
2688 
2689                 if (ImGui::Button("Spin")) {
2690                     float rx = fColorSpacePrimaries.fRX,
2691                           ry = fColorSpacePrimaries.fRY;
2692                     fColorSpacePrimaries.fRX = fColorSpacePrimaries.fGX;
2693                     fColorSpacePrimaries.fRY = fColorSpacePrimaries.fGY;
2694                     fColorSpacePrimaries.fGX = fColorSpacePrimaries.fBX;
2695                     fColorSpacePrimaries.fGY = fColorSpacePrimaries.fBY;
2696                     fColorSpacePrimaries.fBX = rx;
2697                     fColorSpacePrimaries.fBY = ry;
2698                 }
2699 
2700                 // Allow direct editing of gamut
2701                 ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
2702             }
2703 
2704             if (ImGui::CollapsingHeader("Animation")) {
2705                 bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state();
2706                 if (ImGui::Checkbox("Pause", &isPaused)) {
2707                     fAnimTimer.togglePauseResume();
2708                 }
2709 
2710                 float speed = fAnimTimer.getSpeed();
2711                 if (ImGui::DragFloat("Speed", &speed, 0.1f)) {
2712                     fAnimTimer.setSpeed(speed);
2713                 }
2714             }
2715 
2716             if (ImGui::CollapsingHeader("Shaders")) {
2717                 bool sksl = params.fGrContextOptions.fShaderCacheStrategy ==
2718                             GrContextOptions::ShaderCacheStrategy::kSkSL;
2719 
2720 #if defined(SK_VULKAN)
2721                 const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType;
2722 #else
2723                 const bool isVulkan = false;
2724 #endif
2725 
2726                 // To re-load shaders from the currently active programs, we flush all
2727                 // caches on one frame, then set a flag to poll the cache on the next frame.
2728                 static bool gLoadPending = false;
2729                 if (gLoadPending) {
2730                     fCachedShaders.clear();
2731 
2732                     if (ctx) {
2733                         fPersistentCache.foreach([this](sk_sp<const SkData> key,
2734                                                         sk_sp<SkData> data,
2735                                                         const SkString& description,
2736                                                         int hitCount) {
2737                             CachedShader& entry(fCachedShaders.push_back());
2738                             entry.fKey = key;
2739                             SkMD5 hash;
2740                             hash.write(key->bytes(), key->size());
2741                             entry.fKeyString = hash.finish().toHexString();
2742                             entry.fKeyDescription = description;
2743 
2744                             SkReadBuffer reader(data->data(), data->size());
2745                             entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
2746                             GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader,
2747                                                                         entry.fInterfaces,
2748                                                                         kGrShaderTypeCount);
2749                         });
2750                     }
2751 #if defined(SK_GRAPHITE)
2752                     if (skgpu::graphite::Context* gctx = fWindow->graphiteContext()) {
2753                         int index = 1;
2754                         auto callback = [&](const skgpu::UniqueKey& key,
2755                                             const skgpu::graphite::GraphicsPipeline* pipeline) {
2756                             // Retrieve the shaders from the pipeline.
2757                             const skgpu::graphite::GraphicsPipeline::PipelineInfo& pipelineInfo =
2758                                     pipeline->getPipelineInfo();
2759                             const skgpu::graphite::ShaderCodeDictionary* dict =
2760                                     gctx->priv().shaderCodeDictionary();
2761                             skgpu::graphite::PaintParamsKey paintKey =
2762                                     dict->lookup(pipelineInfo.fPaintID);
2763 
2764                             CachedShader& entry(fCachedShaders.push_back());
2765                             entry.fKey = nullptr;
2766                             entry.fKeyString = SkStringPrintf("#%-3d RenderStep: %u, Paint: ",
2767                                                               index++,
2768                                                               pipelineInfo.fRenderStepID);
2769                             entry.fKeyString.append(paintKey.toString(dict));
2770 
2771                             if (sksl) {
2772                                 entry.fShader[kVertex_GrShaderType] =
2773                                         pipelineInfo.fSkSLVertexShader;
2774                                 entry.fShader[kFragment_GrShaderType] =
2775                                         pipelineInfo.fSkSLFragmentShader;
2776                                 entry.fShaderType = SkSetFourByteTag('S', 'K', 'S', 'L');
2777                             } else {
2778                                 entry.fShader[kVertex_GrShaderType] =
2779                                         pipelineInfo.fNativeVertexShader;
2780                                 entry.fShader[kFragment_GrShaderType] =
2781                                         pipelineInfo.fNativeFragmentShader;
2782                                 // We could derive the shader type from the GraphicsPipeline's type
2783                                 // if there is ever a need to.
2784                                 entry.fShaderType = SkSetFourByteTag('?', '?', '?', '?');
2785                             }
2786                         };
2787                         gctx->priv().globalCache()->forEachGraphicsPipeline(callback);
2788                     }
2789 #endif
2790 
2791                     gLoadPending = false;
2792 
2793 #if defined(SK_VULKAN)
2794                     if (isVulkan && !sksl) {
2795                         // Disassemble the SPIR-V into its textual form.
2796                         spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0);
2797                         for (auto& entry : fCachedShaders) {
2798                             for (int i = 0; i < kGrShaderTypeCount; ++i) {
2799                                 const std::string& spirv(entry.fShader[i]);
2800                                 std::string disasm;
2801                                 tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4,
2802                                                   &disasm);
2803                                 entry.fShader[i].assign(disasm);
2804                             }
2805                         }
2806                     } else
2807 #endif
2808                     {
2809                         // Reformat the SkSL with proper indentation.
2810                         for (auto& entry : fCachedShaders) {
2811                             for (int i = 0; i < kGrShaderTypeCount; ++i) {
2812                                 entry.fShader[i] = SkShaderUtils::PrettyPrint(entry.fShader[i]);
2813                             }
2814                         }
2815                     }
2816                 }
2817 
2818                 // Defer actually doing the View/Apply logic so that we can trigger an Apply when we
2819                 // start or finish hovering on a tree node in the list below:
2820                 bool doView  = ImGui::Button("View"); ImGui::SameLine();
2821                 bool doApply = false;
2822                 bool doDump  = false;
2823                 if (ctx) {
2824                     // TODO(skia:14418): we only have Ganesh implementations of Apply/Dump
2825                     doApply  = ImGui::Button("Apply Changes"); ImGui::SameLine();
2826                     doDump   = ImGui::Button("Dump SkSL to resources/sksl/");
2827                 }
2828                 int newOptLevel = fOptLevel;
2829                 ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source);
2830                 ImGui::SameLine();
2831                 ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile);
2832                 ImGui::SameLine();
2833                 ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize);
2834                 ImGui::SameLine();
2835                 ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline);
2836 
2837                 // If we are changing the compile mode, we want to reset the cache and redo
2838                 // everything.
2839                 static bool sDoDeferredView = false;
2840                 if (doView || doDump || newOptLevel != fOptLevel) {
2841                     sksl = doDump || (newOptLevel == kShaderOptLevel_Source);
2842                     fOptLevel = (ShaderOptLevel)newOptLevel;
2843                     switch (fOptLevel) {
2844                         case kShaderOptLevel_Source:
2845                             Compiler::EnableOptimizer(OverrideFlag::kOff);
2846                             Compiler::EnableInliner(OverrideFlag::kOff);
2847                             break;
2848                         case kShaderOptLevel_Compile:
2849                             Compiler::EnableOptimizer(OverrideFlag::kOff);
2850                             Compiler::EnableInliner(OverrideFlag::kOff);
2851                             break;
2852                         case kShaderOptLevel_Optimize:
2853                             Compiler::EnableOptimizer(OverrideFlag::kOn);
2854                             Compiler::EnableInliner(OverrideFlag::kOff);
2855                             break;
2856                         case kShaderOptLevel_Inline:
2857                             Compiler::EnableOptimizer(OverrideFlag::kOn);
2858                             Compiler::EnableInliner(OverrideFlag::kOn);
2859                             break;
2860                     }
2861 
2862                     params.fGrContextOptions.fShaderCacheStrategy =
2863                             sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL
2864                                  : GrContextOptions::ShaderCacheStrategy::kBackendSource;
2865                     displayParamsChanged = true;
2866 
2867                     fDeferredActions.push_back([doDump, this]() {
2868                         // Reset the cache.
2869                         fPersistentCache.reset();
2870                         sDoDeferredView = true;
2871 
2872                         // Dump the cache once we have drawn a frame with it.
2873                         if (doDump) {
2874                             fDeferredActions.push_back([this]() {
2875                                 this->dumpShadersToResources();
2876                             });
2877                         }
2878                     });
2879                 }
2880 
2881                 ImGui::BeginChild("##ScrollingRegion");
2882                 for (auto& entry : fCachedShaders) {
2883                     bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str());
2884                     bool hovered = ImGui::IsItemHovered();
2885                     if (hovered != entry.fHovered) {
2886                         // Force an Apply to patch the highlight shader in/out
2887                         entry.fHovered = hovered;
2888                         doApply = true;
2889                     }
2890                     if (inTreeNode) {
2891                         auto stringBox = [](const char* label, std::string* str) {
2892                             // Full width, and not too much space for each shader
2893                             int lines = std::count(str->begin(), str->end(), '\n') + 2;
2894                             ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2895                             ImGui::InputTextMultiline(label, str, boxSize);
2896                         };
2897                         if (ImGui::TreeNode("Key")) {
2898                             ImGui::TextWrapped("%s", entry.fKeyDescription.c_str());
2899                             ImGui::TreePop();
2900                         }
2901                         stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
2902                         stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
2903                         ImGui::TreePop();
2904                     }
2905                 }
2906                 ImGui::EndChild();
2907 
2908                 if (doView || sDoDeferredView) {
2909                     fPersistentCache.reset();
2910                     if (ctx) {
2911                         ctx->priv().getGpu()->resetShaderCacheForTesting();
2912                     }
2913 #if defined(SK_GRAPHITE)
2914                     if (skgpu::graphite::Context* gctx = fWindow->graphiteContext()) {
2915                         gctx->priv().globalCache()->deleteResources();
2916                     }
2917 #endif
2918                     gLoadPending = true;
2919                     sDoDeferredView = false;
2920                 }
2921 
2922                 // We don't support updating SPIRV shaders. We could re-assemble them (with edits),
2923                 // but I'm not sure anyone wants to do that.
2924                 if (isVulkan && !sksl) {
2925                     doApply = false;
2926                 }
2927                 if (ctx && doApply) {
2928                     fPersistentCache.reset();
2929                     ctx->priv().getGpu()->resetShaderCacheForTesting();
2930                     for (auto& entry : fCachedShaders) {
2931                         std::string backup = entry.fShader[kFragment_GrShaderType];
2932                         if (entry.fHovered) {
2933                             // The hovered item (if any) gets a special shader to make it
2934                             // identifiable.
2935                             std::string& fragShader = entry.fShader[kFragment_GrShaderType];
2936                             switch (entry.fShaderType) {
2937                                 case SkSetFourByteTag('S', 'K', 'S', 'L'): {
2938                                     fragShader = build_sksl_highlight_shader();
2939                                     break;
2940                                 }
2941                                 case SkSetFourByteTag('G', 'L', 'S', 'L'): {
2942                                     fragShader = build_glsl_highlight_shader(
2943                                         *ctx->priv().caps()->shaderCaps());
2944                                     break;
2945                                 }
2946                                 case SkSetFourByteTag('M', 'S', 'L', ' '): {
2947                                     fragShader = build_metal_highlight_shader(fragShader);
2948                                     break;
2949                                 }
2950                             }
2951                         }
2952 
2953                         auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType,
2954                                                                               entry.fShader,
2955                                                                               entry.fInterfaces,
2956                                                                               kGrShaderTypeCount);
2957                         fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription);
2958 
2959                         entry.fShader[kFragment_GrShaderType] = backup;
2960                     }
2961                 }
2962             }
2963         }
2964         if (displayParamsChanged || uiParamsChanged) {
2965             fDeferredActions.push_back([displayParamsChanged, params, this]() {
2966                 if (displayParamsChanged) {
2967                     fWindow->setRequestedDisplayParams(params);
2968                 }
2969                 fWindow->inval();
2970                 this->updateTitle();
2971             });
2972         }
2973         ImGui::End();
2974     }
2975 
2976     if (gShaderErrorHandler.fErrors.size()) {
2977         ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
2978         ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
2979         for (int i = 0; i < gShaderErrorHandler.fErrors.size(); ++i) {
2980             ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str());
2981             std::string sksl(gShaderErrorHandler.fShaders[i].c_str());
2982             SkShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) {
2983                 ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText);
2984             });
2985         }
2986         ImGui::End();
2987         gShaderErrorHandler.reset();
2988     }
2989 
2990     if (fShowZoomWindow && fLastImage) {
2991         ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver);
2992         if (ImGui::Begin("Zoom", &fShowZoomWindow)) {
2993             static int zoomFactor = 8;
2994             if (ImGui::Button("<<")) {
2995                 zoomFactor = std::max(zoomFactor / 2, 4);
2996             }
2997             ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
2998             if (ImGui::Button(">>")) {
2999                 zoomFactor = std::min(zoomFactor * 2, 32);
3000             }
3001 
3002             if (!fZoomWindowFixed) {
3003                 ImVec2 mousePos = ImGui::GetMousePos();
3004                 fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y);
3005             }
3006             SkScalar x = fZoomWindowLocation.x();
3007             SkScalar y = fZoomWindowLocation.y();
3008             int xInt = SkScalarRoundToInt(x);
3009             int yInt = SkScalarRoundToInt(y);
3010             ImVec2 avail = ImGui::GetContentRegionAvail();
3011 
3012             uint32_t pixel = 0;
3013             SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
3014             bool didGraphiteRead = false;
3015             if (is_graphite_backend_type(fBackendType)) {
3016 #if defined(GRAPHITE_TEST_UTILS)
3017                 SkBitmap bitmap;
3018                 bitmap.allocPixels(info);
3019                 SkPixmap pixels;
3020                 SkAssertResult(bitmap.peekPixels(&pixels));
3021                 didGraphiteRead = fLastImage->readPixelsGraphite(fWindow->graphiteRecorder(),
3022                                                                  pixels,
3023                                                                  xInt,
3024                                                                  yInt);
3025                 pixel = *pixels.addr32();
3026                 ImGui::SameLine();
3027                 ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
3028                             xInt, yInt,
3029                             SkGetPackedR32(pixel), SkGetPackedG32(pixel),
3030                             SkGetPackedB32(pixel), SkGetPackedA32(pixel));
3031 #endif
3032             }
3033             auto dContext = fWindow->directContext();
3034             if (fLastImage->readPixels(dContext,
3035                                        info,
3036                                        &pixel,
3037                                        info.minRowBytes(),
3038                                        xInt,
3039                                        yInt)) {
3040                 ImGui::SameLine();
3041                 ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
3042                             xInt, yInt,
3043                             SkGetPackedR32(pixel), SkGetPackedG32(pixel),
3044                             SkGetPackedB32(pixel), SkGetPackedA32(pixel));
3045             } else {
3046                 if (!didGraphiteRead) {
3047                     ImGui::SameLine();
3048                     ImGui::Text("Failed to readPixels");
3049                 }
3050             }
3051 
3052             fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) {
3053                 // Translate so the region of the image that's under the mouse cursor is centered
3054                 // in the zoom canvas:
3055                 c->scale(zoomFactor, zoomFactor);
3056                 c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f,
3057                              avail.y * 0.5f / zoomFactor - y - 0.5f);
3058                 c->drawImage(lastImage, 0, 0);
3059 
3060                 SkPaint outline;
3061                 outline.setStyle(SkPaint::kStroke_Style);
3062                 c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline);
3063             });
3064         }
3065 
3066         ImGui::End();
3067     }
3068 
3069     if (fShowHistogramWindow && fLastImage) {
3070         ImGui::SetNextWindowSize(ImVec2(450, 500));
3071         ImGui::SetNextWindowBgAlpha(0.5f);
3072         if (ImGui::Begin("Color Histogram (R,G,B)", &fShowHistogramWindow)) {
3073             const auto info = SkImageInfo::MakeN32Premul(fWindow->width(), fWindow->height());
3074             SkAutoPixmapStorage pixmap;
3075             pixmap.alloc(info);
3076 
3077             if (fLastImage->readPixels(fWindow->directContext(), info, pixmap.writable_addr(),
3078                                        info.minRowBytes(), 0, 0)) {
3079                 std::vector<float> r(256), g(256), b(256);
3080                 for (int y = 0; y < info.height(); ++y) {
3081                     for (int x = 0; x < info.width(); ++x) {
3082                         const auto pmc = *pixmap.addr32(x, y);
3083                         r[SkGetPackedR32(pmc)]++;
3084                         g[SkGetPackedG32(pmc)]++;
3085                         b[SkGetPackedB32(pmc)]++;
3086                     }
3087                 }
3088 
3089                 ImGui::PushItemWidth(-1);
3090                 ImGui::PlotHistogram("R", r.data(), r.size(), 0, nullptr,
3091                                      FLT_MAX, FLT_MAX, ImVec2(0, 150));
3092                 ImGui::PlotHistogram("G", g.data(), g.size(), 0, nullptr,
3093                                      FLT_MAX, FLT_MAX, ImVec2(0, 150));
3094                 ImGui::PlotHistogram("B", b.data(), b.size(), 0, nullptr,
3095                                      FLT_MAX, FLT_MAX, ImVec2(0, 150));
3096                 ImGui::PopItemWidth();
3097             }
3098         }
3099 
3100         ImGui::End();
3101     }
3102 }
3103 
dumpShadersToResources()3104 void Viewer::dumpShadersToResources() {
3105     // Sort the list of cached shaders so we can maintain some minimal level of consistency.
3106     // It doesn't really matter, but it will keep files from switching places unpredictably.
3107     std::vector<const CachedShader*> shaders;
3108     shaders.reserve(fCachedShaders.size());
3109     for (const CachedShader& shader : fCachedShaders) {
3110         shaders.push_back(&shader);
3111     }
3112 
3113     std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) {
3114         return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) <
3115                std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]);
3116     });
3117 
3118     // Make the resources/sksl/SlideName/ directory.
3119     SkString directory = SkStringPrintf("%ssksl/%s",
3120                                         GetResourcePath().c_str(),
3121                                         fSlides[fCurrentSlide]->getName().c_str());
3122     if (!sk_mkdir(directory.c_str())) {
3123         SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str());
3124         return;
3125     }
3126 
3127     int index = 0;
3128     for (const auto& entry : shaders) {
3129         SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index);
3130         FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag);
3131         if (vertFile) {
3132             const std::string& vertText = entry->fShader[kVertex_GrShaderType];
3133             SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile));
3134             sk_fclose(vertFile);
3135         } else {
3136             SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str());
3137         }
3138 
3139         SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index);
3140         FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag);
3141         if (fragFile) {
3142             const std::string& fragText = entry->fShader[kFragment_GrShaderType];
3143             SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile));
3144             sk_fclose(fragFile);
3145         } else {
3146             SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str());
3147         }
3148 
3149         ++index;
3150     }
3151 }
3152 
onIdle()3153 void Viewer::onIdle() {
3154     TArray<std::function<void()>> actionsToRun;
3155     actionsToRun.swap(fDeferredActions);
3156 
3157     for (const auto& fn : actionsToRun) {
3158         fn();
3159     }
3160 
3161     fStatsLayer.beginTiming(fAnimateTimer);
3162     fAnimTimer.updateTime();
3163     bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos());
3164     fStatsLayer.endTiming(fAnimateTimer);
3165 
3166     ImGuiIO& io = ImGui::GetIO();
3167     // ImGui always has at least one "active" window, which is the default "Debug" window. It may
3168     // not be visible, though. So we need to redraw if there is at least one visible window, or
3169     // more than one active window. Newly created windows are active but not visible for one frame
3170     // while they determine their layout and sizing.
3171     if (animateWantsInval || fStatsLayer.getActive() || fRefresh ||
3172         io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) {
3173         fWindow->inval();
3174     }
3175 }
3176 
3177 template <typename OptionsFunc>
WriteStateObject(SkJSONWriter & writer,const char * name,const char * value,OptionsFunc && optionsFunc)3178 static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value,
3179                              OptionsFunc&& optionsFunc) {
3180     writer.beginObject();
3181     {
3182         writer.appendCString(kName , name);
3183         writer.appendCString(kValue, value);
3184 
3185         writer.beginArray(kOptions);
3186         {
3187             optionsFunc(writer);
3188         }
3189         writer.endArray();
3190     }
3191     writer.endObject();
3192 }
3193 
3194 
updateUIState()3195 void Viewer::updateUIState() {
3196     if (!fWindow) {
3197         return;
3198     }
3199     if (fWindow->sampleCount() < 1) {
3200         return; // Surface hasn't been created yet.
3201     }
3202 
3203     SkDynamicMemoryWStream memStream;
3204     SkJSONWriter writer(&memStream);
3205     writer.beginArray();
3206 
3207     // Slide state
3208     WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(),
3209         [this](SkJSONWriter& writer) {
3210             for(const auto& slide : fSlides) {
3211                 writer.appendString(slide->getName());
3212             }
3213         });
3214 
3215     // Backend state
3216     WriteStateObject(writer, kBackendStateName, get_backend_string(fBackendType),
3217         [](SkJSONWriter& writer) {
3218             for (int i = 0; i < sk_app::Window::kBackendTypeCount; ++i) {
3219                 auto backendType = static_cast<sk_app::Window::BackendType>(i);
3220                 writer.appendCString(get_backend_string(backendType));
3221             }
3222         });
3223 
3224     // MSAA state
3225     const auto countString = SkStringPrintf("%d", fWindow->sampleCount());
3226     WriteStateObject(writer, kMSAAStateName, countString.c_str(),
3227         [this](SkJSONWriter& writer) {
3228             writer.appendS32(0);
3229 
3230             if (sk_app::Window::kRaster_BackendType == fBackendType) {
3231                 return;
3232             }
3233 
3234             for (int msaa : {4, 8, 16}) {
3235                 writer.appendS32(msaa);
3236             }
3237         });
3238 
3239     // TODO: Store Graphite path renderer strategy
3240     // Path renderer state
3241     GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
3242     WriteStateObject(writer, kPathRendererStateName, gGaneshPathRendererNames[pr].c_str(),
3243         [this](SkJSONWriter& writer) {
3244             auto ctx = fWindow->directContext();
3245             if (!ctx) {
3246                 writer.appendNString("Software");
3247             } else {
3248                 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kDefault]);
3249 #if defined(SK_GANESH)
3250                 if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
3251                     const auto* caps = ctx->priv().caps();
3252                     if (skgpu::ganesh::AtlasPathRenderer::IsSupported(ctx)) {
3253                         writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kAtlas]);
3254                     }
3255                     if (skgpu::ganesh::TessellationPathRenderer::IsSupported(*caps)) {
3256                         writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kTessellation]);
3257                     }
3258                 }
3259 #endif
3260                 if (1 == fWindow->sampleCount()) {
3261                     writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kSmall]);
3262                 }
3263                 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kTriangulating]);
3264                 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kNone]);
3265             }
3266         });
3267 
3268     // Softkey state
3269     WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint,
3270         [this](SkJSONWriter& writer) {
3271             writer.appendNString(kSoftkeyHint);
3272             for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
3273                 writer.appendString(softkey);
3274             }
3275         });
3276 
3277     writer.endArray();
3278     writer.flush();
3279 
3280     auto data = memStream.detachAsData();
3281 
3282     // TODO: would be cool to avoid this copy
3283     const SkString cstring(static_cast<const char*>(data->data()), data->size());
3284 
3285     fWindow->setUIState(cstring.c_str());
3286 }
3287 
onUIStateChanged(const SkString & stateName,const SkString & stateValue)3288 void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
3289     // For those who will add more features to handle the state change in this function:
3290     // After the change, please call updateUIState no notify the frontend (e.g., Android app).
3291     // For example, after slide change, updateUIState is called inside setupCurrentSlide;
3292     // after backend change, updateUIState is called in this function.
3293     if (stateName.equals(kSlideStateName)) {
3294         for (int i = 0; i < fSlides.size(); ++i) {
3295             if (fSlides[i]->getName().equals(stateValue)) {
3296                 this->setCurrentSlide(i);
3297                 return;
3298             }
3299         }
3300 
3301         SkDebugf("Slide not found: %s", stateValue.c_str());
3302     } else if (stateName.equals(kBackendStateName)) {
3303         for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
3304             auto backendType = static_cast<sk_app::Window::BackendType>(i);
3305             if (stateValue.equals(get_backend_string(backendType))) {
3306                 if (fBackendType != i) {
3307                     fBackendType = backendType;
3308                     for(auto& slide : fSlides) {
3309                         slide->gpuTeardown();
3310                     }
3311                     fWindow->detach();
3312                     fWindow->attach(backend_type_for_window(fBackendType));
3313                 }
3314                 break;
3315             }
3316         }
3317     } else if (stateName.equals(kMSAAStateName)) {
3318         DisplayParams params = fWindow->getRequestedDisplayParams();
3319         int sampleCount = atoi(stateValue.c_str());
3320         if (sampleCount != params.fMSAASampleCount) {
3321             params.fMSAASampleCount = sampleCount;
3322             fWindow->setRequestedDisplayParams(params);
3323             fWindow->inval();
3324             this->updateTitle();
3325             this->updateUIState();
3326         }
3327     } else if (stateName.equals(kPathRendererStateName)) {
3328         DisplayParams params = fWindow->getRequestedDisplayParams();
3329         for (const auto& pair : gGaneshPathRendererNames) {
3330             if (pair.second == stateValue.c_str()) {
3331                 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
3332                     params.fGrContextOptions.fGpuPathRenderers = pair.first;
3333                     fWindow->setRequestedDisplayParams(params);
3334                     fWindow->inval();
3335                     this->updateTitle();
3336                     this->updateUIState();
3337                 }
3338                 break;
3339             }
3340         }
3341     } else if (stateName.equals(kSoftkeyStateName)) {
3342         if (!stateValue.equals(kSoftkeyHint)) {
3343             fCommands.onSoftkey(stateValue);
3344             this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
3345         }
3346     } else if (stateName.equals(kRefreshStateName)) {
3347         // This state is actually NOT in the UI state.
3348         // We use this to allow Android to quickly set bool fRefresh.
3349         fRefresh = stateValue.equals(kON);
3350     } else {
3351         SkDebugf("Unknown stateName: %s", stateName.c_str());
3352     }
3353 }
3354 
onKey(skui::Key key,skui::InputState state,skui::ModifierKey modifiers)3355 bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
3356     return fCommands.onKey(key, state, modifiers);
3357 }
3358 
onChar(SkUnichar c,skui::ModifierKey modifiers)3359 bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) {
3360     if (fSlides[fCurrentSlide]->onChar(c)) {
3361         fWindow->inval();
3362         return true;
3363     } else {
3364         return fCommands.onChar(c, modifiers);
3365     }
3366 }
3367