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Searched defs:compute_shader (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_test_dma_perf.c120 void *compute_shader = NULL; in si_test_dma_perf() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cBufferStorageTests.cpp985 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
2967 static const GLchar *compute_shader = "#version 430 core\n" in iterate() local
3142 static const GLchar *compute_shader = "#version 430 core\n" in iterate() local
Dgl4cShadingLanguage420PackTests.cpp1748 Utils::shaderSource compute_shader; in testCompute() local
2032 Utils::shaderSource compute_shader; in testCompute() local
17920 const shaderSource compute_shader(compute_shader_code); in build() local
17943 void Utils::program::build(const shaderSource &compute_shader, const shaderSource &fragment_shader, in build()
Dgl4cMultiBindTests.cpp672 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
Dgl4cEnhancedLayoutsTests.cpp2713 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
2771 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
3181 …:BuildException::BuildException(const glw::GLchar *error_message, const std::string compute_shader, in BuildException()
7711 const std::string &compute_shader = in test() local
7907 const std::string &compute_shader = in test() local
/external/mesa3d/src/gallium/auxiliary/util/
Du_tests.c839 void *compute_shader = ctx->create_compute_state(ctx, &state); in test_compute_clear_image_shader() local
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp502 const shaderDefinition *compute_shader; member in glcts::TextureCubeMapArraySamplingTest::programDefinition
/external/mesa3d/src/amd/vulkan/
Dradv_cmd_buffer.c4680 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE in radv_flush_indirect_descriptor_sets() local
4710 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE in radv_flush_descriptors() local
4807 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE in radv_flush_constants() local
4848 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE in radv_flush_constants() local
10086 …emit_dispatch_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *compute_shader, in radv_emit_dispatch_packets()
10292 struct radv_compute_pipeline *pipeline, struct radv_shader *compute_shader, in radv_dispatch()
10365 struct radv_shader *compute_shader = cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]; in radv_dgc_before_dispatch() local
10400 struct radv_shader *compute_shader = cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]; in radv_dgc_after_dispatch() local
/external/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c110 void *compute_shader, *compute_shader_saved; member
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.cpp322 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
/external/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp810 compute_shader(const _mesa_glsl_parse_state *state) in compute_shader() function